bump #1…
Dawgoneit +12 Allies -VS- Soul Axis
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 armour moved from Buryatia to Korea
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 mech_infantry moved from 36 Sea Zone to Hainan
2 infantry moved from French Indo China to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 armour moved from Buryatia to Korea
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 mech_infantry moved from 36 Sea Zone to Hainan
2 infantry moved from French Indo China to Shan StateCombat - Americans
Battle in Trans-Jordan
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 armour
Americans win, taking Trans-Jordan from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Americans: 1 infantry
Battle in Hainan
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour and 1 artillery
Americans win, taking Hainan from Japanese, taking Morocco from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artilleryNon Combat Move - Americans
1 artillery and 3 infantry moved from Alexandria to Egypt
3 artilleries and 5 infantry moved from Libya to Tobruk
2 artilleries and 4 infantry moved from Tunisia to Libya
4 infantry moved from Algeria to TunisiaPlace Units - Americans
1 battleship, 1 carrier, 2 cruisers and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 21
Combat Move - British
2 artilleries and 5 infantry moved from West India to Eastern Persia
2 artilleries and 5 infantry moved from India to West India
3 armour moved from Egypt to Iraq -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 21
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 5 infantry moved from West India to Eastern Persia
2 artilleries and 5 infantry moved from India to West India
3 armour moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 3 armour
Germans defend with 1 bomber; Italians defend with 1 mech_infantry
British win, taking Iraq from Italians with 2 armour remaining. Battle score for attacker is 10
Casualties for Germans: 1 bomber
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantryNon Combat Move - British
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Persia to Iraq
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Italians take Yakut S.S.R. from Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
British defend with 2 armour
Italians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits
British roll dice for 2 armour in Iraq, round 2 : 2/2 hits
2 armour owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
Casualties for British: 2 armour
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
2 artilleries and 6 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Yakut S.S.R. to YeniseyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry and 1 mech_infantry placed in CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,6
Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Yenisey : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Yakut S.S.R. : 1 flag
Kazakhstan : 1 flag
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_minor
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Rostov : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 infantry
Caucasus : 1 flag, 1 factory_minor, 4 infantry and 1 mech_infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 artillery
Northwest Persia : 1 flag, 2 artilleries and 6 infantry
Persia : 2 aaGuns, 1 armour, 3 fighters and 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 74 / 101
Russians : 4 / 0
Japanese : 8 / 0
Americans : 61 / 87
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 18 / 23
Italians : 25 / 34
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from West India to Eastern Persia
4 armour moved from India to Eastern Persia
3 armour moved from Burma to West India
1 artillery moved from Burma to India
2 infantry moved from Burma to India
1 mech_infantry moved from Shan State to India
1 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Shan State
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
3 armour placed in French Indo China
1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 22
Purchase Units - Germans
Germans buy 3 armour, 4 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 transports moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Southern France to Morocco
4 bombers moved from United Kingdom to Morocco
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Yenisey to Buryatia
Germans take Buryatia from ANZAC
1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-JordanCombat - Germans
Battle in Morocco
Germans attack with 1 armour, 1 artillery, 6 bombers and 2 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 6 bombers and 2 infantry in Morocco, round 2 : 5/10 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/4 hits
1 artillery owned by the Americans, 2 infantry owned by the Germans, 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 armour, 1 artillery and 6 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 0/6 hits
Americans roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 3/6 hits
Americans roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 3 : 1/3 hits
2 artilleries owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from Americans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Russia to Volgograd
3 infantry moved from Samara to Volgograd
2 infantry moved from Russia to Samara
2 mech_infantrys moved from Timguska to Yakut S.S.R.
3 armour, 4 mech_infantrys and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
2 artilleries and 2 infantry moved from Timguska to Yenisey
1 infantry moved from Novosibirsk to Timguska
1 armour and 2 mech_infantrys moved from Vologda to Evenkiyskiy
1 fighter moved from United Kingdom to 109 Sea Zone
6 bombers moved from Morocco to Southern France
1 infantry moved from Southern Italy to Northern Italy
5 mech_infantrys moved from Yugoslavia to Bessarabia
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Germans
3 fighters placed in 109 Sea Zone
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Russia
1 mech_infantry placed in Novgorod
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,2
Germans collect 75 PUs (2 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour and 2 mech_infantrys
Yenisey : 2 artilleries and 2 infantry
Yakut S.S.R. : 3 armour, 6 mech_infantrys and 1 tactical_bomber
Timguska : 1 flag, 1 infantry
Buryatia : 1 flag, 1 mech_infantry
Trans-Jordan : 1 flag, 1 armour and 2 mech_infantrys
Gibraltar : 1 flag, 1 airfield and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Morocco : 1 flag, 1 armour and 1 artillery
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Southern France : 6 bombers
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 1 factory_major
Norway : 1 factory_minor
Northern Italy : 2 aaGuns and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag, 5 mech_infantrys
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 armour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 2 infantry
112 Sea Zone : 5 transports
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 5 carriers, 4 fighters and 1 transport
Greece : 1 flag
Northwest Persia : 1 armour and 2 mech_infantrys
Persia : 1 flag, 2 aaGuns, 5 armour, 7 artilleries, 1 factory_minor, 1 fighter, 13 infantry, 13 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 77 / 102
Russians : 4 / 0
Japanese : 8 / 0
Americans : 59 / 87
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 18 / 23
Italians : 25 / 34
ANZAC : 25 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Note: any attacks in sz 97, I scramble all ftr. Japan does nothing on their turn. You may proceed with US/UK.
-
hey man, I’m sorry its taken me so long to do my turns on to of my busy schedule I’ve taken on a double shift this week. I’m trying to get to everybody. I will get to this one just before I go to bed. sorry again
-
hey man, I’m sorry its taken me so long to do my turns on to of my busy schedule I’ve taken on a double shift this week. I’m trying to get to everybody. I will get to this one just before I go to bed. sorry again
No problem. Take your time.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 22
Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 22
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,1,4,6,3,4,2,2,6,5,2,2,5,1,2,5,2,2,6,4,1,4,2,5,3
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
6 infantry moved from Western United States to 10 Sea Zone
6 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour moved from Korea to Buryatia
2 carriers moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Chahar to Jehol
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
3 artilleries and 5 infantry moved from Tobruk to Alexandria
2 artilleries and 4 infantry moved from Libya to Tobruk
4 infantry moved from Tunisia to Libya
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
6 infantry moved from Western United States to 10 Sea Zone
6 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour moved from Korea to Buryatia
2 carriers moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Chahar to Jehol
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
3 artilleries and 5 infantry moved from Tobruk to Alexandria
2 artilleries and 4 infantry moved from Libya to Tobruk
4 infantry moved from Tunisia to Libya
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Buryatia
Americans attack with 2 armour
Germans defend with 1 mech_infantry
Americans win, taking Buryatia from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Trans-Jordan
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 2 mech_infantrys
Americans win, taking Trans-Jordan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
Germans defend with 2 transports
Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Gibraltar
Battle in 97 Sea Zone
Italians defend with 1 destroyer
Battle in Morocco
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 armour and 1 artillery
Americans winItalians win, taking Gibraltar from Germans with 1 destroyer remaining, taking Morocco from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 artillery
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 22
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 5 infantry moved from West India to Eastern Persia
2 artilleries and 5 infantry moved from India to West India
1 infantry moved from Burma to IndiaCombat - British
Non Combat Move - British
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
1 artillery, 3 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Caucasus to Persia
2 artilleries and 6 infantry moved from Northwest Persia to Persia
1 artillery moved from Iraq to Persia
2 fighters moved from 93 Sea Zone to Southern Italy
4 infantry moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Rostov to CaucasusPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Rostov
3 infantry placed in CaucasusTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Kazakhstan : 1 flag
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_minor
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Rostov : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 infantry
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
93 Sea Zone : 1 flag, 1 destroyer
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag
Northwest Persia : 1 flag, 4 infantry
Persia : 2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 6 infantry and 2 mech_infantrys
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 74 / 102
Russians : 4 / 0
Japanese : 8 / 0
Americans : 62 / 87
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 18 / 23
Italians : 25 / 34
ANZAC : 25 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 4 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 mech_infantrys moved from Queensland to 54 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
3 submarines moved from 89 Sea Zone to 91 Sea Zone
7 submarines moved from 83 Sea Zone to 91 Sea Zone
1 cruiser and 3 destroyers moved from 64 Sea Zone to 89 Sea ZoneNon Combat Move - ANZAC
3 armour moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 infantry moved from Burma to India
4 armour and 1 mech_infantry moved from Shan State to India
2 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
3 armour placed in French Indo China
1 armour and 2 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 22
Combat Move - French
Turn Complete - French