I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
Whackamatt Allies+12 -VS- dawgoneit Axis
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 artilleries and 1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from Union of South Africa to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from British Somaliland to 76 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 submarine moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 fighters and 2 tactical_bombers moved from Egypt to Persia
1 bomber moved from Tanganyika Territory to India
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 artillery and 3 infantry moved from Burma to Yunnan
6 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Burma to French Indo ChinaCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 9 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to India
3 aaGuns moved from Burma to Yunnan
2 armour moved from India to Yunnan
EDIT: 1 fighter moved from Burma to Szechwan
1 artillery moved from India to Burma
1 armour and 3 infantry moved from 79 Sea Zone to West IndiaPlace Units - British
2 destroyers and 1 transport placed in 106 Sea Zone
British undo move 1.
1 transport placed in 81 Sea Zone
3 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Vologda
Italians take Vologda from Russians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
2 artilleries moved from Romania to Bessarabia
1 fighter moved from Romania to Southern Italy
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Morocco to Algeria
1 submarine moved from 92 Sea Zone to 83 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Vologda
Italians take Vologda from Russians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
2 artilleries moved from Romania to Bessarabia
1 fighter moved from Romania to Southern Italy
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Morocco to Algeria
1 submarine moved from 92 Sea Zone to 83 Sea ZoneCombat - Italians
Battle in 83 Sea Zone
Italians attack with 1 submarine
British defend with 2 infantry and 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 13
Casualties for British: 2 infantry and 1 transportNon Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
1 armour and 2 infantry placed in Northern Italy
1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
4 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Belarus to Smolensk
4 armour moved from Belarus to Smolensk
2 bombers moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
3 fighters and 3 tactical_bombers moved from Belarus to Smolensk
1 bomber moved from Germany to Bryansk
1 fighter moved from Germany to Western Ukraine
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 tactical_bomber moved from Gibraltar to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
4 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Belarus to Smolensk
4 armour moved from Belarus to Smolensk
2 bombers moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
3 fighters and 3 tactical_bombers moved from Belarus to Smolensk
1 bomber moved from Germany to Bryansk
1 fighter moved from Germany to Western Ukraine
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 tactical_bomber moved from Gibraltar to Southern ItalyCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 3 destroyers
British win with 3 destroyers remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Bryansk
Germans attack with 5 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 3 artilleries and 12 infantry
retreated to Bryansk
Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -47
Casualties for Germans: 5 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in Smolensk
Germans attack with 4 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 armour and 5 infantry
Germans win, taking Smolensk from Russians with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 2 armour and 5 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Smolensk to Belarus
1 bomber moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Eastern Poland
3 aaGuns, 4 artilleries and 15 infantry moved from Eastern Poland to Belarus
2 artilleries and 5 infantry moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Germany to Baltic States
3 artilleries and 4 infantry moved from Germany to Poland
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 armour, 1 artillery, 1 fighter and 7 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 11 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 bomber moved from Timguska to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Novgorod to Archangel
Russians take Archangel from Italians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to TambovCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 armour
Russians win, taking Vologda from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Vologda to Russia
2 aaGuns and 4 infantry moved from Novgorod to KareliaPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
3 artilleries moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 mech_infantrys moved from Kiangsu to Jehol
1 armour moved from Kiangsu to Chahar
1 artillery moved from Kweichow to Hopei
1 tactical_bomber moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from 36 Sea Zone to Yunnan
3 tactical_bombers moved from 36 Sea Zone to Yunnan
4 fighters and 3 tactical_bombers moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 bombers moved from Hunan to Yunnan
1 battleship, 1 cruiser and 3 transports moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 36 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
3 artilleries moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 mech_infantrys moved from Kiangsu to Jehol
1 armour moved from Kiangsu to Chahar
1 artillery moved from Kweichow to Hopei
1 tactical_bomber moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from 36 Sea Zone to Yunnan
3 tactical_bombers moved from 36 Sea Zone to Yunnan
4 fighters and 3 tactical_bombers moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 bombers moved from Hunan to Yunnan
1 battleship, 1 cruiser and 3 transports moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in French Indo China
Japanese attack with 2 infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits
French roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
French win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 2 armour, 1 artillery and 9 infantry
AA fire in Yunnan : 3/9 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/14 hits
Chinese roll dice for 3 aaGuns, 2 armour, 1 artillery and 9 infantry in Yunnan, round 2 : 3/12 hits
3 infantry owned by the British, 1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 3 : 10/11 hits
Chinese roll dice for 2 armour, 1 artillery and 6 infantry in Yunnan, round 3 : 2/9 hits
6 infantry owned by the British, 2 armour owned by the British, 1 tactical_bomber owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 2 armour, 1 artillery and 9 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Chahar
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Soviet Far EastNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to Japan
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Chahar to ShantungPlace Units - Japanese
3 artilleries, 2 fighters and 3 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 2 bombers, 3 fighters and 4 tactical_bombers
Kwangsi : 1 flag, 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag, 2 mech_infantrys
Manchuria : 1 flag, 1 aaGun and 1 factory_minor
Kweichow : 1 flag
Hunan : 1 flag
Chahar : 1 flag, 1 armour
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
36 Sea Zone : 1 flag, 1 transport
20 Sea Zone : 1 transport
19 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
Buyant-Uhaa : 1 flag, 3 artilleries
Ulaanbaatar : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 44 / 53
Russians : 33 / 58
Japanese : 37 / 37
Americans : 52 / 77
Chinese : 8 / 8
British : 35 / 32
UK_Pacific : 18 / 19
Italians : 14 / 26
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.431
Median : 4.000
Variance : 0.254
Standard Deviation : 0.504
Total rolls : 72Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.114
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 35French Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.778
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.885
Median : 4.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers, 4 destroyers and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea -
Scramble and kamikaze orders in SZ6?
-
yeah 2 kami’s on each cruiser. and 2 on the battleship.
bring up 3 fighters -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers, 4 destroyers and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1,6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,3
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 6 Sea Zone
Americans attack with 2 bombers, 4 destroyers, 7 fighters, 2 submarines, 3 tactical_bombers and 2 transports
Japanese defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 3 transports
Units damaged: 1 battleship owned by the Japanese
Americans win with 6 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 37
Casualties for Japanese: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 3 transports
Casualties for Americans: 2 bombers, 4 destroyers, 1 fighter and 2 submarines
Battle in Korea
Battle in MoroccoNon Combat Move - Americans
5 carriers moved from 7 Sea Zone to 6 Sea ZonePlace Units - Americans
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 2.
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 artilleries moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kwangsi
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter
Japanese defend with 1 tactical_bomber
Chinese win with 1 fighter remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Chinese
1 fighter moved from Kwangsi to SzechwanPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 1 factory_minor and 3 submarines; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Tobruk to Libya
1 armour moved from French Indo China to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 artillery moved from Burma to Shan State
3 infantry moved from India to Burma
1 fighter moved from India to 36 Sea Zone
1 bomber moved from India to 20 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Persia
3 destroyers moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to GibraltarCombat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Libya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from 36 Sea Zone to French Indo China
1 bomber moved from 20 Sea Zone to French Indo ChinaPlace Units - British
3 submarines placed in 98 Sea Zone
1 factory_minor placed in PersiaTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 4 infantry
EDIT: Adding units owned by British to India: 4 infantry
EDIT: Removing units owned by British from West India: 1 armour
EDIT: Adding units owned by British to Burma: 1 armour
EDIT: Removing units owned by British from 79 Sea Zone: 1 cruiser, 2 destroyers, 1 submarine and 2 transports
EDIT: Adding units owned by British to 39 Sea Zone: 1 cruiser, 2 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
1 carrier placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier -
:cry:
aces for your kami’s :cry:
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Algeria to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Algeria to TunisiaCombat - Italians
Battle in Ukraine
Italians attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/7 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Algeria : 1 flag
Tunisia : 1 flag, 1 armour
Romania : 1 armour
Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 7 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Belarus : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
83 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 53
Russians : 31 / 58
Japanese : 28 / 37
Americans : 56 / 83
Chinese : 11 / 18
British : 36 / 43
UK_Pacific : 21 / 26
Italians : 14 / 19
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Russians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7