Thanks for the heads up.
Dawgoneit +12 Allies -VS- Soul Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Korea to Manchuria
1 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 armour moved from Kiangsu to Kweichow
2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
3 bombers moved from Kiangsu to Manchuria
1 fighter moved from Kiangsu to Jehol
1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Kwangsi
3 transports moved from 37 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 41 Sea Zone
3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
2 battleships moved from 37 Sea Zone to 41 Sea Zone
2 cruisers moved from 37 Sea Zone to 41 Sea Zone
4 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Sumatra
Japanese attack with 3 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 5 fighters; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Sumatra, round 2 : 2/4 hits
Japanese roll dice for 3 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/11 hits
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Sumatra, round 2 : 5/7 hits
1 artillery owned by the Americans, 3 infantry owned by the Japanese, 1 infantry owned by the Americans, 4 fighters owned by the ANZAC and 2 artilleries owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Sumatra, round 3 : 6/6 hits
Americans roll dice for 1 fighter in Sumatra, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
Casualties for ANZAC: 5 fighters
Casualties for Americans: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 4 infantry
AA fire in Manchuria : 0/6 hits
Japanese roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 5/9 hits
Chinese roll dice for 2 aaGuns and 4 infantry in Manchuria, round 2 : 1/4 hits
3 infantry owned by the Russians, 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 3 : 5/8 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 aaGuns and 4 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
3 carriers and 4 destroyers moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Kiangsu to Shantung
2 fighters and 1 tactical_bomber moved from Manchuria to Shantung
1 fighter moved from Jehol to Shantung
1 infantry moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
3 bombers moved from Manchuria to French Indo China
1 fighter moved from Yunnan to 41 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 bomber and 1 tactical_bomber placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery
Hopei : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 3 bombers, 1 factory_minor, 3 fighters, 3 infantry and 5 tactical_bombers
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
44 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
6 Sea Zone : 4 destroyers and 3 submarinesProduction/PUs Summary :
Germans : 45 / 60
Russians : 32 / 37
Japanese : 51 / 46
Americans : 52 / 81
Chinese : 7 / 18
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from United Kingdom to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from United Kingdom to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in MoroccoNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Gibraltar to French West Africa
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Americans collect 52 PUs (1 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 tactical_bomber
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
54 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 armour, 1 artillery, 2 fighters and 2 infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
French West Africa : 1 bomber
106 Sea Zone : 1 flag
109 Sea Zone : 3 destroyers, 1 submarine and 2 transports
101 Sea Zone : 2 transports
79 Sea Zone : 1 transport
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 45 / 60
Russians : 32 / 37
Japanese : 51 / 46
Americans : 53 / 78
Chinese : 7 / 18
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 17 / 28
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to Hunan
1 infantry moved from Jehol to Manchuria
1 infantry moved from Szechwan to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to Hunan
1 infantry moved from Jehol to Manchuria
1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Manchuria
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to SzechwanPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Kweichow
1 artillery and 2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Shensi : 1 artillery and 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Szechwan : 2 artilleries, 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 45 / 60
Russians : 32 / 37
Japanese : 49 / 46
Americans : 53 / 78
Chinese : 9 / 17
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 17 / 28
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.200
Median : 2.500
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to French Equatorial AfricaCombat - British
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in MalayaNon Combat Move - British
1 mech_infantry moved from Alexandria to Libya
1 artillery moved from Tobruk to Libya
2 artilleries moved from Alexandria to Tobruk
2 fighters moved from Alexandria to Tobruk
1 tactical_bomber moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 armour and 1 mech_infantry moved from Persia to West IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 6 infantry
EDIT: Adding units owned by UK_Pacific to India: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 8 infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 3 aaGuns, 1 armour, 3 artilleries, 1 fighter and 7 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Malaya : 1 harbour and 1 infantry
37 Sea Zone : 1 transport
West India : 2 armour and 1 mech_infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 4 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 2 infantry
French Equatorial Africa : 1 bomber
Tobruk : 1 flag, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Libya : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 5 destroyers and 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 45 / 60
Russians : 32 / 37
Japanese : 45 / 46
Americans : 53 / 78
Chinese : 9 / 17
British : 34 / 32
UK_Pacific : 10 / 10
Italians : 16 / 28
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 6 times
Average roll : 2.963
Median : 2.000
Variance : 1.885
Standard Deviation : 1.373
Total rolls : 27Null / Other
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to Morocco
1 armour moved from Tunisia to Morocco
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
2 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 submarine moved from 99 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 2 fighters and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 fighters and 1 infantry in Gibraltar, round 3 : 1/3 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 bomber
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Morocco, round 2 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 1 infantry
1 bomber owned by the Italians retreated
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Belarus
Italians attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns and 1 artillery moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Morocco to Southern FrancePlace Units - Italians
1 cruiser and 1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
Cyprus : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Romania : 2 aaGuns, 1 artillery and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 aaGun, 2 armour, 2 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun
95 Sea Zone : 1 cruiser and 1 destroyer
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 45 / 60
Russians : 31 / 37
Japanese : 45 / 46
Americans : 53 / 78
Chinese : 9 / 17
British : 34 / 32
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 armour and 11 mech_infantrys moved from Eastern Poland to Smolensk
1 armour and 7 mech_infantrys moved from Baltic States to Smolensk
3 fighters and 3 tactical_bombers moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 bombers moved from Western Germany to Smolensk
3 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 10 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Western Ukraine
2 artilleries and 6 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Smolensk
Germans attack with 8 armour, 2 bombers, 4 fighters, 18 mech_infantrys and 4 tactical_bombers
Russians defend with 1 armour, 5 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
Germans roll dice for 8 armour, 2 bombers, 4 fighters, 18 mech_infantrys and 4 tactical_bombers in Smolensk, round 2 : 14/36 hits
Russians roll dice for 1 armour, 5 artilleries, 1 fighter, 20 infantry and 1 mech_infantry in Smolensk, round 2 : 11/28 hits
14 infantry owned by the Russians and 11 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 8 armour, 2 bombers, 4 fighters, 7 mech_infantrys and 4 tactical_bombers in Smolensk, round 3 : 10/25 hits
Russians roll dice for 1 armour, 5 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Smolensk, round 3 : 5/14 hits
6 infantry owned by the Russians, 3 artilleries owned by the Russians, 1 mech_infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 8 armour, 2 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Smolensk, round 4 : 10/20 hits
Russians roll dice for 1 armour, 2 artilleries and 1 fighter in Smolensk, round 4 : 1/4 hits
1 armour owned by the Russians, 2 artilleries owned by the Russians, 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 8 armour, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 17 mech_infantrys
Casualties for Russians: 1 armour, 5 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 3/8 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 10 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 artilleries and 10 infantry in Ukraine, round 2 : 3/12 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 3 artilleries and 13 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 3 artilleries and 13 infantry in Western Ukraine, round 2 : 5/17 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
10 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
3 aaGuns moved from Eastern Poland to Belarus
2 bombers, 4 fighters and 4 tactical_bombers moved from Smolensk to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun and 2 infantry moved from Poland to Eastern Poland
1 armour and 7 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Germany to Poland
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from France to Western Germany
3 infantry moved from Western Germany to GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
5 infantry and 2 mech_infantrys placed in Germany
5 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Poland : 1 armour, 1 infantry and 7 mech_infantrys
Germany : 1 factory_major, 8 infantry and 2 mech_infantrys
Belarus : 3 aaGuns, 2 bombers, 4 fighters, 11 infantry and 4 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 artilleries and 4 infantry
Eastern Poland : 1 aaGun and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 9 infantry
Western Ukraine : 1 flag, 1 armour, 3 artilleries and 12 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Smolensk : 1 flag, 8 armour and 1 mech_infantry
112 Sea Zone : 1 destroyer
113 Sea Zone : 1 cruiser
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 61
Russians : 25 / 37
Japanese : 45 / 46
Americans : 53 / 78
Chinese : 9 / 17
British : 34 / 32
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 3 artilleries, 1 fighter, 27 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Vologda to Smolensk
