Mallery29 +11 Allies -VS- dawgoneit Axis


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Caucasus to Volgograd
                      Italians take Volgograd from Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Caucasus to Volgograd
                      Italians take Volgograd from Russians

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 4 submarines
                    Americans defend with 1 destroyer, 2 submarines and 2 transports
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 4 submarines in 91 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 4 submarines in 91 Sea Zone, round 3 :  0/4 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 4 :  0/2 hits
                        Italians roll dice for 3 submarines in 91 Sea Zone, round 4 :  3/3 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 :  0/1 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 3 submarines in 91 Sea Zone, round 5 :  2/3 hits
                    Italians win with 3 submarines remaining. Battle score for attacker is 28
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer, 2 submarines and 2 transports

    Non Combat Move - Italians

    Place Units - Italians
                6 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    West India : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Syria : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Bessarabia : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Caucasus : 1 flag
        95 Sea Zone : 1 destroyer and 6 submarines
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 aaGun
        91 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 4 / 11
        Japanese : 54 / 35
        Americans : 56 / 81
        Chinese : 4 / 6
        British : 30 / 30
        UK_Pacific : 8 / 0
        Italians : 20 / 31
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.652
            Median : 4.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.889
            Median : 4.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9


  • I realized after my moves what I did but due to my error and you posting already I would have submerged. I was not going to win that battle anyways so better to keep the subs. Got me good


  • I am sorry if you want to put your subs back go ahead I am good with that.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                      ANZAC take Shan State from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 carriers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
                3 fighters moved from 42 Sea Zone to Malaya
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Philippines to Malaya
                1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 airfield and 1 factory_minor placed in Malaya
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Combat Move - French

    Combat - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 carrier and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
                      Germans take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Novosibirsk to Sikang
                      Germans take Sikang from Chinese
                3 fighters moved from Kazakhstan to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 bomber, 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 carrier and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
                      Germans take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Novosibirsk to Sikang
                      Germans take Sikang from Chinese
                3 fighters moved from Kazakhstan to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 bomber, 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Germans
                10 armour and 1 mech_infantry moved from Urals to Kazakhstan
                2 artilleries and 3 infantry moved from Ukraine to Rostov
                5 fighters moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 bomber moved from Bryansk to Rostov
                1 artillery moved from Western Ukraine to Eastern Poland
                1 armour, 10 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Poland to Eastern Poland
                2 infantry moved from Northern Italy to Southern France
                4 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                3 fighters moved from Western Germany to Norway

    Place Units - Germans
                1 airfield placed in Norway
                1 carrier and 2 fighters placed in 112 Sea Zone
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from India to Shan State
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                3 fighters and 1 tactical_bomber moved from India to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from India to Shan State
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                3 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 fighter in Szechwan, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                        1 fighter owned by the Japanese lost in Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  1/6 hits
                        ANZAC roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from ANZAC with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Shan State to India
                2 fighters and 2 tactical_bombers moved from Kiangsu to India
                2 armour moved from Timguska to Shensi
                1 armour moved from Evenkiyskiy to Kansu
                1 infantry moved from Yakut S.S.R. to Ulaanbaatar
                1 infantry moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
                1 tactical_bomber moved from Japan to Kiangsu

    Place Units - Japanese
                1 armour, 1 fighter and 1 infantry placed in India
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 25
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,4,5,2,3,1,1,1,6,6,1,3,4,2,2,2,1,5,1,6,1,4,6,1,1,2,6,3,4,3,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,3,2,5,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,4,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,2,6,2,6,6,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,5,1,6,3,5,1,1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,6,1,4,4,3
                Japanese collect 29 PUs (25 lost to blockades); end with 29 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 19 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 2 armour, 3 infantry and 3 mech_infantrys
        Shensi : 2 armour
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour and 1 mech_infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 3 tactical_bombers
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        44 Sea Zone : 1 flag
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Turkmenistan : 1 flag
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 69 / 84
        Russians : 3 / 5
        Japanese : 54 / 34
        Americans : 56 / 81
        Chinese : 1 / 6
        British : 30 / 30
        UK_Pacific : 8 / 0
        Italians : 20 / 31
        ANZAC : 20 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.696
            Median : 4.000
            Variance : 1.955
            Standard Deviation : 1.398
            Total rolls : 23

