14L G40 Mrcunego (Allies +11) vs Shin Ji (Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Queensland to 35 Sea Zone
                1 fighter moved from Morocco to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar


  • scramble orders?

  • '15

    No scramble off Japan.  1 vs 2 is not my scene.  I keep forgetting you can do that with a AC off LA.

  • '15

    In Gibraltar, lose the Inf and Art before the Bombers.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Queensland to 35 Sea Zone
                1 fighter moved from Morocco to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Korea
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 3 bombers, 2 fighters and 1 tactical_bomber; Italians defend with 1 artillery, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Gibraltar, round 2 :  0/5 hits
                        Italians roll dice for 1 artillery, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 :  2/9 hits
                        2 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Gibraltar, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 3 :  1/9 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 armour and 1 fighter in Gibraltar, round 4 :  2/2 hits
                        Italians roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 :  5/8 hits
                        1 fighter owned by the Americans, 1 artillery owned by the Italians, 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to Morocco
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 bomber moved from 35 Sea Zone to Guam
                1 fighter moved from Queensland to New South Wales
                1 fighter moved from Hawaiian Islands to New Zealand
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Chinese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                4 infantry moved from Shensi to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to Gibraltar
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 armour and 1 artillery moved from Morocco to 92 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 3 bombers, 2 fighters and 1 tactical_bomber; Italians defend with 1 harbour
                        British roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 :  1/3 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Gibraltar, round 2 :  3/7 hits
                        Italians roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in Gibraltar, round 2 :  2/6 hits
                        2 infantry owned by the British, 3 bombers owned by the Germans and 1 tactical_bomber owned by the Germans lost in Gibraltar
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 3 :  1/5 hits
                        Italians roll dice for 2 fighters in Gibraltar, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 fighter owned by the Germans lost in Gibraltar
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 4 :  2/4 hits
                        Italians roll dice for 1 fighter in Gibraltar, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 fighter owned by the Germans lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 55
                    Casualties for Germans: 3 bombers, 2 fighters and 1 tactical_bomber
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 fighter moved from Gibraltar to 92 Sea Zone
                2 carriers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                3 fighters moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from 98 Sea Zone to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Brazil to British Guiana
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                16 infantry moved from India to Burma
                3 aaGuns, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Burma

    Place Units - British
                1 armour and 1 infantry placed in Egypt
                1 submarine placed in 81 Sea Zone
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Eastern Poland to Bryansk
                2 infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 infantry
                    Russians defend with 1 infantry
                    1 infantry owned by the Italians retreated to Eastern Poland
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer and 2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                4 fighters moved from Queensland to 54 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                    ANZAC win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                5 fighters moved from 54 Sea Zone to New South Wales
                2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Morocco to Scotland

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to Russia
                2 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 submarine and 1 transport; Americans defend with 2 transports
                    1 submarine owned by the British Submerged
                    Germans win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for British: 1 transport
                    Casualties for Americans: 2 transports
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Ukraine
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Bryansk
                2 aaGuns, 11 armour, 5 artilleries, 19 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
                2 infantry moved from Bulgaria to Romania
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                1 armour and 4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 41 PUs;
                Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                1 armour moved from Norway to Finland
                1 submarine moved from 125 Sea Zone to 126 Sea Zone
                1 infantry moved from Belarus to Eastern Poland
                1 bomber moved from Russia to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    retreated to Eastern Poland
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in 126 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 126 Sea Zone
                        Russians roll dice for 1 submarine in 126 Sea Zone, round 2 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Russians
                3 infantry moved from Archangel to Belarus
                1 bomber moved from Eastern Poland to Russia
                2 aaGuns, 1 artillery and 7 infantry moved from Archangel to Vologda
                1 infantry moved from Novosibirsk to Vologda
                5 infantry moved from Kansu to Tsinghai
                1 tactical_bomber moved from Northwest Persia to Russia
                1 armour moved from Iraq to Egypt
                2 aaGuns and 12 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 armour, 1 artillery, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 harbour and 11 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 6 Sea Zone
                2 bombers moved from Caroline Islands to Guam
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                1 infantry moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Guam
                    Japanese attack with 2 bombers
                    Americans defend with 1 airfield and 1 bomber
                    Japanese win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                2 bombers moved from Guam to Philippines
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 carrier moved from 56 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to Western Australia
                3 fighters and 3 tactical_bombers moved from Siam to Western Australia
                4 artilleries moved from Western Australia to 56 Sea Zone
                4 artilleries and 4 transports moved from 56 Sea Zone to 42 Sea Zone
                4 artilleries moved from 42 Sea Zone to Java
                2 battleships and 2 cruisers moved from 56 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to Western Australia
                1 tactical_bomber moved from 33 Sea Zone to Western Australia
                2 fighters and 1 tactical_bomber moved from Caroline Islands to Western Australia
                2 armour and 4 mech_infantrys moved from Kweichow to French Indo China
                2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 aaGun and 7 infantry moved from Jehol to Manchuria
                2 armour and 1 mech_infantry moved from Shantung to Manchuria
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 harbour placed in Java
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from 7 Sea Zone to Korea
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 carrier and 2 destroyers moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from New Zealand to New South Wales
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 factory_minor placed in Korea

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 8 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British

    Non Combat Move - British
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 aaGuns, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                2 infantry placed in Egypt
                1 submarine placed in 81 Sea Zone
                1 fighter placed in United Kingdom
                1 carrier placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 armour moved from Bryansk to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour and 1 infantry
                    Russians defend with 3 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 armour and 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                3 fighters moved from New South Wales to Northern Territory
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in South Australia
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 fighters and 1 infantry in South Australia, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in South Australia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in South Australia
                    ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northern Territory
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters in Northern Territory, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Northern Territory, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Northern Territory
                    retreated to Northern Territory
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from Northern Territory to New South Wales
                2 fighters moved from South Australia to New South Wales

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from Scotland to Normandy Bordeaux

    Combat - French
                Battle in Normandy Bordeaux
                    French attack with 1 fighter
                    Germans defend with 1 bomber, 1 factory_minor and 1 harbour
                        French roll dice for 1 fighter in Normandy Bordeaux, round 2 :  1/1 hits
                        Germans roll dice for 1 bomber in Normandy Bordeaux, round 2 :  0/1 hits
                        1 bomber owned by the Germans lost in Normandy Bordeaux
                    French win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Bryansk to Rostov
                4 mech_infantrys moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 bomber moved from Bryansk to Chahar
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Bryansk to Ukraine
                10 armour, 5 artilleries, 19 infantry and 4 mech_infantrys moved from Bryansk to Belarus
                2 infantry moved from Romania to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany

    Combat - Germans
                Battle in Belarus
                    Germans attack with 10 armour, 5 artilleries, 19 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 10 armour, 5 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Belarus

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 aaGun
                EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
                EDIT: Turning off Edit Mode
                1 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

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