Friendly game: second edition g40 Captain Kong vs Dawgoneit
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 infantry moved from Northern Italy to 97 Sea Zone
3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Libya to Tunisia
Italians take Tunisia from BritishCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 4 armour, 1 bomber, 2 fighters and 2 infantry
British defend with 5 armour
Italians roll dice for 4 armour, 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 6/9 hits
British roll dice for 5 armour in Anglo Egyptian Sudan, round 2 : 3/5 hits
5 armour owned by the British, 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 18
Casualties for British: 5 armour
Casualties for Italians: 1 armour and 2 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Egypt to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
2 aaGuns moved from Western Ukraine to BessarabiaPlace Units - Italians
1 carrier placed in 98 Sea Zone
2 infantry placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 flag, 3 armour
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Bessarabia : 2 aaGuns
97 Sea Zone : 1 flag
98 Sea Zone : 1 flag, 2 carriers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 53 / 72
Russians : 28 / 37
Japanese : 60 / 71
Americans : 54 / 74
Chinese : 3 / 2
British : 29 / 31
UK_Pacific : 7 / 7
Italians : 14 / 24
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2,286
Median : 2,000
Variance : 1,846
Standard Deviation : 1,359
Total rolls : 14British Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2,600
Median : 3,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5Italians Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2,111
Median : 2,000
Variance : 1,875
Standard Deviation : 1,369
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 destroyers and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 10 artilleries and 7 infantry moved from Western Ukraine to Ukraine
1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
10 infantry moved from Baltic States to Belarus
12 armour, 15 artilleries, 2 bombers, 33 infantry and 2 mech_infantrys moved from Novgorod to Belarus
2 bombers moved from Belarus to Russia
7 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
3 tactical_bombers moved from 92 Sea Zone to Gibraltar
3 fighters moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern France to 92 Sea Zone
3 carriers moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Belarus
Germans attack with 12 armour, 15 artilleries, 46 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 15 artilleries, 46 infantry and 2 mech_infantrys in Belarus, round 2 : 13/75 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 12 armour, 15 artilleries, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 10 artilleries, 8 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 10 artilleries, 8 infantry and 1 mech_infantry in Ukraine, round 2 : 6/20 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 10 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 92 Sea Zone
Germans attack with 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Germans win with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 mech_infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Gibraltar, round 2 : 6/8 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits
1 infantry owned by the British, 1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
3 fighters moved from Gibraltar to 95 Sea Zone
3 tactical_bombers moved from Gibraltar to 95 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Southern France
2 bombers moved from Yugoslavia to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Finland to Karelia
2 bombers moved from Russia to Belarus
1 armour moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 bombers moved from Belarus to Eastern PolandPlace Units - Germans
2 bombers and 2 infantry placed in Western Germany
2 infantry placed in Greece
3 infantry placed in Novgorod
1 infantry placed in Germany
1 destroyer placed in 97 Sea Zone
Germans undo move 2.
2 destroyers placed in 97 Sea Zone
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
Egypt : 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
Poland : 6 infantry
Germany : 1 factory_major and 1 infantry
Southern Italy : 3 bombers
Belarus : 1 flag, 12 armour, 15 artilleries, 45 infantry and 2 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 bombers and 7 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 10 artilleries, 1 factory_minor, 6 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 6 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
95 Sea Zone : 3 carriers, 1 cruiser, 3 fighters, 2 submarines and 3 tactical_bombers
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 3 destroyers
92 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer, 1 fighter and 2 transports
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 56 / 75
Russians : 25 / 37
Japanese : 60 / 71
Americans : 54 / 74
Chinese : 3 / 2
British : 29 / 31
UK_Pacific : 7 / 7
Italians : 14 / 24
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 21 times
3 was rolled 21 times
4 was rolled 23 times
5 was rolled 15 times
6 was rolled 25 times
Average roll : 3,536
Median : 4,000
Variance : 0,492
Standard Deviation : 0,701
Total rolls : 125Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,000
Median : 2,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Germans Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 18 times
4 was rolled 20 times
5 was rolled 14 times
6 was rolled 21 times
Average roll : 3,619
Median : 4,000
Variance : 0,433
Standard Deviation : 0,658
Total rolls : 105British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,000
Median : 2,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Americans Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Japanese
1 armour moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour moved from Kazakhstan to Sikang
1 armour moved from Novosibirsk to Tsinghai
1 armour moved from Tsinghai to SikangCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Sikang
Russians attack with 2 armour
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
3 aaGuns, 7 artilleries, 1 fighter and 55 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to BryanskPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 armour, 4 artilleries and 20 infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangtung to Yunnan
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Suiyuyan to Hopei
1 armour moved from Kiangsu to Hopei
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to Kwangtung
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra
1 battleship and 2 destroyers moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 4 armour, 4 artilleries and 20 infantry
British defend with 1 infantry
Japanese roll dice for 4 armour, 4 artilleries and 20 infantry in Yunnan, round 2 : 9/28 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 armour, 4 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hawaiian IslandsNon Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 artilleries and 2 transports moved from 45 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
3 infantry placed in Kwangtung
3 armour placed in Kiangsu
2 infantry placed in French Indo China
1 bomber placed in Japan
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to Japan: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries and 1 infantry
Kiangsu : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 4 armour, 4 artilleries and 23 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag
45 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 8 fighters, 1 submarine and 6 tactical_bombers
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 destroyer and 3 transports
35 Sea Zone : 1 battleship and 2 destroyers
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 transport
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 56 / 75
Russians : 27 / 31
Japanese : 62 / 74
Americans : 49 / 74
Chinese : 4 / 2
British : 29 / 31
UK_Pacific : 7 / 7
Italians : 14 / 24
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3,463
Median : 4,000
Variance : 1,175
Standard Deviation : 1,084
Total rolls : 41Japanese Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3,405
Median : 4,000
Variance : 0,972
Standard Deviation : 0,986
Total rolls : 37Chinese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 submarines moved from 91 Sea Zone to 92 Sea Zone
7 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from French West Africa to 92 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 submarines moved from 91 Sea Zone to 92 Sea Zone
7 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from French West Africa to 92 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 10 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer and 1 transport
Americans win with 10 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Gibraltar
Americans attack with 5 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
10 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to KansuNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 fighter moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 fighter moved from Burma to French Indo China
1 bomber moved from Burma to French Indo ChinaCombat - British
British creates battle in territory 106 Sea Zone
Battle in French Indo China
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 factory_minor and 2 infantry
British win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber moved from French Indo China to India
1 fighter moved from French Indo China to Burma
1 aaGun, 3 artilleries and 7 infantry moved from Shan State to Burma
1 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 infantry moved from Burma to India
1 armour moved from Burma to India
1 infantry moved from Burma to India
1 armour and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 armour and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 armour placed in Union of South Africa
1 artillery and 2 infantry placed in Quebec
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,1,3,4,3
British collect 29 PUs (1 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tunisia to Algeria
Italians take Algeria from British
3 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 bomber and 1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 armour, 1 bomber, 3 fighters and 5 infantry
Russians defend with 4 armour and 2 mech_infantrys; British defend with 3 infantry
Italians win, taking Trans-Jordan from British with 3 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Russians: 4 armour and 2 mech_infantrys
Casualties for British: 3 infantry
Casualties for Italians: 4 infantryNon Combat Move - Italians
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Trans-Jordan to 95 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Trans-Jordan to Egypt
2 aaGuns moved from Bessarabia to UkrainePlace Units - Italians
1 submarine placed in 95 Sea Zone
3 armour placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
1 destroyer moved from 91 Sea Zone to 96 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 battleship, 1 bomber and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Eastern Poland to Archangel
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
12 armour, 15 artilleries, 44 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Eastern Poland to Western Germany
9 artilleries moved from Ukraine to Bryansk
6 infantry moved from Ukraine to Bryansk
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
4 fighters moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
3 bombers moved from Southern Italy to 96 Sea Zone
1 armour moved from Egypt to Iraq
Germans take Iraq from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Germans attack with 3 bombers and 1 destroyer
French defend with 1 destroyer
Germans roll dice for 3 bombers and 1 destroyer in 96 Sea Zone, round 2 : 1/4 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 96 Sea Zone
Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Bryansk
Germans attack with 12 armour, 24 artilleries, 51 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 24 artilleries, 51 infantry and 2 mech_infantrys in Bryansk, round 2 : 26/89 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 12 armour, 24 artilleries, 51 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Rostov
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 2 submarines
Germans roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Germans roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 3 : 1/5 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Germans
4 fighters moved from 92 Sea Zone to 95 Sea Zone
3 bombers moved from 96 Sea Zone to Southern Italy
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Southern France to Western Germany
2 tactical_bombers moved from 95 Sea Zone to Western Germany
1 tactical_bomber moved from 95 Sea Zone to Western Germany
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Archangel to Germany
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Archangel
7 infantry moved from Eastern Poland to Western Ukraine
6 infantry moved from Poland to Eastern Poland
2 infantry moved from Southern France to FrancePlace Units - Germans
4 infantry placed in Western Germany
5 armour and 1 bomber placed in Western Germany
Germans undo move 2.
1 bomber placed in Western Germany
3 armour placed in Ukraine
2 armour placed in Novgorod
1 battleship placed in 97 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 60 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Germans :
Egypt : 1 fighter, 2 infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
Western Germany : 1 airfield, 4 bombers, 1 factory_major, 1 harbour, 11 infantry and 4 tactical_bombers
Germany : 1 bomber, 1 factory_major and 1 infantry
Southern Italy : 3 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 12 armour, 24 artilleries, 51 infantry and 2 mech_infantrys
Rostov : 1 flag, 1 armour and 1 artillery
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag, 6 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 7 infantry
Novgorod : 1 flag, 6 aaGuns, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
96 Sea Zone : 1 destroyer
95 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 battleship
Iraq : 1 flag, 1 armour
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 63 / 78
Russians : 20 / 31
Japanese : 56 / 74
Americans : 49 / 64
Chinese : 4 / 6
British : 28 / 29
UK_Pacific : 13 / 13
Italians : 15 / 25
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 22 times
3 was rolled 25 times
4 was rolled 19 times
5 was rolled 29 times
6 was rolled 21 times
Average roll : 3,734
Median : 4,000
Variance : 1,307
Standard Deviation : 1,143
Total rolls : 128Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Germans Combat
1 was rolled 10 times
2 was rolled 18 times
3 was rolled 23 times
4 was rolled 19 times
5 was rolled 24 times
6 was rolled 18 times
Average roll : 3,741
Median : 4,000
Variance : 1,135
Standard Deviation : 1,065
Total rolls : 112French Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Americans Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Russia to TambovCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
Place Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 1 battleship, 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Yunnan to Kweichow
3 armour moved from Kiangsu to Kweichow
2 artilleries and 1 infantry moved from Kwangsi to French Indo China
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 fighters moved from 45 Sea Zone to 46 Sea Zone
3 fighters moved from 45 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
3 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 bomber moved from Japan to Kweichow
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
2 bombers moved from Kwangtung to French Indo ChinaCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 3 armour, 1 bomber and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 3 armour, 1 bomber and 2 infantry in Kweichow, round 2 : 3/6 hits
Chinese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 7/7 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in French Indo China
Japanese attack with 2 artilleries, 2 bombers and 3 infantry
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 2 bombers and 3 infantry in French Indo China, round 2 : 2/7 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in French Indo China, round 3 : 0/6 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in French Indo China, round 4 : 2/6 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
2 bombers moved from French Indo China to Yunnan
1 bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
3 armour placed in Kiangsu
Japanese undo move 1.
1 armour and 2 infantry placed in Kwangtung
1 infantry and 1 tactical_bomber placed in Japan
1 battleship and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1
Japanese collect 64 PUs (1 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 armour, 4 artilleries, 3 bombers and 21 infantry
Kweichow : 1 flag, 3 armour and 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer and 1 submarine
45 Sea Zone : 3 battleships, 9 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 6 tactical_bombers
37 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 battleship and 1 transport
20 Sea Zone : 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 1 battleship and 1 destroyer
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 63 / 78
Russians : 18 / 20
Japanese : 65 / 76
Americans : 49 / 64
Chinese : 2 / 6
British : 28 / 29
UK_Pacific : 8 / 13
Italians : 15 / 25
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3,350
Median : 3,000
Variance : 1,085
Standard Deviation : 1,042
Total rolls : 60Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 1 times
Average roll : 3,267
Median : 3,000
Variance : 1,886
Standard Deviation : 1,373
Total rolls : 45UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,833
Median : 5,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Chinese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 6 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
5 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 6 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
5 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 92 Sea Zone
Americans attack with 5 artilleries, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 infantry, 1 tactical_bomber and 5 transports
Germans defend with 1 destroyer
Americans win with 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from French West Africa to Gibraltar
9 submarines moved from 91 Sea Zone to 92 Sea Zone
5 artilleries moved from 92 Sea Zone to Morocco
4 infantry moved from 92 Sea Zone to MoroccoPlace Units - Americans
6 destroyers placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs