Cow vs me1945 (+17 allies)

  • TripleA

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 armour moved from Bessarabia to Belarus
                1 bomber moved from Southern Italy to Belarus
                3 fighters moved from Western Germany to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 3 fighters
                    British defend with 3 fighters; Russians defend with 3 aaGuns, 2 armour, 5 artilleries, 2 fighters, 40 infantry, 15 mech_infantrys and 1 tactical_bomber; Americans defend with 2 fighters
                    Russians win with 3 aaGuns, 2 armour, 5 artilleries, 7 fighters, 38 infantry, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -42
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour, 1 bomber and 3 fighters

    Non Combat Move - Italians
                1 armour moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                2 artilleries, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Holland Belgium to Western Germany
                1 aaGun and 2 infantry moved from Normandy Bordeaux to France
                3 infantry moved from Southern France to France
                2 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 artillery and 4 infantry
                EDIT: Adding units owned by Italians to Trans-Jordan: 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 2 infantry placed in Southern France
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,3,1,2,4,4
                Italians collect 16 PUs (8 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • TripleA

    Might not matter anyway, I am going to attack belarus like a madman.  I need to win that battle to make it easier to take Russia, because after that there is like jack squat.

  • 21 20 18 17 16 15 14 13

    @Cow:

    I believe my sub can defend against your sub.

    You can defend, if my sub attacks you. But I ignored your sub.

    Rules:
    Amphibious Assault Example:  . . . If there had been only defending submarines
    and/or transports, the attacking U.S. player could have
    ignored those units, or could have conducted sea combat.

    Enemy submarines and/or transports do not block any
    of your units’ movement, nor do they prevent loading
    or offloading in that sea zone (with one exception; see
    “Special Combat Movement: Transports,” page 16). As
    the moving player, you have the option of attacking any
    enemy submarines and/or transports that share a sea
    zone with you.

    Special Combat Movement: Transports. . . . a transport
    is not allowed to offload land units for an amphibious
    assault in a sea zone containing 1 or more ignored enemy
    submarines unless at least 1 warship belonging to the
    attacking power is also present in the sea zone at the end
    of the Combat Move phase.

  • 15 14

    @Cow:

    You can see the first dice is always lower than the second dice. It is so stupid.

    ROFL

  • 15 14

    And regarding sub defending:

    If attacker brings a sub in, the attacking forces can ignore the sub and do the amphibious assault.
    Same if DD is present. You can always ignore lone subs (e.g. if you want to conduct shore bombardment instead)

  • TripleA

    ok

  • 21 20 18 17 16 15 14 13

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Syria
                     
            Non Combat Move - Italians
                1 armour moved from Syria to Iraq

    The second move is illegal. Either keep tnk or inf in Syria or don’t take it. Pls edit this your next move.

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to 97 Sea Zone
                2 infantry moved from Tunisia to Libya
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 2 infantry
        80 Sea Zone : 1 destroyer
        97 Sea Zone : 1 fighter
        91 Sea Zone : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 32 / 32
        Japanese : 57 / 77
        Americans : 55 / 74
        Chinese : 8 / 8
        British : 29 / 29
        UK_Pacific : 2 / 0
        Italians : 23 / 23
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    gg

  • 12

    what a colossal mess…. what in the world happened here anyway?

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