@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Tambov
3 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 artillery and 2 infantry moved from Vologda to Archangel
2 armour moved from Russia to Archangel
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 infantry
Italians defend with 2 aaGuns
Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Germans win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 3 infantry
Battle in Archangel
Russians attack with 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 infantry and 2 mech_infantrys
Russians win, taking Archangel from Germans with 2 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from French Indo China to India
4 bombers moved from French Indo China to India
6 infantry moved from French Indo China to 36 Sea Zone
6 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
6 infantry moved from 39 Sea Zone to India
2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 infantry moved from Chahar to Anhwe
1 fighter moved from Hopei to Anhwe
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter and 1 tactical_bomber moved from Japan to Anhwe
Combat - Japanese
Battle in India
Japanese attack with 4 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 armour, 1 artillery, 1 harbour, 7 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 4/4 hits
Japanese roll dice for 4 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in India, round 2 : 7/16 hits
UK_Pacific roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in India, round 2 : 2/10 hits
7 infantry owned by the British, 1 armour owned by the British, 2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in India
Japanese captures 18PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 bombers, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kwangsi
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/3 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 1/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits
1 infantry owned by the British lost in Hunan
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 4 : 2/4 hits
Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits
1 artillery owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Anhwe
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
1 mech_infantry moved from Hopei to Jehol
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
4 bombers moved from India to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to Philippines
3 carriers, 6 destroyers and 3 submarines moved from 36 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 1 fighter
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kwangsi from Chinese to Japanese
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 factory_minor placed in Shantung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Kiangsi : 1 flag, 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Hunan : 1 flag, 2 mech_infantrys
Hopei : 1 flag
Chahar : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag, 4 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer
39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports
6 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 50 / 67
Russians : 20 / 25
Japanese : 37 / 61
Americans : 60 / 97
Chinese : 8 / 14
British : 35 / 36
UK_Pacific : 14 / 0
Italians : 13 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 6 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 6 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
Combat - Americans
Battle in Greece
Non Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 artilleries and 2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to Malaya
1 bomber moved from Norway to Gibraltar
2 fighters moved from Norway to Southern Italy
1 mech_infantry moved from Shan State to Yunnan
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 armour placed in Norway
3 fighters placed in Southern Italy
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
2 artilleries moved from Kweichow to Hopei
2 artilleries and 4 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
2 artilleries moved from Kweichow to Hopei
2 artilleries and 4 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from West India to India
3 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
1 armour and 1 mech_infantry moved from Yunnan to India
1 infantry moved from Shan State to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from West India to India
3 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
1 armour and 1 mech_infantry moved from Yunnan to India
1 infantry moved from Shan State to Yunnan
Combat - British
Battle in India
British attack with 4 armour, 3 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
British win, taking India from Japanese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for British: 3 infantry
Battle in Kwangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 tactical_bomber
British win, taking Kiangsi from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 armour moved from Persia to West India
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
4 infantry moved from Trans-Jordan to Iraq
2 artilleries and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Kwangsi to Yunnan
Place Units - British
3 armour placed in Persia
3 armour placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,1,4,2,3,2,3,3,4,4,5,6,3,3,2,4,5,1,1,2,1,3,4,6,2,3,1
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Rostov to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Ukraine to Bryansk
Turn Complete - Italians
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Bryansk : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Rostov : 1 flag
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 48 / 67
Russians : 19 / 25
Japanese : 29 / 61
Americans : 64 / 84
Chinese : 12 / 12
British : 35 / 35
UK_Pacific : 18 / 20
Italians : 14 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 artilleries placed in Queensland
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Rostov to 99 Sea Zone
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Belarus to Archangel
2 bombers moved from Novgorod to Southern Italy
6 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
1 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
1 armour moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 bomber moved from Rostov to Southern Italy
1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
1 infantry moved from Vyborg to Finland
1 fighter moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern Italy
Germans attack with 1 armour, 4 bombers, 1 fighter, 6 infantry, 5 mech_infantrys and 2 tactical_bombers
British defend with 3 fighters; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 4 bombers, 1 fighter, 6 infantry, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 2 : 6/19 hits
Americans roll dice for 2 artilleries, 8 fighters and 2 infantry in Southern Italy, round 2 : 7/12 hits
2 artilleries owned by the Americans, 6 infantry owned by the Germans, 2 fighters owned by the British, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern Italy
Germans roll dice for 1 armour, 4 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Southern Italy, round 3 : 8/12 hits
Americans roll dice for 6 fighters in Southern Italy, round 3 : 1/6 hits
5 fighters owned by the Americans, 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 1 armour, 4 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Germans: 6 infantry and 2 mech_infantrys
Casualties for British: 3 fighters
Casualties for Americans: 2 artilleries, 5 fighters and 2 infantry
Battle in Archangel
Germans attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 armour, 1 artillery and 1 mech_infantry
Germans roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 3/9 hits
Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/4 hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Archangel, round 3 : 2/9 hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour, 1 artillery and 1 mech_infantry
Battle in Finland
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Finland, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Finland
retreated to Finland
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Finland to Novgorod
2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 aaGun, 1 artillery and 4 infantry moved from Ukraine to Bryansk
4 armour moved from Volgograd to Bryansk
7 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Caucasus
2 aaGuns, 4 artilleries and 24 infantry moved from Rostov to Bryansk
1 fighter moved from 99 Sea Zone to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 bombers, 1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
2 bombers moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Northwest Persia to Volgograd
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 3.
1 artillery and 2 infantry placed in Ukraine
Germans undo move 2.
1 armour and 2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Germany : 1 factory_major and 2 mech_infantrys
Northern Italy : 2 aaGuns, 2 bombers, 1 fighter and 1 infantry
Southern Italy : 1 armour and 3 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 6 infantry
Bryansk : 3 aaGuns, 4 armour, 5 artilleries, 28 infantry and 7 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Volgograd : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Caucasus : 1 flag, 1 artillery and 1 infantry
Smolensk : 1 flag, 1 mech_infantry
113 Sea Zone : 1 cruiser and 1 destroyer
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 52 / 69
Russians : 15 / 25
Japanese : 29 / 61
Americans : 61 / 84
Chinese : 12 / 12
British : 35 / 35
UK_Pacific : 18 / 20
Italians : 17 / 0
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers, 6 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to 37 Sea Zone
3 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 bomber moved from French Indo China to Kiangsi
3 bombers, 3 fighters and 5 tactical_bombers moved from French Indo China to 37 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 1 carrier, 2 cruisers, 8 destroyers, 9 fighters, 3 submarines and 9 tactical_bombers
ANZAC defend with 2 transports; Americans defend with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 1 submarine
Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 3 bombers, 1 carrier, 2 cruisers, 8 destroyers, 9 fighters and 9 tactical_bombers in 37 Sea Zone, round 2 : 19/33 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 2 transports in 37 Sea Zone, round 2 : 15/24 hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans, 2 fighters owned by the Americans, 2 destroyers owned by the Americans, 6 carriers owned by the Americans, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 8 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers, 2 cruisers, 9 fighters and 9 tactical_bombers in 37 Sea Zone, round 3 : 12/25 hits
Americans roll dice for 2 battleships, 10 fighters and 2 transports in 37 Sea Zone, round 3 : 5/12 hits
10 fighters owned by the Americans, 2 battleships owned by the Americans, 1 cruiser owned by the Japanese, 1 bomber owned by the Japanese and 3 fighters owned by the Japanese lost in 37 Sea Zone
2 transports owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 battleships, 2 bombers, 1 cruiser, 6 fighters and 9 tactical_bombers remaining. Battle score for attacker is 164
Casualties for Japanese: 1 bomber, 1 carrier, 1 cruiser, 8 destroyers, 3 fighters and 3 submarines
Casualties for ANZAC: 2 transports
Casualties for Americans: 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 1 submarine
Battle in Kiangsi
Japanese attack with 1 bomber and 3 infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 bomber and 3 infantry in Kiangsi, round 2 : 3/4 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits
1 armour owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Kiangsi to French Indo China
2 bombers moved from 37 Sea Zone to French Indo China
3 transports moved from 39 Sea Zone to 37 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone
6 fighters moved from 37 Sea Zone to French Indo China
4 tactical_bombers moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Suiyuyan to Jehol
Place Units - Japanese
1 factory_minor placed in Manchuria
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 1 factory_minor
Suiyuyan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 artilleries, 3 bombers, 1 factory_minor, 6 fighters, 1 harbour, 4 infantry and 5 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 4 tactical_bombers and 3 transports
36 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 49 / 69
Russians : 18 / 18
Japanese : 31 / 31
Americans : 61 / 84
Chinese : 10 / 12
British : 35 / 35
UK_Pacific : 18 / 20
Italians : 17 / 0
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
3 armour moved from Norway to Finland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
3 armour moved from Norway to Finland
Combat - Americans
Battle in Anhwe
Americans attack with 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the Americans lost in Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 tactical_bomber in 36 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Non Combat Move - Americans
1 tactical_bomber moved from 36 Sea Zone to Hunan
1 infantry moved from Shan State to Burma
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Gibraltar to Norway
2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Brazil to 86 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - Americans
3 armour placed in Norway
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
3 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Hunan : 1 tactical_bomber
Burma : 1 infantry
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
33 Sea Zone : 2 carriers, 4 fighters, 1 submarine and 1 transport
30 Sea Zone : 1 carrier and 2 fighters
35 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 fighter
Morocco : 1 flag
Algeria : 1 flag
French West Africa : 2 artilleries and 2 infantry
Norway : 1 flag, 3 armour, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
112 Sea Zone : 1 submarine
87 Sea Zone : 2 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 mech_infantry
Greece : 1 flag
92 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer
71 Sea Zone : 1 transport
83 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry
Finland : 1 flag, 3 armour
Production/PUs Summary :
Germans : 48 / 69
Russians : 18 / 18
Japanese : 29 / 31
Americans : 64 / 89
Chinese : 10 / 12
British : 35 / 35
UK_Pacific : 18 / 20
Italians : 17 / 0
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Anhwe
2 infantry moved from Hunan to Anhwe
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
2 artilleries and 2 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Kiangsi
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Anhwe
2 infantry moved from Hunan to Anhwe
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
2 artilleries and 2 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 2 : 2/7 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
2 infantry placed in Chahar
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Territory Summary for Chinese :
Kiangsi : 1 artillery
Suiyuyan : 1 infantry
Hunan : 1 fighter
Kansu : 2 infantry
Tsinghai : 2 infantry
Chahar : 3 infantry
Anhwe : 3 artilleries and 5 infantry
Production/PUs Summary :
Germans : 48 / 69
Russians : 18 / 18
Japanese : 25 / 31
Americans : 64 / 89
Chinese : 14 / 20
British : 35 / 35
UK_Pacific : 18 / 20
Italians : 17 / 0
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 1.304
Standard Deviation : 1.142
Total rolls : 24
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.733
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - British
4 infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 fighter moved from Yunnan to Jehol