Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs14L G40 DeadTom (Axis) vs MagicQ (Allies+13) LL
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 factory_minor, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Russia to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 112 Sea Zone
2 bombers and 4 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 95 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone -
scramble?
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and OOL? keep german fig or Italian?
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Scramble all.
Keep the German fighters last. Best defense. Watch me dice you :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 factory_minor, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Russia to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 112 Sea Zone
2 bombers and 4 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 95 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
1 artillery owned by the British retreated to Normandy Bordeaux
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 95 Sea Zone
British attack with 1 battleship, 1 cruiser and 3 transports
Italians defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 112 Sea Zone
British attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 3 carriers, 3 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport; Italians defend with 3 fighters
Units damaged: 3 carriers owned by the Germans
Units damaged: 1 battleship owned by the British
British win with 3 bombers remaining. Battle score for attacker is 19
Casualties for Germans: 3 carriers, 3 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber
Casualties for Italians: 3 fighters
Battle in Northern Italy
British attack with 3 artilleries and 3 infantry
Italians defend with 3 aaGuns, 1 factory_major, 1 infantry and 2 mech_infantrys
British converts factory_major into different units
British win, taking Northern Italy from Italians with 3 artilleries remaining. Battle score for attacker is 17
Casualties for British: 3 infantry
Casualties for Italians: 3 aaGuns, 1 infantry and 2 mech_infantrysNon Combat Move - British
3 bombers moved from 112 Sea Zone to Norway
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
3 infantry moved from United Kingdom to Scotland
1 armour and 3 mech_infantrys moved from Turkmenistan to Sikang
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 artillery moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to SikangPlace Units - British
1 factory_minor placed in Egypt
3 infantry placed in Normandy Bordeaux
1 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 3.
1 mech_infantry placed in Union of South Africa
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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dice god is with me :wink:
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Sorry for the delay. My keyboard stopped working last night and now I can’t log into my computer. I’m going to see if I can get it fixed, otherwise I’ll have to buy a new one :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 artillery moved from Western Germany to Northern Italy
6 infantry moved from Southern Italy to Northern Italy
2 armour, 1 artillery and 4 infantry moved from Tambov to Bryansk
1 bomber moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber and 6 infantry
British defend with 3 artilleries and 1 factory_minor
Italians win, taking Northern Italy from British with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 artilleries
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Southern Italy to Western Germany
1 bomber moved from Northern Italy to Southern Italy
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,5
Italians collect 15 PUs (2 lost to blockades); end with 19 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to Western Australia
1 fighter moved from New South Wales to Western Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Eastern Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Persia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - French
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Bump. What’s up, pal?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Southern France
1 bomber and 2 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 tactical_bomber moved from Tambov to Caucasus
1 artillery, 1 infantry and 1 tactical_bomber moved from Tambov to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Southern France
1 bomber and 2 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 tactical_bomber moved from Tambov to Caucasus
1 artillery, 1 infantry and 1 tactical_bomber moved from Tambov to SamaraCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
retreated to Samara
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 aaGuns, 7 armour, 13 artilleries, 12 infantry and 14 mech_infantrys moved from Tambov to Bryansk
1 tactical_bomber moved from Samara to Novgorod
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from Volgograd to Bryansk
2 aaGuns, 2 artilleries and 3 infantry moved from France to Northern Italy
7 artilleries, 8 infantry and 1 mech_infantry moved from France to Western Germany
1 bomber moved from Bryansk to Novgorod
1 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
6 mech_infantrys placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs -
Sorry, just been busy. If you can do Russia, I’ll try to get Japan out today too.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians repair 2 damage on 1 factory_major; Remaining resources: 28 PUs;
Russians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 artillery moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians repair 2 damage on 1 factory_major; Remaining resources: 28 PUs;
Russians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 artillery moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Persia to CaucasusCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Caucasus from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
4 infantry moved from Hunan to Yunnan
2 infantry moved from Szechwan to Yunnan
3 infantry moved from Yakut S.S.R. to Dzavhan
2 mech_infantrys moved from Russia to Novosibirsk
1 artillery moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns and 4 infantry moved from Turkmenistan to Eastern Persia
3 armour and 5 mech_infantrys moved from Persia to Turkmenistan
1 fighter and 1 tactical_bomber moved from Caucasus to Sikang
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
3 artilleries, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs -
Sorry, just been busy. If you can do Russia, I’ll try to get Japan out today too.
Okey dokey! I hope Aussie can still hold against Japan.
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I think I’m going to surrender. If this were dice, I’d move my fleet to 54 and reinforce Queens, but with LL my fleet would certainly be destroyed. I’ve made a number of mistakes in this game. Well played on your part.
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GG. I almost lost 6 Pacific victory cities. That is lucky.
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Yeah, on J7, I should have built 3 bombers and an airbase in Malaya. That would have given me 87% on NSW. I went with a more conservative move thinking that I could strengthen Asia and come back with reinforcements to get 100%. I underestimated how much the US could get there and I didn’t expect that you could dead-zone the sea-zones around Australia.
I might have been able to grind out an economic win, but I let the Med fleet die thinking that I was closer to Pacific victory than I actually was. I thought at that time that you had to take India B7 even with my conservative Japan turn. That turned out to be a major miscalculation.