@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Whackamatt (Axis) vs. DizzKneeLand33 (Allies +13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 9 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 artilleries and 7 infantry moved from Romania to Bessarabia
3 fighters and 5 tactical_bombers moved from Greece to Bessarabia
3 artilleries moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from Belarus to Archangel
1 bomber and 2 fighters moved from Romania to Bessarabia
3 armour moved from Yugoslavia to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 3 artilleries, 1 bomber, 5 fighters, 7 infantry and 5 tactical_bombers
Russians defend with 1 aaGun, 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry
Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 2 armour, 3 artilleries and 7 infantry
Casualties for Russians: 1 aaGun, 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 5 artilleries
Russians defend with 1 aaGun, 2 artilleries and 2 infantry
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 4 artilleries
Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantryNon Combat Move - Germans
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Baltic States to Novgorod
2 artilleries and 3 infantry moved from Poland to Eastern Poland
1 aaGun moved from Yugoslavia to Albania
1 aaGun moved from Romania to Bulgaria
1 aaGun moved from Romania to Bessarabia
5 fighters and 5 tactical_bombers moved from Bessarabia to Greece
1 bomber moved from Bessarabia to RomaniaPlace Units - Germans
3 infantry placed in Novgorod
6 infantry placed in Germany
3 armour placed in Romania
3 armour placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 56 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 artillery and 2 infantry moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 armour moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Amur
1 armour and 2 mech_infantrys moved from Buryatia to AmurCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 1 armour
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 armour
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Amur from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 fighter moved from Archangel to Smolensk
1 aaGun moved from Novosibirsk to Samara
1 artillery and 5 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 artilleries moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 62 PUs;Combat Move - Japanese
1 tactical_bomber moved from Japan to PhilippinesNon Combat Move - Japanese
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea ZonePlace Units - Japanese
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 88 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
7 bombers moved from Queensland to Jehol
6 bombers moved from Western United States to JeholPlace Units - Americans
2 destroyers placed in 10 Sea Zone
4 bombers and 2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,4
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 bomber moved from United Kingdom to Greece
3 armour, 11 artilleries, 1 fighter, 15 infantry and 4 mech_infantrys moved from Turkey to Greece
1 armour and 2 mech_infantrys moved from Iraq to GreeceCombat - British
Battle in Greece
British attack with 4 armour, 11 artilleries, 1 bomber, 1 fighter, 15 infantry and 6 mech_infantrys
Germans defend with 7 armour, 5 fighters, 2 mech_infantrys and 5 tactical_bombers; Italians defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 4 infantry and 1 tactical_bomber
Italians win with no units remaining. Battle score for attacker is 45
Casualties for Germans: 7 armour, 5 fighters, 2 mech_infantrys and 5 tactical_bombers
Casualties for British: 4 armour, 11 artilleries, 1 bomber, 1 fighter, 15 infantry and 6 mech_infantrys
Casualties for Italians: 4 aaGuns, 1 armour, 4 infantry and 1 tactical_bomber
Battle in Java
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Java from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
3 armour and 5 mech_infantrys moved from India to Eastern Persia
4 artilleries and 4 infantry moved from Iraq to Turkey
2 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 2 mech_infantrys moved from Jehol to ManchuriaPlace Units - British
1 artillery and 2 infantry placed in Turkey
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 44 PUs; end with 45 PUs totalPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to Greece
1 artillery and 8 infantry moved from Yugoslavia to Albania
1 armour moved from Romania to GreeceNon Combat Move - Italians
Place Units - Italians
3 armour placed in Greece
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 10 PUs (3 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 21 PUs;Combat Move - ANZAC
1 armour moved from Jehol to Korea
ANZAC take Korea from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 armour, 1 artillery and 3 infantry moved from Jehol to Manchuria
2 bombers moved from Queensland to JeholTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
ANZAC collect 13 PUs (3 lost to blockades); end with 34 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 8 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Novgorod to Belarus
1 bomber moved from Romania to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Romania
1 aaGun moved from Albania to Greece
1 aaGun moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
3 armour moved from Romania to Greece
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
6 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
1 submarine placed in 112 Sea Zone
3 armour placed in Romania
3 armour placed in Yugoslavia
3 infantry placed in Novgorod
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 55 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Smolensk to Belarus
1 armour and 1 mech_infantry moved from Amur to Soviet Far East
Russians take Siberia from Japanese
Russians take Soviet Far East from Japanese
1 armour and 1 mech_infantry moved from Amur to Dzavhan
Russians take Ulaanbaatar from Japanese
Russians take Dzavhan from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Smolensk
1 infantry moved from Russia to Bryansk
1 aaGun moved from Samara to Russia
1 artillery and 5 infantry moved from Russia to Smolensk
2 artilleries moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 aaGuns and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 48 PUs;Combat Move - Japanese
Combat - Japanese
Japanese creates battle in territory 10 Sea Zone
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 destroyers
Americans win with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
5 aaGuns and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 17 PUs; end with 65 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 6 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
4 bombers and 2 fighters moved from Western United States to 1 Sea Zone
5 bombers moved from Egypt to RomaniaCombat - Americans
Battle in Romania
Americans attack with 5 bombers
Germans defend with 3 armour, 1 bomber and 1 factory_minor
Americans win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour and 1 bomber
Casualties for Americans: 2 bombers
Battle in 1 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Neutral with 4 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from 1 Sea Zone to Western United States
4 bombers moved from 1 Sea Zone to Korea
28 bombers moved from Jehol to Russia
3 bombers moved from Romania to TurkeyPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Borneo from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 armour and 2 mech_infantrys moved from Manchuria to Korea
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Iraq to Turkey
3 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Turkey
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 44 PUs; end with 45 PUs totalPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 aaGun, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 8 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to GreeceNon Combat Move - Italians
Place Units - Italians
1 aaGun, 1 artillery and 1 infantry placed in Greece
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs;Combat Move - ANZAC
1 armour moved from Manchuria to Central Mongolia
ANZAC take Buyant-Uhaa from Japanese
ANZAC take Central Mongolia from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from Manchuria to Korea
5 bombers, 2 fighters and 1 tactical_bomber moved from Jehol to KoreaPlace Units - ANZAC
1 airfield, 1 factory_minor and 1 harbour placed in KoreaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6
ANZAC collect 11 PUs (5 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Combat - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 4 armour, 4 artilleries and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Novgorod to Archangel
1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 115 Sea Zone to 113 Sea Zone
5 infantry moved from Germany to Poland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
3 armour moved from Yugoslavia to GreeceCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Bessarabia to Romania
1 aaGun and 1 artillery moved from Bessarabia to RomaniaPlace Units - Germans
1 aaGun and 1 infantry placed in Novgorod
3 armour placed in Romania
1 aaGun, 1 armour and 1 infantry placed in Yugoslavia
4 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 53 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Smolensk to Archangel
4 artilleries and 9 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 4 artilleries and 9 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Belarus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 artilleries and 5 infantry moved from Russia to Smolensk
2 aaGuns moved from Smolensk to Belarus
2 artilleries moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Dzavhan to Timguska
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
2 fighters and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total





