14l g40 snake11eyes (axis) v wheatbeer (allies +18) game 2

  • '17

    one sec

    ncm adjustment

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 1 factory_major; Remaining resources: 17 PUs;
                UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 71 Sea Zone

    Combat - British
                Battle in 71 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 71 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 71 Sea Zone to Belgian Congo
                6 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Shan State to Kweichow
                1 fighter and 1 tactical_bomber moved from Kweichow to India
                2 aaGuns and 1 infantry moved from Anhwe to Kweichow
                1 submarine moved from 92 Sea Zone to 89 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,2,3,6,6,1,1,2,2,6,3,3,1,6,4,3,3,6,1,6,6,2,3,4,2,6,6,1,4,2,4,6,4,4
                British collect 28 PUs (4 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                4 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 4 artilleries
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Iraq: 4 infantry
                EDIT: Adding units owned by Russians to Iraq: 4 aaGuns
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 2 aaGuns, 4 artilleries and 14 infantry
                EDIT: Adding units owned by British to West India: 2 aaGuns, 4 artilleries and 14 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 63 / 92
        Russians : 0 / 0
        Japanese : 24 / 22
        Americans : 72 / 97
        Chinese : 19 / 25
        British : 32 / 30
        UK_Pacific : 17 / 23
        Italians : 21 / 33
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 carrier and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Southern Italy to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 armour, 6 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Russians defend with 4 aaGuns, 10 artilleries, 2 fighters and 50 infantry; Americans defend with 8 fighters
                    British win with 3 aaGuns, 1 armour, 10 artilleries, 16 fighters, 51 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -27
                    Casualties for Russians: 1 aaGun
                    Casualties for Italians: 1 bomber and 2 fighters

    Non Combat Move - Italians
                1 artillery moved from France to Northern Italy
                4 infantry moved from France to Northern Italy
                5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 carrier and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 24 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • Hope those AA guns just used up there 1’s lol.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 11

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Iraq: 1 infantry
                EDIT: Adding units owned by Russians to Iraq: 1 aaGun
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island

    Non Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from Gibraltar to Egypt
                2 fighters moved from Malaya to India
                1 fighter moved from Queensland to Shan State
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from South Australia to New South Wales
                1 artillery moved from South Australia to New South Wales
                2 infantry moved from South Australia to Western Australia
                1 cruiser and 1 destroyer moved from 20 Sea Zone to 41 Sea Zone
                2 submarines moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 63 / 92
        Russians : 0 / 0
        Japanese : 24 / 22
        Americans : 72 / 97
        Chinese : 19 / 25
        British : 32 / 30
        UK_Pacific : 17 / 23
        Italians : 21 / 29
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Production/PUs Summary :

    Germans : 63 / 92
        Russians : 0 / 0
        Japanese : 24 / 22
        Americans : 72 / 97
        Chinese : 19 / 25
        British : 32 / 30
        UK_Pacific : 17 / 23
        Italians : 21 / 29
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Just wanted to confirm, I will use max defense for your ool in Iraq

  • '17

    Yes, max defense in Iraq this time


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 bombers, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Iraq
                24 armour, 15 artilleries, 23 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
                2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
                16 bombers moved from Southern France to Iraq
                2 bombers moved from Western Germany to Iraq
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland
                Battle in 104 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 destroyer
                    Americans win, taking Scotland from British with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Iraq
                    Germans attack with 25 armour, 15 artilleries, 18 bombers, 3 fighters, 23 infantry, 7 mech_infantrys and 3 tactical_bombers
                    British defend with 1 armour, 6 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Russians defend with 4 aaGuns, 10 artilleries, 2 fighters and 49 infantry; Americans defend with 8 fighters
                    Germans win, taking Iraq from British with 9 armour and 13 bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 16 armour, 15 artilleries, 5 bombers, 3 fighters, 23 infantry, 7 mech_infantrys and 3 tactical_bombers
                    Casualties for British: 1 armour, 6 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 10 artilleries, 2 fighters and 49 infantry
                    Casualties for Americans: 8 fighters

    Non Combat Move - Germans
                3 aaGuns moved from Northwest Persia to Iraq
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                13 bombers moved from Iraq to Northwest Persia
                1 fighter and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
                2 fighters moved from Southern Italy to 97 Sea Zone
                2 aaGuns moved from Southern France to Northern Italy
                2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 111 Sea Zone

    Place Units - Germans
                3 transports placed in 97 Sea Zone
                5 bombers placed in Western Germany
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Germans
                Germans collect 69 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
                EDIT: Adding units owned by Germans to Western Germany: 3 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
                EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries
                EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
                EDIT: Turning off Edit Mode

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Kansu to Timguska
                      Russians take Timguska from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 9 infantry moved from Anhwe to Jehol
                1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Ethiopia

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 68 / 101
        Russians : 1 / 0
        Japanese : 24 / 22
        Americans : 72 / 97
        Chinese : 19 / 25
        British : 26 / 30
        UK_Pacific : 17 / 23
        Italians : 21 / 29
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Ethiopia
                8 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Timguska
                1 tactical_bomber moved from Buryatia to Timguska
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Americans
                1 mech_infantry moved from Union of South Africa to Rhodesia
                      Japanese take Rhodesia from British

    Combat - Japanese
                Battle in Ethiopia
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Russians defend with 1 fighter and 1 tactical_bomber
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                Battle in Timguska
                    Japanese attack with 8 fighters and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                7 fighters and 1 tactical_bomber moved from Timguska to Kazakhstan
                1 tactical_bomber moved from Timguska to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Ethiopia to 72 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 6 destroyers, 6 submarines and 2 transports moved from 80 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,3,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,4,3,5,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3,6,6,2,4,3,2,1,4,6,4
                Japanese collect 13 PUs (13 lost to blockades); end with 13 PUs total


  • Looks like it’s going to be an exciting finish to a great game. Who knows what’s gonna happen lol.

  • '17

    Down to the wire for sure

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 8 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 80 Sea Zone
                1 destroyer moved from 41 Sea Zone to 80 Sea Zone
                1 submarine moved from 41 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 bomber moved from India to 80 Sea Zone
                5 fighters and 1 tactical_bomber moved from 41 Sea Zone to 80 Sea Zone
                2 fighters moved from India to 80 Sea Zone
                2 infantry moved from Korea to Amur
                      Americans take Amur from Japanese
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa
                1 submarine moved from 41 Sea Zone to 80 Sea Zone

    Combat - Americans
                Battle in Formosa
                Battle in 80 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 4 submarines
                        Americans roll dice for 2 submarines in 80 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                        Americans roll dice for 1 bomber, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 80 Sea Zone, round 2 :  5/10 hits
                        Japanese roll dice for 3 submarines in 80 Sea Zone, round 2 :  0/3 hits
                        3 submarines owned by the Japanese lost in 80 Sea Zone
                    Americans win, taking Formosa from Japanese, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24
                    Casualties for Japanese: 4 submarines
                Battle in Persia

    Non Combat Move - Americans
                6 fighters moved from French West Africa to Egypt
                1 bomber moved from 80 Sea Zone to Egypt
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Siam to 37 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
                4 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
                1 mech_infantry moved from French Indo China to Burma
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
                3 fighters moved from 80 Sea Zone to Eastern Persia
                2 carriers, 1 destroyer and 5 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 42 Sea Zone to 39 Sea Zone
                1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                6 fighters moved from Eastern United States to French West Africa
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                8 fighters placed in Eastern United States
                3 infantry and 2 mech_infantrys placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 75 PUs; end with 75 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

    Production/PUs Summary :

    Germans : 66 / 101
        Russians : 1 / 0
        Japanese : 24 / 13
        Americans : 75 / 100
        Chinese : 19 / 25
        British : 25 / 30
        UK_Pacific : 17 / 23
        Italians : 21 / 29
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 artilleries and 20 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Germans

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 6 artilleries and 20 infantry
                    Japanese defend with 1 aaGun, 9 artilleries and 9 infantry
                        Chinese roll dice for 6 artilleries and 20 infantry in Kiangsu, round 2 :  3/26 hits
                        Japanese roll dice for 1 aaGun, 9 artilleries and 9 infantry in Kiangsu, round 2 :  6/18 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 6 artilleries and 14 infantry in Kiangsu, round 3 :  6/20 hits
                        Japanese roll dice for 9 artilleries and 7 infantry in Kiangsu, round 3 :  3/16 hits
                        6 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 6 artilleries and 11 infantry in Kiangsu, round 4 :  3/17 hits
                        Japanese roll dice for 9 artilleries and 1 infantry in Kiangsu, round 4 :  3/10 hits
                        1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kiangsu
                        Chinese roll dice for 6 artilleries and 8 infantry in Kiangsu, round 5 :  4/14 hits
                        Japanese roll dice for 7 artilleries in Kiangsu, round 5 :  2/7 hits
                        2 infantry owned by the Chinese and 4 artilleries owned by the Japanese lost in Kiangsu
                        Chinese roll dice for 6 artilleries and 6 infantry in Kiangsu, round 6 :  4/12 hits
                        Japanese roll dice for 3 artilleries in Kiangsu, round 6 :  1/3 hits
                        1 infantry owned by the Chinese and 3 artilleries owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 aaGun, 9 artilleries and 9 infantry
                    Casualties for Chinese: 15 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Anhwe to Shensi
                2 infantry moved from Shantung to Anhwe

    Place Units - Chinese
                3 artilleries and 4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 65 / 101
        Russians : 1 / 0
        Japanese : 21 / 13
        Americans : 75 / 100
        Chinese : 23 / 30
        British : 25 / 30
        UK_Pacific : 17 / 23
        Italians : 21 / 29
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 12

    Purchase Units - British
                British repair 2 damage on 1 airfield; Remaining resources: 28 PUs;
                British buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 22 PUs;
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Scotland, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 bomber moved from Belgian Congo to Egypt
                2 aaGuns, 4 artilleries and 14 infantry moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia
                4 artilleries moved from India to West India
                2 aaGuns and 1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Shensi
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Scotland to Gibraltar
                1 battleship, 1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 destroyer and 1 submarine placed in 98 Sea Zone
                1 fighter placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,2,3,4,2,2,1,3,5,3,5,1,3,4,1,2,1,3,2,6,1,6,5,3
                British collect 25 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 63 / 101
        Russians : 1 / 0
        Japanese : 21 / 13
        Americans : 75 / 100
        Chinese : 23 / 30
        British : 27 / 29
        UK_Pacific : 17 / 22
        Italians : 21 / 29
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Forgot to move the US subs in SZ19 to SZ35

    Let me know if you’ll allow.


  • Ya that’s no problem I’ll edit over for you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                4 aaGuns moved from Northern Italy to Southern Italy
                2 artilleries and 21 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
                2 fighters moved from India to Eastern Persia
                1 fighter moved from Shan State to Eastern Persia
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to Sumatra
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 56 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Shan State to Burma
                1 fighter moved from New South Wales to Western Australia

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 63 / 101
        Russians : 1 / 0
        Japanese : 20 / 13
        Americans : 75 / 100
        Chinese : 23 / 30
        British : 27 / 29
        UK_Pacific : 17 / 22
        Italians : 21 / 21
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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