no scrambling
Whackamatt (Axis) vs. DizzKneeLand33 (Allies +13)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Smolensk to Archangel
4 artilleries and 9 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 4 artilleries and 9 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Belarus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 artilleries and 5 infantry moved from Russia to Smolensk
2 aaGuns moved from Smolensk to Belarus
2 artilleries moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Dzavhan to Timguska
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
2 fighters and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 bombers; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 fighter moved from Japan to PhilippinesNon Combat Move - Japanese
Place Units - Japanese
5 bombers placed in JapanTurn Complete - Japanese
Japanese collect 13 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Turkey to Romania
6 bombers moved from Russia to Romania
22 bombers moved from Russia to Novgorod
4 bombers moved from Korea to GuamCombat - Americans
Battle in Guam
Americans attack with 4 bombers
Japanese defend with 1 airfield and 2 infantry
Americans win with 3 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 bomber
Battle in Romania
Americans attack with 9 bombers
Germans defend with 2 aaGuns, 3 armour, 1 artillery and 1 factory_minor
Americans win with 7 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 aaGuns, 3 armour and 1 artillery
Casualties for Americans: 2 bombers
Battle in Novgorod
Americans attack with 22 bombers
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 15 infantry
Americans win with 16 bombers remaining. Battle score for attacker is -22
Casualties for Germans: 1 aaGun and 15 infantry
Casualties for Americans: 6 bombersNon Combat Move - Americans
16 bombers moved from Novgorod to Russia
3 bombers moved from Romania to Russia
4 bombers moved from Romania to Turkey
3 bombers moved from Guam to Kiangsu
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
3 fighters moved from Hawaiian Islands to Korea
2 fighters moved from Western United States to Hawaiian Islands
6 bombers moved from Western United States to United KingdomPlace Units - Americans
7 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from 21 Sea Zone to GuamCombat - British
Battle in GuamNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone
4 armour, 2 artilleries, 4 infantry and 6 mech_infantrys moved from Iraq to Turkey
2 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Turkey
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 41 PUs (3 lost to blockades); end with 42 PUs totalPlace Units - UK_Pacific
3 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 3 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
4 fighters moved from Greece to Bessarabia
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Bessarabia
Italians attack with 4 fighters
Russians defend with 1 infantry
Italians win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
4 fighters moved from Bessarabia to GreecePlace Units - Italians
3 infantry placed in Greece
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 13 PUs;Combat Move - ANZAC
1 armour moved from Central Mongolia to Tsagaan Olom
ANZAC take Tsagaan Olom from Japanese
1 armour moved from Tsagaan Olom to Central MongoliaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in KoreaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
ANZAC collect 13 PUs (3 lost to blockades); end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Korea: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by ANZAC to Guam: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - French
-
I concede. Well played with the bomber swarm. I didn’t recognize and adapt my tactics until too late in the game.
-
Thanks for the game, Whack! It was definitely different and a lot of fun. Let’s look for a rematch for next year’s league – that will be here before we know it! :)





