14l g40 snake11eyes (axis) v wheatbeer (allies +18) game 2

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 32 PUs;
                British buy 1 aaGun, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 bomber moved from Persia to Egypt
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
                1 infantry moved from Eastern Persia to Persia
                3 fighters moved from Gibraltar to Egypt
                1 battleship and 1 carrier moved from 107 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Eastern Persia to India
                2 fighters moved from India to Iraq
                1 infantry moved from Northwest Persia to Iraq
                2 aaGuns and 1 infantry moved from Jehol to Anhwe

    Place Units - British
                1 aaGun and 2 fighters placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,1,5,4,2,6,2,5,1,2,5,2,2,6,6,3,1,4,4,2,6,4,2,3,3,5,2,2,5,2,2,1,2,2,2,1,1,4,5,2
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 59 / 77
        Russians : 3 / 0
        Japanese : 52 / 60
        Americans : 55 / 80
        Chinese : 13 / 15
        British : 34 / 30
        UK_Pacific : 10 / 10
        Italians : 21 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Just trying to keep you on your toes lol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from British
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 submarine
                    1 submarine owned by the British Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 destroyer
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                2 artilleries and 8 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                Italians collect 18 PUs (3 lost to blockades); end with 19 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 22 Sea Zone

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 22 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from South Australia to Northern Territory
                1 aaGun moved from South Australia to Northern Territory
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to Southeast Mexico
                1 submarine moved from 44 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 59 / 77
        Russians : 3 / 0
        Japanese : 52 / 60
        Americans : 55 / 80
        Chinese : 13 / 15
        British : 34 / 30
        UK_Pacific : 10 / 10
        Italians : 21 / 19
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk

    Turn Complete - French

    Production/PUs Summary :

    Germans : 59 / 77
        Russians : 3 / 0
        Japanese : 52 / 60
        Americans : 55 / 80
        Chinese : 13 / 15
        British : 34 / 30
        UK_Pacific : 10 / 10
        Italians : 21 / 19
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 armour, 1 battleship and 2 carriers; Remaining resources: 7 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                      Germans take Caucasus from Russians
                3 bombers moved from Greece to Iraq
                12 bombers moved from Southern Italy to 92 Sea Zone

    Combat - Germans
                Battle in Iraq
                    Germans attack with 3 bombers
                    British defend with 2 fighters and 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 bombers
                    Casualties for British: 2 fighters and 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 12 bombers
                    British defend with 1 destroyer
                    Germans win with 11 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                11 bombers moved from 92 Sea Zone to Southern Italy
                5 bombers moved from Western Germany to Southern Italy
                3 aaGuns, 21 armour, 15 artilleries, 24 infantry and 7 mech_infantrys moved from Volgograd to Caucasus
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 fighter and 3 tactical_bombers moved from Greece to 97 Sea Zone
                2 aaGuns, 2 artilleries and 3 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 bomber moved from Iraq to Volgograd

    Place Units - Germans
                1 battleship and 2 carriers placed in 97 Sea Zone
                3 armour placed in Volgograd

    Turn Complete - Germans
                Germans collect 64 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Combat Move - Russians
                1 fighter moved from Jehol to Manchuria
                1 tactical_bomber moved from 20 Sea Zone to Manchuria
                1 artillery and 7 infantry moved from Jehol to Manchuria
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 6 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Manchuria, round 2 :  0/10 hits
                        Japanese roll dice for 6 infantry in Manchuria, round 2 :  0/6 hits
                        Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Manchuria, round 3 :  4/10 hits
                        Japanese roll dice for 6 infantry in Manchuria, round 3 :  2/6 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Manchuria, round 4 :  2/8 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 4 :  0/2 hits
                        2 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 6 infantry
                    Casualties for Russians: 2 infantry
                Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
                1 aaGun moved from Jehol to Manchuria
                1 infantry moved from Chahar to Anhwe
                1 artillery and 8 infantry moved from Jehol to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 infantry moved from Szechwan to Shensi
                4 aaGuns, 10 artilleries and 61 infantry moved from Northwest Persia to Iraq
                1 fighter moved from India to Iraq

