@fasthard scramble?
Whackamatt (Axis) vs. Karl7 (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Gibraltar to 83 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to Libya
1 fighter moved from Romania to Libya
3 tactical_bombers moved from Romania to Tobruk
1 tactical_bomber moved from Romania to Western Ukraine
1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
5 artilleries and 18 infantry moved from Ukraine to RostovCombat - Germans
Battle in 83 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Germans attack with 5 artilleries and 18 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Eire from Neutral_Allies to Germans
EDIT: Turning off Edit Mode
1 bomber moved from 83 Sea Zone to Gibraltar
10 mech_infantrys moved from Romania to Belarus
3 aaGuns moved from Ukraine to Rostov
7 armour, 9 artilleries and 8 mech_infantrys moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
3 aaGuns, 13 artilleries and 13 infantry moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
1 armour moved from Vyborg to Belarus
1 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
1 artillery moved from Western Germany to Germany
1 armour moved from United Kingdom to EirePlace Units - Germans
3 infantry placed in Ukraine
3 armour placed in Novgorod
1 fighter, 1 mech_infantry and 2 tactical_bombers placed in Romania
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer, 1 submarine and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
5 infantry moved from Volgograd to Rostov
10 armour and 4 mech_infantrys moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Western Ukraine
4 armour moved from Russia to Rostov
2 artilleries and 2 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Rostov
2 fighters moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 aaGun
Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Italians: 1 aaGun
Battle in Rostov
Russians attack with 14 armour, 4 artilleries, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 5 artilleries and 18 infantry
Russians win, taking Rostov from Germans with 14 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Germans: 3 aaGuns, 5 artilleries and 18 infantry
Casualties for Russians: 9 infantry and 3 mech_infantrys
Battle in Western Ukraine
Russians attack with 5 fighters and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
5 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Novosibirsk to Samara
3 aaGuns moved from Bryansk to Russia
21 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 37 PUs;
Japanese buy 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Sumatra
1 armour moved from Kiangsi to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Philippines
1 destroyer and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to SumatraCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery and 3 fighters
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is -24
Casualties for Japanese: 3 fighters
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 carriers, 1 destroyer and 1 fighter moved from 36 Sea Zone to 35 Sea Zone
3 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Kiangsu to 35 Sea ZonePlace Units - Japanese
2 infantry placed in Kiangsu
2 infantry placed in Manchuria
2 infantry placed in Japan
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Changing PUs for Japanese from 3 to 4
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Changing PUs for Japanese from 4 to 3
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 49 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 bombers moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 cruiser moved from 49 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Yunnan
2 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
3 carriers, 2 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Morocco to French Central Africa
1 bomber moved from Suriname to Western United States
1 bomber moved from 46 Sea Zone to Queensland
2 bombers moved from 55 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Yunnan to 41 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to AlexandriaCombat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Shensi from Japanese to Chinese
EDIT: Turning off Edit Mode
3 fighters moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from India to West India
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
3 fighters and 1 tactical_bomber moved from Yunnan to Hunan
2 armour, 1 artillery and 1 infantry moved from Yunnan to Hunan
3 infantry moved from Burma to Yunnan
7 infantry moved from India to Burma
1 bomber moved from 41 Sea Zone to YunnanPlace Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Hunan: 1 armour
EDIT: Adding units owned by British to Shensi: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
2 armour, 1 artillery and 6 infantry moved from Tobruk to Alexandria
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
4 infantry moved from Belarus to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 2 armour, 1 artillery and 6 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 aaGun, 2 infantry and 1 mech_infantry
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 aaGun and 1 infantryNon Combat Move - Italians
Place Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
2 armour, 1 artillery and 6 infantry moved from Tobruk to Alexandria
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
4 infantry moved from Belarus to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 2 armour, 1 artillery and 6 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 aaGun, 2 infantry and 1 mech_infantry
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 aaGun and 1 infantryNon Combat Move - Italians
Place Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 2 aaGuns
EDIT: Adding units owned by Italians to Archangel: 2 aaGuns
EDIT: Turning off Edit Mode -
Use the second. I forgot to move my AA guns
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter and 1 submarine
Battle in Caroline Islands
ANZAC attack with 1 fighter and 4 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Yunnan to Eastern PersiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 22 artilleries, 13 infantry and 18 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 fighter and 2 tactical_bombers moved from Romania to Ukraine
3 armour moved from Novgorod to Bryansk
2 infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Belarus
1 artillery moved from Germany to Poland
1 tactical_bomber moved from Tobruk to 81 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 armour moved from Eire to 109 Sea Zone
1 armour and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Morocco
1 submarine moved from 91 Sea Zone to 101 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Ukraine
Germans attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 artilleries and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 2 artilleries
Battle in Bryansk
Germans attack with 12 armour, 22 artilleries, 13 infantry and 18 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
Germans win, taking Bryansk from Russians with 12 armour, 22 artilleries, 13 infantry and 18 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Morocco
Germans attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Morocco from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Morocco to Gibraltar
3 fighters moved from Libya to Alexandria
2 tactical_bombers moved from Tobruk to Alexandria
1 tactical_bomber moved from 81 Sea Zone to Alexandria
2 tactical_bombers moved from Ukraine to Romania
2 destroyers and 1 submarine moved from 110 Sea Zone to 91 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
7 armour and 3 mech_infantrys placed in RomaniaTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
Whew! What a game. This is another close one. Great game as usual.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 mech_infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to Ukraine
3 fighters moved from Russia to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
3 fighters moved from Smolensk to Russia
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
14 armour moved from Rostov to Russia
3 infantry moved from Vologda to Russia
3 artilleries moved from Rostov to Volgograd
1 infantry moved from Samara to Tambov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tsinghai to Kazakhstan
7 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs -
Soviet edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 armour and 1 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
5 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Kwangtung to Kiangsu
2 fighters moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Kwangtung to Kiangsu
1 tactical_bomber moved from Kwangtung to 19 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
1 destroyer and 2 fighters placed in 19 Sea Zone
1 infantry placed in Japan
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 20 Sea Zone
4 fighters moved from French Central Africa to Egypt
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
3 bombers moved from Queensland to Celebes
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Eastern United States
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Russia
1 fighter moved from 20 Sea Zone to 35 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Kwangsi
1 artillery and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 bomber moved from Yunnan to Hunan
1 armour moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 armour moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Yunnan to Hunan
1 infantry moved from Sikang to Kazakhstan
2 infantry moved from West India to 79 Sea ZoneCombat - British
Non Combat Move - British
1 fighter moved from Hunan to West India
1 armour moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from India to West India
7 infantry moved from Burma to YunnanPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 1 fighter and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Archangel to Vologda
Italians take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
1 infantry moved from Archangel to SmolenskCombat - Italians
Non Combat Move - Italians
3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 5 infantry moved from 94 Sea Zone to Algeria
2 armour, 1 artillery and 4 infantry moved from Alexandria to TobrukPlace Units - Italians
3 submarines placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
4 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 4 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern Persia to RussiaCombat - ANZAC
Battle in Philippines
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs





