@fasthard scramble?
Whackamatt (Axis) vs. Entek (Allies +10) G40L
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Worked out pretty well for you in Amur! :-o
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Worked out pretty well for you in Amur! :-o
Yeah, I thought I’d lose a lot more there, but I couldn’t let that sit there!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to Wake IslandPlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 1.
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 cruiser, 2 destroyers, 3 submarines and 3 transportsProduction/PUs Summary :
Germans : 43 / 52
Russians : 30 / 36
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 6 / 15
British : 24 / 33
UK_Pacific : 21 / 21
Italians : 19 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
4 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 2/4 hits
2 infantry owned by the Chinese lost in Kweichow
4 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kansu to ShensiPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 infantry
Szechwan : 1 fighter and 11 infantryProduction/PUs Summary :
Germans : 43 / 52
Russians : 30 / 36
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 7 / 13
British : 24 / 33
UK_Pacific : 21 / 21
Italians : 19 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
Do you want to submerge your Italian Sub?
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yes please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Malta to 98 Sea Zone
1 fighter moved from Malta to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 fighter
Italians defend with 1 cruiser, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber, 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 bomber
Casualties for Italians: 1 cruiser and 2 transportsNon Combat Move - British
1 fighter moved from 98 Sea Zone to Malta
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
2 mech_infantrys moved from India to Shan State
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Adding units owned by British to Tanganyika Territory: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 109 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 1 armour and 5 infantryTerritory Summary for British and UK_Pacific :
Shan State : 2 infantry and 2 mech_infantrys
Burma : 1 aaGun, 1 artillery and 2 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield and 2 fighters
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour, 2 infantry and 1 mech_infantry
76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
109 Sea Zone : 1 battleship, 1 cruiser, 4 destroyers and 3 transports
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 43 / 52
Russians : 30 / 36
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 7 / 13
British : 26 / 26
UK_Pacific : 25 / 25
Italians : 19 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
3 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 bomber moved from Tobruk to Trans-Jordan
1 fighter moved from Tobruk to 98 Sea Zone
1 fighter moved from Southern Italy to Greece
1 armour and 1 infantry moved from Albania to Greece
1 infantry moved from Bulgaria to Greece
1 fighter moved from Tobruk to 98 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 cruiser
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Italians: 1 submarine
Battle in Greece
Italians attack with 1 armour, 1 fighter and 6 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Greece to Southern Italy
2 aaGuns moved from Southern France to Normandy Bordeaux
2 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Normandy BordeauxPlace Units - Italians
1 infantry placed in Southern France
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to Malaya
1 fighter moved from Malaya to IndiaPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
India : 1 fighter
Malaya : 2 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 52
Russians : 30 / 36
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 7 / 13
British : 24 / 26
UK_Pacific : 25 / 25
Italians : 24 / 34
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from French Central Africa to NigeriaTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Nigeria : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
92 Sea Zone : 2 cruisers and 1 destroyer
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 52
Russians : 30 / 36
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 7 / 13
British : 24 / 26
UK_Pacific : 25 / 25
Italians : 24 / 34
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Dang. I forgot a CM before I started to roll. I’m going to roll in the forums for my DD, FTR + TAC, attacking your lone Russian sub.
Offensive DD, FTR, TAC
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 1@3; Total Hits: 01@3: (4)
Rolls: 1@4; Total Hits: 11@4: (1)Your sub Defense
Rolls: 1@1; Total Hits: 01@1: (3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries and 5 infantry moved from Bessarabia to Ukraine
1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 5 infantry moved from Eastern Poland to Belarus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Archangel
1 armour moved from Novgorod to Archangel
1 bomber moved from Eastern Poland to UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 armour and 1 artillery
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Western Ukraine
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 factory_minor and 8 infantry
Germans win, taking Ukraine from Russians with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 4 infantry
Casualties for Russians: 2 aaGuns and 8 infantry
Battle in Archangel
Germans attack with 1 armour and 1 bomber
Russians defend with 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Archangel to Germany
3 infantry moved from Karelia to Novgorod
4 infantry moved from Finland to Karelia
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 bomber, 2 fighters and 2 tactical_bombers moved from Ukraine to Eastern Poland
EDIT: Germans undo move 6.
EDIT: Germans undo move 5.
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western GermanyPlace Units - Germans
2 destroyers placed in 114 Sea Zone
3 armour placed in Romania
2 artilleries and 1 infantry placed in Novgorod
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 armour and 1 mech_infantry moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
Russians roll dice for 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Ukraine, round 3 : 1/5 hits
Germans roll dice for 2 artilleries in Ukraine, round 3 : 2/2 hits
2 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 2 armour and 1 fighter in Ukraine, round 4 : 3/3 hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrys
Battle in Iraq
Russians attack with 1 armour and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour in Iraq, round 3 : 0/1 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 armour owned by the Russians lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Neutral_Axis: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
2 infantry moved from Kansu to Shensi
2 aaGuns and 10 infantry moved from Amur to BuryatiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Shensi : 2 infantry
Siberia : 1 infantry
Buryatia : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter and 16 infantry
Ukraine : 1 armour and 1 factory_minor
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 59
Russians : 31 / 36
Japanese : 29 / 44
Americans : 52 / 52
Chinese : 7 / 13
British : 24 / 26
UK_Pacific : 25 / 25
Italians : 24 / 34
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour moved from Soviet Far East to Siberia
2 bombers moved from Manchuria to Szechwan
1 mech_infantry moved from Hopei to Szechwan
1 artillery and 3 infantry moved from Kweichow to Szechwan
4 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kiangsi to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
2 infantry moved from Siam to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Korea
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Siberia
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to SuiyuyanCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 11 infantry
Battle in Korea
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Siberia
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 armour moved from Kiangsi to Kwangsi
1 battleship moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 43 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Manchuria to 36 Sea Zone
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Siberia to ManchuriaPlace Units - Japanese
3 transports placed in 19 Sea Zone
1 artillery, 1 harbour and 1 infantry placed in Manchuria
Japanese undo move 2.
1 artillery, 1 harbour and 1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Central Mongolia: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 submarines; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Wake Island to Midway
1 bomber moved from Central United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 2 bombers, 3 fighters, 1 harbour and 5 infantry
Midway : 1 airfield and 1 fighter
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines and 3 transportsProduction/PUs Summary :
Germans : 46 / 59
Russians : 28 / 36
Japanese : 34 / 45
Americans : 52 / 81
Chinese : 5 / 13
British : 24 / 26
UK_Pacific : 25 / 25
Italians : 24 / 34
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to SzechwanNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Szechwan : 5 infantry
Production/PUs Summary :
Germans : 46 / 59
Russians : 28 / 36
Japanese : 34 / 45
Americans : 52 / 81
Chinese : 5 / 6
British : 24 / 26
UK_Pacific : 25 / 25
Italians : 24 / 34
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I forgot to explain my edits. Japan can fly over French/UK territory while at peace, but Triple A doesn’t let you do that. So I edited out the planes that would do said flying, and edited them in an equal distance away, so their post-combat movement would be the same.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour, 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 2 infantry moved from Burma to YunnanCombat - British
Battle in Belgian Congo
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 3 infantry
Neutral_Axis defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
British roll dice for 2 infantry in Iraq, round 4 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
British roll dice for 2 infantry in Iraq, round 5 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
British roll dice for 2 infantry in Iraq, round 6 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits
British roll dice for 2 infantry in Iraq, round 7 : 2/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 infantry and 2 mech_infantrys moved from Shan State to Burma
1 transport moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Scotland to Gibraltar
3 infantry moved from United Kingdom to 109 Sea Zone
1 armour and 2 artilleries moved from United Kingdom to 109 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 cruiser, 4 destroyers, 3 infantry and 3 transports moved from 109 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Malta to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,1,4,5,4,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,4,1,5,6,1
UK_Pacific collect 19 PUs (7 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 artillery and 7 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 aaGun, 1 artillery and 1 infantry
Burma : 1 infantry and 2 mech_infantrys
India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer
54 Sea Zone : 1 transport
Belgian Congo : 1 armour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 armour, 1 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 infantry
92 Sea Zone : 1 battleship, 1 cruiser, 4 destroyers and 3 transports
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 59
Russians : 28 / 36
Japanese : 32 / 45
Americans : 52 / 81
Chinese : 6 / 6
British : 28 / 29
UK_Pacific : 26 / 24
Italians : 22 / 34
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I forgot to explain my edits. Japan can fly over French/UK territory while at peace, but Triple A doesn’t let you do that. So I edited out the planes that would do said flying, and edited them in an equal distance away, so their post-combat movement would be the same.
No worries. I forgot to move that UK DD away from the Japanese fleet. :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Syria to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Yugoslavia
1 armour moved from Greece to Yugoslavia
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
5 infantry moved from Greece to Bulgaria
1 bomber moved from Yugoslavia to Southern Italy
2 fighters moved from Iraq to Egypt
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Southern France to Northern Italy
2 aaGuns and 1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Italians
3 armour placed in Egypt
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4
Italians collect 25 PUs (2 lost to blockades); end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs





