Vold vs Wheatbeer (Allies +10)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 bomber moved from Morocco to Tunisia
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 92 Sea Zone to Tunisia
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Borneo
                Battle in Sumatra
                Battle in Celebes
                Battle in 93 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Borneo from Japanese, taking Sumatra from Japanese, taking Celebes from Japanese, taking 93 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Tunisia
                    Americans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  1/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 :  2/3 hits
                        1 mech_infantry owned by the Americans, 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Tunisia
                        Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 3 :  2/3 hits
                        Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 :  1/2 hits
                        1 artillery owned by the Italians, 1 armour owned by the Americans and 1 armour owned by the Italians lost in Tunisia
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 6 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from Tunisia to Algeria
                1 infantry moved from Morocco to Algeria
                1 bomber moved from Tunisia to Gibraltar
                1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from 93 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 bomber moved from Tanganyika Territory to Egypt
                1 fighter moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                3 fighters placed in Eastern United States
                2 submarines placed in 101 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Production/PUs Summary :

    Germans : 62 / 100
        Russians : 8 / 0
        Japanese : 32 / 43
        Americans : 66 / 86
        Chinese : 11 / 19
        British : 31 / 29
        UK_Pacific : 15 / 9
        Italians : 19 / 19
        ANZAC : 16 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 fighter moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 artillery and 10 infantry moved from Hunan to Anhwe
                1 fighter moved from Kiangsi to Yunnan

    Place Units - Chinese
                1 artillery and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 62 / 100
        Russians : 8 / 0
        Japanese : 30 / 43
        Americans : 66 / 86
        Chinese : 13 / 19
        British : 31 / 29
        UK_Pacific : 15 / 9
        Italians : 19 / 19
        ANZAC : 16 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Hunan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Hunan to Chahar
                1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 infantry moved from Caucasus to Rostov
                      British take Rostov from Germans

    Combat - British
                Battle in Chahar
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  2/2 hits
                        1 tactical_bomber owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Chahar
                        British roll dice for 1 fighter in Chahar, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    British win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry and 1 tactical_bomber
                Battle in 98 Sea Zone
                    British attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter moved from French Indo China to Anhwe
                1 aaGun moved from Hunan to Anhwe
                1 fighter moved from Chahar to Anhwe
                1 aaGun, 1 artillery and 14 infantry moved from Yunnan to Szechwan
                5 infantry moved from India to West India
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                1 battleship moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Morocco to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                3 mech_infantrys moved from Northwest Persia to Iraq
                2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                4 artilleries moved from Trans-Jordan to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 carrier placed in 110 Sea Zone
                3 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,1,3
                UK_Pacific collect 13 PUs (5 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 3 infantry

    Production/PUs Summary :

    Germans : 60 / 100
        Russians : 8 / 0
        Japanese : 27 / 43
        Americans : 66 / 86
        Chinese : 13 / 19
        British : 33 / 31
        UK_Pacific : 18 / 18
        Italians : 19 / 19
        ANZAC : 16 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour moved from Samara to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kansu
                      Italians take Kansu from Chinese
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 artillery and 3 infantry moved from France to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Belarus to Bryansk

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 15 PUs (9 lost to blockades); end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Queensland to New South Wales
                1 infantry moved from South Australia to New South Wales
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 63 / 100
        Russians : 7 / 0
        Japanese : 27 / 43
        Americans : 61 / 86
        Chinese : 12 / 19
        British : 32 / 31
        UK_Pacific : 18 / 18
        Italians : 24 / 23
        ANZAC : 16 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Production/PUs Summary :

    Germans : 63 / 100
        Russians : 7 / 0
        Japanese : 27 / 43
        Americans : 61 / 86
        Chinese : 12 / 19
        British : 32 / 31
        UK_Pacific : 18 / 18
        Italians : 24 / 23
        ANZAC : 16 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 94 PUs;
                Germans buy 1 airfield, 5 artilleries, 2 destroyers, 1 factory_minor, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Sakha to Amur
                      Germans take Amur from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Volgograd to Rostov
                3 tactical_bombers moved from Volgograd to Rostov
                1 armour moved from Russia to Rostov

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 armour, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Rostov from British with 1 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Amur to Siberia
                3 tactical_bombers moved from Rostov to Yugoslavia
                2 bombers moved from Volgograd to Yugoslavia
                6 bombers moved from Bryansk to Western Germany

    Place Units - Germans
                3 artilleries placed in Volgograd
                2 artilleries and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia
                1 mech_infantry placed in Western Ukraine
                1 airfield and 1 factory_minor placed in Yugoslavia
                1 fighter placed in Western Germany
                2 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Germans collect 67 PUs (2 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 armour moved from Kweichow to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 69 / 93
        Russians : 3 / 0
        Japanese : 24 / 43
        Americans : 61 / 86
        Chinese : 15 / 19
        British : 30 / 31
        UK_Pacific : 18 / 18
        Italians : 24 / 23
        ANZAC : 16 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 5 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
                1 bomber moved from Philippines to Kwangtung
                1 bomber moved from Japan to Kiangsu

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Malaya

    Non Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangtung to Philippines
                3 fighters and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                2 fighters moved from Philippines to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Manchuria to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to Japan
                1 bomber moved from 20 Sea Zone to Philippines

    Place Units - Japanese
                1 infantry placed in Japan
                5 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

  • '17

    scramble SZ97?

  • '13

    Yes, scramble 3

  • '17

    US subs all missed, US strats both hit

    OOL SZ97?

  • '13

    1 dd 1 tb

  • '17

    Axis sink 2 US subs

    US presses the attack with 1 sub, 2 start

    sub misses, one strat hits

    OOL again?

    Sorry for the delay

  • '13

    Take the last dd

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 fighters in 37 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers and 3 submarines
                    Germans defend with 3 tactical_bombers; Italians defend with 2 destroyers
                        Americans roll dice for 3 submarines in 97 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 2 destroyers and 3 tactical_bombers in 97 Sea Zone, round 2 :  2/5 hits
                        2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 destroyer and 2 tactical_bombers in 97 Sea Zone, round 3 :  0/3 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    1 submarine owned by the Americans Submerged
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 4 :  2/2 hits
                        Italians roll dice for 2 tactical_bombers in 97 Sea Zone, round 4 :  0/2 hits
                        2 tactical_bombers owned by the Germans lost in 97 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 3 tactical_bombers
                    Casualties for Italians: 2 destroyers
                    Casualties for Americans: 2 submarines
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 97 Sea Zone to Egypt
                1 bomber moved from 97 Sea Zone to Malta
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 7 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to 92 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                1 fighter moved from Algeria to Morocco
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 destroyer and 3 submarines moved from 26 Sea Zone to 30 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 infantry and 1 mech_infantry placed in Central United States
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                Americans collect 55 PUs (7 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 69 / 93
        Russians : 3 / 0
        Japanese : 33 / 33
        Americans : 62 / 76
        Chinese : 12 / 19
        British : 30 / 31
        UK_Pacific : 12 / 18
        Italians : 23 / 23
        ANZAC : 16 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 artillery and 3 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kwangtung
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Anhwe

    Place Units - Chinese
                1 artillery and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 69 / 93
        Russians : 3 / 0
        Japanese : 23 / 33
        Americans : 62 / 76
        Chinese : 19 / 25
        British : 30 / 31
        UK_Pacific : 15 / 18
        Italians : 23 / 23
        ANZAC : 16 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                1 fighter moved from Iraq to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                4 artilleries, 4 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 aaGun, 1 artillery and 14 infantry moved from Szechwan to Sikang
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                5 infantry moved from West India to Eastern Persia
                1 aaGun and 3 infantry moved from India to West India
                2 infantry moved from Shan State to Yunnan
                6 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship moved from 54 Sea Zone to 42 Sea Zone

    Place Units - British
                3 artilleries placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,5,3,1
                UK_Pacific collect 9 PUs (6 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 67 / 93
        Russians : 3 / 0
        Japanese : 23 / 33
        Americans : 62 / 76
        Chinese : 19 / 25
        British : 32 / 30
        UK_Pacific : 15 / 9
        Italians : 23 / 23
        ANZAC : 16 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Kansu to Tsinghai
                      Italians take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kazakhstan

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Bryansk to Rostov
                1 artillery and 3 infantry moved from Holland Belgium to France
                1 artillery and 2 infantry moved from Normandy Bordeaux to France

    Place Units - Italians
                2 destroyers and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Italians collect 24 PUs; end with 25 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to Dutch New Guinea

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Dutch New Guinea to New Guinea
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Yunnan to Szechwan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
                ANZAC collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 67 / 93
        Russians : 3 / 0
        Japanese : 23 / 33
        Americans : 62 / 76
        Chinese : 18 / 25
        British : 32 / 30
        UK_Pacific : 15 / 9
        Italians : 24 / 25
        ANZAC : 16 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 2
  • 7
  • 97
  • 76
  • 81
  • 87
  • 804
  • 147
Axis & Allies Boardgaming Custom Painted Miniatures

222

Online

17.7k

Users

40.3k

Topics

1.7m

Posts