@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Whackamatt (Axis) vs. Karl7 (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Gibraltar to 83 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to Libya
1 fighter moved from Romania to Libya
3 tactical_bombers moved from Romania to Tobruk
1 tactical_bomber moved from Romania to Western Ukraine
1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
5 artilleries and 18 infantry moved from Ukraine to RostovCombat - Germans
Battle in 83 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Germans attack with 5 artilleries and 18 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Eire from Neutral_Allies to Germans
EDIT: Turning off Edit Mode
1 bomber moved from 83 Sea Zone to Gibraltar
10 mech_infantrys moved from Romania to Belarus
3 aaGuns moved from Ukraine to Rostov
7 armour, 9 artilleries and 8 mech_infantrys moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
3 aaGuns, 13 artilleries and 13 infantry moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
1 armour moved from Vyborg to Belarus
1 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
1 artillery moved from Western Germany to Germany
1 armour moved from United Kingdom to EirePlace Units - Germans
3 infantry placed in Ukraine
3 armour placed in Novgorod
1 fighter, 1 mech_infantry and 2 tactical_bombers placed in Romania
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer, 1 submarine and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
5 infantry moved from Volgograd to Rostov
10 armour and 4 mech_infantrys moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Western Ukraine
4 armour moved from Russia to Rostov
2 artilleries and 2 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Rostov
2 fighters moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 aaGun
Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Italians: 1 aaGun
Battle in Rostov
Russians attack with 14 armour, 4 artilleries, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 5 artilleries and 18 infantry
Russians win, taking Rostov from Germans with 14 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Germans: 3 aaGuns, 5 artilleries and 18 infantry
Casualties for Russians: 9 infantry and 3 mech_infantrys
Battle in Western Ukraine
Russians attack with 5 fighters and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
5 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Novosibirsk to Samara
3 aaGuns moved from Bryansk to Russia
21 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 37 PUs;
Japanese buy 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Sumatra
1 armour moved from Kiangsi to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Philippines
1 destroyer and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to SumatraCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery and 3 fighters
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is -24
Casualties for Japanese: 3 fighters
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 carriers, 1 destroyer and 1 fighter moved from 36 Sea Zone to 35 Sea Zone
3 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Kiangsu to 35 Sea ZonePlace Units - Japanese
2 infantry placed in Kiangsu
2 infantry placed in Manchuria
2 infantry placed in Japan
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Changing PUs for Japanese from 3 to 4
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Changing PUs for Japanese from 4 to 3
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 49 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 bombers moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 cruiser moved from 49 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Yunnan
2 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
3 carriers, 2 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Morocco to French Central Africa
1 bomber moved from Suriname to Western United States
1 bomber moved from 46 Sea Zone to Queensland
2 bombers moved from 55 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Yunnan to 41 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to AlexandriaCombat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Shensi from Japanese to Chinese
EDIT: Turning off Edit Mode
3 fighters moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from India to West India
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
3 fighters and 1 tactical_bomber moved from Yunnan to Hunan
2 armour, 1 artillery and 1 infantry moved from Yunnan to Hunan
3 infantry moved from Burma to Yunnan
7 infantry moved from India to Burma
1 bomber moved from 41 Sea Zone to YunnanPlace Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Hunan: 1 armour
EDIT: Adding units owned by British to Shensi: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
2 armour, 1 artillery and 6 infantry moved from Tobruk to Alexandria
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
4 infantry moved from Belarus to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 2 armour, 1 artillery and 6 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 aaGun, 2 infantry and 1 mech_infantry
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 aaGun and 1 infantryNon Combat Move - Italians
Place Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
2 armour, 1 artillery and 6 infantry moved from Tobruk to Alexandria
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
4 infantry moved from Belarus to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 2 armour, 1 artillery and 6 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 aaGun, 2 infantry and 1 mech_infantry
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 aaGun and 1 infantryNon Combat Move - Italians
Place Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 2 aaGuns
EDIT: Adding units owned by Italians to Archangel: 2 aaGuns
EDIT: Turning off Edit Mode -
Use the second. I forgot to move my AA guns
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter and 1 submarine
Battle in Caroline Islands
ANZAC attack with 1 fighter and 4 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Yunnan to Eastern PersiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 22 artilleries, 13 infantry and 18 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 fighter and 2 tactical_bombers moved from Romania to Ukraine
3 armour moved from Novgorod to Bryansk
2 infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Belarus
1 artillery moved from Germany to Poland
1 tactical_bomber moved from Tobruk to 81 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 armour moved from Eire to 109 Sea Zone
1 armour and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Morocco
1 submarine moved from 91 Sea Zone to 101 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Ukraine
Germans attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 artilleries and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 2 artilleries
Battle in Bryansk
Germans attack with 12 armour, 22 artilleries, 13 infantry and 18 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
Germans win, taking Bryansk from Russians with 12 armour, 22 artilleries, 13 infantry and 18 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Morocco
Germans attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Morocco from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Morocco to Gibraltar
3 fighters moved from Libya to Alexandria
2 tactical_bombers moved from Tobruk to Alexandria
1 tactical_bomber moved from 81 Sea Zone to Alexandria
2 tactical_bombers moved from Ukraine to Romania
2 destroyers and 1 submarine moved from 110 Sea Zone to 91 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
7 armour and 3 mech_infantrys placed in RomaniaTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
Whew! What a game. This is another close one. Great game as usual.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 mech_infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to Ukraine
3 fighters moved from Russia to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
3 fighters moved from Smolensk to Russia
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
14 armour moved from Rostov to Russia
3 infantry moved from Vologda to Russia
3 artilleries moved from Rostov to Volgograd
1 infantry moved from Samara to Tambov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tsinghai to Kazakhstan
7 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs -
Soviet edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 armour and 1 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
5 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Kwangtung to Kiangsu
2 fighters moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Kwangtung to Kiangsu
1 tactical_bomber moved from Kwangtung to 19 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
1 destroyer and 2 fighters placed in 19 Sea Zone
1 infantry placed in Japan
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 20 Sea Zone
4 fighters moved from French Central Africa to Egypt
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
3 bombers moved from Queensland to Celebes
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Eastern United States
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Russia
1 fighter moved from 20 Sea Zone to 35 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Kwangsi
1 artillery and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 bomber moved from Yunnan to Hunan
1 armour moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 armour moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Yunnan to Hunan
1 infantry moved from Sikang to Kazakhstan
2 infantry moved from West India to 79 Sea ZoneCombat - British
Non Combat Move - British
1 fighter moved from Hunan to West India
1 armour moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from India to West India
7 infantry moved from Burma to YunnanPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 1 fighter and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Archangel to Vologda
Italians take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
1 infantry moved from Archangel to SmolenskCombat - Italians
Non Combat Move - Italians
3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 5 infantry moved from 94 Sea Zone to Algeria
2 armour, 1 artillery and 4 infantry moved from Alexandria to TobrukPlace Units - Italians
3 submarines placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
4 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 4 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern Persia to RussiaCombat - ANZAC
Battle in Philippines
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs





