Dawgoneit +12 Allies -VS- Soul Axis


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - British
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                2 fighters and 1 tactical_bomber moved from Gibraltar to Tobruk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                2 fighters and 1 tactical_bomber moved from Gibraltar to Tobruk

    Combat - British
                Battle in Tobruk
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 :  2/5 hits
                        Italians roll dice for 1 mech_infantry in Tobruk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Tobruk to Alexandria
                1 artillery moved from Egypt to Alexandria
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Iraq to 80 Sea Zone
                1 armour moved from Iraq to 80 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Persia
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                2 aaGuns moved from India to Burma
                7 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 fighter moved from India to Burma

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone
                1 artillery placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 1 artillery, 1 fighter and 7 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
        39 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 4 destroyers and 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 32 / 40
        Japanese : 46 / 61
        Americans : 56 / 81
        Chinese : 12 / 18
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 18 / 23
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.412
            Standard Deviation : 1.188
            Total rolls : 18

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 bomber moved from Tunisia to 99 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 99 Sea Zone
                    Italians win, taking Gibraltar from British, taking 99 Sea Zone from French with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from Algeria to Tunisia
                2 aaGuns and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Cyprus : 1 flag, 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour and 1 artillery
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 2 infantry and 1 mech_infantry
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        Yugoslavia : 1 flag, 2 aaGuns, 1 artillery and 2 infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 32 / 40
        Japanese : 46 / 61
        Americans : 56 / 81
        Chinese : 12 / 18
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                5 fighters moved from Queensland to Sumatra

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 tactical_bombers moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 tactical_bombers moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Baltic States to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Poland to Baltic States
                1 artillery and 9 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                3 infantry moved from Romania to Bessarabia
                3 infantry moved from Germany to Western Germany
                1 aaGun and 4 infantry moved from Germany to Poland
                1 fighter moved from Western Germany to Eastern Poland
                1 fighter moved from Southern Italy to Eastern Poland
                2 bombers, 1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod

    Place Units - Germans
                2 infantry placed in Germany
                1 armour, 1 fighter, 1 infantry and 7 mech_infantrys placed in Western Germany
                Germans undo move 2.
                1 armour, 1 fighter and 7 mech_infantrys placed in Western Germany
                2 infantry placed in Germany
                Germans undo move 3.
                Germans undo move 1.
                3 infantry placed in Novgorod
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 7 mech_infantrys and 2 tactical_bombers
        Poland : 1 aaGun and 4 infantry
        Germany : 1 factory_major and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 armour, 1 infantry and 7 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 3 aaGuns, 7 armour, 3 artilleries, 3 fighters, 13 infantry, 11 mech_infantrys and 3 tactical_bombers
        Bessarabia : 1 flag, 1 armour, 2 artilleries and 10 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 16 infantry and 1 tactical_bomber
        Bulgaria : 1 flag
        Greece : 1 flag
        115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 27 / 40
        Japanese : 42 / 61
        Americans : 56 / 81
        Chinese : 12 / 18
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                14 infantry moved from Amur to Manchuria
                2 infantry moved from Vologda to Archangel
                1 artillery moved from Vologda to Archangel
                3 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Archangel


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                14 infantry moved from Amur to Manchuria
                2 infantry moved from Vologda to Archangel
                1 artillery moved from Vologda to Archangel
                3 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Archangel

