@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
14L G40 DeadTom (Axis) vs MagicQ (Allies+13) LL
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 8 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 8 Sea Zone to 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 104 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 fighter moved from Shensi to Eastern Persia
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,2,4
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
5 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
5 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Shensi
2 infantry moved from Shensi to HopeiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,4,5
Chinese collect 12 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Persia to India
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Persia to India
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-JordanCombat - British
Strategic bombing raid in India
Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Libya to Tobruk
2 fighters moved from Gibraltar to Egypt
1 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 bomber moved from India to Eastern Persia
1 tactical_bomber moved from Persia to Egypt
1 bomber moved from Persia to Egypt
2 mech_infantrys moved from Persia to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 battleship moved from 91 Sea Zone to 105 Sea Zone
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
1 carrier and 2 transports placed in 110 Sea Zone
2 artilleries placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 40 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Persia to India
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-JordanCombat - British
Strategic bombing raid in India
Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Libya to Tobruk
2 fighters moved from Gibraltar to Egypt
1 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 bomber moved from India to Eastern Persia
1 tactical_bomber moved from Persia to Egypt
1 bomber moved from Persia to Egypt
2 mech_infantrys moved from Persia to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 battleship moved from 91 Sea Zone to 105 Sea Zone
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
1 carrier and 2 transports placed in 110 Sea Zone
2 artilleries placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 40 PUs totalTurn Complete - UK_Pacific
-
may I edit UK cruiser, BS to sz110?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 110 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 bomber moved from Southern Italy to Trans-Jordan
2 infantry moved from Syria to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 fighter moved from Southern Italy to Greece
1 aaGun moved from Syria to 99 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 armour moved from Baltic States to BelarusPlace Units - Italians
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 110 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 bomber moved from Southern Italy to Trans-Jordan
2 infantry moved from Syria to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 fighter moved from Southern Italy to Greece
1 aaGun moved from Syria to 99 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 armour moved from Baltic States to BelarusPlace Units - Italians
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser, 1 destroyer and 2 transports
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser, 1 destroyer and 2 transports
EDIT: Turning off Edit Mode -
Hold on, I need to fix my non-com :|
-
Ok, use the first one without the edit to the Italian fleet.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 110 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 bomber moved from Southern Italy to Trans-Jordan
2 infantry moved from Syria to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 fighter moved from Southern Italy to Greece
1 aaGun moved from Syria to 99 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 armour moved from Baltic States to BelarusPlace Units - Italians
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
Sorry, I completely missed the US fighters in gib when I posted the first one :roll:
Use the last one.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 fighter moved from Korea to HopeiPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Algeria to MoroccoTurn Complete - French
-
Sorry for the delay. I’ll post tomorrow. I have to think about Germany a bit.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Syria to Iraq
Germans take Iraq from British
2 bombers moved from Syria to Russia
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 cruiser and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
6 infantry moved from Vyborg to Novgorod
1 infantry moved from 127 Sea Zone to Nenetsia
2 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians -
Intercept Russia?