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 64 / 96
        Russians : 0 / 0
        Japanese : 47 / 60
        Americans : 55 / 80
        Chinese : 16 / 15
        British : 34 / 30
        UK_Pacific : 10 / 10
        Italians : 21 / 19
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Shan State
                1 infantry moved from Siberia to Sakha
                2 infantry moved from Amur to Buryatia
                1 artillery, 2 battleships, 5 carriers, 1 cruiser, 6 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 6 submarines, 5 tactical_bombers and 3 transports moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 tactical_bomber moved from French Indo China to Shan State

    Combat - Japanese
                Battle in French Madagascar
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking French Madagascar from French, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shan State to Sumatra
                1 bomber and 2 fighters moved from Java to Sumatra
                4 submarines moved from 41 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                4 fighters and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,4,6,2,2,2,6,5,5,5,4,2,2,6,5,4,4,4,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,1,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,5,3,2,2,6,3,3,4,4,6,6,4,6
                Japanese collect 31 PUs (19 lost to blockades); end with 33 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 38 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 transport moved from 35 Sea Zone to 55 Sea Zone
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                2 fighters moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from Northern Territory to 55 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from India to Tsinghai
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in Malaya
                Battle in Korea
                Battle in Java
                Battle in Tsinghai
                    Americans attack with 1 bomber
                    Germans defend with 1 armour
                        Americans roll dice for 1 bomber in Tsinghai, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Tsinghai, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Tsinghai
                    Americans win, taking 19 Sea Zone from Japanese, taking Malaya from Japanese, taking Korea from Japanese, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Tsinghai to Kweichow
                1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                2 fighters moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 aaGun and 1 infantry moved from British Columbia to Western United States
                1 carrier and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
                1 carrier and 1 destroyer moved from 89 Sea Zone to 106 Sea Zone
                7 fighters moved from Gibraltar to Egypt
                1 submarine moved from 91 Sea Zone to 106 Sea Zone
                7 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from 89 Sea Zone to Gibraltar
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 26 Sea Zone to 64 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone

    Place Units - Americans
                6 fighters placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Production/PUs Summary :

    Germans : 64 / 96
        Russians : 0 / 0
        Japanese : 38 / 38
        Americans : 63 / 88
        Chinese : 16 / 15
        British : 34 / 30
        UK_Pacific : 12 / 10
        Italians : 21 / 19
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    I assumed no scramble in SZ6 since the odds were stacked, let me know if I was wrong.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Anhwe
                1 infantry moved from Shantung to Anhwe

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 64 / 96
        Russians : 0 / 0
        Japanese : 36 / 38
        Americans : 63 / 88
        Chinese : 18 / 24
        British : 34 / 30
        UK_Pacific : 12 / 10
        Italians : 21 / 19
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 aaGun, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
                1 infantry moved from Persia to Iraq
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 battleship and 1 carrier moved from 101 Sea Zone to 106 Sea Zone

    Place Units - British
                1 aaGun and 2 infantry placed in Egypt
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,4,1,2,6,1,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,5,2,3,2,2,3,2,6,5,3,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,5,4,1,3,3,2,4,3,5,1,3,2,4,3,2,3,5,2,6,5,6,1,3,1,3,3,3,5,2,2,5,4,6,2,6,1,4,2,2
                British collect 19 PUs (15 lost to blockades); end with 20 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 3 infantry

    Production/PUs Summary :

    Germans : 64 / 96
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 63 / 88
        Chinese : 18 / 24
        British : 34 / 20
        UK_Pacific : 13 / 18
        Italians : 21 / 19
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Will post later today, sorry been busy with work.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 7 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 4 infantry moved from Northern Italy to France
                5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 28 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from Northern Territory to Malaya
                1 fighter moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 64 / 96
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 63 / 88
        Chinese : 18 / 24
        British : 34 / 20
        UK_Pacific : 13 / 18
        Italians : 21 / 33
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                2 fighters moved from Northern Territory to Malaya
                1 fighter moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from South Australia to Queensland
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from Southeast Mexico to Gibraltar

