@captainwalker @Karl7 @Witt I would like to play 2on2, but I would prefer changing teams, so we don’t end up digging deeper and deeper trenches.
I would like to talk strategy with all of you, and learn from it.
What do you guys think?
hey man, I’m sorry its taken me so long to do my turns on to of my busy schedule I’ve taken on a double shift this week. I’m trying to get to everybody. I will get to this one just before I go to bed. sorry again
We are fine. Take your time and get some sleep after you finish. We can wait.
Hope your shift went well.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 cruiser and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
3 armour moved from Tunisia to Tobruk
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 87 Sea Zone to 91 Sea Zone
3 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to Algeria
2 armour moved from Morocco to Tunisia
2 infantry moved from French Central Africa to French Equatorial Africa
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 60 Sea Zone to 61 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 cruiser and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
3 armour moved from Tunisia to Tobruk
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 87 Sea Zone to 91 Sea Zone
3 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to Algeria
2 armour moved from Morocco to Tunisia
2 infantry moved from French Central Africa to French Equatorial Africa
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 60 Sea Zone to 61 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Southern France from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Normandy Bordeaux from Germans, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Non Combat Move - Americans
3 fighters moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 61 Sea Zone to South Australia
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 infantry placed in Central United States
3 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
South Australia : 1 artillery, 4 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
46 Sea Zone : 1 submarine
30 Sea Zone : 2 destroyers and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers and 1 submarine
54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 6 fighters and 1 submarine
55 Sea Zone : 1 submarine
61 Sea Zone : 1 carrier and 3 transports
Central United States : 1 factory_major and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Trans-Jordan : 1 infantry
United Kingdom : 1 artillery
Morocco : 2 armour, 2 artilleries and 4 infantry
French Equatorial Africa : 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 2 armour and 3 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 3 armour
93 Sea Zone : 1 transport
Eastern Persia : 1 armour and 2 mech_infantrys
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 5 transports
110 Sea Zone : 1 transport
105 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 47 / 64
Russians : 22 / 22
Japanese : 61 / 70
Americans : 64 / 79
Chinese : 3 / 1
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 11 / 20
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.923
Median : 3.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13
Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Sikang : 2 infantry
Production/PUs Summary :
Germans : 47 / 64
Russians : 22 / 22
Japanese : 61 / 70
Americans : 64 / 79
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 11 / 20
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.923
Median : 3.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13
Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 5 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to West India
5 fighters and 1 tactical_bomber moved from Eastern Persia to West India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 5 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to West India
5 fighters and 1 tactical_bomber moved from Eastern Persia to West India
Combat - British
Battle in West India
British attack with 1 armour, 5 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry and 3 mech_infantrys
British roll dice for 1 armour, 5 fighters, 3 infantry and 1 tactical_bomber in West India, round 2 : 7/10 hits
Japanese roll dice for 2 infantry and 3 mech_infantrys in West India, round 2 : 1/5 hits
1 infantry owned by the British, 2 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry and 3 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from West India to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Persia
3 armour moved from Iraq to Eastern Persia
3 armour, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
3 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
2 armour and 1 infantry placed in Egypt
3 armour placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 armour and 2 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield and 6 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Caucasus : 1 armour
Eire : 1 flag, 1 infantry
Iraq : 1 flag, 3 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 12 armour, 5 fighters and 1 tactical_bomber
Persia : 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 47 / 64
Russians : 22 / 22
Japanese : 59 / 70
Americans : 64 / 79
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 11 / 20
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.607
Median : 3.500
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 61 Sea Zone
2 infantry moved from Caucasus to Volgograd
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
54 Sea Zone : 2 destroyers, 1 submarine and 1 transport
61 Sea Zone : 2 fighters
Volgograd : 2 infantry
Production/PUs Summary :
Germans : 47 / 64
Russians : 22 / 22
Japanese : 59 / 70
Americans : 59 / 79
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Volgograd to Tambov
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
Tambov : 2 infantry
Production/PUs Summary :
Germans : 47 / 64
Russians : 22 / 22
Japanese : 59 / 70
Americans : 59 / 79
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
5 bombers moved from Ukraine to Smolensk
9 armour, 20 artilleries, 11 infantry and 15 mech_infantrys moved from Ukraine to Bryansk
3 armour and 5 mech_infantrys moved from Archangel to Bryansk
3 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 infantry moved from Bulgaria to Yugoslavia
1 transport moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 12 armour, 20 artilleries, 3 fighters, 11 infantry, 20 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 12 armour, 20 artilleries, 3 fighters, 11 infantry, 20 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 5 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
5 bombers moved from Smolensk to Ukraine
3 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
1 armour and 5 mech_infantrys moved from Germany to Western Germany
1 bomber and 2 fighters moved from Western Germany to Ukraine
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Shensi
1 armour, 1 artillery and 1 mech_infantry moved from Tsinghai to Shensi
Combat - Russians
Battle in Shensi
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
Russians win, taking Shensi from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Sikang to Russia
1 aaGun, 2 artilleries and 6 infantry moved from Tambov to Russia
1 aaGun, 2 artilleries and 21 infantry moved from Samara to Russia
3 artilleries and 3 infantry moved from Volgograd to Rostov
1 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Territory Summary for Russians :
Shensi : 1 armour and 1 artillery
Yenisey : 1 infantry
Timguska : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 aaGun, 3 artilleries and 6 infantry
Russia : 4 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 2 fighters, 59 infantry and 1 tactical_bomber
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 49 / 59
Russians : 20 / 20
Japanese : 58 / 70
Americans : 59 / 79
Chinese : 4 / 4
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from India to West India
1 bomber, 1 fighter and 1 tactical_bomber moved from India to West India
2 armour moved from Szechwan to Sikang
1 mech_infantry moved from Chahar to Kansu
Japanese take Kansu from Chinese
3 mech_infantrys moved from Chahar to Shensi
1 bomber moved from Chahar to Shensi
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 armour and 1 artillery
Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Sikang
Japanese attack with 2 armour
Chinese defend with 2 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 armour and 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 4 submarines and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 2 cruisers, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 armour moved from Burma to India
1 fighter and 1 tactical_bomber moved from West India to India
1 bomber moved from West India to India
1 bomber moved from Shensi to India
2 infantry moved from Chahar to Suiyuyan
3 armour moved from French Indo China to Burma
3 mech_infantrys moved from Shantung to Kweichow
Place Units - Japanese
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in India
3 destroyers placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Gentlemen,
You may noticed that I forgot to land a bomber in China last turn and it removed it from the board. I edited it back in.
I hate those Black Hole moments: One minute you have a Bomber, next minute it is gone!
its the Bermuda triangle effect.
its the Bermuda triangle effect.
Ready to make these Allies disappear!!! :evil: :evil: :evil: :evil: :evil:
I think FDR had a headache…better get Truman in office!
Wayne has a lot on, but I will remind him now.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 4 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone