@SuperbattleshipYamato disregard my last, here is the right one
Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from France to United Kingdom
1 bomber moved from Southern Italy to United Kingdom -
Bombing raid in UK. Launch interceptors?
Italy: 1 fighter, 1 tactical bomber, 1 bomber
Available interceptors: 2 UK fighters -
Nope, bomb away!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from France to United Kingdom
1 bomber moved from Southern Italy to United KingdomCombat - Italians
Air Battle in United Kingdom
Italians attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,3 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 aaGuns, 2 armour, 3 artilleries and 6 infantry moved from France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy BordeauxPlace Units - Italians
1 armour, 1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 destroyer and 6 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 destroyer and 3 submarines moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from France to 109 Sea Zone
2 artilleries moved from Morocco to Algeria
Germans take Algeria from British
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 armour moved from Persia to Syria
Germans take Iraq from British
Germans take Syria from French
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from RussiansCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
British defend with 3 destroyers, 3 submarines and 3 transports; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
Units damaged: 1 carrier owned by the Americans
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 80
Casualties for Germans: 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for British: 3 destroyers, 3 submarines and 3 transports
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 4 transportsNon Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
2 transports moved from 92 Sea Zone to 93 Sea Zone
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 artilleries moved from Volgograd to Tambov
3 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery and 3 infantry moved from Archangel to Smolensk
3 mech_infantrys moved from Novgorod to Smolensk
3 armour moved from Northwest Persia to Syria
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Novgorod to BelarusPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
1 bomber placed in Western Germany
1 destroyer placed in 93 Sea Zone
6 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 74 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs -
I was real worried when you joined those fleets off UK, but the scramble-denying raid on Italy’s turn paid off :-D
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That’ll teach me for not paying attention. I had presumed you were bombing the IC.
Oops.
Might be a few days until next turn. Away for Christmas and such.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 6 damage on 1 factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Novosibirsk to Vologda
Russians take Vologda from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to VologdaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Japanese
2 units repaired.
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
2 artilleries and 12 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Japanese
2 units repaired.
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
2 artilleries and 12 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
4 battleships, 1 carrier, 1 fighter, 5 submarines and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 23 Sea Zone to 33 Sea Zone
8 armour moved from Eastern Persia to Iraq
1 artillery moved from West India to Eastern Persia
2 bombers, 2 fighters and 2 tactical_bombers moved from Volgograd to Syria
1 mech_infantry moved from Kansu to Kazakhstan
1 aaGun moved from Kansu to NovosibirskTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
3 armour and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 cruiser, 3 destroyers and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 9 Sea Zone to 10 Sea ZonePlace Units - Americans
3 destroyers, 5 submarines and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair 0 damage on 1 airfield; Remaining resources: 30 PUs;
British buy 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - British
Place Units - British
3 transports placed in 106 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2,3
British collect 25 PUs (6 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 aaGuns, 3 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber moved from Normandy Bordeaux to France
1 bomber, 1 fighter and 1 tactical_bomber moved from France to Southern Italy
1 armour, 1 artillery and 4 infantry moved from Northern Italy to FrancePlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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In SZ54, I took the hit on your fighter instead of damaging the carrier as that would have resulted in you losing both fighters at the end of battle. Didn’t really matter in the end because you managed 2 hits in round 1.
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I’d lose the tac first, not the fighter. Tac alone is 3|3; fighter alone is 3|4. Only reason to take the fighter as a loss would be its cheaper to replace, but since I can’t make purchases…