Scramble from Rome?
14l g40 snake11eyes (axis) v wheatbeer (allies +18) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 63 / 92
Russians : 0 / 0
Japanese : 24 / 22
Americans : 72 / 97
Chinese : 19 / 25
British : 32 / 30
UK_Pacific : 17 / 23
Italians : 21 / 29
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just wanted to confirm, I will use max defense for your ool in Iraq
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Yes, max defense in Iraq this time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 bombers, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
24 armour, 15 artilleries, 23 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
16 bombers moved from Southern France to Iraq
2 bombers moved from Western Germany to Iraq
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win, taking Scotland from British with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Iraq
Germans attack with 25 armour, 15 artilleries, 18 bombers, 3 fighters, 23 infantry, 7 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 6 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Russians defend with 4 aaGuns, 10 artilleries, 2 fighters and 49 infantry; Americans defend with 8 fighters
Germans win, taking Iraq from British with 9 armour and 13 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 16 armour, 15 artilleries, 5 bombers, 3 fighters, 23 infantry, 7 mech_infantrys and 3 tactical_bombers
Casualties for British: 1 armour, 6 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 10 artilleries, 2 fighters and 49 infantry
Casualties for Americans: 8 fightersNon Combat Move - Germans
3 aaGuns moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
13 bombers moved from Iraq to Northwest Persia
1 fighter and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to 97 Sea Zone
2 aaGuns moved from Southern France to Northern Italy
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 111 Sea ZonePlace Units - Germans
3 transports placed in 97 Sea Zone
5 bombers placed in Western Germany
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Germans
Germans collect 69 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Kansu to Timguska
Russians take Timguska from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 9 infantry moved from Anhwe to Jehol
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from India to EthiopiaTurn Complete - Russians
Production/PUs Summary :
Germans : 68 / 101
Russians : 1 / 0
Japanese : 24 / 22
Americans : 72 / 97
Chinese : 19 / 25
British : 26 / 30
UK_Pacific : 17 / 23
Italians : 21 / 29
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Ethiopia
8 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Timguska
1 tactical_bomber moved from Buryatia to Timguska
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans
1 mech_infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from BritishCombat - Japanese
Battle in Ethiopia
Japanese attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Timguska
Japanese attack with 8 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantryNon Combat Move - Japanese
7 fighters and 1 tactical_bomber moved from Timguska to Kazakhstan
1 tactical_bomber moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Ethiopia to 72 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 6 destroyers, 6 submarines and 2 transports moved from 80 Sea Zone to 72 Sea ZonePlace Units - Japanese
1 armour, 1 bomber and 1 mech_infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,4,3,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3,6,6,2,4,3,2,1,4,6,4
Japanese collect 13 PUs (13 lost to blockades); end with 13 PUs total -
Looks like it’s going to be an exciting finish to a great game. Who knows what’s gonna happen lol.
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Down to the wire for sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 80 Sea Zone
1 destroyer moved from 41 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 bomber moved from India to 80 Sea Zone
5 fighters and 1 tactical_bomber moved from 41 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
2 infantry moved from Korea to Amur
Americans take Amur from Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 submarine moved from 41 Sea Zone to 80 Sea ZoneCombat - Americans
Battle in Formosa
Battle in 80 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 4 submarines
Americans roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 80 Sea Zone, round 2 : 5/10 hits
Japanese roll dice for 3 submarines in 80 Sea Zone, round 2 : 0/3 hits
3 submarines owned by the Japanese lost in 80 Sea Zone
Americans win, taking Formosa from Japanese, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24
Casualties for Japanese: 4 submarines
Battle in PersiaNon Combat Move - Americans
6 fighters moved from French West Africa to Egypt
1 bomber moved from 80 Sea Zone to Egypt
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Siam to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
4 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from French Indo China to Burma
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
3 fighters moved from 80 Sea Zone to Eastern Persia
2 carriers, 1 destroyer and 5 submarines moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
6 fighters moved from Eastern United States to French West Africa
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
8 fighters placed in Eastern United States
3 infantry and 2 mech_infantrys placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUsProduction/PUs Summary :
Germans : 66 / 101
Russians : 1 / 0
Japanese : 24 / 13
Americans : 75 / 100
Chinese : 19 / 25
British : 25 / 30
UK_Pacific : 17 / 23
Italians : 21 / 29
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 artilleries and 20 infantry moved from Anhwe to Kiangsu
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from GermansCombat - Chinese
Battle in Kiangsu
Chinese attack with 6 artilleries and 20 infantry
Japanese defend with 1 aaGun, 9 artilleries and 9 infantry
Chinese roll dice for 6 artilleries and 20 infantry in Kiangsu, round 2 : 3/26 hits
Japanese roll dice for 1 aaGun, 9 artilleries and 9 infantry in Kiangsu, round 2 : 6/18 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 14 infantry in Kiangsu, round 3 : 6/20 hits
Japanese roll dice for 9 artilleries and 7 infantry in Kiangsu, round 3 : 3/16 hits
6 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 11 infantry in Kiangsu, round 4 : 3/17 hits
Japanese roll dice for 9 artilleries and 1 infantry in Kiangsu, round 4 : 3/10 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kiangsu
Chinese roll dice for 6 artilleries and 8 infantry in Kiangsu, round 5 : 4/14 hits
Japanese roll dice for 7 artilleries in Kiangsu, round 5 : 2/7 hits
2 infantry owned by the Chinese and 4 artilleries owned by the Japanese lost in Kiangsu
Chinese roll dice for 6 artilleries and 6 infantry in Kiangsu, round 6 : 4/12 hits
Japanese roll dice for 3 artilleries in Kiangsu, round 6 : 1/3 hits
1 infantry owned by the Chinese and 3 artilleries owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 23
Casualties for Japanese: 1 aaGun, 9 artilleries and 9 infantry
Casualties for Chinese: 15 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
2 infantry moved from Szechwan to Shensi
1 fighter moved from Anhwe to Shensi
2 infantry moved from Shantung to AnhwePlace Units - Chinese
3 artilleries and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUsProduction/PUs Summary :
Germans : 65 / 101
Russians : 1 / 0
Japanese : 21 / 13
Americans : 75 / 100
Chinese : 23 / 30
British : 25 / 30
UK_Pacific : 17 / 23
Italians : 21 / 29
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - British
British repair 2 damage on 1 airfield; Remaining resources: 28 PUs;
British buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Scotland, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Belgian Congo to Egypt
2 aaGuns, 4 artilleries and 14 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
4 artilleries moved from India to West India
2 aaGuns and 1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Shensi
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Scotland to Gibraltar
1 battleship, 1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,2,3,4,2,2,1,3,5,3,5,1,3,4,1,2,1,3,2,6,1,6,5,3
British collect 25 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 63 / 101
Russians : 1 / 0
Japanese : 21 / 13
Americans : 75 / 100
Chinese : 23 / 30
British : 27 / 29
UK_Pacific : 17 / 22
Italians : 21 / 29
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot to move the US subs in SZ19 to SZ35
Let me know if you’ll allow.
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Ya that’s no problem I’ll edit over for you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 aaGuns moved from Northern Italy to Southern Italy
2 artilleries and 21 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Iwo JimaNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from India to Eastern Persia
1 fighter moved from Shan State to Eastern Persia
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Sumatra
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter moved from New South Wales to Western AustraliaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 63 / 101
Russians : 1 / 0
Japanese : 20 / 13
Americans : 75 / 100
Chinese : 23 / 30
British : 27 / 29
UK_Pacific : 17 / 22
Italians : 21 / 21
ANZAC : 11 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Production/PUs Summary :
Germans : 63 / 101
Russians : 1 / 0
Japanese : 20 / 13
Americans : 75 / 100
Chinese : 23 / 30
British : 27 / 29
UK_Pacific : 17 / 22
Italians : 21 / 21
ANZAC : 11 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 7 bombers, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
8 armour moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 destroyer moved from 111 Sea Zone to 104 Sea Zone
1 transport moved from 111 Sea Zone to 123 Sea Zone
2 carriers, 1 cruiser and 1 submarine moved from 111 Sea Zone to 109 Sea Zone
5 bombers moved from Western Germany to Southern Italy
13 bombers moved from Northwest Persia to Southern Italy
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 armour, 1 artillery and 3 infantry moved from Northern Italy to Southern ItalyCombat - Germans
Battle in Trans-Jordan
Germans attack with 10 armour and 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Trans-Jordan from British with 10 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Iraq to Trans-Jordan
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Germans
2 transports placed in 97 Sea Zone
7 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,1,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 72 Sea Zone to 71 Sea Zone
2 carriers moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
1 bomber moved from Union of South Africa to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Rhodesia to Union of South Africa
1 tactical_bomber moved from Novosibirsk to Kazakhstan
7 fighters and 2 tactical_bombers moved from Kazakhstan to PersiaCombat - Japanese
Battle in Persia
Japanese attack with 7 fighters and 2 tactical_bombers
Americans defend with 1 artillery
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 artillery
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
Americans defend with 1 destroyer, 2 submarines and 1 transport
Japanese win, taking 80 Sea Zone from Americans with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 destroyer, 2 submarines and 1 transportNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
7 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
2 infantry moved from Buryatia to Yakut S.S.R.Place Units - Japanese
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,4,1,3,2,3,3,1,1,5,6
Japanese collect 12 PUs (9 lost to blockades); end with 13 PUs total -
Figured I would speed it up and just do Japan and let you edit in Russia before your America turn, those units don’t really matter at this point lol, all eyes to the middle east!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 72 Sea Zone to 71 Sea Zone
2 carriers moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
1 bomber moved from Union of South Africa to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Rhodesia to Union of South Africa
1 tactical_bomber moved from Novosibirsk to Kazakhstan
7 fighters and 2 tactical_bombers moved from Kazakhstan to PersiaCombat - Japanese
Battle in Persia
Japanese attack with 7 fighters and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 7 fighters and 2 tactical_bombers in Persia, round 2 : 7/9 hits
Americans roll dice for 1 artillery in Persia, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Persia
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 artillery
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
Americans defend with 1 destroyer, 2 submarines and 1 transport
Japanese roll dice for 6 submarines in 80 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Americans with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 destroyer, 2 submarines and 1 transportNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
7 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
2 infantry moved from Buryatia to Yakut S.S.R.Place Units - Japanese
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,4,1,3,2,3,3,1,1,5,6
Japanese collect 12 PUs (9 lost to blockades); end with 13 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 1 aaGun, 1 artillery and 5 infantry
EDIT: Removing units owned by Russians from Korea: 1 aaGun, 1 artillery and 5 infantry
EDIT: Removing units owned by Russians from Yunnan: 1 infantry
EDIT: Adding units owned by Russians to Burma: 1 infantry
EDIT: Adding units owned by Russians to Chahar: 1 aaGun, 1 artillery and 9 infantry
EDIT: Removing units owned by Russians from Jehol: 1 aaGun, 1 artillery and 9 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 65 / 90
Russians : 1 / 0
Japanese : 21 / 13
Americans : 75 / 100
Chinese : 23 / 30
British : 24 / 29
UK_Pacific : 17 / 22
Italians : 21 / 21
ANZAC : 11 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0