No scramble.
14L g40 snake11eyes (axis) v whackamatt (allies +10) game 1 of 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
6 mech_infantrys moved from Germany to Poland
1 infantry moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Western Germany to Poland
1 fighter moved from Western Germany to Eastern Poland
1 bomber moved from Southern France to Western Ukraine
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
4 armour moved from Germany to Eastern PolandCombat - Germans
Battle in Morocco
Battle in Poland
Germans attack with 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Morocco from French, taking Poland from Russians with 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Eastern Poland from Russians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
3 aaGuns, 9 armour, 5 artilleries, 23 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Poland to Ukraine
10 armour moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Greece to Romania
3 artilleries moved from Yugoslavia to Romania
3 aaGuns and 1 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Finland to Norway
1 destroyer moved from 125 Sea Zone to 110 Sea ZonePlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 9 PUs;Combat Move - Russians
10 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 2 infantry moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
2 infantry moved from Shensi to Suiyuyan
4 infantry moved from Rostov to Bryansk
1 armour moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Russia
2 fighters and 1 tactical_bomber moved from Shensi to KwangsiCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Yakut S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Archangel to Belarus
2 aaGuns and 4 infantry moved from Archangel to Vologda
2 aaGuns, 2 artilleries and 2 infantry moved from Rostov to TambovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries and 14 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Sakha to Yakut S.S.R.
2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 bombers moved from Kiangsi to Anhwe
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Jehol to JapanCombat - Japanese
Battle in Philippines
Japanese attack with 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Java
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Java from ANZAC, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Yakut S.S.R.
Japanese attack with 1 armour
Russians defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 aaGun moved from Jehol to Shantung
1 carrier, 2 destroyers, 1 submarine, 2 tactical_bombers and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Kiangsi to Japan
4 fighters moved from Kiangsi to Japan
2 bombers moved from Anhwe to Japan
1 fighter and 1 tactical_bomber moved from Kwangtung to KiangsuPlace Units - Japanese
10 infantry placed in Japan
2 artilleries and 1 infantry placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Guam to 42 Sea Zone -
kamikaze and/or scramble in SZ6?
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1 kamikaze on each cruiser 1 on each destroyer and scramble 3 fighters, I’ll also select my ool so please post after first round of hits thanks.
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2 on carrier, 4 on dd 1 on subs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Guam to 42 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Soviet Far East
Battle in Amur
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Soviet Far East from Japanese, taking Amur from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine, 5 tactical_bombers and 1 transport
Japanese defend with 1 carrier, 4 destroyers, 3 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 47
Casualties for Japanese: 1 carrier, 4 destroyers, 3 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Casualties for Americans: 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Battle in KoreaNon Combat Move - Americans
4 carriers moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 42 Sea Zone to Yunnan
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 1.
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Americans undo move 1.
2 fighters placed in 10 Sea Zone
Americans undo move 3.
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Hunan to Anhwe
1 artillery and 4 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Chinese win, taking Kwangtung from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to SuiyuyanPlace Units - Chinese
2 artilleries and 3 infantry placed in Kiangsi
Chinese undo move 1.
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Tobruk to Egypt
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from India to 39 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour moved from Yunnan to Anhwe
3 destroyers and 1 submarine moved from 98 Sea Zone to 81 Sea Zone
3 destroyers and 1 submarine moved from 81 Sea Zone to 80 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Java
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 aaGun moved from Kwangsi to Kiangsi
1 aaGun moved from Yunnan to Hunan
1 artillery and 4 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Iraq to Ethiopia
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to IndiaPlace Units - British
1 factory_minor placed in Persia
2 infantry placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,1,2
British collect 29 PUs (5 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 carrier and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Ukraine to Rostov
2 fighters moved from Southern Italy to Rostov
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to TobrukCombat - Italians
Battle in Tobruk
Battle in Rostov
Italians attack with 2 armour and 2 fighters
Russians defend with 4 infantry
Italians win, taking Tobruk from British with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 4 infantry
Casualties for Italians: 2 armourNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 submarine moved from 97 Sea Zone to 98 Sea Zone
4 destroyers moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 submarine and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Ethiopia to Anglo Egyptian SudanNon Combat Move - ANZAC
1 infantry moved from Yunnan to Szechwan
3 fighters moved from Sumatra to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Western Australia
1 artillery and 1 infantry moved from Queensland to New South Wales
2 aaGuns and 1 infantry moved from Queensland to New South Wales
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Morocco to Algeria
Germans take Algeria from French
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Ukraine to Russia
1 mech_infantry moved from Bessarabia to Bryansk
1 fighter and 3 tactical_bombers moved from Ukraine to Belarus
17 armour, 5 artilleries, 23 infantry and 1 mech_infantry moved from Ukraine to Bryansk
6 mech_infantrys moved from Poland to BelarusCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Belarus
Germans attack with 1 fighter, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 20 armour, 5 artilleries, 23 infantry and 3 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 20 armour, 5 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
3 aaGuns moved from Ukraine to Bryansk
2 mech_infantrys moved from Romania to Ukraine
1 fighter and 3 tactical_bombers moved from Belarus to Ukraine
1 bomber moved from Russia to Ukraine
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to Ukraine
3 artilleries moved from Romania to Bulgaria
3 aaGuns and 1 infantry moved from Yugoslavia to Albania
4 bombers moved from Western Germany to UkrainePlace Units - Germans
1 factory_minor placed in Greece
1 artillery and 3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
Well the pacific is going well for you but you may lose Moscow lol.
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yeah, I’m trying a new idea of sacrificing Russia to kill japan quickly.
Intent is to then have a 1-front war with enough time left for me to defend the last VC.
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It will be interesting to see how it works out I haven’t been the subject of KJF like this in a long time:)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 43 PUs;
Russians buy 4 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Finland to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 artillery and 10 infantry moved from Finland to Norway
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 fighters and 1 tactical_bomber moved from Kwangsi to West India
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 artillery and 1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to VolgogradCombat - Russians
Battle in Norway
Russians attack with 1 artillery and 10 infantry
Germans defend with 5 infantry
Russians win, taking Norway from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 4 infantry
Battle in Novgorod
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Volgograd
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 aaGuns moved from Tambov to Russia
2 aaGuns and 4 infantry moved from Vologda to Russia
1 tactical_bomber moved from Novgorod to Finland
1 armour moved from Yakut S.S.R. to Amur
1 armour moved from Yenisey to UlaanbaatarPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
4 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 7 submarines; Remaining resources: 1 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Japan to 3 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Celebes
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 4 fighters, 4 tactical_bombers and 1 transport
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking Celebes from UK_Pacific, taking 6 Sea Zone from Americans with 2 battleships, 1 bomber, 2 carriers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Japanese: 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 battleship, 4 carriers, 4 fighters, 4 tactical_bombers and 1 transportNon Combat Move - Japanese
1 fighter moved from 5 Sea Zone to Japan
1 bomber moved from 3 Sea Zone to Sakha
4 tactical_bombers moved from 6 Sea Zone to Japan
4 fighters moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
3 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
3 infantry moved from Shantung to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs total