• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
                1 fighter moved from Japan to Iwo Jima
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Korea to 17 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
                1 destroyer moved from 35 Sea Zone to 17 Sea Zone
                2 infantry moved from French Indo China to Shan State
                2 infantry moved from Hunan to Yunnan
                3 bombers moved from Kwangsi to India
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to Malaya
                1 tactical_bomber moved from 43 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Dutch New Guinea
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  2/3 hits
                    2 bombers killed by AA
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in India causes 4 damage total.
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 17 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 17 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  2/6 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 3 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 fighter
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Malaya, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Sumatra
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 :  3/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima
                    Japanese win, taking Sumatra from Dutch, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter moved from 45 Sea Zone to Philippines
                1 fighter moved from Dutch New Guinea to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Hunan to Shensi
                2 infantry moved from Jehol to Manchuria
                1 aaGun and 2 infantry moved from Jehol to Anhwe
                1 fighter moved from 17 Sea Zone to Korea
                1 fighter moved from 17 Sea Zone to Japan
                1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
                1 fighter moved from Iwo Jima to 6 Sea Zone
                1 fighter moved from 43 Sea Zone to 6 Sea Zone
                1 carrier moved from 43 Sea Zone to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
                1 bomber moved from India to French Indo China
                1 tactical_bomber moved from Malaya to French Indo China

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 destroyer and 1 fighter placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 artillery and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery
        Korea : 1 armour, 1 fighter and 5 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Shensi : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun and 2 infantry
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 infantry and 4 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        17 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 34 / 42
        Japanese : 61 / 70
        Americans : 52 / 73
        Chinese : 3 / 7
        British : 29 / 32
        UK_Pacific : 6 / 11
        Italians : 17 / 16
        ANZAC : 10 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.404
            Median : 3.000
            Variance : 1.674
            Standard Deviation : 1.294
            Total rolls : 47

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.469
            Median : 3.500
            Variance : 1.097
            Standard Deviation : 1.047
            Total rolls : 32

    ANZAC Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    UK_Pacific Combat
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 39 Sea Zone to 45 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 fighter moved from Midway to 17 Sea Zone
                3 bombers moved from United Kingdom to Germany

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Germany causes 13 damage total.

    Non Combat Move - Americans
                2 bombers moved from Germany to Finland
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Guam to New Guinea
                1 bomber moved from Western United States to Queensland
                1 fighter moved from Wake Island to New Guinea
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 17 Sea Zone to 25 Sea Zone
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                3 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Egypt to 99 Sea Zone
                1 bomber moved from Gibraltar to Southern Italy
                2 fighters moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from Gibraltar to Southern Italy
                1 fighter moved from Gibraltar to Malta
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 destroyer and 1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                      British take 93 Sea Zone from Italians
                2 cruisers moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 cruiser and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 fighter moved from India to 41 Sea Zone

    Combat - British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Egypt to 99 Sea Zone
                1 bomber moved from Gibraltar to Southern Italy
                2 fighters moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from Gibraltar to Southern Italy
                1 fighter moved from Gibraltar to Malta
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 destroyer and 1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                      British take 93 Sea Zone from Italians
                2 cruisers moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 cruiser and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 fighter moved from India to 41 Sea Zone

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Italians scrambles to create a battle in territory 95 Sea Zone
                Battle in 95 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers and 3 transports
                    Germans defend with 1 fighter
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 1 carrier, 2 cruisers and 3 transports remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern Italy
                    British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                    British captures 16PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 22
                    Casualties for British: 2 artilleries and 3 infantry
                    Casualties for Italians: 2 aaGuns, 2 fighters and 3 infantry
                Battle in 99 Sea Zone
                    British attack with 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 submarine and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 99 Sea Zone from Neutral with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for British: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 battleship, 1 submarine and 2 transports

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Southern Italy to Malta
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 57 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
                1 tactical_bomber moved from Poland to 115 Sea Zone
                1 fighter moved from Western Germany to 115 Sea Zone
                1 bomber moved from Germany to 115 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                4 infantry moved from Greater Southern Germany to Yugoslavia
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                4 mech_infantrys moved from Western Germany to France
                1 tactical_bomber moved from Germany to Normandy Bordeaux
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                3 armour moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                1 fighter moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Western Germany to France
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                1 artillery moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to France
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 battleship moved from 113 Sea Zone to 115 Sea Zone
                3 tactical_bombers moved from Western Germany to 111 Sea Zone
                2 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 fighter moved from Slovakia Hungary to Yugoslavia
                2 infantry moved from Greater Southern Germany to Yugoslavia


  • Oops, went to start a new game and ended up posting on the same thread.


  • So, is this game still alive? Should I jump back in where I left off?

  • '22 '16

    yeah its still on  just have to get john to take anzac and frances turn then you are back up with germany!


  • Actually Rick it’s your turn.  Download the game file where the French left off at turn 3 and it should be Germany’s turn.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians


  • Russia is up.

    I took the liberty of scrambling Russia’s fighter when Germany bombed Moscow’s factory. You lost your fighter.

    On the flip side, I lost two of three bombers in the bombing operation.  Moscow’s AA operators were particularly eagle-eyed this morning. Must’ve had an extra dose of vodka or something in their morning coffee… :wink:

  • '22 '16

    While I love the result of the battle and the commentary was hilarious.  Intercept and scramble orders are rights reserved for the defender to decide.  I would not of chosen to intercept with 1 fighter to 3 bombers.  Since my fighter did not hit I will use edit mode to replace it back in Russia.  Is that satisfactory to everybody?  If not we can always reload the map and redo the turn.


  • If I were you I would want my fighter back so that is fair.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 fighter
                EDIT: Turning off Edit Mode
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 39 PUs;
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                1 armour moved from Norway to Finland
                9 infantry moved from Russia to Smolensk
                3 artilleries moved from Russia to Smolensk
                1 mech_infantry moved from Novosibirsk to Smolensk
                1 armour moved from Novosibirsk to Smolensk
                1 mech_infantry moved from Rostov to Belarus
                1 armour moved from Rostov to Belarus
                1 fighter moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Smolensk
                6 infantry moved from Bryansk to Belarus
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 1 fighter, 6 infantry and 1 mech_infantry
                    Germans defend with 3 infantry and 3 mech_infantrys
                    Russians win, taking Belarus from Germans with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 infantry and 3 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Russians attack with 1 armour, 3 artilleries, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 5 armour and 1 infantry
                    Russians win, taking Smolensk from Germans with 1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 5 armour and 1 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Belarus to Russia
                1 aaGun moved from Bryansk to Smolensk
                3 artilleries moved from Rostov to Tambov
                1 aaGun moved from Rostov to Tambov
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Caucasus to Volgograd
                6 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs


  • Reinserting the fighter is fine by me, especially since it was my oops to begin with.

    Btw, what is the best way to handle scramble orders when they come up? Save the game and exit out while the attacker waits for word from the defender? In that situation, then, the game post to the forum would wait until the whole turn is complete, right?

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