Odonis (Axis) vs Whackamatt (Allies +10) G40L

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 cruiser and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 artillery moved from Central United States to Western United States
                2 fighters moved from Western United States to 7 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 fighter moved from 7 Sea Zone to Korea

    Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 106 Sea Zone
                    Americans attack with 1 cruiser and 2 destroyers
                    Germans defend with 1 submarine
                    Americans win, taking 106 Sea Zone from Germans with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kiangsu
                Battle in Shantung

    Non Combat Move - Americans
                1 bomber moved from 97 Sea Zone to Malta

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 7 Sea Zone: 3 carriers, 5 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 15 Sea Zone: 3 carriers, 5 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                1 fighter and 3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 11 infantry moved from India to Burma
                3 fighters and 2 tactical_bombers moved from India to Caucasus
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 armour moved from Belgian Congo to Ethiopia
                      British take Kenya from Italians
                      British take Ethiopia from Italians
                1 bomber moved from Nigeria to Gibraltar
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Caucasus
                    British attack with 3 fighters and 2 tactical_bombers
                    Japanese defend with 1 armour
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 fighter
                Battle in Burma
                    British attack with 1 artillery and 11 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd

    Place Units - British
                3 transports placed in 106 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                British collect 25 PUs (2 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                1 armour, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour moved from Bessarabia to Rostov
                      Italians take Rostov from Russians
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 armour moved from Bessarabia to Bryansk

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour moved from Bessarabia to Rostov
                      Italians take Rostov from Russians
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 armour moved from Bessarabia to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 2 infantry
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Trans-Jordan to Persia
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
                2 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Bessarabia to Rostov
                1 bomber moved from Bryansk to Ukraine
                4 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Romania to Eastern Poland
                1 infantry moved from Eastern Poland to Belarus

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                Italians undo move 3.
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 85 Sea Zone to 52 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                4 bombers moved from Novgorod to Russia
                1 mech_infantry moved from Novgorod to Smolensk
                1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk
                1 mech_infantry moved from Finland to Vyborg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                4 bombers moved from Novgorod to Russia
                1 mech_infantry moved from Novgorod to Smolensk
                1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk
                1 mech_infantry moved from Finland to Vyborg

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,4,4,6 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                    Germans win, taking Vyborg from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Germans
                1 aaGun, 8 armour and 5 mech_infantrys moved from Belarus to Bryansk
                2 armour and 1 mech_infantry moved from Ukraine to Bryansk
                2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk
                4 bombers moved from Russia to Bryansk
                6 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Western Germany to Bryansk
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 artilleries moved from Norway to 112 Sea Zone
                2 artilleries, 1 battleship and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from Karelia to 127 Sea Zone
                2 artilleries and 1 infantry moved from 127 Sea Zone to Archangel
                2 armour moved from Novgorod to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                3 fighters placed in Novgorod
                1 artillery and 1 infantry placed in Western Germany
                2 infantry placed in France
                Germans undo move 3.
                1 infantry placed in France
                Germans undo move 4.
                1 artillery placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 2 damage on 1 factory_major; Remaining resources: 32 PUs;
                Russians buy 4 aaGuns and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                3 armour, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                3 infantry moved from Korea to Manchuria

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Manchuria to Korea

    Place Units - Russians
                4 aaGuns and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                Reseting Bonus Movement of Units
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery and 2 infantry moved from Kiangsi to Kiangsu
                2 bombers moved from Caroline Islands to Kiangsu
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to Kiangsu
                2 fighters moved from Japan to Kiangsu

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                Reseting Bonus Movement of Units
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery and 2 infantry moved from Kiangsi to Kiangsu
                2 bombers moved from Caroline Islands to Kiangsu
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to Kiangsu
                2 fighters moved from Japan to Kiangsu

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Celebes
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry; Americans defend with 2 infantry
                    Japanese win, taking Celebes from UK_Pacific, taking Kiangsu from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 battleship and 1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                1 artillery moved from Szechwan to Yunnan
                1 artillery moved from Shan State to Malaya
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from Kiangsu to 20 Sea Zone
                2 bombers, 1 fighter and 2 tactical_bombers moved from Kiangsu to Kwangsi
                2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 81 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Iraq
                1 factory_minor placed in Caucasus
                2 fighters placed in Japan
                2 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                Japanese collect 42 PUs (4 lost to blockades); end with 42 PUs total

  • '20 '19 '18 '15 '13

    Hey - sorry - I didn’t actually mean to buy those transports - not sure what happened there. I edited them out for a minor ind instead which I had meant to buy. My original plan was to buy naval to protect Japan, then I counted the FTRs you had in range and said screw that but apparently forgot to remove the transports from my buy list.

    If you’re not cool with that, no problem, just edit out the minor in Kwangtung and add back the transports to Japan.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 bomber moved from Malta to 97 Sea Zone
                2 destroyers moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                1 fighter moved from Korea to Kiangsu
                5 fighters and 1 tactical_bomber moved from 15 Sea Zone to Korea
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kiangsu
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber and 2 destroyers
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Neutral with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber
                    1 submarine owned by the Americans Submerged

    Non Combat Move - Americans
                1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 15 Sea Zone
                1 fighter moved from Western United States to 15 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from 109 Sea Zone to United Kingdom
                1 bomber moved from 97 Sea Zone to Malta
                1 fighter and 1 tactical_bomber moved from Gibraltar to Malta
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 armour and 1 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 bomber, 2 fighters and 2 tactical_bombers placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Kansu to Manchuria

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from Gibraltar to Cyprus
                1 bomber moved from Gibraltar to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 2 infantry moved from Burma to Yunnan
                5 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 infantry moved from Burma to Yunnan
                1 armour moved from Eastern Persia to India
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Gibraltar to Cyprus

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    British win, taking Kazakhstan from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Yunnan
                    British attack with 1 armour, 1 artillery and 9 infantry
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
                2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 transport placed in 109 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Malta: 1 bomber
                EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
                UK_Pacific collect 15 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry

  • '20 '18 '17 '15

    bump

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 infantry moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Rostov to Volgograd
                      Italians take Volgograd from Russians
                1 armour moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Samara
                      Italians take Samara from Russians
                1 armour moved from Bryansk to Vologda
                      Italians take Vologda from Russians
                1 armour moved from Persia to Eastern Persia
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                3 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Ukraine to Eastern Persia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 infantry moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Rostov to Volgograd
                      Italians take Volgograd from Russians
                1 armour moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Samara
                      Italians take Samara from Russians
                1 armour moved from Bryansk to Vologda
                      Italians take Vologda from Russians
                1 armour moved from Persia to Eastern Persia
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                3 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Ukraine to Eastern Persia

    Combat - Italians
                Battle in Eastern Persia
                    Italians attack with 1 armour and 1 bomber
                    British defend with 1 mech_infantry
                    Italians win, taking Eastern Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 2 armour, 1 infantry and 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 3 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for British: 2 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Eastern Persia to Caucasus
                4 infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                3 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                2 artilleries and 1 infantry placed in Egypt
                2 artilleries placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                3 submarines moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Java to Yunnan

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 armour moved from Northern Territory to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

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