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 64 / 96
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 63 / 88
        Chinese : 18 / 24
        British : 34 / 20
        UK_Pacific : 13 / 18
        Italians : 21 / 33
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Production/PUs Summary :

    Germans : 64 / 96
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 63 / 88
        Chinese : 18 / 24
        British : 34 / 20
        UK_Pacific : 13 / 18
        Italians : 21 / 33
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Northwest Persia
                22 armour, 15 artilleries, 24 infantry and 7 mech_infantrys moved from Caucasus to Northwest Persia
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                      Germans take 109 Sea Zone from Americans
                16 bombers moved from Southern Italy to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 16 bombers and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                    Germans win with 16 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Northwest Persia
                    Germans attack with 25 armour, 15 artilleries, 24 infantry and 7 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 25 armour, 15 artilleries, 23 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Caucasus to Northwest Persia
                1 bomber moved from Volgograd to Western Germany
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                16 bombers moved from 91 Sea Zone to Southern France
                2 aaGuns moved from Northern Italy to Southern France
                1 artillery and 3 infantry moved from Southern Italy to Northern Italy
                2 armour moved from Southern Italy to Northern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 tactical_bomber moved from 97 Sea Zone to Southern Italy

    Place Units - Germans
                2 fighters placed in 97 Sea Zone
                1 armour and 2 mech_infantrys placed in Volgograd
                1 bomber, 1 fighter and 3 tactical_bombers placed in Western Germany
                1 submarine placed in 105 Sea Zone

    Turn Complete - Germans
                Germans collect 64 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 fighter moved from India to Iraq
                1 fighter and 1 tactical_bomber moved from Anhwe to India
                1 infantry moved from Hunan to Kwangsi
                1 aaGun, 1 artillery and 5 infantry moved from Manchuria to Korea

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 63 / 92
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 63 / 88
        Chinese : 19 / 24
        British : 34 / 20
        UK_Pacific : 13 / 18
        Italians : 21 / 33
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 6 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 mech_infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from 71 Sea Zone to Union of South Africa
                1 artillery, 2 battleships, 5 carriers, 1 cruiser, 6 destroyers, 5 fighters, 2 infantry, 6 submarines, 5 tactical_bombers and 2 transports moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
                5 fighters and 5 tactical_bombers moved from 80 Sea Zone to Iraq
                1 bomber moved from Sumatra to Iraq
                1 infantry moved from Sakha to Siberia
                1 tactical_bomber moved from Japan to Siberia
                1 infantry moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese

    Combat - Japanese
                Battle in Union of South Africa
                Battle in Siberia
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Union of South Africa from British, taking Siberia from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Iraq
                    Japanese attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 1 infantry; Russians defend with 4 aaGuns, 10 artilleries, 2 fighters and 61 infantry
                    British win with 10 artilleries, 2 fighters and 55 infantry remaining. Battle score for attacker is -86
                    Casualties for Japanese: 1 artillery, 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers
                    Casualties for Russians: 4 aaGuns and 7 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 7 submarines and 1 transport
                    7 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Sumatra to 80 Sea Zone
                1 tactical_bomber moved from Siberia to Buryatia
                7 fighters and 1 tactical_bomber moved from Japan to Yakut S.S.R.
                1 fighter moved from 6 Sea Zone to Yakut S.S.R.

    Place Units - Japanese
                10 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 26
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3,1,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,3,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,5,2,4,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,1,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,4,2,3,3,4,4,1,3,1,5,2,6,3,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,3,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,3,5,4,1,2,6,1,4,3,3,1
                Japanese collect 14 PUs (26 lost to blockades); end with 22 PUs total

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