Whackamatt (Axis) vs. DizzKneeLand33 (Allies +13)

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
                1 artillery and 2 infantry moved from Smolensk to Archangel
                2 fighters and 1 tactical_bomber moved from Smolensk to Archangel
                4 artilleries and 9 infantry moved from Smolensk to Belarus

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 4 artilleries and 9 infantry
                    Germans defend with 2 artilleries and 1 infantry
                    Russians win, taking Belarus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                2 artilleries and 5 infantry moved from Russia to Smolensk
                2 aaGuns moved from Smolensk to Belarus
                2 artilleries moved from Timguska to Novosibirsk
                1 armour and 1 mech_infantry moved from Dzavhan to Timguska
                1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                2 fighters and 1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 5 bombers; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to Philippines

    Non Combat Move - Japanese

    Place Units - Japanese
                5 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 13 PUs; end with 18 PUs total

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 7 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Turkey to Romania
                6 bombers moved from Russia to Romania
                22 bombers moved from Russia to Novgorod
                4 bombers moved from Korea to Guam

    Combat - Americans
                Battle in Guam
                    Americans attack with 4 bombers
                    Japanese defend with 1 airfield and 2 infantry
                    Americans win with 3 bombers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 bomber
                Battle in Romania
                    Americans attack with 9 bombers
                    Germans defend with 2 aaGuns, 3 armour, 1 artillery and 1 factory_minor
                    Americans win with 7 bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 aaGuns, 3 armour and 1 artillery
                    Casualties for Americans: 2 bombers
                Battle in Novgorod
                    Americans attack with 22 bombers
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 15 infantry
                    Americans win with 16 bombers remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 aaGun and 15 infantry
                    Casualties for Americans: 6 bombers

    Non Combat Move - Americans
                16 bombers moved from Novgorod to Russia
                3 bombers moved from Romania to Russia
                4 bombers moved from Romania to Turkey
                3 bombers moved from Guam to Kiangsu
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone
                3 fighters moved from Hawaiian Islands to Korea
                2 fighters moved from Western United States to Hawaiian Islands
                6 bombers moved from Western United States to United Kingdom

    Place Units - Americans
                7 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 21 Sea Zone
                1 artillery and 2 infantry moved from 21 Sea Zone to Guam

    Combat - British
                Battle in Guam

    Non Combat Move - British
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone
                4 armour, 2 artilleries, 4 infantry and 6 mech_infantrys moved from Iraq to Turkey
                2 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                2 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in Turkey
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
                British collect 41 PUs (3 lost to blockades); end with 42 PUs total

    Place Units - UK_Pacific
                3 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 3 armour and 4 mech_infantrys

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                4 fighters moved from Greece to Bessarabia
                1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 4 fighters
                    Russians defend with 1 infantry
                    Italians win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                4 fighters moved from Bessarabia to Greece

    Place Units - Italians
                3 infantry placed in Greece
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Italians collect 13 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 13 PUs;

    Combat Move - ANZAC
                1 armour moved from Central Mongolia to Tsagaan Olom
                      ANZAC take Tsagaan Olom from Japanese
                1 armour moved from Tsagaan Olom to Central Mongolia

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in Korea

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
                ANZAC collect 13 PUs (3 lost to blockades); end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Korea: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by ANZAC to Guam: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - French

  • 20 18 17 15

    I concede.  Well played with the bomber swarm.  I didn’t recognize and adapt my tactics until too late in the game.

  • 20 16 15 14

    Thanks for the game, Whack!  It was definitely different and a lot of fun.  Let’s look for a rematch for next year’s league – that will be here before we know it!  :)

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