I forgot to move up the troops from Buryatia to Amur. Can I edit that on Anzac?
My last round USA buy wasn’t right. Bummer.
Surprised that Germany didn’t declare war.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Chahar
6 infantry moved from Hopei to Kweichow
6 infantry moved from Shensi to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Chahar
6 infantry moved from Hopei to Kweichow
6 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
May I edit USA fig from E.persia to Moscow? Simply forget.
:roll: :|
You played China already. Now you want to go back and edit the US?
I didn’t see that until I play UK. I am pretty certain it has nothing to do with China. But of course it’s your call.
It’s up to you since the dice has been rolled.
It’s a yes or no?
I really don’t want to…
If the next turn is posted or dice rolled, any prior moves should be locked in. In Monopoly, if you don’t realize that someone’s landed on your property until after the dice have been rolled twice, you don’t get to collect. It’s a penalty for not paying attention.
I denied an edit earlier in the game under similar circumstances.
OK. No problem. You have every right to deny it.
One more question here. If Brits take West India, will UK-Euro collect 2 IPC here? UK-Pacific has lost Capital.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
2 fighters moved from United Kingdom to 112 Sea Zone
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Iraq
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
2 fighters moved from United Kingdom to 112 Sea Zone
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Iraq
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Iraq
Combat - British
Battle in Denmark
Battle in Iraq
British attack with 1 bomber and 1 fighter
Germans defend with 1 infantry
British win, taking Denmark from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Eastern Persia to Russia
1 bomber moved from Iraq to Rostov
1 fighter moved from Iraq to Caucasus
1 artillery moved from Tobruk to Alexandria
2 fighters moved from Egypt to Rostov
4 mech_infantrys moved from Eastern Persia to Turkmenistan
3 aaGuns and 3 infantry moved from Persia to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from Eastern Persia to Rostov
1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
Place Units - British
3 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Turn Complete - UK_Pacific
I guess you won’t scramble sz112.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
2 fighters moved from United Kingdom to 112 Sea Zone
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Iraq
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Iraq
Combat - British
Battle in Denmark
Battle in Iraq
British attack with 1 bomber and 1 fighter
Germans defend with 1 infantry
British win, taking Denmark from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Eastern Persia to Russia
1 bomber moved from Iraq to Rostov
1 fighter moved from Iraq to Caucasus
1 artillery moved from Tobruk to Alexandria
2 fighters moved from Egypt to Rostov
4 mech_infantrys moved from Eastern Persia to Turkmenistan
3 aaGuns and 3 infantry moved from Persia to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from Eastern Persia to Rostov
1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
Place Units - British
3 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 tactical_bomber
EDIT: Adding units owned by British to Rostov: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 fighter
EDIT: Adding units owned by British to Rostov: 1 fighter
EDIT: Turning off Edit Mode
One more question here. If Brits take West India, will UK-Euro collect 2 IPC here? UK-Pacific has lost Capital.
No, Uk-London cannot control West India.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 armour, 1 artillery and 4 infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 cruiser, 1 destroyer and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Southern Italy
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Pls always post save before combat.
ok.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
COMMENT: 2 frenchmen on 1 usa trn
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hopei: 1 fighter
EDIT: Adding units owned by ANZAC to Kweichow: 1 fighter
EDIT: Turning off Edit Mode
Wait, are all the ground units in 110 on the US transports?