Odonis (Axis) vs Whackamatt (Allies +10) G40L

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                2 artilleries and 2 infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
                2 bombers moved from Kwangsi to Kazakhstan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                2 artilleries and 2 infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
                2 bombers moved from Kwangsi to Kazakhstan

    Combat - Japanese
                Japanese creates battle in territory 20 Sea Zone
                Battle in Kazakhstan
                    Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Kazakhstan from Russians with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Caucasus to Volgograd
                2 bombers moved from Kazakhstan to Volgograd
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                1 artillery moved from Kwangsi to Kiangsi
                1 artillery moved from Kwangsi to Kwangtung
                1 fighter and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 battleship and 2 carriers moved from 20 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
                1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from Iraq to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus

    Place Units - Japanese
                3 fighters placed in Japan
                3 mech_infantrys placed in Iraq

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                Japanese collect 34 PUs (5 lost to blockades); end with 34 PUs total

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                2 destroyers moved from 109 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to 127 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
                1 bomber, 2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
                2 destroyers and 2 submarines moved from 15 Sea Zone to 6 Sea Zone
                1 fighter moved from 15 Sea Zone to 6 Sea Zone
                3 carriers moved from 15 Sea Zone to 6 Sea Zone
                5 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone

  • '20 '18 '17 '15

    Scramble in sz6?

  • '20 '19 '18 '15 '13

    scramble three FTRs!

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                2 destroyers moved from 109 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to 127 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
                1 bomber, 2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
                2 destroyers and 2 submarines moved from 15 Sea Zone to 6 Sea Zone
                1 fighter moved from 15 Sea Zone to 6 Sea Zone
                3 carriers moved from 15 Sea Zone to 6 Sea Zone
                5 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 3 destroyers and 2 transports
                    Germans defend with 1 battleship
                    Americans win with 1 bomber, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for Americans: 1 destroyer
                Battle in Denmark
                Battle in Norway
                Battle in 127 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 3 transports
                    Americans win, taking Denmark from Germans, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 3 carriers, 2 destroyers, 8 fighters, 2 submarines and 3 tactical_bombers
                    Japanese defend with 1 battleship, 2 carriers, 4 fighters and 2 tactical_bombers
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Americans win with 3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 battleship, 2 carriers, 4 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 bomber, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 bomber moved from 127 Sea Zone to Urals

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Western United States
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 armour and 3 infantry placed in Eastern United States
                Americans undo move 4.
                1 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 armour and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Manchuria to Kiangsi
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 2 artilleries and 5 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 109 Sea Zone to 113 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 113 Sea Zone to Germany
                1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 4 infantry moved from Yunnan to Kwangsi
                4 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 3 artilleries and 1 mech_infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 3 artilleries and 1 mech_infantry
                Battle in Germany
                    British attack with 1 armour, 2 artilleries and 5 infantry
                    Germans defend with 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
                    British captures 63PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 aaGun, 2 artilleries and 3 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    British attack with 1 artillery and 8 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 harbour
                    British win, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from Malaya to Yunnan
                2 aaGuns, 1 armour, 1 artillery and 4 infantry moved from India to West India
                2 aaGuns and 3 infantry moved from India to West India
                1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from United Kingdom to Denmark

    Place Units - British
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
                British collect 29 PUs (3 lost to blockades); end with 92 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                UK_Pacific collect 17 PUs (4 lost to blockades); end with 18 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                4 infantry moved from Bryansk to Russia
                2 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Volgograd to Russia
                1 bomber moved from Caucasus to Russia

    Combat - Italians
                Battle in Russia
                    Italians attack with 2 armour, 1 bomber, 5 infantry and 2 mech_infantrys
                    British defend with 2 fighters and 2 tactical_bombers; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 2 fighters, 34 infantry and 1 tactical_bomber
                    Russians win with 2 aaGuns, 3 armour, 4 artilleries, 4 fighters, 34 infantry and 3 tactical_bombers remaining. Battle score for attacker is -37
                    Casualties for Russians: 2 aaGuns
                    Casualties for Italians: 2 armour, 1 bomber, 5 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 aaGun moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
                1 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern Italy to Northern Italy
                1 armour moved from Eastern Persia to Persia
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total

  • '20 '19 '18 '15 '13

    rookie mistake on my part…

  • '20 '18 '17 '15

    Yeah, I do that about once a year myself.  Even dumber when I let the US take Japan because I forgot a blocker.  :|

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Yunnan to India
                2 submarines moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone

    Non Combat Move - ANZAC
                1 armour moved from New South Wales to Queensland
                2 aaGuns, 1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 52 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 fighter moved from United Kingdom to Denmark

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 artilleries and 5 infantry moved from Western Germany to Germany
                2 bombers moved from Western Germany to Germany
                1 armour and 2 mech_infantrys moved from Ukraine to Russia
                15 armour, 4 bombers, 6 fighters, 15 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                2 artilleries and 1 infantry moved from Smolensk to Russia
                1 mech_infantry moved from Belarus to Russia

  • '20 '19 '18 '15 '13

    sorry, forgot a combat move for the sub

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 submarine moved from 82 Sea Zone to 87 Sea Zone
                15 armour, 4 bombers, 6 fighters, 15 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                2 artilleries and 1 infantry moved from Smolensk to Russia
                1 mech_infantry moved from Belarus to Russia
                1 armour and 2 mech_infantrys moved from Ukraine to Russia
                2 artilleries, 2 bombers and 5 infantry moved from Western Germany to Germany

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 submarine moved from 82 Sea Zone to 87 Sea Zone
                15 armour, 4 bombers, 6 fighters, 15 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                2 artilleries and 1 infantry moved from Smolensk to Russia
                1 mech_infantry moved from Belarus to Russia
                1 armour and 2 mech_infantrys moved from Ukraine to Russia
                2 artilleries, 2 bombers and 5 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in 87 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Germany
                    Germans attack with 2 artilleries, 2 bombers and 5 infantry
                    British defend with 1 armour, 2 artilleries, 1 factory_minor and 4 infantry
                    Germans win, taking Germany from British with 2 artilleries and 2 bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 armour, 2 artilleries and 4 infantry
                Battle in Russia
                    Germans attack with 16 armour, 2 artilleries, 4 bombers, 6 fighters, 1 infantry, 18 mech_infantrys and 2 tactical_bombers
                    British defend with 2 fighters and 2 tactical_bombers; Russians defend with 2 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 2 fighters, 34 infantry and 1 tactical_bomber
                    Germans captures 19PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 4 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68
                    Casualties for Germans: 8 armour, 2 artilleries, 2 fighters, 1 infantry and 18 mech_infantrys
                    Casualties for British: 2 fighters and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 3 armour, 4 artilleries, 2 fighters, 34 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 bombers moved from Germany to Southern Italy
                4 bombers, 4 fighters and 2 tactical_bombers moved from Russia to Novgorod
                2 aaGuns moved from Bryansk to Russia
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 66 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

  • '20 '19 '18 '15 '13

    Sorry, edited out the bombers as casualties after thinking about it and kept the 2 infantry instead.

    The battle was already over, so hope you’re cool with that?

  • '20 '19 '18 '15 '13

    map attached

    Ger7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Samara to Vologda
                      Russians take Vologda from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 105 Sea Zone

    Turn Complete - Russians

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