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Manchuria
                    Russians attack with 14 infantry
                    Japanese defend with 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
                        Russians roll dice for 14 infantry in Manchuria, round 2 :  1/14 hits
                        Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Manchuria, round 2 :  3/8 hits
                        3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                        Russians roll dice for 11 infantry in Manchuria, round 3 :  2/11 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Manchuria, round 3 :  1/8 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 10 infantry in Manchuria, round 4 :  1/10 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Manchuria, round 4 :  3/6 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 7 infantry in Manchuria, round 5 :  2/7 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Manchuria, round 5 :  1/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 6 infantry in Manchuria, round 6 :  1/6 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Manchuria, round 6 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 6 infantry in Manchuria, round 7 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Manchuria, round 7 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
                        Russians roll dice for 5 infantry in Manchuria, round 8 :  2/5 hits
                        Japanese roll dice for 1 fighter in Manchuria, round 8 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
                    Casualties for Russians: 10 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                1 tactical_bomber moved from Ukraine to Bryansk
                3 infantry moved from Volgograd to Rostov
                1 fighter moved from Western Ukraine to Bryansk
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Archangel to Bryansk
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                15 infantry moved from Bryansk to Smolensk
                5 artilleries moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Smolensk
                1 armour and 1 mech_infantry moved from Bryansk to Smolensk
                4 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 1 artillery and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 4 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 1 armour, 3 artilleries, 1 fighter, 27 infantry, 1 mech_infantry and 1 tactical_bomber
        Rostov : 3 infantry
        Archangel : 1 artillery and 2 infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 8 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 infantry
        Vologda : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 armour, 5 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
        109 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 32 / 37
        Japanese : 39 / 61
        Americans : 56 / 81
        Chinese : 15 / 18
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 21 times
                3 was rolled 23 times
                4 was rolled 20 times
                5 was rolled 20 times
                6 was rolled 15 times
            Average roll : 3.410
            Median : 3.000
            Variance : 0.336
            Standard Deviation : 0.580
            Total rolls : 117

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.758
            Median : 4.000
            Variance : 0.406
            Standard Deviation : 0.637
            Total rolls : 33

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Russians Combat
                1 was rolled 12 times
                2 was rolled 18 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 13 times
                6 was rolled 8 times
            Average roll : 3.260
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 77


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Korea to Manchuria
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Hopei to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                1 armour moved from Kiangsu to Kweichow
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Kwangsi
                2 fighters and 1 tactical_bomber moved from Japan to Manchuria
                3 bombers moved from Kiangsu to Manchuria
                1 fighter moved from Kiangsu to Jehol
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                1 tactical_bomber moved from French Indo China to Kwangsi
                3 transports moved from 37 Sea Zone to 38 Sea Zone
                3 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 41 Sea Zone
                3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
                2 battleships moved from 37 Sea Zone to 41 Sea Zone
                2 cruisers moved from 37 Sea Zone to 41 Sea Zone
                4 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 37 Sea Zone
                Battle in Sumatra
                    Japanese attack with 3 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 5 fighters; Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Sumatra, round 2 :  2/4 hits
                        Japanese roll dice for 3 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Sumatra, round 2 :  4/11 hits
                        Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Sumatra, round 2 :  5/7 hits
                        1 artillery owned by the Americans, 3 infantry owned by the Japanese, 1 infantry owned by the Americans, 4 fighters owned by the ANZAC and 2 artilleries owned by the Japanese lost in Sumatra
                        Japanese roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Sumatra, round 3 :  6/6 hits
                        Americans roll dice for 1 fighter in Sumatra, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
                    Casualties for ANZAC: 5 fighters
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 4 infantry
                        AA fire in Manchuria :  0/6 hits
                        Japanese roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 :  5/9 hits
                        Chinese roll dice for 2 aaGuns and 4 infantry in Manchuria, round 2 :  1/4 hits
                        3 infantry owned by the Russians, 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                        Japanese roll dice for 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 3 :  5/8 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 aaGuns and 4 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    retreated to Jehol
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Hunan, round 2 :  3/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/2 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  2/2 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kwangsi to 41 Sea Zone
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                3 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                3 carriers and 4 destroyers moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Kiangsu to Shantung
                2 fighters and 1 tactical_bomber moved from Manchuria to Shantung
                1 fighter moved from Jehol to Shantung
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
                2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
                3 bombers moved from Manchuria to French Indo China
                1 fighter moved from Yunnan to 41 Sea Zone
                1 tactical_bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 bomber and 1 tactical_bomber placed in Japan
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery
        Hopei : 1 flag
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 3 bombers, 1 factory_minor, 3 fighters, 3 infantry and 5 tactical_bombers
        Celebes : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        19 Sea Zone : 1 transport
        6 Sea Zone : 4 destroyers and 3 submarines

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 32 / 37
        Japanese : 51 / 46
        Americans : 52 / 81
        Chinese : 7 / 18
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Morocco

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 bomber moved from Gibraltar to French West Africa
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 artilleries and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
                Americans collect 52 PUs (1 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
        54 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 artillery and 1 infantry
        United Kingdom : 1 armour, 1 artillery, 2 fighters and 2 infantry
        Morocco : 1 flag, 1 infantry and 1 mech_infantry
        French West Africa : 1 bomber
        106 Sea Zone : 1 flag
        109 Sea Zone : 3 destroyers, 1 submarine and 2 transports
        101 Sea Zone : 2 transports
        79 Sea Zone : 1 transport
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 32 / 37
        Japanese : 51 / 46
        Americans : 53 / 78
        Chinese : 7 / 18
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 17 / 28
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Szechwan to Hunan
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Szechwan to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Szechwan to Hunan
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Kweichow
                1 artillery and 2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Shensi : 1 artillery and 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Kansu : 1 infantry
        Szechwan : 2 artilleries, 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 32 / 37
        Japanese : 49 / 46
        Americans : 53 / 78
        Chinese : 9 / 17
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 17 / 28
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.200
            Median : 2.500
            Variance : 1.053
            Standard Deviation : 1.026
            Total rolls : 20

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.778
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 bomber moved from United Kingdom to French Equatorial Africa


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 bomber moved from United Kingdom to French Equatorial Africa

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Malaya

    Non Combat Move - British
                1 mech_infantry moved from Alexandria to Libya
                1 artillery moved from Tobruk to Libya
                2 artilleries moved from Alexandria to Tobruk
                2 fighters moved from Alexandria to Tobruk
                1 tactical_bomber moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from India to Burma
                1 mech_infantry moved from Eastern Persia to India
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                2 armour and 1 mech_infantry moved from Persia to West India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 6 infantry
                EDIT: Adding units owned by UK_Pacific to India: 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 8 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        Burma : 3 aaGuns, 1 armour, 3 artilleries, 1 fighter and 7 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Malaya : 1 harbour and 1 infantry
        37 Sea Zone : 1 transport
        West India : 2 armour and 1 mech_infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 4 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        French Equatorial Africa : 1 bomber
        Tobruk : 1 flag, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Libya : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 5 destroyers and 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 artillery and 2 infantry
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 32 / 37
        Japanese : 45 / 46
        Americans : 53 / 78
        Chinese : 9 / 17
        British : 34 / 32
        UK_Pacific : 10 / 10
        Italians : 16 / 28
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 4 times
                6 was rolled 6 times
            Average roll : 2.963
            Median : 2.000
            Variance : 1.885
            Standard Deviation : 1.373
            Total rolls : 27

    Null / Other
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.778
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 bomber moved from Southern Italy to Morocco
                1 armour moved from Tunisia to Morocco
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                2 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                1 submarine moved from 99 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 fighters and 1 infantry in Gibraltar, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Morocco, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 :  2/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 armour and 1 artillery
                    Casualties for Americans: 1 infantry
                    1 bomber owned by the Italians retreated
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Belarus
                    Italians attack with 2 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Eastern Poland to Belarus
                2 aaGuns and 1 artillery moved from Yugoslavia to Romania
                2 infantry moved from Yugoslavia to Romania
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Morocco to Southern France

    Place Units - Italians
                1 cruiser and 1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Cyprus : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Romania : 2 aaGuns, 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag, 1 aaGun, 2 armour, 2 infantry and 1 mech_infantry
        Eastern Poland : 1 flag, 1 aaGun
        95 Sea Zone : 1 cruiser and 1 destroyer
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 31 / 37
        Japanese : 45 / 46
        Americans : 53 / 78
        Chinese : 9 / 17
        British : 34 / 32
        UK_Pacific : 10 / 10
        Italians : 17 / 28
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

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