Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsChampinoman (Allies) vs Thurhame (Axis) 1940.2 Global
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Forgot to mention that I played the battle through to the end of round 2 in the event that you want the hit assigned to the A/C.
If you decide to take the hit on the tact bomber then I’ll roll an additional dice for the A/C in round 2 before continuing the battle. (The tact bomber missed anyway so it won’t effect the battle).
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Take the first hit on the AC. I don’t see any way for it to survive by itself against three subs (my planes can’t hit the subs).
If I scored 1+ hit on the battleship in the first round, take the next hit on the tac (if possible), so the carrier can get more shots on the subs. As long as the battleship is whole, go with the defaults.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship and 3 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 submarines and 3 transports
3 submarines owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 26 Sea Zone
Americans attack with 1 battleship and 3 submarines
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans and 1 battleship owned by the Americans retreated to 12 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killedNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Siberia
1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to French GuianaPlace Units - Americans
1 bomber placed in Western United States
1 transport placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
1 armour, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 cruiser, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone
1 bomber moved from Egypt to Tunisia
1 tactical_bomber moved from Egypt to 94 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in 94 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Italians defend with 1 battleship, 2 cruisers and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 17
Casualties for British: 1 destroyer, 2 fighters and 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in Tunisia
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
British attack with 1 cruiser, 3 fighters, 1 submarine and 2 transports
Germans defend with 1 cruiser, 1 destroyer and 1 submarine -
Submerge in SZ110?
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Submerge.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone
1 bomber moved from Egypt to Tunisia
1 tactical_bomber moved from Egypt to 94 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in 94 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Italians defend with 1 battleship, 2 cruisers and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 17
Casualties for British: 1 destroyer, 2 fighters and 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in Tunisia
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
British attack with 1 cruiser, 3 fighters, 1 submarine and 2 transports
Germans defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for British: 1 fighter and 1 submarineNon Combat Move - British
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Tunisia to Morocco
2 tactical_bombers moved from 94 Sea Zone to AlgeriaPlace Units - British
1 carrier placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 artillery placed in United Kingdom
1 transport placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
British collect 33 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
| purchases: | 1 cruiser, 1 transport, 1 tactical bomber |
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| Sea Zone 92: | 1 transport from Sea Zone 95 (1 artillery from Northern Italy, 1 infantry from Libya)
amphibious assault on Morocco |
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| Morocco: | 1 artillery, 1 infantry from Sea Zone 92
2 fighters from Southern Italy | France - 1 infantry
UK - 1 bomber |
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| Sea Zone 94: | 1 bomber from Southern Italy | UK - 1 transport | -
First round: Italy rolls 0 hits. France/UK rolls 1 hit. Italy takes 1 infantry as casualty.
Second round: Italy rolls 1 hit. …Would you rather take the French infantry or British bomber as casualty?
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Take it on the bomber.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 cruiser, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Morocco
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 infantry; British defend with 1 bomber
French win with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 bomber
Casualties for Italians: 1 artillery and 1 infantry
2 fighters owned by the Italians retreatedNon Combat Move - Italians
2 fighters moved from Morocco to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from 94 Sea Zone to Southern Italy
1 aaGun, 1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Yugoslavia to Northern Italy
1 infantry moved from Albania to Yugoslavia
2 aaGuns, 1 artillery and 5 infantry moved from Normandy Bordeaux to France
1 destroyer moved from 95 Sea Zone to 99 Sea ZonePlace Units - Italians
1 cruiser and 1 transport placed in 97 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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Forgot to hit the button to post the turn summary for the ANZACs. So you get my version. Lucky for me it wasn’t a more detailed turn.
Purchased 2 subs and a Fighter.
Combat Moves:
Transport from SZ42 to SZ35 via SZ45 (to pick up inf)
Attack Philippines with 1 infNon Combat:
1 inf from New South Wales to QueenslandPlacement:
1 fighter in New South Wales
2 subs in SZ62 -
| purchases: | 3 tanks, 2 bombers, 1 airfield |
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| Sea Zone 110: | 1 submarine does not move
1 submarine from Sea Zone 119
2 bombers, 2 fighters, 3 tactical bombers from Western Germany | UK - 1 cruiser, 1 carrier, 2 transports, 2 fighters |
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| Western Ukraine: | 4 tanks, 2 mechanized infantry from Eastern Poland | USSR - 1 infantry |
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| Rostov: | 3 tanks, 2 mechanized infantry from Ukraine | USSR - 1 infantry |
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| Vologda: | 1 infantry from Archangel | captured from USSR |
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| Smolensk: | 1 infantry from Belarus | captured from USSR |
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| Bryansk: | blitz - 1 tank from Ukraine | captured from USSR |
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| Tambov: | 1 tank from Bryansk | captured from USSR |
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| Russia: | bombing raid - 2 bombers, 2 fighters from Novgorod | USSR - major industrial complex |Launch interceptors in Russia?
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No interception.
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Bleh, lost four planes in that sea battle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
4 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Ukraine to Tambov
Germans take Bryansk from Russians
Germans take Tambov from Russians
2 bombers and 2 fighters moved from Novgorod to RussiaCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
Germans win with 2 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 2 transports
Battle in Western Ukraine
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
4 aaGuns, 11 artilleries and 27 infantry moved from Belarus to Bryansk
14 armour and 2 mech_infantrys moved from Ukraine to Tambov
3 armour moved from Novgorod to Bryansk
2 fighters moved from Russia to Ukraine
2 bombers moved from Russia to Novgorod
2 infantry moved from Novgorod to Baltic States
2 bombers moved from 110 Sea Zone to Novgorod
1 tactical_bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 airfield and 3 armour placed in Ukraine
2 bombers placed in NovgorodTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Amur to Korea
Russians take Korea from Japanese
15 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,2,3,5
Russians collect 20 PUs (3 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
4 infantry moved from Shensi to Szechwan
3 armour moved from Yunnan to Szechwan
3 armour and 1 fighter moved from French Indo China to Szechwan
1 bomber moved from French Indo China to 35 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
3 fighters and 5 tactical_bombers moved from Jehol to Korea
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New ZealandCombat - Japanese
Battle in Szechwan
Japanese attack with 6 armour, 1 fighter and 4 infantry
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 6 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Korea
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 3 infantry
Japanese win, taking Korea from Russians with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New ZealandNon Combat Move - Japanese
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 63 Sea Zone
1 artillery moved from Gilbert Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from 35 Sea Zone to Japan
1 bomber moved from Marshall Islands to Japan
2 battleships and 2 cruisers moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to Anhwe
1 aaGun moved from Jehol to Anhwe
2 fighters moved from Korea to 6 Sea Zone
1 fighter and 5 tactical_bombers moved from Korea to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs