111 only.
14L g40 snake11eyes (axis) v whackamatt (allies +10) game 1 of 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 carrier and 1 destroyer; Remaining resources: 5 PUs;Combat Move - Germans
2 mech_infantrys moved from Belarus to Novgorod
1 bomber moved from Western Germany to Novgorod
2 bombers moved from Western Germany to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Belarus to Russia
2 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
5 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Russia
19 armour, 5 artilleries, 22 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Algeria to Tunisia
Germans take Tunisia from BritishCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 20 armour, 5 artilleries, 7 bombers, 2 fighters, 22 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 armour, 1 factory_major and 30 infantry
Germans captures 36PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 5 artilleries, 7 bombers, 4 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 2 fighters and 18 infantry
Casualties for Russians: 4 aaGuns, 4 armour and 30 infantryNon Combat Move - Germans
7 bombers and 2 tactical_bombers moved from Russia to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Novgorod to Bryansk
6 bombers moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
3 artilleries moved from Bulgaria to Greece
3 aaGuns and 1 infantry moved from Albania to Greece
1 artillery moved from Western Germany to Northern Italy
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 cruiser moved from 91 Sea Zone to 102 Sea Zone
1 battleship, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 97 Sea Zone
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 99 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Combat Move - Russians
2 artilleries and 1 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from West India to Northwest Persia
1 armour moved from Ulaanbaatar to Central Mongolia
Russians take Central Mongolia from Japanese
1 armour moved from Central Mongolia to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 armour moved from Amur to Jehol
1 tactical_bomber moved from Finland to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery and 6 infantry moved from Norway to FinlandCombat - Russians
Battle in Rostov
Russians attack with 2 artilleries and 1 infantry
Germans defend with 2 mech_infantrys
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Novgorod
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to FinlandTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 destroyers; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
4 units repaired.
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Japan to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in KoreaNon Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Hainan
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 mech_infantry moved from Sakha to Manchuria
2 infantry moved from Siberia to Amur
1 armour moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 armour moved from Buryatia to Ulaanbaatar
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
2 bombers moved from Western United States to KoreaCombat - Americans
Battle in Korea
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 factory_minor and 1 infantry
Americans win, taking Korea from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 102 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 cruiser
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 89 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win, taking 89 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 102 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from 89 Sea Zone to West Indies
1 mech_infantry moved from Central United States to Western United States
2 bombers moved from Korea to ManchuriaPlace Units - Americans
1 bomber and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,3,3,3,1,6,5,4,2,2,4,2,2,3,3,6,6,2,1,2,5,3,3,3
Americans collect 51 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Tsinghai
3 infantry placed in Shantung
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 10 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
3 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 44 Sea ZoneCombat - British
Battle in Philippines
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
British win, taking Philippines from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 infantry moved from Shan State to Yunnan
1 aaGun moved from Kiangsi to Hunan
1 armour moved from Manchuria to Anhwe
1 aaGun moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 aaGun and 4 infantry moved from India to West India
3 infantry moved from Persia to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from British Somaliland to Anglo Egyptian SudanPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,5
British collect 32 PUs (3 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
3 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 4 destroyers, 4 infantry, 1 submarine and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
British win with 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Trans-JordanNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to GreecePlace Units - Italians
1 airfield placed in Ukraine
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
Didn’t think about but feel free to edit which infantry you wanted to lose in Egypt.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 26 Sea Zone
1 transport moved from 52 Sea Zone to 54 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
2 infantry moved from Dutch New Guinea to 45 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 carrier, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Dutch New Guinea to 44 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from British Guiana to Suriname
2 infantry moved from Suriname to French GuianaPlace Units - ANZAC
2 fighters placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 8 bombers, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
5 artilleries and 4 infantry moved from Russia to Tambov
2 bombers moved from Bryansk to Egypt
6 bombers and 1 tactical_bomber moved from Ukraine to Egypt
1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Italians take Libya from British
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship and 1 carrier moved from 95 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Bryansk to 98 Sea Zone
4 bombers moved from Western Germany to EgyptCombat - Germans
Battle in Tambov
Germans attack with 5 artilleries and 4 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 1 artillery, 12 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Germans win, taking Egypt from British with 1 artillery, 10 bombers and 1 infantry remaining. Battle score for attacker is 17
Casualties for ANZAC: 2 infantry
Casualties for Germans: 2 bombers, 1 fighter and 2 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomberNon Combat Move - Germans
10 bombers moved from Egypt to Alexandria
3 mech_infantrys moved from Russia to Volgograd
17 armour and 2 mech_infantrys moved from Russia to Belarus
3 aaGuns moved from Bryansk to TambovPlace Units - Germans
1 infantry placed in Greece
2 transports placed in 97 Sea Zone
8 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
1 armour moved from Jehol to Korea
2 infantry moved from Suiyuyan to Kansu
1 armour moved from Suiyuyan to NovosibirskCombat - Russians
Battle in Trans-Jordan
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Trans-Jordan to IraqTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to Korea
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Hainan to 35 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 armour; Americans defend with 1 factory_minor and 2 infantry
Japanese win, taking Korea from Americans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from Korea to Japan
1 bomber moved from 35 Sea Zone to JapanPlace Units - Japanese
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from West Indies to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
2 bombers moved from Manchuria to Korea
1 armour moved from Ulaanbaatar to ManchuriaCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Korea
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 factory_minor and 1 infantry
Americans win, taking Korea from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Battle in MoroccoNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Korea to Manchuria
1 bomber moved from 25 Sea Zone to Manchuria
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Central AmericaPlace Units - Americans
3 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 bomber placed in Western United States
2 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,6,4,1,5,4,4,3,4,4,2,5,1,5,2,5,2,3,1,5,2,6,6,4
Americans collect 54 PUs (3 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Sikang
1 infantry placed in Tsinghai
3 infantry placed in Kansu
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
4 destroyers and 1 submarine moved from 39 Sea Zone to 44 Sea ZoneCombat - British
Battle in Egypt
British attack with 2 armour and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Germans: 1 infantry
Casualties for British: 2 armour and 1 infantryNon Combat Move - British
7 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from India to Iraq
1 aaGun moved from Eastern Persia to Persia
1 aaGun and 4 infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
1 aaGun, 1 artillery and 5 infantry moved from Yunnan to Szechwan
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
3 armour placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3,6,4,4,1,1,2,2,1,2,4,4,1,2,1,6,2,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 destroyer, 1 submarine and 2 transports placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Greece to Caucasus
1 fighter moved from 98 Sea Zone to Caucasus
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to Tobruk
1 artillery and 1 infantry moved from 96 Sea Zone to TobrukCombat - Italians
Battle in Syria
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry
Italians win, taking Syria from French, taking Tobruk from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 2 fighters
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Caucasus to Volgograd
2 aaGuns moved from Northern Italy to Southern Italy
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Tobruk to EgyptPlace Units - Italians
2 transports placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 44 Sea Zone to Manchuria
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from New South Wales to New GuineaPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Combat Move - French
Turn Complete - French