Ok, sounds like you will have fun though.
Dawgoneit +12 Allies -VS- Soul Axis
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max defense.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 tactical_bomber moved from India to Persia
7 submarines moved from 39 Sea Zone to 80 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Okinawa
Battle in 80 Sea Zone
ANZAC attack with 7 submarines
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 37 Sea Zone from Japanese, taking Okinawa from Japanese with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -42
Casualties for ANZAC: 7 submarinesNon Combat Move - ANZAC
3 submarines moved from 37 Sea Zone to 75 Sea Zone
1 artillery moved from Yunnan to Szechwan
3 armour moved from French Indo China to Szechwan
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Queensland to Shan State
2 submarines moved from 42 Sea Zone to 58 Sea ZonePlace Units - ANZAC
3 armour placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 4 submarines moved from 110 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to Persia
2 bombers and 2 tactical_bombers moved from Northwest Persia to Persia
2 armour and 4 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from French
1 armour moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 artillery and 5 infantry moved from Northwest Persia to PersiaCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 4 submarines
Americans defend with 1 destroyer
Germans roll dice for 4 submarines in 104 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 4 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Germans attack with 2 armour, 1 artillery, 5 bombers, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 tactical_bomber; British defend with 4 armour, 1 factory_minor and 3 fighters
Germans roll dice for 2 armour, 1 artillery, 5 bombers, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 7/19 hits
British roll dice for 4 armour, 3 fighters and 1 tactical_bomber in Persia, round 2 : 5/8 hits
4 armour owned by the British, 5 infantry owned by the Germans, 1 tactical_bomber owned by the ANZAC and 2 fighters owned by the British lost in Persia
Germans roll dice for 2 armour, 1 artillery, 5 bombers, 4 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 6/14 hits
British roll dice for 1 fighter in Persia, round 3 : 0/1 hits
1 fighter owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour, 1 artillery, 5 bombers, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for ANZAC: 1 tactical_bomber
Casualties for Germans: 5 infantry
Casualties for British: 4 armour and 3 fightersNon Combat Move - Germans
5 bombers and 2 tactical_bombers moved from Persia to Iraq
4 aaGuns moved from Northwest Persia to Iraq
6 artilleries and 7 infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Novosibirsk to Timguska
1 armour and 2 mech_infantrys moved from Urals to Evenkiyskiy
1 infantry moved from Poland to Germany
3 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from France to Western Germany
1 armour moved from Southern Italy to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
Germans undo move 3.
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
1 armour placed in Western Germany
2 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour and 2 mech_infantrys
Timguska : 1 flag, 1 armour and 1 mech_infantry
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag, 1 mech_infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 3 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Germany : 1 factory_major and 1 infantry
Norway : 1 factory_minor
Southern Italy : 2 aaGuns, 1 armour, 1 fighter, 1 infantry and 6 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour and 2 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 armour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 6 transports
104 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 4 submarines
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 4 aaGuns, 5 bombers and 2 tactical_bombers
Northwest Persia : 1 armour, 6 artilleries, 7 infantry and 2 mech_infantrys
Persia : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 69 / 96
Russians : 4 / 0
Japanese : 11 / 3
Americans : 61 / 86
Chinese : 21 / 27
British : 30 / 31
UK_Pacific : 18 / 23
Italians : 21 / 20
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Shantung to Jehol
1 tactical_bomber moved from Shantung to 19 Sea Zone
3 fighters and 5 tactical_bombers moved from Shantung to JeholCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 tactical_bomber in 19 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 5 tactical_bombers in Jehol, round 2 : 6/9 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Jehol
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
3 fighters and 5 tactical_bombers moved from Jehol to Japan
1 tactical_bomber moved from 19 Sea Zone to JapanPlace Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,5,5,1,6,3,6,4,3,2,2,2,6,2,2,4,6,4,5,1,5,3
Japanese collect 6 PUs (8 lost to blockades); end with 6 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 2 artilleries, 1 factory_minor and 4 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 6 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
80 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 69 / 96
Russians : 4 / 0
Japanese : 14 / 6
Americans : 61 / 86
Chinese : 18 / 27
British : 30 / 31
UK_Pacific : 18 / 23
Italians : 21 / 20
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Shantung to Jehol
1 tactical_bomber moved from Shantung to 19 Sea Zone
3 fighters and 5 tactical_bombers moved from Shantung to JeholCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 tactical_bomber in 19 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 5 tactical_bombers in Jehol, round 2 : 6/9 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Jehol
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
3 fighters and 5 tactical_bombers moved from Jehol to Japan
1 tactical_bomber moved from 19 Sea Zone to JapanPlace Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,5,5,1,6,3,6,4,3,2,2,2,6,2,2,4,6,4,5,1,5,3
Japanese collect 6 PUs (8 lost to blockades); end with 6 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Persia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 2 artilleries, 1 factory_minor and 4 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 6 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
80 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 2 transports
Persia : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 69 / 96
Russians : 4 / 0
Japanese : 14 / 6
Americans : 61 / 86
Chinese : 18 / 27
British : 30 / 31
UK_Pacific : 18 / 23
Italians : 21 / 20
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
feel free to manually move the russian sub… it couldn’t do anything to change the japanese turn.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 carrier, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
9 fighters moved from 6 Sea Zone to Iwo Jima -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 carrier, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
9 fighters moved from 6 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 9 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 9 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
9 fighters moved from Iwo Jima to 6 Sea Zone
3 armour moved from Korea to Buryatia
1 armour moved from Yenisey to Yakut S.S.R.
5 armour moved from Buryatia to Yakut S.S.R.
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 3 infantry moved from Morocco to Algeria
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 3.
2 armour and 1 artillery placed in Korea
3 artilleries and 5 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries moved from Anhwe to Shantung
2 artilleries moved from Anhwe to Shantung
1 artillery moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Kiangsu
1 artillery and 8 infantry moved from Anhwe to Shantung -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries moved from Anhwe to Shantung
2 artilleries moved from Anhwe to Shantung
1 artillery moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Kiangsu
1 artillery and 8 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Chinese attack with 7 artilleries and 8 infantry
Japanese defend with 2 artilleries, 1 factory_minor and 4 infantry
Chinese win, taking Shantung from Japanese with 7 artilleries and 6 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for Chinese: 2 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - British
British repair 9 damage on 1 factory_major; Remaining resources: 24 PUs;
British buy 2 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 aaGun and 1 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
2 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Burma to West India
1 aaGun moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Yunnan to Szechwan
8 armour and 1 mech_infantry moved from Anhwe to Shensi
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 destroyer placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
2 aaGuns moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 artillery and 3 infantry moved from Caucasus to Kazakhstan
3 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Northwest PersiaPlace Units - Italians
1 artillery and 2 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 1 armour, 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Southern France: 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 armour
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in RostovTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Kazakhstan : 1 artillery and 3 infantry
Trans-Jordan : 1 artillery and 2 infantry
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Rostov : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Volgograd : 3 infantry
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
99 Sea Zone : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 2 aaGuns, 3 infantry and 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 69 / 96
Russians : 4 / 0
Japanese : 8 / 6
Americans : 62 / 87
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 18 / 23
Italians : 21 / 26
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 armour and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
3 armour moved from Szechwan to Kazakhstan
1 artillery moved from Szechwan to Sikang
1 tactical_bomber moved from Shan State to Eastern Persia -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Syria to Egypt
5 bombers and 2 tactical_bombers moved from Iraq to Egypt
1 fighter moved from Southern Italy to Egypt
1 submarine moved from 104 Sea Zone to 103 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 104 Sea Zone to 103 Sea Zone
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 103 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 103 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Egypt
Germans attack with 1 armour, 5 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery, 1 harbour, 2 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 5 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 5/10 hits
British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Egypt, round 2 : 1/5 hits
2 infantry owned by the British, 2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 1 armour, 5 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrysNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Caucasus to Persia
3 artilleries and 3 infantry moved from Northwest Persia to Iraq
1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
1 armour and 2 mech_infantrys moved from Evenkiyskiy to Novosibirsk
2 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Germany to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to 104 Sea Zone
3 fighters moved from 103 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 2 submarines moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Egypt to Trans-Jordan
5 bombers moved from Egypt to Persia
2 tactical_bombers moved from Egypt to IraqPlace Units - Germans
2 submarines placed in 110 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4
Germans collect 69 PUs (2 lost to blockades); end with 69 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 fighter
Egypt : 1 flag, 1 armour and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 armour, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Germany : 1 factory_major
Norway : 1 factory_minor
Southern Italy : 2 aaGuns, 1 armour, 1 infantry and 6 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 5 armour and 6 mech_infantrys
Vologda : 1 flag, 2 mech_infantrys
Volgograd : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 6 transports
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 4 aaGuns, 3 artilleries, 3 infantry and 2 tactical_bombers
Northwest Persia : 1 mech_infantry
Persia : 1 flag, 4 armour, 5 artilleries, 5 bombers, 1 factory_minor, 6 infantry and 8 mech_infantrys
103 Sea Zone : 1 submarine
Finland : 1 flag
110 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 4 submarinesProduction/PUs Summary :
Germans : 71 / 101
Russians : 4 / 0
Japanese : 8 / 6
Americans : 62 / 87
Chinese : 23 / 29
British : 28 / 30
UK_Pacific : 18 / 23
Italians : 21 / 26
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,2,5,3,5,5,5,6,1,5,5,1,5,4,6,1,1,3,4,3,3,4
Japanese collect 0 PUs (8 lost to blockades); end with 6 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 6 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
80 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 2 transports
Persia : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 71 / 101
Russians : 4 / 0
Japanese : 8 / 6
Americans : 62 / 87
Chinese : 23 / 29
British : 28 / 30
UK_Pacific : 18 / 23
Italians : 21 / 26
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
6 fighters moved from 91 Sea Zone to 103 Sea Zone
1 armour moved from Tobruk to Egypt
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Evenkiyskiy from Germans
1 armour moved from Yakut S.S.R. to Timguska
Americans take Timguska from Germans
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
6 fighters moved from 91 Sea Zone to 103 Sea Zone
1 armour moved from Tobruk to Egypt
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Evenkiyskiy from Germans
1 armour moved from Yakut S.S.R. to Timguska
Americans take Timguska from Germans
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to MarianasCombat - Americans
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 8 fighters in 103 Sea Zone, round 2 : 7/9 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Marianas
Battle in Egypt
Americans attack with 1 armour
Germans defend with 1 armour and 1 harbour
Americans roll dice for 1 armour in Egypt, round 2 : 0/1 hits
Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits
Americans roll dice for 1 armour in Egypt, round 3 : 1/1 hits
Germans roll dice for 1 armour in Egypt, round 3 : 0/1 hits
1 armour owned by the Germans lost in Egypt
Americans win, taking Marianas from Japanese, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 2 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Algeria to Tunisia
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
8 fighters moved from 103 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 armour moved from Yakut S.S.R. to Yenisey
3 armour moved from Buryatia to Yenisey
2 armour moved from Korea to Jehol
1 artillery moved from Korea to Manchuria
3 submarines moved from 36 Sea Zone to 6 Sea ZonePlace Units - Americans
1 cruiser, 2 destroyers and 3 transports placed in 101 Sea Zone
3 armour placed in Korea
2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Jehol : 2 armour
Marianas : 1 flag, 2 infantry
Manchuria : 1 artillery
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 7 armour
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
42 Sea Zone : 1 flag
22 Sea Zone : 1 transport
10 Sea Zone : 1 transport
6 Sea Zone : 5 carriers, 1 destroyer, 9 fighters and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Egypt : 1 armour
Morocco : 1 flag, 3 artilleries and 5 infantry
Algeria : 1 flag
Tunisia : 1 artillery and 3 infantry
Tobruk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Libya : 2 artilleries and 2 infantry
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
101 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
Brazil : 1 flag, 1 infantry
103 Sea Zone : 1 destroyer
91 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 67 / 101
Russians : 4 / 0
Japanese : 8 / 6
Americans : 64 / 89
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 18 / 23
Italians : 21 / 26
ANZAC : 26 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.929
Median : 2.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Germans Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.818
Median : 2.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11