14l g40 snake11eyes (axis) v wheatbeer (allies +18) game 2

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 12

    Purchase Units - British
                British repair 2 damage on 1 airfield; Remaining resources: 28 PUs;
                British buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 22 PUs;
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Scotland, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 bomber moved from Belgian Congo to Egypt
                2 aaGuns, 4 artilleries and 14 infantry moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia
                4 artilleries moved from India to West India
                2 aaGuns and 1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Shensi
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Scotland to Gibraltar
                1 battleship, 1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 destroyer and 1 submarine placed in 98 Sea Zone
                1 fighter placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,2,3,4,2,2,1,3,5,3,5,1,3,4,1,2,1,3,2,6,1,6,5,3
                British collect 25 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 63 / 101
        Russians : 1 / 0
        Japanese : 21 / 13
        Americans : 75 / 100
        Chinese : 23 / 30
        British : 27 / 29
        UK_Pacific : 17 / 22
        Italians : 21 / 29
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Forgot to move the US subs in SZ19 to SZ35

    Let me know if you’ll allow.


  • Ya that’s no problem I’ll edit over for you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                4 aaGuns moved from Northern Italy to Southern Italy
                2 artilleries and 21 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
                2 fighters moved from India to Eastern Persia
                1 fighter moved from Shan State to Eastern Persia
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to Sumatra
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 56 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Shan State to Burma
                1 fighter moved from New South Wales to Western Australia

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 63 / 101
        Russians : 1 / 0
        Japanese : 20 / 13
        Americans : 75 / 100
        Chinese : 23 / 30
        British : 27 / 29
        UK_Pacific : 17 / 22
        Italians : 21 / 21
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Production/PUs Summary :

    Germans : 63 / 101
        Russians : 1 / 0
        Japanese : 20 / 13
        Americans : 75 / 100
        Chinese : 23 / 30
        British : 27 / 29
        UK_Pacific : 17 / 22
        Italians : 21 / 21
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 bombers, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Trans-Jordan
                8 armour moved from Iraq to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 destroyer moved from 111 Sea Zone to 104 Sea Zone
                1 transport moved from 111 Sea Zone to 123 Sea Zone
                2 carriers, 1 cruiser and 1 submarine moved from 111 Sea Zone to 109 Sea Zone
                5 bombers moved from Western Germany to Southern Italy
                13 bombers moved from Northwest Persia to Southern Italy
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                2 armour, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 10 armour and 2 mech_infantrys
                    French defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 10 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Iraq to Trans-Jordan
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Germans
                2 transports placed in 97 Sea Zone
                7 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,1,4,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4
                Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 transports moved from 72 Sea Zone to 71 Sea Zone
                2 carriers moved from 72 Sea Zone to 71 Sea Zone
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
                1 bomber moved from Union of South Africa to 80 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                      Japanese take Belgian Congo from British
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Rhodesia to Union of South Africa
                1 tactical_bomber moved from Novosibirsk to Kazakhstan
                7 fighters and 2 tactical_bombers moved from Kazakhstan to Persia

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 7 fighters and 2 tactical_bombers
                    Americans defend with 1 artillery
                    Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 artillery
                Battle in 80 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
                    Americans defend with 1 destroyer, 2 submarines and 1 transport
                    Japanese win, taking 80 Sea Zone from Americans with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 destroyer, 2 submarines and 1 transport

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
                7 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
                2 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,4,1,3,2,3,3,1,1,5,6
                Japanese collect 12 PUs (9 lost to blockades); end with 13 PUs total


  • Figured I would speed it up and just do Japan and let you edit in Russia before your America turn, those units don’t really matter at this point lol, all eyes to the middle east!!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 transports moved from 72 Sea Zone to 71 Sea Zone
                2 carriers moved from 72 Sea Zone to 71 Sea Zone
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
                1 bomber moved from Union of South Africa to 80 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                      Japanese take Belgian Congo from British
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Rhodesia to Union of South Africa
                1 tactical_bomber moved from Novosibirsk to Kazakhstan
                7 fighters and 2 tactical_bombers moved from Kazakhstan to Persia

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 7 fighters and 2 tactical_bombers
                    Americans defend with 1 artillery
                        Japanese roll dice for 7 fighters and 2 tactical_bombers in Persia, round 2 :  7/9 hits
                        Americans roll dice for 1 artillery in Persia, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Persia
                    Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 artillery
                Battle in 80 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
                    Americans defend with 1 destroyer, 2 submarines and 1 transport
                        Japanese roll dice for 6 submarines in 80 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 2 submarines in 80 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 :  0/1 hits
                        2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from Americans with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 destroyer, 2 submarines and 1 transport

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
                7 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
                2 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,4,1,3,2,3,3,1,1,5,6
                Japanese collect 12 PUs (9 lost to blockades); end with 13 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Amur: 1 aaGun, 1 artillery and 5 infantry
                EDIT: Removing units owned by Russians from Korea: 1 aaGun, 1 artillery and 5 infantry
                EDIT: Removing units owned by Russians from Yunnan: 1 infantry
                EDIT: Adding units owned by Russians to Burma: 1 infantry
                EDIT: Adding units owned by Russians to Chahar: 1 aaGun, 1 artillery and 9 infantry
                EDIT: Removing units owned by Russians from Jehol: 1 aaGun, 1 artillery and 9 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 1 / 0
        Japanese : 21 / 13
        Americans : 75 / 100
        Chinese : 23 / 30
        British : 24 / 29
        UK_Pacific : 17 / 22
        Italians : 21 / 21
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    reposted with Soviet movements in case you wanted to see

    may need to think on the next US/UK turn

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 10 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Amur to Sakha
                      Americans take Sakha from Japanese
                1 artillery moved from Formosa to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Okinawa
                1 infantry moved from Amur to Buryatia
                      Americans take Buryatia from Japanese
                1 bomber and 15 fighters moved from Egypt to Belgian Congo
                1 submarine moved from 39 Sea Zone to 78 Sea Zone
                2 fighters moved from 39 Sea Zone to 78 Sea Zone
                6 submarines moved from 91 Sea Zone to 103 Sea Zone
                6 submarines moved from 103 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                1 destroyer moved from 103 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in Okinawa
                Battle in Belgian Congo
                    Americans attack with 1 bomber and 15 fighters
                    Japanese defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 bomber and 15 fighters in Belgian Congo, round 2 :  9/16 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 :  1/2 hits
                        1 armour owned by the Japanese, 1 bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in Belgian Congo
                    Americans win, taking Okinawa from Japanese with 15 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 bomber
                Battle in 78 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 78 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 78 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 78 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 6 submarines
                    Germans defend with 2 carriers, 1 cruiser and 1 submarine
                        Americans roll dice for 6 submarines in 109 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 2 carriers owned by the Germans
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 carriers and 1 cruiser in 109 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 6 submarines in 109 Sea Zone, round 3 :  0/6 hits
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 carriers and 1 cruiser in 109 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Americans lost in 109 Sea Zone
                        Americans roll dice for 5 submarines in 109 Sea Zone, round 4 :  2/5 hits
                        1 carrier owned by the Germans and 1 submarine owned by the Germans lost in 109 Sea Zone
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 carrier and 1 cruiser in 109 Sea Zone, round 4 :  2/2 hits
                        2 submarines owned by the Americans and 1 carrier owned by the Germans lost in 109 Sea Zone
                        Americans roll dice for 3 submarines in 109 Sea Zone, round 5 :  1/3 hits
                        1 cruiser owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 3 submarines remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 carriers, 1 cruiser and 1 submarine
                    Casualties for Americans: 3 submarines

    Non Combat Move - Americans
                15 fighters moved from Belgian Congo to Egypt
                1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 39 Sea Zone to 72 Sea Zone
                7 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
                6 fighters moved from French West Africa to Egypt
                3 submarines moved from 35 Sea Zone to 41 Sea Zone
                2 fighters moved from 78 Sea Zone to 72 Sea Zone
                8 fighters moved from Eastern United States to French West Africa
                1 infantry moved from Burma to India
                2 mech_infantrys moved from Burma to West India
                1 transport moved from 38 Sea Zone to 42 Sea Zone
                3 carriers, 1 destroyer and 3 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                10 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,1,1,5,2,6,6,6,5,2,3,6,5,6,1,3,3,5
                Americans collect 76 PUs (2 lost to blockades); end with 76 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 1 / 0
        Japanese : 18 / 13
        Americans : 78 / 101
        Chinese : 23 / 30
        British : 24 / 29
        UK_Pacific : 17 / 22
        Italians : 21 / 21
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Anhwe to Jehol
                3 artilleries moved from Kiangsu to Anhwe
                3 artilleries and 5 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Shensi to Kansu

    Place Units - Chinese
                5 infantry placed in Anhwe
                1 infantry placed in Manchuria
                3 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 1 / 0
        Japanese : 18 / 13
        Americans : 78 / 101
        Chinese : 23 / 29
        British : 24 / 29
        UK_Pacific : 17 / 22
        Italians : 21 / 21
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 aaGuns and 4 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Shensi to Kazakhstan
                      British take Kazakhstan from Germans
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 2 destroyers and 1 submarine
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 destroyers in 104 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 104 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    British win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
                2 fighters moved from Gibraltar to Egypt
                2 aaGuns, 4 artilleries and 14 infantry moved from Eastern Persia to Turkmenistan
                4 artilleries moved from West India to Eastern Persia
                1 armour and 4 mech_infantrys moved from India to Eastern Persia
                2 aaGuns and 1 infantry moved from Yunnan to Burma
                1 battleship and 1 carrier moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Scotland to United Kingdom

    Place Units - British
                3 aaGuns placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 64 / 90
        Russians : 1 / 0
        Japanese : 18 / 13
        Americans : 78 / 101
        Chinese : 23 / 29
        British : 25 / 27
        UK_Pacific : 17 / 22
        Italians : 21 / 21
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    who is winning?

  • '17

    Still too many possibilities to call it conclusively.


  • Sorry wheatbeer I thought I had posted already and was waiting for you lol, will repost today.

  • '17

    No problem


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 3 PUs;

    Combat Move - Italians
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                2 infantry moved from 92 Sea Zone to Algeria

    Combat - Italians
                Battle in Morocco
                Battle in Algeria

    Non Combat Move - Italians
                1 carrier, 5 destroyers and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to Volgograd

    Place Units - Italians
                3 armour placed in Ukraine

    Turn Complete - Italians
                Italians collect 23 PUs; end with 26 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 submarine moved from 37 Sea Zone to 79 Sea Zone
                1 fighter moved from Sumatra to 79 Sea Zone

    Combat - ANZAC
                Battle in Soviet Far East
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Soviet Far East
                    ANZAC win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 79 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 79 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 79 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 79 Sea Zone
                        ANZAC roll dice for 1 fighter in 79 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 79 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 79 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 77 Sea Zone
                1 fighter moved from 79 Sea Zone to West India
                3 fighters moved from Eastern Persia to Egypt
                1 artillery and 3 infantry moved from Java to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                2 fighters moved from New South Wales to Western Australia
                1 fighter moved from Western Australia to Shan State
                1 aaGun moved from Northern Territory to South Australia
                1 artillery and 1 infantry moved from Burma to India
                2 submarines moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 64 / 90
        Russians : 1 / 0
        Japanese : 17 / 13
        Americans : 78 / 101
        Chinese : 23 / 29
        British : 25 / 27
        UK_Pacific : 17 / 22
        Italians : 23 / 26
        ANZAC : 12 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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