14L g40 snake11eyes (axis) v whackamatt (allies +10) game 1 of 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 bombers, 1 carrier, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Korea to Manchuria
                1 bomber moved from Yunnan to Caucasus

    Combat - Americans
                Battle in Caucasus
                    Americans attack with 1 bomber
                    Germans defend with 1 armour
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 bomber
                Battle in Sakha
                    Americans attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 bomber
                    Americans win, taking Sakha from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Americans
                2 infantry moved from Soviet Far East to Siberia
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                3 bombers placed in Western United States
                1 factory_minor placed in Korea

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,6,3,6,2,6,3,5,1,4,4,4,5,4
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 artilleries and 3 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Suiyuyan to Manchuria

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 factory_minor
                    Chinese win, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 5 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 factory_minor and 6 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 armour and 1 fighter moved from Anhwe to Manchuria
                2 infantry moved from India to 39 Sea Zone
                EDIT: 1 submarine moved from 42 Sea Zone to 44 Sea Zone
                EDIT: 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 carrier moved from 39 Sea Zone to 44 Sea Zone
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to British Somaliland
                2 fighters, 1 infantry and 1 tactical_bomber moved from Ethiopia to British Somaliland

    Combat - British
                Battle in Celebes
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in British Somaliland
                    British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking British Somaliland from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Borneo

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to 44 Sea Zone
                1 aaGun moved from India to West India
                1 aaGun and 3 infantry moved from Burma to India
                1 aaGun, 1 artillery and 4 infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from British Somaliland to Egypt
                1 armour moved from Egypt to Iraq

    Place Units - British
                1 factory_minor placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,5,1,5,2
                British collect 31 PUs (3 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India
                1 destroyer and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                4 destroyers moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from Ukraine to Southern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Szechwan to Sikang

    Non Combat Move - ANZAC
                1 infantry moved from Brazil to Suriname
                      ANZAC take Suriname from Dutch
                1 infantry moved from Brazil to French Guiana
                1 infantry moved from Brazil to British Guiana
                1 infantry moved from Brazil to Suriname
                1 transport moved from 85 Sea Zone to 52 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from Java to 45 Sea Zone
                2 destroyers and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from Java to Dutch New Guinea
                1 fighter moved from Western Australia to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 1 carrier and 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Belarus to Novgorod
                1 bomber moved from Western Germany to Novgorod
                2 bombers moved from Western Germany to Russia
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 mech_infantrys moved from Belarus to Russia
                2 mech_infantrys moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                5 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Russia
                19 armour, 5 artilleries, 22 infantry and 3 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Smolensk to Russia
                1 mech_infantry moved from Algeria to Tunisia
                      Germans take Tunisia from British

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Rostov
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 20 armour, 5 artilleries, 7 bombers, 2 fighters, 22 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 4 armour, 1 factory_major and 30 infantry
                    Germans captures 36PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 20 armour, 5 artilleries, 7 bombers, 4 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 60
                    Casualties for Germans: 2 fighters and 18 infantry
                    Casualties for Russians: 4 aaGuns, 4 armour and 30 infantry

    Non Combat Move - Germans
                7 bombers and 2 tactical_bombers moved from Russia to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                1 bomber moved from Novgorod to Bryansk
                6 bombers moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                3 artilleries moved from Bulgaria to Greece
                3 aaGuns and 1 infantry moved from Albania to Greece
                1 artillery moved from Western Germany to Northern Italy
                1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                1 cruiser moved from 91 Sea Zone to 102 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 97 Sea Zone
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 99 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Combat Move - Russians
                2 artilleries and 1 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from West India to Northwest Persia
                1 armour moved from Ulaanbaatar to Central Mongolia
                      Russians take Central Mongolia from Japanese
                1 armour moved from Central Mongolia to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan
                1 armour moved from Amur to Jehol
                1 tactical_bomber moved from Finland to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 artillery and 6 infantry moved from Norway to Finland

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 artilleries and 1 infantry
                    Germans defend with 2 mech_infantrys
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Novgorod
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novgorod to Finland

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 destroyers; Remaining resources: 0 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                4 units repaired.
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Japan to 43 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Korea

    Non Combat Move - Japanese
                1 bomber moved from 43 Sea Zone to Hainan
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone

    Place Units - Japanese
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 16 PUs; end with 16 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Sakha to Manchuria
                2 infantry moved from Siberia to Amur
                1 armour moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 armour moved from Buryatia to Ulaanbaatar
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 cruiser moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                2 bombers moved from Western United States to Korea

    Combat - Americans
                Battle in Korea
                    Americans attack with 2 bombers and 2 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                    Americans win, taking Korea from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 102 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 cruiser
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 89 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                    Americans win, taking 89 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from 102 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                2 artilleries and 2 infantry moved from 89 Sea Zone to West Indies
                1 mech_infantry moved from Central United States to Western United States
                2 bombers moved from Korea to Manchuria

    Place Units - Americans
                1 bomber and 1 infantry placed in Western United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,3,3,3,1,6,5,4,2,2,4,2,2,3,3,6,6,2,1,2,5,3,3,3
                Americans collect 51 PUs (3 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Tsinghai
                3 infantry placed in Shantung
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      British take Caucasus from Germans
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                3 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer and 1 submarine moved from 39 Sea Zone to 44 Sea Zone

    Combat - British
                Battle in Philippines
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    British win, taking Philippines from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 infantry moved from Shan State to Yunnan
                1 aaGun moved from Kiangsi to Hunan
                1 armour moved from Manchuria to Anhwe
                1 aaGun moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 aaGun and 4 infantry moved from India to West India
                3 infantry moved from Persia to Iraq
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from British Somaliland to Anglo Egyptian Sudan

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,5
                British collect 32 PUs (3 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                3 fighters moved from Southern Italy to 98 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 4 destroyers, 4 infantry, 1 submarine and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries and 2 infantry
                    ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
                    British win with 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for French: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry
                Battle in Trans-Jordan

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 98 Sea Zone to Greece

    Place Units - Italians
                1 airfield placed in Ukraine
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • Didn’t think about but feel free to edit which infantry you wanted to lose in Egypt.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to 26 Sea Zone
                1 transport moved from 52 Sea Zone to 54 Sea Zone
                1 artillery moved from Dutch New Guinea to New Guinea
                2 infantry moved from Dutch New Guinea to 45 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from Dutch New Guinea to 44 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from British Guiana to Suriname
                2 infantry moved from Suriname to French Guiana

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 bombers, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Russia to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 armour moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                5 artilleries and 4 infantry moved from Russia to Tambov
                2 bombers moved from Bryansk to Egypt
                6 bombers and 1 tactical_bomber moved from Ukraine to Egypt
                1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Tunisia to Libya
                      Italians take Libya from British
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Egypt
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 battleship and 1 carrier moved from 95 Sea Zone to 98 Sea Zone
                2 tactical_bombers moved from Bryansk to 98 Sea Zone
                4 bombers moved from Western Germany to Egypt

    Combat - Germans
                Battle in Tambov
                    Germans attack with 5 artilleries and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Germans attack with 1 artillery, 12 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
                    Germans win, taking Egypt from British with 1 artillery, 10 bombers and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 2 bombers, 1 fighter and 2 tactical_bombers
                    Casualties for French: 1 infantry
                    Casualties for British: 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                10 bombers moved from Egypt to Alexandria
                3 mech_infantrys moved from Russia to Volgograd
                17 armour and 2 mech_infantrys moved from Russia to Belarus
                3 aaGuns moved from Bryansk to Tambov

    Place Units - Germans
                1 infantry placed in Greece
                2 transports placed in 97 Sea Zone
                8 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 65 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
                1 armour moved from Jehol to Korea
                2 infantry moved from Suiyuyan to Kansu
                1 armour moved from Suiyuyan to Novosibirsk

    Combat - Russians
                Battle in Trans-Jordan
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 2 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour
                    Germans defend with 1 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to Korea
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Hainan to 35 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Korea
                    Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
                    Russians defend with 1 armour; Americans defend with 1 factory_minor and 2 infantry
                    Japanese win, taking Korea from Americans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 armour
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                2 fighters and 3 tactical_bombers moved from Korea to Japan
                1 bomber moved from 35 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 13 PUs; end with 13 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from West Indies to 89 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 infantry moved from Amur to Korea
                1 infantry moved from Amur to Korea
                2 bombers moved from Manchuria to Korea
                1 armour moved from Ulaanbaatar to Manchuria

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                    Americans attack with 2 bombers and 2 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                    Americans win, taking Korea from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                Battle in Morocco

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Korea to Manchuria
                1 bomber moved from 25 Sea Zone to Manchuria
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to Central America

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                1 bomber placed in Western United States
                2 armour and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,6,4,1,5,4,4,3,4,4,2,5,1,5,2,5,2,3,1,5,2,6,6,4
                Americans collect 54 PUs (3 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

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