Scramble from Rome?
14l g40 snake11eyes (axis) v wheatbeer (allies +18) game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 72 Sea Zone to 71 Sea Zone
2 carriers moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
1 bomber moved from Union of South Africa to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Rhodesia to Union of South Africa
1 tactical_bomber moved from Novosibirsk to Kazakhstan
7 fighters and 2 tactical_bombers moved from Kazakhstan to PersiaCombat - Japanese
Battle in Persia
Japanese attack with 7 fighters and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 7 fighters and 2 tactical_bombers in Persia, round 2 : 7/9 hits
Americans roll dice for 1 artillery in Persia, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Persia
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 artillery
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
Americans defend with 1 destroyer, 2 submarines and 1 transport
Japanese roll dice for 6 submarines in 80 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Americans with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 destroyer, 2 submarines and 1 transportNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
7 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
2 infantry moved from Buryatia to Yakut S.S.R.Place Units - Japanese
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,4,1,3,2,3,3,1,1,5,6
Japanese collect 12 PUs (9 lost to blockades); end with 13 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 1 aaGun, 1 artillery and 5 infantry
EDIT: Removing units owned by Russians from Korea: 1 aaGun, 1 artillery and 5 infantry
EDIT: Removing units owned by Russians from Yunnan: 1 infantry
EDIT: Adding units owned by Russians to Burma: 1 infantry
EDIT: Adding units owned by Russians to Chahar: 1 aaGun, 1 artillery and 9 infantry
EDIT: Removing units owned by Russians from Jehol: 1 aaGun, 1 artillery and 9 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 65 / 90
Russians : 1 / 0
Japanese : 21 / 13
Americans : 75 / 100
Chinese : 23 / 30
British : 24 / 29
UK_Pacific : 17 / 22
Italians : 21 / 21
ANZAC : 11 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
reposted with Soviet movements in case you wanted to see
may need to think on the next US/UK turn
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 13
Purchase Units - Americans
Americans buy 10 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Amur to Sakha
Americans take Sakha from Japanese
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 bomber and 15 fighters moved from Egypt to Belgian Congo
1 submarine moved from 39 Sea Zone to 78 Sea Zone
2 fighters moved from 39 Sea Zone to 78 Sea Zone
6 submarines moved from 91 Sea Zone to 103 Sea Zone
6 submarines moved from 103 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in Okinawa
Battle in Belgian Congo
Americans attack with 1 bomber and 15 fighters
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber and 15 fighters in Belgian Congo, round 2 : 9/16 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits
1 armour owned by the Japanese, 1 bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in Belgian Congo
Americans win, taking Okinawa from Japanese with 15 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 1 bomber
Battle in 78 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 78 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 78 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 6 submarines
Germans defend with 2 carriers, 1 cruiser and 1 submarine
Americans roll dice for 6 submarines in 109 Sea Zone, round 2 : 2/6 hits
Units damaged: 2 carriers owned by the Germans
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 carriers and 1 cruiser in 109 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 6 submarines in 109 Sea Zone, round 3 : 0/6 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 carriers and 1 cruiser in 109 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Americans lost in 109 Sea Zone
Americans roll dice for 5 submarines in 109 Sea Zone, round 4 : 2/5 hits
1 carrier owned by the Germans and 1 submarine owned by the Germans lost in 109 Sea Zone
Americans roll dice for 1 destroyer in 109 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 carrier and 1 cruiser in 109 Sea Zone, round 4 : 2/2 hits
2 submarines owned by the Americans and 1 carrier owned by the Germans lost in 109 Sea Zone
Americans roll dice for 3 submarines in 109 Sea Zone, round 5 : 1/3 hits
1 cruiser owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 3 submarines remaining. Battle score for attacker is 32
Casualties for Germans: 2 carriers, 1 cruiser and 1 submarine
Casualties for Americans: 3 submarinesNon Combat Move - Americans
15 fighters moved from Belgian Congo to Egypt
1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 39 Sea Zone to 72 Sea Zone
7 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
6 fighters moved from French West Africa to Egypt
3 submarines moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from 78 Sea Zone to 72 Sea Zone
8 fighters moved from Eastern United States to French West Africa
1 infantry moved from Burma to India
2 mech_infantrys moved from Burma to West India
1 transport moved from 38 Sea Zone to 42 Sea Zone
3 carriers, 1 destroyer and 3 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
10 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,1,1,5,2,6,6,6,5,2,3,6,5,6,1,3,3,5
Americans collect 76 PUs (2 lost to blockades); end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUsProduction/PUs Summary :
Germans : 65 / 90
Russians : 1 / 0
Japanese : 18 / 13
Americans : 78 / 101
Chinese : 23 / 30
British : 24 / 29
UK_Pacific : 17 / 22
Italians : 21 / 21
ANZAC : 11 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Anhwe to Jehol
3 artilleries moved from Kiangsu to Anhwe
3 artilleries and 5 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in Anhwe
1 infantry placed in Manchuria
3 infantry placed in Shensi
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 65 / 90
Russians : 1 / 0
Japanese : 18 / 13
Americans : 78 / 101
Chinese : 23 / 29
British : 24 / 29
UK_Pacific : 17 / 22
Italians : 21 / 21
ANZAC : 11 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 13
Purchase Units - British
British buy 3 aaGuns and 4 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Shensi to Kazakhstan
British take Kazakhstan from Germans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea ZoneCombat - British
Battle in 104 Sea Zone
British attack with 2 destroyers and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
2 fighters moved from Gibraltar to Egypt
2 aaGuns, 4 artilleries and 14 infantry moved from Eastern Persia to Turkmenistan
4 artilleries moved from West India to Eastern Persia
1 armour and 4 mech_infantrys moved from India to Eastern Persia
2 aaGuns and 1 infantry moved from Yunnan to Burma
1 battleship and 1 carrier moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Scotland to United KingdomPlace Units - British
3 aaGuns placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 64 / 90
Russians : 1 / 0
Japanese : 18 / 13
Americans : 78 / 101
Chinese : 23 / 29
British : 25 / 27
UK_Pacific : 17 / 22
Italians : 21 / 21
ANZAC : 11 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
who is winning?
-
Still too many possibilities to call it conclusively.
-
Sorry wheatbeer I thought I had posted already and was waiting for you lol, will repost today.
-
No problem
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 3 PUs;Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from 92 Sea Zone to AlgeriaCombat - Italians
Battle in Morocco
Battle in AlgeriaNon Combat Move - Italians
1 carrier, 5 destroyers and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to VolgogradPlace Units - Italians
3 armour placed in UkraineTurn Complete - Italians
Italians collect 23 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from Sumatra to 79 Sea ZoneCombat - ANZAC
Battle in Soviet Far East
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Soviet Far East
ANZAC win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 79 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 79 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 79 Sea Zone
ANZAC roll dice for 1 fighter in 79 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 79 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 fighter moved from 79 Sea Zone to West India
3 fighters moved from Eastern Persia to Egypt
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from New South Wales to Western Australia
1 fighter moved from Western Australia to Shan State
1 aaGun moved from Northern Territory to South Australia
1 artillery and 1 infantry moved from Burma to India
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 64 / 90
Russians : 1 / 0
Japanese : 17 / 13
Americans : 78 / 101
Chinese : 23 / 29
British : 25 / 27
UK_Pacific : 17 / 22
Italians : 23 / 26
ANZAC : 12 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 13
Combat Move - French
Turn Complete - French
-
posting as a reminder
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 destroyers, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Trans-Jordan to Persia
Germans take Persia from Americans
2 armour moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 armour, 2 artilleries, 1 battleship, 2 carriers, 1 fighter, 5 infantry, 3 tactical_bombers and 5 transports moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
2 armour, 2 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Southern Italy to 76 Sea Zone
1 bomber moved from Southern Italy to 76 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
4 bombers moved from Western Germany to 104 Sea Zone
2 bombers moved from Southern Italy to 104 Sea Zone
13 bombers moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in 104 Sea Zone
Germans attack with 6 bombers
British defend with 2 destroyers and 1 submarine
1 submarine owned by the British Submerged
Germans win with 6 bombers remaining. Battle score for attacker is 16
Casualties for British: 2 destroyers
Battle in Scotland
Battle in 76 Sea Zone
Germans attack with 3 bombers
ANZAC defend with 1 cruiser
Germans win, taking Scotland from British with 2 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 cruiser
Casualties for Germans: 1 bomber
Battle in 109 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 destroyer and 3 submarines
3 submarines owned by the Americans Submerged
Germans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Gibraltar
Germans attack with 2 armour, 2 artilleries, 13 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 3 infantry; Americans defend with 3 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys
Germans win, taking Gibraltar from British with 2 armour, 2 artilleries and 11 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for British: 3 infantry
Casualties for Americans: 3 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrysNon Combat Move - Germans
11 bombers moved from Gibraltar to Southern France
3 aaGuns moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
4 bombers moved from 104 Sea Zone to Southern France
2 bombers moved from 109 Sea Zone to Southern France
2 bombers moved from 104 Sea Zone to Normandy Bordeaux
2 bombers moved from 76 Sea Zone to French MadagascarPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Yugoslavia
Germans undo move 3.
