dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Friendly game: second edition g40 Captain Kong vs Dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 destroyers and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 10 artilleries and 7 infantry moved from Western Ukraine to Ukraine
1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
10 infantry moved from Baltic States to Belarus
12 armour, 15 artilleries, 2 bombers, 33 infantry and 2 mech_infantrys moved from Novgorod to Belarus
2 bombers moved from Belarus to Russia
7 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
3 tactical_bombers moved from 92 Sea Zone to Gibraltar
3 fighters moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern France to 92 Sea Zone
3 carriers moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Belarus
Germans attack with 12 armour, 15 artilleries, 46 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 15 artilleries, 46 infantry and 2 mech_infantrys in Belarus, round 2 : 13/75 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 12 armour, 15 artilleries, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 10 artilleries, 8 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 10 artilleries, 8 infantry and 1 mech_infantry in Ukraine, round 2 : 6/20 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 10 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 92 Sea Zone
Germans attack with 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Germans win with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 mech_infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Gibraltar, round 2 : 6/8 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits
1 infantry owned by the British, 1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
3 fighters moved from Gibraltar to 95 Sea Zone
3 tactical_bombers moved from Gibraltar to 95 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Southern France
2 bombers moved from Yugoslavia to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Finland to Karelia
2 bombers moved from Russia to Belarus
1 armour moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 bombers moved from Belarus to Eastern PolandPlace Units - Germans
2 bombers and 2 infantry placed in Western Germany
2 infantry placed in Greece
3 infantry placed in Novgorod
1 infantry placed in Germany
1 destroyer placed in 97 Sea Zone
Germans undo move 2.
2 destroyers placed in 97 Sea Zone
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
Egypt : 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
Poland : 6 infantry
Germany : 1 factory_major and 1 infantry
Southern Italy : 3 bombers
Belarus : 1 flag, 12 armour, 15 artilleries, 45 infantry and 2 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 bombers and 7 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 10 artilleries, 1 factory_minor, 6 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 6 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
95 Sea Zone : 3 carriers, 1 cruiser, 3 fighters, 2 submarines and 3 tactical_bombers
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 3 destroyers
92 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer, 1 fighter and 2 transports
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 56 / 75
Russians : 25 / 37
Japanese : 60 / 71
Americans : 54 / 74
Chinese : 3 / 2
British : 29 / 31
UK_Pacific : 7 / 7
Italians : 14 / 24
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 21 times
3 was rolled 21 times
4 was rolled 23 times
5 was rolled 15 times
6 was rolled 25 times
Average roll : 3,536
Median : 4,000
Variance : 0,492
Standard Deviation : 0,701
Total rolls : 125Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,000
Median : 2,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Germans Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 18 times
4 was rolled 20 times
5 was rolled 14 times
6 was rolled 21 times
Average roll : 3,619
Median : 4,000
Variance : 0,433
Standard Deviation : 0,658
Total rolls : 105British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,000
Median : 2,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Americans Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Japanese
1 armour moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour moved from Kazakhstan to Sikang
1 armour moved from Novosibirsk to Tsinghai
1 armour moved from Tsinghai to SikangCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Sikang
Russians attack with 2 armour
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
3 aaGuns, 7 artilleries, 1 fighter and 55 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to BryanskPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 armour, 4 artilleries and 20 infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangtung to Yunnan
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Suiyuyan to Hopei
1 armour moved from Kiangsu to Hopei
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to Kwangtung
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra
1 battleship and 2 destroyers moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 4 armour, 4 artilleries and 20 infantry
British defend with 1 infantry
Japanese roll dice for 4 armour, 4 artilleries and 20 infantry in Yunnan, round 2 : 9/28 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 armour, 4 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hawaiian IslandsNon Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 artilleries and 2 transports moved from 45 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
3 infantry placed in Kwangtung
3 armour placed in Kiangsu
2 infantry placed in French Indo China
1 bomber placed in Japan
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to Japan: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries and 1 infantry
Kiangsu : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 4 armour, 4 artilleries and 23 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag
45 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 8 fighters, 1 submarine and 6 tactical_bombers
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 destroyer and 3 transports
35 Sea Zone : 1 battleship and 2 destroyers
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 transport
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 56 / 75
Russians : 27 / 31
Japanese : 62 / 74
Americans : 49 / 74
Chinese : 4 / 2
British : 29 / 31
UK_Pacific : 7 / 7
Italians : 14 / 24
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3,463
Median : 4,000
Variance : 1,175
Standard Deviation : 1,084
Total rolls : 41Japanese Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3,405
Median : 4,000
Variance : 0,972
Standard Deviation : 0,986
Total rolls : 37Chinese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 submarines moved from 91 Sea Zone to 92 Sea Zone
7 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from French West Africa to 92 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 submarines moved from 91 Sea Zone to 92 Sea Zone
7 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from French West Africa to 92 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 10 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer and 1 transport
Americans win with 10 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Gibraltar
Americans attack with 5 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
10 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to KansuNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 fighter moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 fighter moved from Burma to French Indo China
1 bomber moved from Burma to French Indo ChinaCombat - British
British creates battle in territory 106 Sea Zone
Battle in French Indo China
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 factory_minor and 2 infantry
British win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber moved from French Indo China to India
1 fighter moved from French Indo China to Burma
1 aaGun, 3 artilleries and 7 infantry moved from Shan State to Burma
1 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 infantry moved from Burma to India
1 armour moved from Burma to India
1 infantry moved from Burma to India
1 armour and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 armour and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 armour placed in Union of South Africa
1 artillery and 2 infantry placed in Quebec
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,1,3,4,3
British collect 29 PUs (1 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tunisia to Algeria
Italians take Algeria from British
3 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 bomber and 1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 armour, 1 bomber, 3 fighters and 5 infantry
Russians defend with 4 armour and 2 mech_infantrys; British defend with 3 infantry
Italians win, taking Trans-Jordan from British with 3 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Russians: 4 armour and 2 mech_infantrys
Casualties for British: 3 infantry
Casualties for Italians: 4 infantryNon Combat Move - Italians
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Trans-Jordan to 95 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Trans-Jordan to Egypt
2 aaGuns moved from Bessarabia to UkrainePlace Units - Italians
1 submarine placed in 95 Sea Zone
3 armour placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
1 destroyer moved from 91 Sea Zone to 96 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 battleship, 1 bomber and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Eastern Poland to Archangel
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
12 armour, 15 artilleries, 44 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Eastern Poland to Western Germany
9 artilleries moved from Ukraine to Bryansk
6 infantry moved from Ukraine to Bryansk
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
4 fighters moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
3 bombers moved from Southern Italy to 96 Sea Zone
1 armour moved from Egypt to Iraq
Germans take Iraq from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Germans attack with 3 bombers and 1 destroyer
French defend with 1 destroyer
Germans roll dice for 3 bombers and 1 destroyer in 96 Sea Zone, round 2 : 1/4 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 96 Sea Zone
Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Bryansk
Germans attack with 12 armour, 24 artilleries, 51 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 24 artilleries, 51 infantry and 2 mech_infantrys in Bryansk, round 2 : 26/89 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 12 armour, 24 artilleries, 51 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Rostov
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 2 submarines
Germans roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Germans roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 3 : 1/5 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Germans
4 fighters moved from 92 Sea Zone to 95 Sea Zone
3 bombers moved from 96 Sea Zone to Southern Italy
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Southern France to Western Germany
2 tactical_bombers moved from 95 Sea Zone to Western Germany
1 tactical_bomber moved from 95 Sea Zone to Western Germany
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Archangel to Germany
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Archangel
7 infantry moved from Eastern Poland to Western Ukraine
6 infantry moved from Poland to Eastern Poland
2 infantry moved from Southern France to FrancePlace Units - Germans
4 infantry placed in Western Germany
5 armour and 1 bomber placed in Western Germany
Germans undo move 2.
1 bomber placed in Western Germany
3 armour placed in Ukraine
2 armour placed in Novgorod
1 battleship placed in 97 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 60 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Germans :
Egypt : 1 fighter, 2 infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
Western Germany : 1 airfield, 4 bombers, 1 factory_major, 1 harbour, 11 infantry and 4 tactical_bombers
Germany : 1 bomber, 1 factory_major and 1 infantry
Southern Italy : 3 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 12 armour, 24 artilleries, 51 infantry and 2 mech_infantrys
Rostov : 1 flag, 1 armour and 1 artillery
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag, 6 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 7 infantry
Novgorod : 1 flag, 6 aaGuns, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
96 Sea Zone : 1 destroyer
95 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 battleship
Iraq : 1 flag, 1 armour
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 63 / 78
Russians : 20 / 31
Japanese : 56 / 74
Americans : 49 / 64
Chinese : 4 / 6
British : 28 / 29
UK_Pacific : 13 / 13
Italians : 15 / 25
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 22 times
3 was rolled 25 times
4 was rolled 19 times
5 was rolled 29 times
6 was rolled 21 times
Average roll : 3,734
Median : 4,000
Variance : 1,307
Standard Deviation : 1,143
Total rolls : 128Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Germans Combat
1 was rolled 10 times
2 was rolled 18 times
3 was rolled 23 times
4 was rolled 19 times
5 was rolled 24 times
6 was rolled 18 times
Average roll : 3,741
Median : 4,000
Variance : 1,135
Standard Deviation : 1,065
Total rolls : 112French Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Americans Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Russia to TambovCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
Place Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 1 battleship, 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Yunnan to Kweichow
3 armour moved from Kiangsu to Kweichow
2 artilleries and 1 infantry moved from Kwangsi to French Indo China
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 fighters moved from 45 Sea Zone to 46 Sea Zone
3 fighters moved from 45 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
3 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 bomber moved from Japan to Kweichow
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
2 bombers moved from Kwangtung to French Indo ChinaCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 3 armour, 1 bomber and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 3 armour, 1 bomber and 2 infantry in Kweichow, round 2 : 3/6 hits
Chinese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 7/7 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in French Indo China
Japanese attack with 2 artilleries, 2 bombers and 3 infantry
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 2 bombers and 3 infantry in French Indo China, round 2 : 2/7 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in French Indo China, round 3 : 0/6 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in French Indo China, round 4 : 2/6 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
2 bombers moved from French Indo China to Yunnan
1 bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
3 armour placed in Kiangsu
Japanese undo move 1.
1 armour and 2 infantry placed in Kwangtung
1 infantry and 1 tactical_bomber placed in Japan
1 battleship and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1
Japanese collect 64 PUs (1 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 armour, 4 artilleries, 3 bombers and 21 infantry
Kweichow : 1 flag, 3 armour and 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer and 1 submarine
45 Sea Zone : 3 battleships, 9 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 6 tactical_bombers
37 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 battleship and 1 transport
20 Sea Zone : 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 1 battleship and 1 destroyer
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 63 / 78
Russians : 18 / 20
Japanese : 65 / 76
Americans : 49 / 64
Chinese : 2 / 6
British : 28 / 29
UK_Pacific : 8 / 13
Italians : 15 / 25
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3,350
Median : 3,000
Variance : 1,085
Standard Deviation : 1,042
Total rolls : 60Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 1 times
Average roll : 3,267
Median : 3,000
Variance : 1,886
Standard Deviation : 1,373
Total rolls : 45UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,833
Median : 5,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Chinese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 6 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
5 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 6 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
5 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 92 Sea Zone
Americans attack with 5 artilleries, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 infantry, 1 tactical_bomber and 5 transports
Germans defend with 1 destroyer
Americans win with 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from French West Africa to Gibraltar
9 submarines moved from 91 Sea Zone to 92 Sea Zone
5 artilleries moved from 92 Sea Zone to Morocco
4 infantry moved from 92 Sea Zone to MoroccoPlace Units - Americans
6 destroyers placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total