3 infantry moved from Russia to Bryansk
1 armour, 1 artillery and 5 infantry moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 3 artilleries, 1 fighter, 27 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Vologda to Smolensk
3 infantry moved from Russia to Bryansk
1 armour, 1 artillery and 5 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 armour, 5 artilleries, 1 fighter, 34 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 8 armour and 1 mech_infantry
Russians roll dice for 2 armour, 5 artilleries, 1 fighter, 34 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 11/44 hits
Germans roll dice for 8 armour and 1 mech_infantry in Smolensk, round 2 : 1/9 hits
1 infantry owned by the Russians, 8 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour, 5 artilleries, 1 fighter, 33 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Germans: 8 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
4 aaGuns moved from Bryansk to Smolensk
2 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to TambovPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Bryansk : 5 infantry
Rostov : 1 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
Tambov : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 4 aaGuns, 2 armour, 5 artilleries, 33 infantry and 1 mech_infantry
109 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 61
Russians : 26 / 26
Japanese : 45 / 46
Americans : 53 / 78
Chinese : 9 / 17
British : 34 / 32
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 16 times
Average roll : 3.868
Median : 4.000
Variance : 1.365
Standard Deviation : 1.168
Total rolls : 53Germans Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.444
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Russians Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 14 times
Average roll : 3.750
Median : 4.000
Variance : 1.488
Standard Deviation : 1.220
Total rolls : 44 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Shensi
3 fighters and 1 tactical_bomber moved from Shantung to Shensi
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 3 transports moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Malaya
2 battleships moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 bombers moved from French Indo China to Philippines
1 fighter and 3 tactical_bombers moved from French Indo China to Malaya
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
3 carriers, 2 cruisers and 2 destroyers moved from 41 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 3 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Philippines, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters and 4 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters and 4 tactical_bombers in Malaya, round 2 : 4/8 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese retreated to Kwangsi
Battle in Kweichow
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese retreated to AnhweNon Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Hopei
3 fighters and 1 tactical_bomber moved from Shensi to Hopei
3 bombers moved from Philippines to French Indo China
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
3 fighters moved from Malaya to 37 Sea Zone
4 tactical_bombers moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from 25 Sea Zone to Japan
2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 6 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Hopei : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 3 bombers, 1 factory_minor, 2 fighters, 3 infantry and 6 tactical_bombers
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 transport
20 Sea Zone : 2 destroyers and 2 submarines
6 Sea Zone : 3 destroyers and 1 submarineProduction/PUs Summary :
Germans : 50 / 61
Russians : 26 / 26
Japanese : 54 / 54
Americans : 51 / 78
Chinese : 6 / 17
British : 34 / 32
UK_Pacific : 6 / 10
Italians : 17 / 28
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 artillery moved from 125 Sea Zone to Norway
1 armour moved from 125 Sea Zone to Norway
2 infantry moved from 125 Sea Zone to Norway
3 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from French West Africa to United Kingdom
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone -
scramble orders for sz112 please
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None.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 artillery moved from 125 Sea Zone to Norway
1 armour moved from 125 Sea Zone to Norway
2 infantry moved from 125 Sea Zone to Norway
3 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from French West Africa to United Kingdom
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 destroyers and 2 fighters in 112 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Norway from Germans, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters moved from 112 Sea Zone to United Kingdom
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag, 2 destroyers
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
54 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters, 1 infantry, 1 mech_infantry and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 artilleries and 2 infantry
United Kingdom : 1 bomber and 2 fighters
Morocco : 1 flag
Algeria : 1 flag, 1 mech_infantry
Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
112 Sea Zone : 3 destroyers and 1 submarine
125 Sea Zone : 2 transports
76 Sea Zone : 1 transport
106 Sea Zone : 1 flag
101 Sea Zone : 2 transports
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 47 / 61
Russians : 26 / 26
Japanese : 54 / 54
Americans : 55 / 76
Chinese : 6 / 17
British : 34 / 32
UK_Pacific : 6 / 10
Italians : 16 / 28
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.529
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Shensi