World at war entek Axis -VS- dawgoneit Allies Round 2

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 6

    Combat Move - Romanians
                1 Mech.Inf and 2 Tanks moved from Romania to Krakow
                1 Mech.Inf moved from E.Romania to Moldavskaya
                1 Elite moved from E.Romania to Ukrainskaya
                      Romanians take Ukrainskaya from Russians
                1 Mech.Inf and 3 Tanks moved from E.Romania to Moldavskaya

    Purchase Units - Romanians
                Romanians buy 4 Tanks; Remaining resources: 1 PUs;

    Combat - Romanians
                Battle in Krakow
                    Romanians attack with 1 Mech.Inf and 2 Tanks
                    Russians defend with 1 Tank
                        Romanians roll dice for 1 Mech.Inf and 2 Tanks in Krakow, round 2 :  1/1 hits
                        Russians roll dice for 1 Tank in Krakow, round 2 :  1/1 hits
                        1 Tank owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Krakow
                    Romanians win, taking Krakow from Russians with 2 Tanks remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 Tank
                    Casualties for Romanians: 1 Mech.Inf
                Battle in Moldavskaya
                    Romanians attack with 2 Mech.Infs and 3 Tanks
                    Russians defend with 1 Infantry
                        Romanians roll dice for 2 Mech.Infs and 3 Tanks in Moldavskaya, round 2 :  2/1 hits
                        Russians roll dice for 1 Infantry in Moldavskaya, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Moldavskaya
                    Romanians win, taking Moldavskaya from Russians with 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Elite moved from Romania to E.Romania
                1 AAGun moved from E.Romania to Romania
                1 AAGun and 1 Elite moved from Bulgaria to E.Romania

    Place Units - Romanians
                4 Tanks placed in Romania

    Turn Complete - Romanians
                Romanians collect 27 PUs; end with 28 PUs total

    Territory Summary for Romanians :

    Ukrainskaya : 1 flag, 1 Elite
        Moldavskaya : 1 flag, 2 Mech.Infs and 3 Tanks
        Romania : 1 AAGun, 1 Factory and 4 Tanks
        E.Romania : 1 AAGun and 2 Elites
        Krakow : 1 flag, 2 Tanks
        Greece : 1 flag
        Serbia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 88
        Russians : 133 / 144
        Italians : 42 / 49
        French : 63 / 63
        Yamamoto : 40 / 43
        Chinese : 34 / 34
        Hisaichi : 42 / 43
        British : 122 / 122
        Finns : 6 / 6
        Anzac : 41 / 41
        Romanians : 27 / 28
        Dutch : 30 / 30
        Thai : 0 / 0
        Americans : 122 / 130

  • 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World At War, version: 1.1.9

    Game History

    Round: 6

    Combat Move - Americans

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World At War, version: 1.1.9

    Game History

    Round: 6

    Combat Move - Americans
                2 Marines, 1 Mech.Inf and 2 Tanks moved from Ortegal to sz20
                2 Marines moved from Portugal to sz20
                1 Tank moved from Portugal to sz20
                3 Artillerys and 1 Elite moved from Portugal to E.Spain
                2 Tanks moved from Sevilla to E.Spain
                1 Fighter moved from Dutch Guinea to sz25
                2 B.Transports and 3 Transports moved from sz25 to sz26
                1 B.Transport, 1 Cruiser, 2 Destroyers, 4 Marines, 1 Mech.Inf, 3 Tanks and 2 Transports moved from sz20 to sz18
                4 Marines, 1 Mech.Inf and 3 Tanks moved from sz18 to Netherlands
                1 Artillery moved from Washington to sz30
                1 Tank moved from Washington to sz30
                1 Artillery moved from Washington to sz30
                1 Mech.Inf moved from Washington to sz30
                1 Elite and 1 Marine moved from Washington to sz30
                2 Artillerys, 2 B.Transports, 1 Battleship, 1 Elite, 1 Marine, 1 Mech.Inf and 1 Tank moved from sz30 to sz22
                2 Artillerys, 1 Elite, 1 Marine, 1 Mech.Inf and 2 Tanks moved from East U.S to E.Canada
                1 Elite, 2 Infantry, 2 Marines and 1 Mech.Inf moved from Washington to East U.S
                1 Destroyer moved from sz25 to sz26
                1 Infantry moved from Boho to Mindanao
                1 Artillery moved from Boho to Mindanao
                1 Destroyer and 1 Submarine moved from sz111 to sz105
                2 L.Fighters moved from sz83 to sz105
                2 Infantry and 2 Tanks moved from Davao to Mindanao

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 6

    Combat Move - Americans
                2 Marines, 1 Mech.Inf and 2 Tanks moved from Ortegal to sz20
                2 Marines moved from Portugal to sz20
                1 Tank moved from Portugal to sz20
                3 Artillerys and 1 Elite moved from Portugal to E.Spain
                2 Tanks moved from Sevilla to E.Spain
                1 Fighter moved from Dutch Guinea to sz25
                2 B.Transports and 3 Transports moved from sz25 to sz26
                1 B.Transport, 1 Cruiser, 2 Destroyers, 4 Marines, 1 Mech.Inf, 3 Tanks and 2 Transports moved from sz20 to sz18
                4 Marines, 1 Mech.Inf and 3 Tanks moved from sz18 to Netherlands
                1 Artillery moved from Washington to sz30
                1 Tank moved from Washington to sz30
                1 Artillery moved from Washington to sz30
                1 Mech.Inf moved from Washington to sz30
                1 Elite and 1 Marine moved from Washington to sz30
                2 Artillerys, 2 B.Transports, 1 Battleship, 1 Elite, 1 Marine, 1 Mech.Inf and 1 Tank moved from sz30 to sz22
                2 Artillerys, 1 Elite, 1 Marine, 1 Mech.Inf and 2 Tanks moved from East U.S to E.Canada
                1 Elite, 2 Infantry, 2 Marines and 1 Mech.Inf moved from Washington to East U.S
                1 Destroyer moved from sz25 to sz26
                1 Infantry moved from Boho to Mindanao
                1 Artillery moved from Boho to Mindanao
                1 Destroyer and 1 Submarine moved from sz111 to sz105
                2 L.Fighters moved from sz83 to sz105
                2 Infantry and 2 Tanks moved from Davao to Mindanao

    Purchase Units - Americans
                Americans buy 2 Artillerys, 1 B.Carrier, 1 B.Transport, 2 Destroyers, 3 EarlyFighters, 1 Elite, 1 L.Fighter, 1 Marine, 1 S.Sub, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Mindanao
                    Americans attack with 1 Artillery, 3 Infantry and 2 Tanks
                    Yamamoto defend with 1 Infantry
                    Americans win, taking Mindanao from Yamamoto with 1 Artillery, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in sz105
                    Americans attack with 1 Destroyer, 2 L.Fighters and 1 Submarine
                    Thai defend with 1 Destroyer and 1 Submarine
                    Americans win with 1 Destroyer, 2 L.Fighters and 1 Submarine remaining. Battle score for attacker is 15
                    Casualties for Thai: 1 Destroyer and 1 Submarine
                Battle in E.Spain
                    Americans attack with 3 Artillerys, 1 Elite and 2 Tanks
                    Neutral defend with 3 Infantry
                    Americans win, taking E.Spain from Neutral with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Neutral: 3 Infantry
                    Casualties for Americans: 1 Artillery

    Non Combat Move - Americans
                1 B.Carrier moved from sz83 to sz111
                2 L.Fighters moved from sz105 to sz111
                1 Cruiser, 3 Destroyers, 2 Infantry, 1 S.Sub and 1 Submarine moved from sz82 to sz83
                1 Carrier and 2 L.Fighters moved from sz112 to sz83
                1 Artillery moved from British Columbia to Yukon
                1 Artillery moved from California to Oregon

    Place Units - Americans
                1 B.Carrier, 1 B.Transport and 1 S.Sub placed in sz111
                1 L.Fighter placed in sz111
                Americans undo move 2.
                Americans undo move 1.
                1 B.Carrier placed in sz111
                3 EarlyFighters placed in sz111
                Americans undo move 2.
                2 EarlyFighters and 1 L.Fighter placed in sz111
                1 B.Transport, 2 Destroyers, 1 S.Sub and 1 Transport placed in sz30
                2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Marine and 4 Tanks placed in Washington

    Turn Complete - Americans
                Americans collect 125 PUs; end with 125 PUs total

  • 20 19 18 17 16

    I think I’m ready to call this one.  I don’t really think I can fight Britain, France, Russia, and UK with the limited German resources.  You did much better as the Axis than I did!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    its only your 2nd game. I have played a couple of solitaire games. you are doing very well for just 2 games.
    now for the tough question.
    do you want to play another game.
    this one or any other?

  • 20 19 18 17 16

    Sure we can totally get another game.  Let’s try this again.  Did you want axis or allies?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    either way. I have to leave soon so if you want go ahead and have the axis.
    unless you want to try another type of game here. I just like gaming. of course A&A is at the top.
    nice to here from you. have a great weekend if we don’t hook up before then.

  • 20 19 18 17 16

    I was gone over the weekend too, so why don’t you start it up as the Axis this time.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    you got it

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