Vold vs Wheatbeer (Allies +10)

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians

    Non Combat Move - Italians
                1 armour and 2 infantry moved from Bulgaria to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Southern France to Yugoslavia
                2 artilleries and 2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Italians collect 13 PUs (1 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tunisia: 1 mech_infantry
                EDIT: Adding units owned by Italians to Tobruk: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Malaya to Shan State
                3 fighters moved from Java to India
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 46 / 49
        Russians : 32 / 33
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 29 / 22
        UK_Pacific : 17 / 17
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 88 Sea Zone to 83 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 71 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 49
        Russians : 32 / 33
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 29 / 22
        UK_Pacific : 17 / 17
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Norway to 115 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
                2 artilleries and 8 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod

    Non Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                6 infantry moved from Vyborg to Novgorod
                3 artilleries and 16 infantry moved from Baltic States to Novgorod
                2 armour moved from Baltic States to Novgorod
                6 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
                1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from Northern Italy to 112 Sea Zone
                2 tactical_bombers moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Germany to Romania
                1 armour moved from Greece to Romania
                2 artilleries moved from Normandy Bordeaux to France
                2 submarines moved from 109 Sea Zone to 119 Sea Zone
                1 destroyer moved from 124 Sea Zone to 112 Sea Zone
                2 submarines moved from 103 Sea Zone to 105 Sea Zone
                1 tactical_bomber moved from 115 Sea Zone to Poland
                1 fighter moved from 115 Sea Zone to Poland

    Place Units - Germans
                9 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 44 PUs (4 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Caucasus to Iraq
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 armour moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 :  2/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Iraq to Northwest Persia
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Ukraine to Bryansk
                3 aaGuns, 5 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Samara
                2 fighters moved from Caucasus to Russia

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 33 / 36
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 29 / 22
        UK_Pacific : 17 / 17
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    Test summary from TripleA, engine version: 1.8.0.3, time: 21:21:41

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hopei to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                3 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
                2 fighters moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kiangsi to Kweichow
                2 bombers moved from Kiangsu to Yunnan
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Siberia
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 5 transports
                    British defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 destroyer and 5 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                3 carriers moved from 20 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to 36 Sea Zone
                2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 42 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs

  • '13

    Take your time Wheat.  I’m moving so I’m pausing my AnA activity for a week or so.

    Maybe two… :roll:

    V

  • '17

    Ok doke

  • '13

    OK, things are settling down now so my head is getting back in the game - go ahead and do your turn when you are ready.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Guam to 25 Sea Zone
                1 tactical_bomber moved from Western United States to 25 Sea Zone
                2 bombers moved from Midway to Western United States
                1 fighter moved from Midway to 25 Sea Zone
                1 bomber moved from Eastern United States to Western United States

    Place Units - Americans
                1 carrier and 2 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter and 1 infantry placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 32 / 36
        Japanese : 41 / 52
        Americans : 52 / 78
        Chinese : 3 / 14
        British : 29 / 22
        UK_Pacific : 14 / 17
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Szechwan to Yunnan
                6 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 6 infantry in Shensi, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 6 infantry in Shensi, round 3 :  0/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 :  0/2 hits
                        Chinese roll dice for 6 infantry in Shensi, round 4 :  0/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 4 :  0/2 hits
                        Chinese roll dice for 6 infantry in Shensi, round 5 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 5 :  1/2 hits
                        1 infantry owned by the Chinese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 32 / 36
        Japanese : 39 / 52
        Americans : 52 / 78
        Chinese : 5 / 13
        British : 29 / 22
        UK_Pacific : 14 / 17
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Szechwan to Yunnan
                6 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 6 infantry in Shensi, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 6 infantry in Shensi, round 3 :  0/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 :  0/2 hits
                        Chinese roll dice for 6 infantry in Shensi, round 4 :  0/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 4 :  0/2 hits
                        Chinese roll dice for 6 infantry in Shensi, round 5 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 5 :  1/2 hits
                        1 infantry owned by the Chinese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
                EDIT: Adding units owned by Chinese to Burma: 1 fighter
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 32 / 36
        Japanese : 39 / 52
        Americans : 52 / 78
        Chinese : 5 / 13
        British : 29 / 22
        UK_Pacific : 14 / 17
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    scramble SZ95?

  • '13

    No scramble

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer and 1 submarine moved from 106 Sea Zone to 119 Sea Zone
                      British take 106 Sea Zone from Germans
                2 fighters moved from United Kingdom to 119 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Malta to 95 Sea Zone
                1 bomber moved from Egypt to 95 Sea Zone
                2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Kweichow

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 submarine
                    Italians defend with 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                        1 transport owned by the Italians lost in 95 Sea Zone
                        British roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                    British win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Kweichow
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 119 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 2 submarines
                        British roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                        British roll dice for 1 submarine in 119 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - British
                2 fighters moved from 119 Sea Zone to United Kingdom
                1 bomber and 1 fighter moved from 95 Sea Zone to Malta
                2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 armour and 3 mech_infantrys moved from India to Burma
                2 infantry moved from Shan State to Burma
                2 fighters and 1 tactical_bomber moved from Kweichow to Burma
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                UK_Pacific collect 12 PUs (2 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 5 infantry

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 32 / 36
        Japanese : 38 / 52
        Americans : 52 / 78
        Chinese : 6 / 13
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 3 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                2 armour, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Italians creates battle in territory 95 Sea Zone
                Battle in Eastern Poland
                    Italians attack with 3 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from Alexandria to Tobruk
                2 artilleries moved from Northern Italy to Southern France

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to South Australia
                2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to South Australia
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                3 fighters moved from India to Burma

    Place Units - ANZAC
                1 armour, 1 bomber and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                ANZAC collect 15 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 31 / 36
        Japanese : 37 / 52
        Americans : 52 / 78
        Chinese : 6 / 13
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 16 / 29
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 31 / 36
        Japanese : 37 / 52
        Americans : 52 / 78
        Chinese : 6 / 13
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 16 / 29
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Novgorod to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                6 artilleries and 26 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                6 armour and 3 mech_infantrys moved from Bessarabia to Belarus
                1 armour and 2 mech_infantrys moved from Romania to Belarus
                2 artilleries and 8 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                2 fighters moved from 112 Sea Zone to 119 Sea Zone
                3 bombers moved from Western Germany to 119 Sea Zone

    Combat - Germans
                Battle in 119 Sea Zone
                    Germans attack with 3 bombers, 2 fighters and 1 submarine
                    British defend with 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                    Germans win, taking 119 Sea Zone from British with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                3 bombers moved from 119 Sea Zone to Western Germany
                2 fighters moved from 119 Sea Zone to 109 Sea Zone
                2 submarines moved from 105 Sea Zone to 109 Sea Zone
                1 destroyer, 1 submarine and 3 transports moved from 115 Sea Zone to 112 Sea Zone
                9 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 1 infantry moved from France to Western Germany
                1 fighter moved from Romania to Western Germany
                2 tactical_bombers moved from Romania to Poland
                1 fighter moved from Poland to Western Germany

    Place Units - Germans
                3 infantry placed in Western Germany
                3 armour placed in Novgorod
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

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