Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 aaGuns, 2 armour, 1 artillery and 3 infantry moved from Northern Italy to FrancePlace Units - Italians
2 artilleries placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from South Australia to Queensland
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 submarines moved from 110 Sea Zone to 104 Sea Zone
5 submarines moved from 104 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 bomber moved from Novgorod to Russia
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
4 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone -
Combat in Sea Zone 118
Germany: 6 submarines
United States: 1 cruiser, 1 destroyer, 1 submarine, 1 carrier, 2 fighters, 4 transportsWhat would you like your casualty order to be? Any conditionals?
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Hmmmm, I meant to split UK’s new navy to block this… oops.
Definetely Sub, then Cruiser. And then I guess I’m forced to take 2 hits on the AC (even though it’ll result in both fighters being killed? Might as well make them kamikaze fighters :P), then destroyer I guess.
Fighters can’t take sub hits can they?
I’m basically hoping you roll terribly and don’t get 3 hits over the entire battle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 submarines moved from 110 Sea Zone to 104 Sea Zone
5 submarines moved from 104 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 bomber moved from Novgorod to Russia
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
4 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 1 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in 118 Sea Zone
Germans attack with 6 submarines
Americans defend with 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is -18
Casualties for Germans: 6 submarines
Casualties for Americans: 1 cruiser and 1 submarine
Battle in Algeria
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 armour, 2 artilleries and 1 infantry
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -17
Casualties for Germans: 2 artilleries, 1 fighter and 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 destroyer and 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 submarine
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Cleaning up after air battles
2 fighters owned by the Americans could not land and were killedNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 infantry moved from Smolensk to Bryansk
6 armour, 2 artilleries and 3 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Finland to Western Germany
2 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 artillery and 1 infantry moved from France to Southern FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter placed in France
1 artillery placed in France
1 destroyer and 1 submarine placed in 93 Sea Zone
1 destroyer and 2 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
Ugh, those were some horrible rolls in the south.
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I saw this and got excited:
Casualties for Americans: 1 cruiser and 1 submarineAnd then I spotted this:
Cleaning up after air battles
2 fighters owned by the Americans could not land and were killedGah!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 11 PUs;
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 battleships, 1 cruiser, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 armour, 8 artilleries, 4 fighters, 8 infantry and 5 tactical_bombers moved from Burma to India
3 armour moved from Yunnan to India
2 bombers moved from Sikang to Russia
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 destroyers moved from 6 Sea Zone to 26 Sea Zone -
Scramble in Queensland (Australia)?
Battle in Sea Zone 54
Japan: 2 submarines, 2 destroyers, 1 cruiser, 2 battleships, 3 carriers, 3 fighters, 3 tactical bombers
ANZAC: 1 submarine, 1 cruiser
United States: 2 destroyers, 1 cruiser, 1 carrier, 2 fighters, 1 transport
Available for scramble from Queensland: 4 ANZAC fighters (up to 3 can be scrambled) -
Also, can I change that cruiser buy to a destroyer + infantry?
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^p-edit: sub + 2 infantry
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Scramble in Queensland (Australia)?
Battle in Sea Zone 54
Japan: 2 submarines, 2 destroyers, 1 cruiser, 2 battleships, 3 carriers, 3 fighters, 3 tactical bombers
ANZAC: 1 submarine, 1 cruiser
United States: 2 destroyers, 1 cruiser, 1 carrier, 2 fighters, 1 transport
Available for scramble from Queensland: 4 ANZAC fighters (up to 3 can be scrambled)Scramble 3 fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 battleships, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 armour, 8 artilleries, 4 fighters, 8 infantry and 5 tactical_bombers moved from Burma to India
3 armour moved from Yunnan to India
2 bombers moved from Sikang to Russia
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 destroyers moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Wake Island
Battle in Solomon Islands
Battle in India
Japanese attack with 8 armour, 8 artilleries, 4 fighters, 8 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking India from UK_Pacific with 8 armour, 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 7 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 3 fighters and 1 submarine; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for ANZAC: 1 cruiser, 3 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 destroyer
Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 battleships, 1 destroyer and 2 submarines moved from 20 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 12 infantry moved from Kweichow to Shensi
1 artillery moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Novosibirsk to Shensi
3 fighters and 3 tactical_bombers moved from India to Kweichow
2 bombers moved from Russia to TsinghaiPlace Units - Japanese
2 infantry placed in Japan
1 transport placed in 6 Sea Zone
2 battleships and 1 submarine placed in 20 Sea Zone
2 submarines placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
Man, that was some lucky dice in Queensland. I was expecting to lose a carrier there, maybe two. That’s gotta hurt.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters, 4 infantry, 2 submarines and 3 transports moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 31 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Midway to Japan
1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to JapanCombat - Americans
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Sorry dude, unexpected trip away.
It’s all or nothing this turn I feel. Scramble from Japan?