2 destroyers placed in 127 Sea Zone
1 armour placed in Novgorod
2 submarines placed in 105 Sea Zone
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,3,4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,3
Germans collect 65 PUs (4 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 5 infantry moved from Amur to Buryatia
1 aaGun, 1 artillery and 9 infantry moved from Chahar to Suiyuyan
1 infantry moved from Burma to IndiaTurn Complete - Russians
Production/PUs Summary :
Germans : 69 / 96
Russians : 1 / 0
Japanese : 17 / 13
Americans : 76 / 101
Chinese : 23 / 29
British : 22 / 27
UK_Pacific : 17 / 22
Italians : 23 / 26
ANZAC : 12 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Yenisey
2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 6 submarines moved from 80 Sea Zone to 72 Sea Zone
2 carriers moved from 71 Sea Zone to 72 Sea Zone
1 bomber moved from Trans-Jordan to 72 Sea Zone
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
Japanese take Tanganyika Territory from BritishCombat - Japanese
Battle in 72 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 4 destroyers and 6 submarines
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
4 submarines owned by the Japanese Submerged
Japanese win, taking 72 Sea Zone from Neutral with 2 battleships and 1 bomber remaining. Battle score for attacker is 46
Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers and 2 submarines
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarineNon Combat Move - Japanese
1 bomber moved from 72 Sea Zone to Union of South Africa
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - Japanese
3 mech_infantrys placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,1,6,5,6,5,6,3,3,5,4,4
Japanese collect 11 PUs (8 lost to blockades); end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Americans
3 infantry moved from Central United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from French West Africa to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from French West Africa to Morocco
1 submarine moved from 78 Sea Zone to 72 Sea Zone
3 submarines moved from 41 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from West India to Persia
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 infantry moved from Sakha to Siberia
Americans take Siberia from Japanese
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 fighter moved from Egypt to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 72 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 fighter moved from Egypt to Persia -
surface/submerge orders for Japanese subs in SZ72?
-
Submerge thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Americans
3 infantry moved from Central United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from French West Africa to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from French West Africa to Morocco
1 submarine moved from 78 Sea Zone to 72 Sea Zone
3 submarines moved from 41 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from West India to Persia
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 infantry moved from Sakha to Siberia
Americans take Siberia from Japanese
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 fighter moved from Egypt to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 72 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 fighter moved from Egypt to PersiaCombat - Americans
Battle in Morocco
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Morocco, round 2 : 2/2 hits
1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 fighter and 1 mech_infantry in Morocco, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Italians: 2 infantry
Casualties for Americans: 2 fighters and 1 infantry
Battle in Gibraltar
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 airfield, 2 armour, 2 artilleries and 1 harbour
Americans roll dice for 4 fighters and 4 infantry in Gibraltar, round 2 : 3/8 hits
Germans roll dice for 2 armour and 2 artilleries in Gibraltar, round 2 : 0/4 hits
1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Gibraltar
Americans roll dice for 4 fighters and 4 infantry in Gibraltar, round 3 : 2/8 hits
Germans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits
1 armour owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 2 artilleries
Battle in 72 Sea Zone
Americans attack with 3 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 2 battleships and 4 submarines
4 submarines owned by the Japanese Submerged
Americans roll dice for 4 submarines in 72 Sea Zone, round 2 : 1/4 hits
1 battleship owned by the Japanese lost in 72 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 72 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 battleship in 72 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 72 Sea Zone
Americans win, taking 72 Sea Zone from Japanese with 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Japanese: 2 battleships
Battle in 111 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 81 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 81 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
Americans attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter and 2 mech_infantrys in Persia, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 2 mech_infantrys in Persia, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in HainanNon Combat Move - Americans
4 fighters moved from Gibraltar to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from French West Africa to Egypt
3 fighters and 1 tactical_bomber moved from 72 Sea Zone to British Somaliland
1 fighter moved from 81 Sea Zone to Egypt
1 infantry moved from India to West India
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
6 fighters moved from Eastern United States to French West Africa
1 fighter moved from Persia to Eastern Persia
1 armour moved from Northern Territory to 55 Sea Zone
1 armour and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - Americans
1 carrier and 4 destroyers placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 infantry and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Americans
Americans collect 81 PUs; end with 83 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUsProduction/PUs Summary :
Germans : 67 / 96
Russians : 1 / 0
Japanese : 17 / 12
Americans : 81 / 108
Chinese : 23 / 29
British : 20 / 27
UK_Pacific : 17 / 22
Italians : 22 / 26
ANZAC : 12 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0