@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Meatgrinder vs. vold (allies + 9)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Chahar
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Shantung
1 fighter moved from Jehol to Chahar
1 tactical_bomber moved from Jehol to Shantung
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 15 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 75 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Japan to 25 Sea Zone
1 tactical_bomber moved from Japan to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shantung
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kwangtung
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 bomber moved from Java to Borneo
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 tactical_bomber moved from 7 Sea Zone to Japan
1 fighter moved from 7 Sea Zone to Japan
1 tactical_bomber moved from Shantung to Jehol
1 fighter moved from Chahar to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Amur
1 armour moved from Korea to Amur
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 submarine moved from 17 Sea Zone to 24 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Japanese collect 42 PUs (5 lost to blockades); end with 42 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
3 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 43 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber, 3 destroyers and 2 fighters
Italians defend with 1 cruiser, 3 destroyers, 2 submarines and 2 transports
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 38
Casualties for Italians: 1 cruiser, 3 destroyers, 2 submarines and 2 transports
Casualties for Americans: 3 destroyers
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
4 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 submarines placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery and 5 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Anhwe
2 infantry moved from Kiangsi to Anhwe
1 artillery and 2 infantry moved from Kiangsi to KwangtungCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Chahar from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 2 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Shensi to Hopei
3 infantry moved from Kiangsi to AnhwePlace Units - Chinese
6 infantry placed in Chahar
Chinese undo move 1.
3 infantry placed in Chahar
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair 9 damage on 1 factory_major; Remaining resources: 34 PUs;
British buy 1 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to 105 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 bomber moved from Egypt to Ukraine
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 mech_infantrys moved from Kiangsu to Shantung
1 tactical_bomber moved from Hopei to ShantungCombat - British
Battle in Shantung
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
retreated to Shantung
Japanese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Battle in 105 Sea Zone
British attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Russia
3 fighters moved from 105 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
3 mech_infantrys moved from Eastern Persia to India
1 artillery and 1 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shantung to Kweichow
1 fighter moved from Union of South Africa to Egypt
1 artillery and 2 infantry moved from Egypt to Alexandria
4 infantry moved from Union of South Africa to 71 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Northwest Persia to CaucasusPlace Units - British
1 destroyer placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in Persia
2 destroyers placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,3,1,1,5,2,3,4
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 1 infantry and 4 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair 9 damage on 1 factory_major; Remaining resources: 34 PUs;
British buy 1 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to 105 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 bomber moved from Egypt to Ukraine
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 mech_infantrys moved from Kiangsu to Shantung
1 tactical_bomber moved from Hopei to ShantungCombat - British
Battle in Shantung
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
retreated to Shantung
Japanese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Battle in 105 Sea Zone
British attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Russia
3 fighters moved from 105 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
3 mech_infantrys moved from Eastern Persia to India
1 artillery and 1 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shantung to Kweichow
1 fighter moved from Union of South Africa to Egypt
1 artillery and 2 infantry moved from Egypt to Alexandria
4 infantry moved from Union of South Africa to 71 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Northwest Persia to CaucasusPlace Units - British
1 destroyer placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in Persia
2 destroyers placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,3,1,1,5,2,3,4
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 1 infantry and 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 47 Sea Zone: 1 battleship and 1 destroyer
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit Mode -
I missed a non-com. enjoy!
-
Wow, talk about a gift in the Med.
-
I had a 77% chance of winning, so no gift was necessary 8-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 22 PUs;
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Bessarabia to Russia
1 mech_infantry moved from Ukraine to Rostov
Italians take Rostov from RussiansCombat - Italians
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Russia to Novgorod
1 armour moved from Bessarabia to Romania
1 armour moved from Bessarabia to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to RomaniaPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 bomber moved from Java to Shan State
1 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
-
Fergot to post the Frenchies - you’re up :)
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 9 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 bomber moved from Novgorod to Russia
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in 110 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 carrier and 2 fighters
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier and 2 fightersNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Poland to Eastern Poland
1 aaGun, 1 artillery and 3 infantry moved from Germany to Poland
1 bomber moved from Russia to Novgorod
3 armour and 2 artilleries moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 5 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
5 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour, 5 infantry and 1 mech_infantry placed in Germany
2 infantry placed in Western Germany
1 submarine and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 bomber moved from Russia to Ukraine
1 bomber moved from Yakut S.S.R. to Manchuria
1 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
10 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Smolensk
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to RostovCombat - Russians
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 11 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Rostov from Italians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Germans to Russians
EDIT: Adding units owned by Russians to Archangel: 1 infantry
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Rostov to Russia
7 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Russia
5 infantry moved from Tsagaan Olom to Central Mongolia
2 aaGuns and 4 infantry moved from Yakut S.S.R. to Dzavhan
1 infantry moved from Buryatia to Ulaanbaatar
1 bomber moved from Manchuria to Dzavhan
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 bomber moved from Ukraine to Egypt
4 infantry moved from Vologda to SmolenskPlace Units - Russians
1 artillery, 1 bomber and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 41 PUs;
Japanese buy 1 artillery, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Amur to Buryatia
1 armour moved from Amur to Buryatia
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 cruiser moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 24 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Jehol to Manchuria
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 submarine
British win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for British: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Java
1 bomber moved from Borneo to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
3 fighters and 2 tactical_bombers moved from Java to 42 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 4 artilleries, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
4 fighters moved from Caroline Islands to 33 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 artilleries, 4 destroyers, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Algeria
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Egypt to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
1 airfield placed in MoroccoTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Chahar to Jehol
3 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Kiangsu
1 fighter moved from Hopei to KiangsuCombat - Chinese
Battle in Shantung
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Hopei to Anhwe
1 artillery and 5 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
2 artilleries and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 16 PUs;Combat Move - British
Combat - British
British creates battle in territory 98 Sea ZoneNon Combat Move - British
1 tactical_bomber moved from Kweichow to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Egypt
1 fighter moved from Egypt to Tobruk
1 fighter moved from Egypt to 98 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from India to Persia
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
2 armour placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 30 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Novgorod to VolgogradCombat - Italians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 2 damage to unit: factory_minor
Bombing raid in Volgograd causes 2 damage total.Non Combat Move - Italians
1 bomber moved from Volgograd to Bessarabia
2 armour moved from Romania to Northern Italy
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 submarine placed in 105 Sea Zone
1 destroyer placed in 95 Sea Zone
2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total





