TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 4 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 armour and 2 mech_infantrys moved from Jehol to Kiangsu
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
2 bombers moved from Anhwe to 6 Sea Zone
Combat - Japanese
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Malaya, round 2 : 0/4 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Malaya, round 3 : 2/3 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 1/3 hits
1 infantry owned by the British, 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 fighter and 1 mech_infantry in Malaya, round 4 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans, 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 bomber owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 bomber and 1 submarine
Casualties for Americans: 1 battleship, 1 cruiser and 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 6 Sea Zone to Japan
5 fighters and 5 tactical_bombers moved from Shan State to Kiangsu
1 artillery moved from India to Burma
1 armour moved from India to Yunnan
1 artillery and 2 infantry moved from Yunnan to Szechwan
Place Units - Japanese
3 armour placed in Kiangsu
4 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,2,2,4,4,6,2,3,4,6,2,3,2
Japanese collect 40 PUs (12 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 5 armour, 1 factory_minor, 5 fighters, 4 mech_infantrys and 5 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 16 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 7 infantry
Shensi : 1 flag, 1 armour and 2 mech_infantrys
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
West India : 1 flag
Eastern Persia : 1 flag, 1 armour
Production/PUs Summary :
Germans : 52 / 66
Russians : 31 / 31
Japanese : 52 / 45
Americans : 52 / 77
Chinese : 1 / 3
British : 30 / 31
UK_Pacific : 8 / 0
Italians : 17 / 30
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 2 times
6 was rolled 11 times
Average roll : 3.328
Median : 3.000
Variance : 2.383
Standard Deviation : 1.544
Total rolls : 61
Null / Other
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
6 was rolled 4 times
Average roll : 3.450
Median : 3.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.143
Median : 3.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
6 was rolled 4 times
Average roll : 3.450
Median : 3.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20