BOOM AND DOOM!
Faramir (Axis) vs AeV (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 aaGuns and 1 airfield; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Korea to 19 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports moved from 22 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 aaGuns and 1 airfield placed in KoreaTurn Complete - Japanese
Japanese collect 20 PUs; end with 20 PUs total -
Scramble in sz6?
You have two Ftrs stationed in Korea wich you are able to send.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Western United States to 6 Sea Zone
2 battleships moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangtung to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
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Yes scramble both of them.
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My Subs got two hits. What are you taking as casualties?
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If you let your CV’s absorb two hits, six regular hits would follow.
If you decide diffrent, let me know.I choose to go ahead to save time, since we almost play only day by day.
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Take the ships as casualties before the aircraft.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Western United States to 6 Sea Zone
2 battleships moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangtung to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Japanese scrambles 2 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 battleships, 2 bombers, 4 fighters and 4 submarines
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 tactical_bombers and 6 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Japanese win with 2 battleships, 7 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is -32
Casualties for Japanese: 4 carriers, 2 cruisers and 1 destroyer
Casualties for Americans: 2 battleships, 2 bombers, 4 fighters and 4 submarines
Battle in Western Germany
Americans attack with 1 armour, 4 artilleries, 2 bombers and 1 fighter
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Western Germany from Germans with 1 armour, 4 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Western United States to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Holland Belgium
1 harbour placed in Alaska
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 infantry placed in Kansu
2 artilleries and 4 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
scramble on Uk’s turn?
You have 2 Ftrs available from Korea and about three Ftrs from Japan.
I attack with 1xBB ,4xSS, 2CR’s and 2xDD’s, 3xFtrs and 2x TacB. -
Yes scramble all of them. take 1 hit on each battleship and then take the fighters as casualties.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 45 PUs;
British buy 1 armour, 1 bomber, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
1 armour, 5 artilleries, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 bomber moved from United Kingdom to Southern Italy
2 fighters moved from 110 Sea Zone to Denmark
2 transports moved from 125 Sea Zone to 111 Sea Zone
3 infantry moved from Scotland to 111 Sea Zone
3 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
UK_Pacific take Ulaanbaatar from Japanese
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
1 battleship moved from 20 Sea Zone to 6 Sea Zone
4 submarines moved from 20 Sea Zone to 6 Sea Zone
2 cruisers moved from 20 Sea Zone to 6 Sea Zone
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea ZoneCombat - British
Japanese scrambles 2 units out of Korea to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
British attack with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 5 fighters and 6 transports
Units damaged: 1 battleship owned by the British
British win, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers, 3 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 116
Casualties for Japanese: 2 battleships, 5 fighters and 6 transports
Casualties for British: 2 destroyers
Battle in Southern Italy
British attack with 2 armour, 6 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
British captures 0PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 armour, 4 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 31
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 aaGuns, 1 bomber and 9 infantry
Battle in Denmark
British attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Denmark from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Denmark to 110 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to France
1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from India to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from Southern France to FrancePlace Units - British
1 armour and 2 infantry placed in Northern Italy
1 destroyer and 1 transport placed in 110 Sea Zone
1 bomber and 2 infantry placed in United KingdomTurn Complete - British
British collect 47 PUs; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsPlace Units - UK_Pacific
1 carrier, 1 fighter and 1 submarine placed in 20 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in 20 Sea Zone change ownership: 1 carrier, 1 fighter and 1 submarine -
You still have to take your turn for ANZAC.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to Philippines
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Guam
1 tactical_bomber moved from Hawaiian Islands to Midway
1 artillery moved from New South Wales to Queensland
3 fighters moved from Kwangtung to GuamNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
ANZAC undo move 1.
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - French
French repair 0 damage on 1 factory_minor; Remaining resources: 13 PUs;
French buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - French
Place Units - French
1 destroyer placed in 110 Sea Zone
1 artillery placed in FranceTurn Complete - French
French collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 1 infantry moved from Germany to Western Germany
1 fighter moved from Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Poland to Slovakia Hungary
1 bomber moved from Germany to Slovakia Hungary
2 fighters moved from Germany to Western Germany
1 fighter moved from Germany to Western GermanyCombat - Germans
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Western Germany
Germans attack with 4 artilleries, 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 1 armour and 4 artilleriesNon Combat Move - Germans
3 fighters moved from Western Germany to Germany
1 fighter moved from 112 Sea Zone to Germany
1 bomber moved from Slovakia Hungary to GermanyPlace Units - Germans
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery moved from Vyborg to Finland
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 bomber moved from Tsagaan Olom to Evenkiyskiy
1 infantry moved from Dzavhan to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
5 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary
1 mech_infantry moved from Ukraine to Eastern Poland
5 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Russia to Western UkraineCombat - Russians
Battle in Evenkiyskiy
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Evenkiyskiy to RussiaPlace Units - Russians
1 factory_minor placed in Romania
2 armour and 1 mech_infantry placed in Novgorod
1 bomber, 1 infantry and 1 mech_infantry placed in UkraineTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
6 artilleries, 1 infantry and 14 mech_infantrys moved from Korea to AmurCombat - Japanese
Battle in Amur
Japanese attack with 6 artilleries, 1 infantry and 14 mech_infantrys
British defend with 1 infantry
Japanese win, taking Amur from Russians with 6 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer; British defend with 1 battleship, 2 cruisers and 4 submarines
4 submarines owned by the British Submerged
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 battleship and 2 cruisersNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
2 aaGuns moved from Korea to AmurPlace Units - Japanese
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,5,6,2,6,3
Japanese collect 12 PUs (6 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 1 carrier, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
2 cruisers moved from 110 Sea Zone to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea ZoneCombat - Americans
Battle in 113 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 carrier owned by the Americans
Americans win with 2 bombers, 1 carrier, 2 cruisers and 3 fighters remaining. Battle score for attacker is 46
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
2 bombers moved from 113 Sea Zone to United Kingdom
3 fighters moved from 113 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
2 fighters moved from 26 Sea Zone to Midway
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 4 transports placed in 10 Sea Zone
2 bombers and 1 infantry placed in Holland Belgium
2 armour and 1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 bomber and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Northern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from Northern Italy to Greater Southern Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from France to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
2 fighters moved from 97 Sea Zone to Western Germany
3 infantry moved from Denmark to Western Germany
2 armour, 1 artillery, 3 fighters, 11 infantry and 2 tactical_bombers moved from Manchuria to Amur
2 fighters moved from 20 Sea Zone to Amur
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Ulaanbaatar to Amur
1 fighter moved from India to 20 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea ZoneCombat - British
Battle in Western Germany
British attack with 2 bombers, 4 fighters and 5 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 2 bombers, 4 fighters and 5 infantry in Western Germany, round 2 : 4/11 hits
Germans roll dice for 2 artilleries in Western Germany, round 2 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 2 bombers, 4 fighters and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantry
Battle in Norway
Battle in Amur
British attack with 2 armour, 1 artillery, 5 fighters, 12 infantry and 2 tactical_bombers
Japanese defend with 2 aaGuns, 6 artilleries, 1 infantry and 14 mech_infantrys
AA fire in Amur : 2/6 hits
2 tactical_bombers owned by the British lost in Amur
British roll dice for 2 armour, 1 artillery, 5 fighters and 12 infantry in Amur, round 2 : 12/20 hits
Japanese roll dice for 2 aaGuns, 6 artilleries, 1 infantry and 14 mech_infantrys in Amur, round 2 : 7/21 hits
7 infantry owned by the British, 1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 9 mech_infantrys owned by the Japanese lost in Amur
British roll dice for 2 armour, 1 artillery, 5 fighters and 5 infantry in Amur, round 3 : 6/13 hits
Japanese roll dice for 6 artilleries and 5 mech_infantrys in Amur, round 3 : 3/11 hits
3 infantry owned by the British, 1 artillery owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in Amur
British roll dice for 2 armour, 1 artillery, 5 fighters and 2 infantry in Amur, round 4 : 2/10 hits
Japanese roll dice for 5 artilleries in Amur, round 4 : 0/5 hits
2 artilleries owned by the Japanese lost in Amur
British roll dice for 2 armour, 1 artillery, 5 fighters and 2 infantry in Amur, round 5 : 4/10 hits
Japanese roll dice for 3 artilleries in Amur, round 5 : 2/3 hits
2 infantry owned by the British and 3 artilleries owned by the Japanese lost in Amur
British win, taking Norway from Germans, taking Amur from Japanese with 2 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is 35
Casualties for Japanese: 2 aaGuns, 6 artilleries, 1 infantry and 14 mech_infantrys
Casualties for British: 12 infantry and 2 tactical_bombersNon Combat Move - British
1 fighter moved from Amur to 20 Sea Zone
4 fighters moved from Amur to Manchuria
4 fighters moved from Western Germany to Slovakia Hungary
2 bombers moved from Western Germany to France
1 armour moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
4 artilleries moved from Southern Italy to Northern ItalyPlace Units - British
1 bomber placed in United Kingdom
1 armour and 2 artilleries placed in Northern Italy
1 armour placed in Southern Italy
2 fighters placed in 110 Sea ZoneTurn Complete - British
British collect 59 PUs; end with 59 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUsPlace Units - UK_Pacific
1 carrier and 2 destroyers placed in 20 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in 20 Sea Zone change ownership: 1 carrier and 2 destroyers





