Whackamatt (Axis) vs. Entek (Allies +10) G40L

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Egypt to Iraq
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 armour moved from Syria to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Egypt to Yugoslavia
                1 armour moved from Greece to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                    British defend with 2 infantry
                    Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                5 infantry moved from Greece to Bulgaria
                1 bomber moved from Yugoslavia to Southern Italy
                2 fighters moved from Iraq to Egypt
                2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Yugoslavia to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                2 aaGuns and 1 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                3 armour placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4
                Italians collect 25 PUs (2 lost to blockades); end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Malaya to India
                1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    India : 3 fighters
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        46 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 28 / 36
        Japanese : 32 / 45
        Americans : 52 / 81
        Chinese : 6 / 6
        British : 26 / 29
        UK_Pacific : 26 / 24
        Italians : 27 / 32
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa
                      French take French Equatorial Africa from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        80 Sea Zone : 1 destroyer
        92 Sea Zone : 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 28 / 36
        Japanese : 32 / 45
        Americans : 52 / 81
        Chinese : 6 / 6
        British : 26 / 29
        UK_Pacific : 26 / 24
        Italians : 26 / 32
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Romania to Ukraine
                1 artillery and 4 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                1 artillery and 3 infantry moved from Belarus to Smolensk
                4 artilleries and 6 infantry moved from Novgorod to Archangel
                4 infantry moved from Karelia to Novgorod

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 1 armour and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 4 artilleries and 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 destroyer and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                1 carrier and 3 destroyers moved from 114 Sea Zone to 112 Sea Zone
                6 aaGuns moved from Western Germany to Northern Italy
                2 artilleries and 4 infantry moved from Western Germany to Northern Italy
                3 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                1 bomber moved from Germany to Southern Italy
                1 bomber moved from Eastern Poland to Western Germany
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
                1 tactical_bomber moved from Eastern Poland to Southern Italy
                1 fighter moved from Eastern Poland to Southern Italy

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                3 armour placed in Romania
                3 armour placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery
                EDIT: Adding units owned by Germans to France: 1 artillery
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Vologda
                2 aaGuns and 10 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 armour placed in Volgograd
                2 infantry placed in Volgograd
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Kweichow : 2 infantry
        Amur : 2 aaGuns and 10 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter and 21 infantry
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 23
        Japanese : 31 / 45
        Americans : 52 / 81
        Chinese : 7 / 6
        British : 26 / 29
        UK_Pacific : 26 / 24
        Italians : 26 / 32
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 43 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 43 Sea Zone to Celebes
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone
                1 armour moved from Kwangsi to Kwangtung
                1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 artilleries and 2 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 2 infantry moved from Korea to Manchuria
                1 fighter moved from Manchuria to Japan
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 2 destroyers and 1 transport
                    ANZAC win with 1 transport remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 1 cruiser and 2 destroyers
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Java from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Sumatra
                    Japanese attack with 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in Dutch New Guinea
                Battle in Borneo
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Celebes to 42 Sea Zone
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Philippines to Kiangsi
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kweichow to Jehol

    Place Units - Japanese
                3 armour placed in Manchuria
                3 infantry placed in Kiangsu
                6 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Manchuria: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 4 destroyers and 3 submarines; Remaining resources: 7 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                2 bombers placed in Central United States
                3 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 3 artilleries, 2 bombers, 3 fighters, 1 harbour and 5 infantry
        Midway : 1 airfield and 1 fighter
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 destroyer and 2 submarines
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 2 bombers, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 6 submarines and 3 transports

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 23
        Japanese : 52 / 57
        Americans : 50 / 77
        Chinese : 6 / 6
        British : 26 / 29
        UK_Pacific : 11 / 24
        Italians : 26 / 32
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Szechwan : 7 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 23
        Japanese : 52 / 57
        Americans : 50 / 77
        Chinese : 6 / 12
        British : 26 / 29
        UK_Pacific : 11 / 24
        Italians : 26 / 32
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 1 cruiser, 4 destroyers, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery moved from Yunnan to Hunan
                2 mech_infantrys moved from Burma to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries and 3 infantry
                    Italians defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 armour, 2 artilleries and 3 infantry in Egypt, round 2 :  2/6 hits
                        Italians roll dice for 3 armour, 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 :  5/8 hits
                        3 infantry owned by the British, 1 artillery owned by the Italians, 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour in Egypt, round 3 :  1/1 hits
                        Italians roll dice for 3 armour and 2 fighters in Egypt, round 3 :  2/5 hits
                        1 armour owned by the British and 1 armour owned by the Italians lost in Egypt
                    Italians win with 2 armour and 2 fighters remaining. Battle score for attacker is -7
                    Casualties for British: 1 armour, 2 artilleries and 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  3/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 armour moved from India to Eastern Persia
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Siam to Shan State
                1 infantry moved from Burma to Yunnan
                1 aaGun moved from Yunnan to Szechwan
                4 infantry moved from India to Burma

    Place Units - British
                1 artillery, 1 bomber and 1 infantry placed in United Kingdom
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 mech_infantrys
        Siam : 1 flag
        Yunnan : 1 infantry
        Hunan : 1 artillery and 1 infantry
        Szechwan : 1 aaGun
        Shan State : 1 infantry
        Burma : 4 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 17 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        43 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        54 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour, 1 infantry and 2 mech_infantrys
        Tanganyika Territory : 1 armour and 1 mech_infantry
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 armour
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 4 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 23
        Japanese : 50 / 57
        Americans : 50 / 77
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 11 / 13
        Italians : 24 / 32
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Persia
                      Italians take Persia from British
                2 fighters moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Bessarabia
                2 infantry moved from Bulgaria to Romania
                2 artilleries moved from Yugoslavia to Romania
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Egypt
                1 factory_minor placed in Iraq
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 2 armour
                EDIT: Adding units owned by Italians to Iraq: 2 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,1,6,4,2
                Italians collect 22 PUs (4 lost to blockades); end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Persia
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Dutch New Guinea
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Persia
                    ANZAC attack with 3 fighters
                    Italians defend with 1 armour
                        ANZAC roll dice for 3 fighters in Persia, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Persia, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 fighter owned by the ANZAC lost in Persia
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 fighter
                    Casualties for Italians: 1 armour

    Non Combat Move - ANZAC
                2 fighters moved from Persia to Eastern Persia
                1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        45 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer
        Eastern Persia : 2 fighters

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 23
        Japanese : 50 / 57
        Americans : 50 / 77
        Chinese : 8 / 12
        British : 26 / 28
        UK_Pacific : 11 / 13
        Italians : 26 / 33
        ANZAC : 10 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Morocco to Algeria

    Non Combat Move - French
                2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 80 Sea Zone to 78 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 2 infantry
        78 Sea Zone : 1 destroyer
        110 Sea Zone : 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 23
        Japanese : 50 / 57
        Americans : 50 / 77
        Chinese : 8 / 12
        British : 26 / 28
        UK_Pacific : 11 / 13
        Italians : 26 / 33
        ANZAC : 10 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    Bleepity-bleep.  The game crashed between combats.  I am going to reopen the file and do it again.  I’ll have to edit in the results of the SZ98 combat.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 2 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
                2 infantry moved from Bryansk to Tambov
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                4 artilleries and 4 infantry moved from Archangel to Vologda
                1 infantry moved from Bryansk to Rostov
                3 armour moved from Ukraine to Rostov

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 4 destroyers and 3 transports
                    Units damaged: 1 battleship owned by the British
                    Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 54
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 4 destroyers and 3 transports
                Battle in Rostov
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 4 artilleries and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 98 Sea Zone: 2 bombers
                EDIT: Turning off Edit Mode
                3 armour moved from Romania to Ukraine
                1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Iraq
                2 infantry moved from Northern Italy to France
                1 carrier, 4 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Smolensk to Vologda
                4 infantry moved from Novgorod to Archangel
                3 armour moved from Novgorod to Vologda
                1 artillery moved from Smolensk to Vologda
                1 artillery moved from Bryansk to Belarus

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Ukraine
                3 armour placed in Novgorod
                3 armour placed in Romania
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • '20 '18 '17 '15

    2 strat bombers were edited out to comply with the first dice results for the SZ battle.  Sorry for any confusion it may have caused.  My computer sometimes acts up.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                1 armour and 12 infantry moved from Russia to Vologda
                1 armour moved from Volgograd to Vologda
                1 fighter moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                2 infantry moved from Volgograd to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 2 armour, 1 fighter and 14 infantry
                    Germans defend with 3 armour, 5 artilleries and 5 infantry
                        Russians roll dice for 2 armour, 1 fighter and 14 infantry in Vologda, round 2 :  6/17 hits
                        Germans roll dice for 3 armour, 5 artilleries and 5 infantry in Vologda, round 2 :  5/13 hits
                        5 infantry owned by the Russians, 5 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
                        Russians roll dice for 2 armour, 1 fighter and 9 infantry in Vologda, round 3 :  4/12 hits
                        Germans roll dice for 3 armour and 4 artilleries in Vologda, round 3 :  3/7 hits
                        3 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Vologda
                        Russians roll dice for 2 armour, 1 fighter and 6 infantry in Vologda, round 4 :  5/9 hits
                        Germans roll dice for 3 armour in Vologda, round 4 :  2/3 hits
                        2 infantry owned by the Russians and 3 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 armour, 5 artilleries and 5 infantry
                    Casualties for Russians: 10 infantry
                Battle in Smolensk
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                2 aaGuns and 10 infantry moved from Amur to Buryatia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 10 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 3 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter and 5 infantry
        Tambov : 3 infantry
        Vologda : 2 armour and 4 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 23 / 23
        Japanese : 50 / 57
        Americans : 50 / 77
        Chinese : 8 / 12
        British : 26 / 28
        UK_Pacific : 11 / 13
        Italians : 26 / 33
        ANZAC : 10 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    I was hoping my Fleet would survive.  You are playing very well as the Germans.  I don’t know if Russia can hold out much longer

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                2 battleships, 2 destroyers and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 cruisers moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries moved from Shensi to Hopei
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 armour moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Kiangsi to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 43 Sea Zone
                1 carrier moved from 41 Sea Zone to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Jehol to 36 Sea Zone

  • '20 '18 '17 '15

    Do you scramble in 39? (India)

    Yeah, it’s looking good for Germnay.  I thought you were premature on moving the UK fleet in to attack Egypt.  Might have been better to wait around for the US fleet to join in.  True, i would have had one more round to fortify, but there was little chance i could sink a combined US/UK fleet.

  • '20 '19 '18 '17 '16

    No scramble.

    I had to take my gf to the dr today. I won’t be able to take my turn until Monday.

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