@Ragnell804 gross
LOTR-wheatbeer vs dawgoneit. round 2
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rhun
Rhun buy 6 spearInfantrys; Remaining resources: 3 PUs;Combat Move - Rhun
5 spearInfantrys, 1 trebuche and 1 warChariot moved from Rhun to N. RhunCombat - Rhun
Battle in N. Rhun
Rhun attack with 5 spearInfantrys, 1 trebuche and 1 warChariot
Dale defend with 3 archerss, 1 heavyCavalry and 3 spearInfantrys
Rhun win, taking N. Rhun from Dale with 1 spearInfantry, 1 trebuche and 1 warChariot remaining. Battle score for attacker is 11
Casualties for Rhun: 4 spearInfantrys
Casualties for Dale: 3 archerss, 1 heavyCavalry and 3 spearInfantrysNon Combat Move - Rhun
Place Units - Rhun
6 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 15 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dale
Dale buy 3 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Dale
1 lightCavalry moved from Lake Town to Celduin
Dale take Celduin from Mordor
1 lightCavalry moved from Celduin to S. Dale
1 archers and 1 spearInfantry moved from N. Dale to S. Dale
1 lightCavalry moved from Lake Town to S. DaleCombat - Dale
Battle in S. Dale
Dale attack with 1 archers, 2 lightCavalrys and 1 spearInfantry
Mordor defend with 1 trolls
Dale roll dice for 1 archers, 2 lightCavalrys and 1 spearInfantry in S. Dale, round 2 : 1/1 hits
Mordor roll dice for 1 trolls in S. Dale, round 2 : 0/1 hits
1 trolls owned by the Mordor lost in S. Dale
Dale win, taking S. Dale from Mordor with 1 archers, 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 6
Casualties for Mordor: 1 trollsNon Combat Move - Dale
Place Units - Dale
3 lightCavalrys placed in Lake TownTurn Complete - Dale
Dale collect 11 PUs; end with 11 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 23 / 26
Mordor : 19 / 25
Rohan : 29 / 30
Goblins : 9 / 12
Elves : 32 / 33
Haradrim : 19 / 19
Gondor : 28 / 30
Rhun : 15 / 18
Dale : 11 / 11
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Khand
Khand buy 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;Combat Move - Khand
Combat - Khand
Non Combat Move - Khand
6 raiderss, 3 warWolvess and 4 xbowInfantrys moved from S. Ithilien to N. Ithilien
2 raiderss moved from Harad Road to S. Ithilien
2 raiderss and 1 warWolves moved from Khand to Harad Road
1 warWolves moved from Harad Road to S. IthilienPlace Units - Khand
1 warWolves and 2 xbowInfantrys placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dwarves
Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs;Combat Move - Dwarves
2 axeInfantrys and 2 cannons moved from N. Dale to N. Rhun
4 axeInfantrys and 1 phalanx moved from Iron Hills to N. RhunCombat - Dwarves
Battle in N. Rhun
Dwarves attack with 6 axeInfantrys, 2 cannons and 1 phalanx
Rhun defend with 1 spearInfantry, 1 trebuche and 1 warChariot
Dwarves roll dice for 6 axeInfantrys, 2 cannons and 1 phalanx in N. Rhun, round 2 : 3/1 hits
Rhun roll dice for 1 spearInfantry, 1 trebuche and 1 warChariot in N. Rhun, round 2 : 1/1 hits
1 spearInfantry owned by the Rhun, 1 trebuche owned by the Rhun, 1 warChariot owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in N. Rhun
Dwarves win, taking N. Rhun from Rhun with 5 axeInfantrys, 2 cannons and 1 phalanx remaining. Battle score for attacker is 9
Casualties for Rhun: 1 spearInfantry, 1 trebuche and 1 warChariot
Casualties for Dwarves: 1 axeInfantryNon Combat Move - Dwarves
2 axeInfantrys and 2 berzerkerss moved from Lonely Mtn. to N. DalePlace Units - Dwarves
2 cannons and 1 mortar placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 19 PUs; end with 19 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 23 / 26
Mordor : 19 / 25
Rohan : 29 / 30
Goblins : 9 / 12
Elves : 32 / 33
Haradrim : 19 / 19
Gondor : 28 / 30
Rhun : 12 / 18
Dale : 11 / 11
Khand : 11 / 11
Dwarves : 19 / 19 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Freefolk
Freefolk buy 2 archerss, 3 lightCavalrys and 2 spearInfantrys; Remaining resources: 2 PUs;Combat Move - Freefolk
1 archers moved from S. Caves to Celebran
1 spearInfantry moved from S. Caves to Celebran
1 lightCavalry moved from S. Caves to Celebran
1 archers and 3 hobbitss moved from Minhiriath to Lond Daer
1 lightCavalry moved from N. Enedwaith to Enedwaith
Freefolk take Enedwaith from Neutral
2 lightCavalrys moved from Minhiriath to Lond Daer
1 lightCavalry moved from N. Enedwaith to Lond Daer
1 lightCavalry moved from S. Caves to CelebranCombat - Freefolk
Battle in Celebran
Freefolk attack with 1 archers, 2 lightCavalrys and 1 spearInfantry
Goblins defend with 2 shooterss
Freefolk roll dice for 1 archers, 2 lightCavalrys and 1 spearInfantry in Celebran, round 2 : 1/1 hits
Goblins roll dice for 2 shooterss in Celebran, round 2 : 1/1 hits
1 shooters owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in Celebran
Freefolk roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in Celebran, round 3 : 1/1 hits
Goblins roll dice for 1 shooters in Celebran, round 3 : 1/1 hits
1 shooters owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in Celebran
Freefolk win, taking Celebran from Goblins with 1 archers and 1 spearInfantry remaining. Battle score for attacker is -4
Casualties for Freefolk: 2 lightCavalrys
Casualties for Goblins: 2 shooterss
Battle in Lond Daer
Freefolk attack with 1 archers, 3 hobbitss and 3 lightCavalrys
Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
Freefolk roll dice for 1 archers, 3 hobbitss and 3 lightCavalrys in Lond Daer, round 2 : 2/1 hits
Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 1/0 hits
2 fortificationss owned by the Neutral and 1 hobbits owned by the Freefolk lost in Lond Daer
Freefolk roll dice for 1 archers, 2 hobbitss and 3 lightCavalrys in Lond Daer, round 3 : 2/1 hits
Neutral roll dice for 2 spearInfantrys in Lond Daer, round 3 : 0/1 hits
2 spearInfantrys owned by the Neutral lost in Lond Daer
Freefolk win, taking Lond Daer from Neutral with 1 archers, 2 hobbitss and 3 lightCavalrys remaining. Battle score for attacker is 8
Casualties for Freefolk: 1 hobbits
Casualties for Neutral: 2 fortificationss and 2 spearInfantrysNon Combat Move - Freefolk
2 archerss, 2 hobbitss and 1 spearInfantry moved from N. Enedwaith to Eregion
1 lightCavalry moved from N. Enedwaith to Eregion
3 lightCavalrys moved from Bree to Eregion
1 lightCavalry moved from S. Caves to Eregion
3 hobbitss moved from N. Caves to Drimrill Dale
3 archerss moved from N. Caves to Drimrill Dale
1 spearInfantry moved from N. Caves to Eregion
3 archerss and 4 spearInfantrys moved from N. Caves to Drimrill DalePlace Units - Freefolk
1 archers and 1 spearInfantry placed in N. Caves
1 archers and 1 spearInfantry placed in S. Caves
3 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 27 PUs; end with 29 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 27 / 29
Mordor : 19 / 25
Rohan : 29 / 30
Goblins : 8 / 12
Elves : 32 / 33
Haradrim : 19 / 19
Gondor : 28 / 30
Rhun : 12 / 18
Dale : 11 / 11
Khand : 11 / 11
Dwarves : 19 / 19 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Mordor
Mordor buy 7 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Mordor
6 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien
3 nazguls moved from N. Ithilien to E. Osg.
1 orcs moved from Dagorlad to N. Ithilien
1 orcs moved from Udun to Dagorlad
2 orcss moved from Gorgoroth to Udun
1 orcs moved from Barad Dur to GorgorothNon Combat Move - Mordor
Place Units - Mordor
4 orcss and 1 siegeTower placed in Minas Morgul
1 orcs placed in Udun
2 orcss placed in Barad DurTurn Complete - Mordor
Mordor collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Rohan
Rohan buy 3 heavyCavalrys, 3 spearInfantrys and 1 trebuche; Remaining resources: 2 PUs;Combat Move - Rohan
1 heavyCavalry moved from Rhovanion to S. E. Rhovanion
Rohan take S. E. Rhovanion from Rhun
1 heavyCavalry moved from S. E. Rhovanion to S. Rhun
Rohan take S. Rhun from RhunCombat - Rohan
Non Combat Move - Rohan
3 spearInfantrys and 1 trebuche moved from Eastfold to Anorien
6 spearInfantrys and 5 trebuches moved from E. Emnet to Anorien
2 lightCavalrys moved from Helms Deep to Anorien
1 spearInfantry moved from Helms Deep to Eastfold
9 heavyCavalrys moved from Fangorn to EastfoldPlace Units - Rohan
3 spearInfantrys and 1 trebuche placed in Eastfold
3 heavyCavalrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 33 PUs; end with 35 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 27 / 29
Mordor : 19 / 19
Rohan : 33 / 35
Goblins : 8 / 12
Elves : 32 / 33
Haradrim : 19 / 19
Gondor : 28 / 30
Rhun : 8 / 18
Dale : 11 / 11
Khand : 11 / 11
Dwarves : 19 / 19 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Goblins
Goblins buy 6 shooterss; Remaining resources: 0 PUs;Place Units - Goblins
6 shooterss placed in MoriaTurn Complete - Goblins
Goblins collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Elves
Elves buy 8 hobbitss and 4 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
1 ents, 4 hobbitss, 5 hunterss and 6 wizards moved from Drimrill Dale to Moria
3 hobbitss and 6 hunterss moved from Eregion to Moria
7 eagless and 7 hunterss moved from Rivendell to Moria
1 hunters moved from Anduin West Bank to Moria
1 ents moved from Rhovanion to E. Rhovanion
Elves take E. Rhovanion from RhunCombat - Elves
Battle in Moria
Elves attack with 7 eagless, 1 ents, 7 hobbitss, 19 hunterss and 6 wizards
Goblins defend with 1 castle, 8 fortificationss, 18 shooterss, 2 stabberss and 1 wargs
Elves roll dice for 7 eagless, 1 ents, 7 hobbitss, 19 hunterss and 6 wizards in Moria, round 2 : 15/1 hits
Goblins roll dice for 8 fortificationss, 18 shooterss, 2 stabberss and 1 wargs in Moria, round 2 : 8/1 hits
7 hobbitss owned by the Elves, 2 stabberss owned by the Goblins, 8 fortificationss owned by the Goblins, 4 shooterss owned by the Goblins, 1 hunters owned by the Elves and 1 wargs owned by the Goblins lost in Moria
Elves roll dice for 7 eagless, 1 ents, 18 hunterss and 6 wizards in Moria, round 3 : 13/1 hits
Goblins roll dice for 14 shooterss in Moria, round 3 : 4/1 hits
13 shooterss owned by the Goblins and 4 hunterss owned by the Elves lost in Moria
Elves roll dice for 7 eagless, 1 ents, 14 hunterss and 6 wizards in Moria, round 4 : 11/1 hits
Goblins roll dice for 1 shooters in Moria, round 4 : 0/1 hits
1 shooters owned by the Goblins lost in Moria
Elves captures 8PUs while taking Goblins capital
Elves win, taking Moria from Goblins with 7 eagless, 1 ents, 14 hunterss and 6 wizards remaining. Battle score for attacker is 27
Casualties for Goblins: 8 fortificationss, 18 shooterss, 2 stabberss and 1 wargs
Casualties for Elves: 7 hobbitss and 5 hunterssNon Combat Move - Elves
1 ents moved from Rhovanion to Celduin
1 hobbits moved from N. Dale to S. Dale
7 eagless moved from Moria to LorienPlace Units - Elves
8 hobbitss placed in Rivendell
4 hunterss placed in LorienTurn Complete - Elves
Elves collect 41 PUs; end with 50 PUs totalProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 27 / 29
Mordor : 19 / 19
Rohan : 33 / 35
Goblins : 0 / 0
Elves : 41 / 50
Haradrim : 19 / 19
Gondor : 28 / 30
Rhun : 7 / 18
Dale : 11 / 11
Khand : 11 / 11
Dwarves : 19 / 19 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Haradrim
Haradrim buy 1 corsairs and 5 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
3 corsairss and 9 spearInfantrys moved from E. Osg. to W. Osg. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Haradrim
Haradrim buy 1 corsairs and 5 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
3 corsairss and 9 spearInfantrys moved from E. Osg. to W. Osg.Combat - Haradrim
Battle in W. Osg.
Haradrim attack with 3 corsairss and 9 spearInfantrys
Gondor defend with 1 castle, 4 spearInfantrys, 2 towers and 8 towerGuards
3 corsairss and 2 spearInfantrys retreated to E. Osg.
Gondor win with 1 spearInfantry, 2 towers and 8 towerGuards remaining. Battle score for attacker is -12
Casualties for Haradrim: 7 spearInfantrys
Casualties for Gondor: 3 spearInfantrysNon Combat Move - Haradrim
6 spearInfantrys moved from S. Ithilien to E. Osg.
6 spearInfantrys moved from Debatable Land to S. Ithilien
1 corsairs and 5 spearInfantrys moved from Umbar to Debatable Land
1 corsairs and 5 spearInfantrys moved from City of Corsairs to UmbarPlace Units - Haradrim
1 corsairs and 5 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs total -
I do believe you have won this game.
but if you want to continue I don’t mind -
Nah, we can call it.
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thank you kindly for the games.
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Likewise :-)