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
            Average roll : 4.182
            Median : 4.000
            Variance : 2.900
            Standard Deviation : 1.703
            Total rolls : 11

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                6 bombers moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 bomber and 2 infantry moved from Malaya to Shan State
                5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                3 destroyers moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                4 infantry moved from Western United States to 10 Sea Zone
                4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Shan State
                    Americans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                    Americans win, taking Shan State from Japanese with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 7 bombers and 1 destroyer
                    Italians defend with 3 submarines
                    Americans win with 7 bombers remaining. Battle score for attacker is 10
                    Casualties for Italians: 3 submarines
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                7 bombers moved from 91 Sea Zone to United Kingdom
                1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 110 Sea Zone to 92 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun moved from Central United States to Eastern United States
                1 bomber moved from Shan State to Malaya
                5 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to Malaya

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Tobruk to Ukraine
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                      British take Trans-Jordan from Italians
                      British take Iraq from Italians
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 37 Sea Zone to 54 Sea Zone

    Combat - British
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Ukraine to Russia
                2 fighters and 2 tactical_bombers moved from Tobruk to Egypt
                2 fighters moved from Tobruk to Gibraltar
                6 destroyers and 2 transports moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Volgograd to Northwest Persia

    Non Combat Move - Italians

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 armour and 2 infantry placed in Volgograd
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs

    Territory Summary for Italians :

    West India : 1 flag
        Syria : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Bessarabia : 1 flag
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Caucasus : 1 flag
        95 Sea Zone : 1 destroyer and 7 submarines
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag
        Yugoslavia : 1 aaGun

    Production/PUs Summary :

    Germans : 69 / 84
        Russians : 3 / 5
        Japanese : 52 / 34
        Americans : 57 / 83
        Chinese : 2 / 2
        British : 33 / 38
        UK_Pacific : 8 / 0
        Italians : 17 / 20
        ANZAC : 20 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 aaGun, 2 armour, 1 artillery and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 2 transports moved from 42 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Queensland to Malaya
                2 aaGuns and 1 infantry moved from Queensland to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 aaGun and 2 armour placed in Malaya
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 3 factory_minors; Remaining resources: 70 PUs;
                Germans buy 2 armour, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Shensi to Kweichow
                1 armour and 1 mech_infantry moved from Sikang to Kweichow
                1 bomber, 5 fighters and 1 tactical_bomber moved from Rostov to Iraq
                2 armour and 1 mech_infantry moved from Kazakhstan to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 3 factory_minors; Remaining resources: 70 PUs;
                Germans buy 2 armour, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Shensi to Kweichow
                1 armour and 1 mech_infantry moved from Sikang to Kweichow
                1 bomber, 5 fighters and 1 tactical_bomber moved from Rostov to Iraq
                2 armour and 1 mech_infantry moved from Kazakhstan to Szechwan

    Combat - Germans
                Battle in Iraq
                    Germans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    British defend with 2 armour and 2 mech_infantrys
                    Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 fighters
                    Casualties for British: 2 armour and 2 mech_infantrys
                Battle in Szechwan
                    Germans attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Germans attack with 2 armour and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Germans win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Germans
                8 armour moved from Kazakhstan to Northwest Persia
                1 bomber, 3 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
                2 artilleries and 3 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Rostov to Bryansk
                2 artilleries and 3 infantry moved from Rostov to Volgograd
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Germans
                2 fighters placed in Western Germany
                2 armour and 1 mech_infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 71 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Russians

    Combat - Russians

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 4 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from India to Shan State
                6 fighters and 3 tactical_bombers moved from India to Shan State

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