Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsChampinoman (Allies) vs Thurhame (Axis) 1940.2 Global
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Caroline Islands: 2 artilleries and 4 infantry
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 artilleries, 4 infantry and 3 transports
EDIT: Adding units owned by Japanese to 33 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Caroline Islands: 2 infantry
EDIT: Removing units owned by Japanese from Caroline Islands: 1 infantry
EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery
EDIT: Removing units owned by Japanese from Caroline Islands: 1 infantry
EDIT: Changing ownership of Caroline Islands from Americans to Japanese
EDIT: Turning off Edit Mode
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Libya to Tunisia
1 battleship and 1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from FrenchCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from Tunisia to Southern Italy
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Tobruk to Libya
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Greece to Yugoslavia
1 infantry moved from Greece to Albania
2 aaGuns and 3 infantry moved from Southern France to Normandy Bordeaux
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from France to Normandy Bordeaux
3 artilleries moved from Northern Italy to France
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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| production: | 3 tanks, 2 bombers, 1 tactical bomber |
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| Sea Zone 110: | 1 cruiser, 1 destroyer from Sea Zone 113
1 submarine from Sea Zone 125
2 bombers, 2 fighters, 2 tactical bombers from Western Germany | USSR - 1 submarine
scramble option from United Kingdom |
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| Archangel: | 1 infantry from Belarus | captured from USSR |
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| Western Ukraine: | 1 infantry from Eastern Poland | captured from USSR |
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| Ukraine: | 1 infantry from Bessarabia | captured from USSR |Scramble in Sea Zone 110?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans win with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Novgorod
1 submarine moved from 125 Sea Zone to 119 Sea Zone
18 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 3 artilleries and 20 infantry moved from Novgorod to Belarus
2 infantry moved from Vyborg to Novgorod
2 fighters and 2 tactical_bombers moved from Eastern Poland to Novgorod
1 aaGun, 8 artilleries and 8 infantry moved from Eastern Poland to Belarus
4 armour and 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Novgorod
2 bombers and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
1 infantry moved from Tambov to Russia
2 aaGuns, 3 artilleries and 22 infantry moved from Bryansk to Russia
8 infantry moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 infantry moved from Tambov to RostovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 32 PUs total -
| purchases: | 3 tanks, 1 artillery, 3 submarines, 3 transports |
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| Sea Zone 26: | 1 destroyer, 6 submarines, 1 carrier, 1 fighter, 1 tactical bomber from Sea Zone 33
2 bombers from Japan | US - 4 destroyers, 2 submarines, 1 carrier, 3 transports, 1 tactical bomber
scramble option from Hawaiian Islands |
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| Sea Zone 25: | 1 transport from Sea Zone 33 (1 infantry from Caroline Islands)
amphibious assault on Midway |
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| Midway: | amphibious - 1 infantry from Sea Zone 25 | captured from US |
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| Sea Zone 31: | 1 transport from Sea Zone 33 (1 infantry from Caroline Islands)
amphibious assault on Wake Island |
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| Wake Island: | amphibious - 1 infantry from Sea Zone 31 | captured from US |
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| Sea Zone 48: | 1 transport from Sea Zone 35 (1 artillery from Caroline Islands)
amphibious assault on Gilbert Islands |
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| Gilbert Islands: | amphibious - 1 artillery from Sea Zone 48 | captured from UK |
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| Sea Zone 49: | 1 transport from Sea Zone 33 (1 artillery from Caroline Islands)
amphibious assault on Solomon Islands |
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| Solomon Islands: | amphibious - 1 artillery from Sea Zone 49 | captured from ANZAC |
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| Sea Zone 21: | 1 transport from Sea Zone 44 (1 artillery from Celebes)
amphibious assault on Guam |
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| Guam: | amphibious - 1 artillery from Sea Zone 44 | captured from US |
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| Sea Zone 54: | 1 destroyer from Sea Zone 45
1 carrier, 2 fighters from Sea Zone 34 | ANZAC - 1 cruiser, 1 destroyer, 2 transports |
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| Sea Zone 42: | 1 transport from Sea Zone 41 (1 tank, 1 infantry from Sumatra)
amphibious assault on Java | ANZAC - 1 transport |
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| Java: | amphibious - 1 tank, 1 infantry from Sea Zone 42 | ANZAC - 1 artillery |
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| Sea Zone 39: | 2 battleships, 2 cruisers, 1 carrier, 1 fighter from Sea Zone 41
1 bomber, 1 fighter, 1 tactical bomber from French Indo China | UK - 2 cruisers, 3 destroyers, 1 submarine, 1 carrier, 2 transports, 1 fighter
France - 1 destroyer |
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| Shan State: | blitz - 3 tanks from French Indo China | captured from UK |
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| Yunnan: | 3 tanks from Shan State
1 fighter, 3 tactical bombers from French Indo China
2 fighters, 2 tactical bombers from Kweichow | China - 1 artillery, 1 infantry
UK - 1 infantry |
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| Shensi: | 6 infantry from Hopei | China - 1 infantry |
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| Suiyuyan: | 4 infantry from Chahar | China - 1 infantry | -
Scramble in Hawaii?
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Yeah, scramble both of the fighters. They’re doomed but I think it’ll be a better net result for me with them there.
I once again didn’t consider the possibilty of you bringing in units from Japan. It just seems so far away that I never consider it.
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Oh, and you have the option to submerge your Indian sub, since I don’t have a destroyer there. Sorry I didn’t notice earlier.
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Keep him in the battle. I’ll need the fodder.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 artillery moved from 48 Sea Zone to Gilbert Islands
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 carrier and 2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 battleships, 1 carrier, 2 cruisers and 1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
3 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 armour moved from Shan State to Yunnan
1 fighter and 3 tactical_bombers moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
6 infantry moved from Hopei to Shensi
4 infantry moved from Chahar to SuiyuyanCombat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 4 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 26 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Japanese: 1 bomber, 1 destroyer and 6 submarines
Casualties for Americans: 1 carrier, 4 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Battle in Midway
Battle in Guam
Battle in Gilbert Islands
Battle in Wake Island
Battle in Solomon Islands
Battle in 54 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 fighters
ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
Japanese win, taking Midway from Americans, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 34
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 2 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the British
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 bomber, 2 cruisers and 1 fighter remaining. Battle score for attacker is 65
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 3 armour, 3 fighters and 5 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber and 1 fighter moved from 39 Sea Zone to French Indo China
3 fighters and 5 tactical_bombers moved from Yunnan to Jehol
1 aaGun moved from Chahar to Jehol
1 bomber moved from 26 Sea Zone to Marshall IslandsPlace Units - Japanese
3 armour placed in French Indo China
1 artillery placed in Japan
3 submarines and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
Might have made an error here so wanted to check with you for OOL.
I attacked SZ26 with 1 Battleship and 3 subs. You’re defending with an A/C, I tact bomb and 1 fighter.
1st round of attack:
US:
3 subs all missed.
Battleship hit for 1. This is where I think I got it wrong. TripleA assigned the hit to the A/C. However after I clicked it I realised that if you take the damage on the A/C then your planes have nowhere to land and are doomed regardless of the result.Would you prefer I put the hit onto the tact bomber?
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Forgot to mention that I played the battle through to the end of round 2 in the event that you want the hit assigned to the A/C.
If you decide to take the hit on the tact bomber then I’ll roll an additional dice for the A/C in round 2 before continuing the battle. (The tact bomber missed anyway so it won’t effect the battle).
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Take the first hit on the AC. I don’t see any way for it to survive by itself against three subs (my planes can’t hit the subs).
If I scored 1+ hit on the battleship in the first round, take the next hit on the tac (if possible), so the carrier can get more shots on the subs. As long as the battleship is whole, go with the defaults.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship and 3 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 submarines and 3 transports
3 submarines owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 26 Sea Zone
Americans attack with 1 battleship and 3 submarines
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans and 1 battleship owned by the Americans retreated to 12 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killedNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Siberia
1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to French GuianaPlace Units - Americans
1 bomber placed in Western United States
1 transport placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
1 armour, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 cruiser, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone
1 bomber moved from Egypt to Tunisia
1 tactical_bomber moved from Egypt to 94 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in 94 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Italians defend with 1 battleship, 2 cruisers and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 17
Casualties for British: 1 destroyer, 2 fighters and 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in Tunisia
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
British attack with 1 cruiser, 3 fighters, 1 submarine and 2 transports
Germans defend with 1 cruiser, 1 destroyer and 1 submarine -
Submerge in SZ110?