• '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Gondor
                Gondor buy 7 towerGuards; Remaining resources: 2 PUs;

    Combat Move - Gondor
                1 spearInfantry and 1 towerGuard moved from Lebennin to Lamedon
                1 heavyCavalry moved from Lossarnach to Lamedon
                2 spearInfantrys and 1 trebuche moved from Pinnath Gelin to Anfalas
                1 trebuche moved from E. Osg. to Anduin Mouth
                1 undead moved from E. Osg. to Anduin Mouth
                1 undead moved from E. Osg. to Anduin Mouth
                1 galleon and 1 trebuche moved from Anduin Mouth to Morthond
                1 galleon and 2 undeads moved from Anduin Mouth to Morthond
                1 trebuche and 2 undeads moved from Morthond to Anfalas

    Combat - Gondor
                Battle in Anfalas
                    Gondor attack with 2 spearInfantrys, 2 trebuches and 2 undeads
                    Haradrim defend with 1 castle, 1 corsairs and 2 spearInfantrys
                        Gondor roll dice for 2 spearInfantrys, 2 trebuches and 2 undeads in Anfalas, round 2 :  2/0 hits
                        Haradrim roll dice for 1 corsairs and 2 spearInfantrys in Anfalas, round 2 :  1/1 hits
                        1 undead owned by the Gondor, 1 spearInfantry owned by the Haradrim and 1 corsairs owned by the Haradrim lost in Anfalas
                        Gondor roll dice for 2 spearInfantrys, 2 trebuches and 1 undead in Anfalas, round 3 :  2/1 hits
                        Haradrim roll dice for 1 spearInfantry in Anfalas, round 3 :  0/1 hits
                        1 spearInfantry owned by the Haradrim lost in Anfalas
                    Gondor win, taking Anfalas from Haradrim with 2 spearInfantrys, 2 trebuches and 1 undead remaining. Battle score for attacker is 8
                    Casualties for Haradrim: 1 corsairs and 2 spearInfantrys
                    Casualties for Gondor: 1 undead
                Battle in Lamedon
                    Gondor attack with 1 heavyCavalry, 1 spearInfantry and 1 towerGuard
                    Haradrim defend with 1 corsairs
                        Gondor roll dice for 1 heavyCavalry, 1 spearInfantry and 1 towerGuard in Lamedon, round 2 :  1/0 hits
                        Haradrim roll dice for 1 corsairs in Lamedon, round 2 :  0/1 hits
                        1 corsairs owned by the Haradrim lost in Lamedon
                    Gondor win, taking Lamedon from Haradrim with 1 heavyCavalry, 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is 4
                    Casualties for Haradrim: 1 corsairs

    Non Combat Move - Gondor
                4 towerGuards moved from W. Osg. to E. Osg.
                1 spearInfantry moved from Tolfolas to Anduin Mouth
                1 spearInfantry moved from Anduin Mouth to E. Osg.
                2 galleons moved from Anduin Mouth to Lower Anduin
                4 towerGuards moved from Anorien to Lower Anduin
                4 towerGuards moved from Lower Anduin to E. Osg.

    Place Units - Gondor
                2 towerGuards placed in E. Osg.
                2 towerGuards placed in W. Osg.
                3 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 32 PUs; end with 34 PUs total

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 35 / 35
        Mordor : 18 / 18
        Rohan : 20 / 21
        Goblins : 0 / 0
        Elves : 47 / 49
        Haradrim : 19 / 24
        Gondor : 32 / 34
        Rhun : 11 / 18
        Dale : 14 / 14
        Khand : 10 / 11
        Dwarves : 12 / 13


  • TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Rhun
                Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                3 chariotArcherss, 1 warChariot and 1 warWagon moved from Iron Hills to N. Rhun
                1 chariotArchers moved from Rhun to Rhovanion
                      Rhun take Celduin from Dale
                      Rhun take Rhovanion from Freefolk
                2 spearInfantrys moved from Rhun to E. Rhovanion


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Rhun
                Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                3 chariotArcherss, 1 warChariot and 1 warWagon moved from Iron Hills to N. Rhun
                1 chariotArchers moved from Rhun to Rhovanion
                      Rhun take Celduin from Dale
                      Rhun take Rhovanion from Freefolk
                2 spearInfantrys moved from Rhun to E. Rhovanion

    Combat - Rhun
                Battle in E. Rhovanion
                    Rhun attack with 2 spearInfantrys
                    Elves defend with 1 hunters
                    Elves win with 1 hunters remaining. Battle score for attacker is -6
                    Casualties for Rhun: 2 spearInfantrys
                Battle in N. Rhun
                    Rhun attack with 3 chariotArcherss, 1 warChariot and 1 warWagon
                    Dale defend with 1 archers and 2 spearInfantrys
                    Rhun win, taking N. Rhun from Dale with 1 chariotArchers, 1 warChariot and 1 warWagon remaining. Battle score for attacker is -1
                    Casualties for Rhun: 2 chariotArcherss
                    Casualties for Dale: 1 archers and 2 spearInfantrys

    Non Combat Move - Rhun

    Place Units - Rhun
                6 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 17 PUs; end with 17 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Dale
                Dale buy 3 lightCavalrys; Remaining resources: 2 PUs;

    Combat Move - Dale
                1 spearInfantry moved from N. Dale to Iron Hills
                      Dwarves take Iron Hills from Rhun
                2 archerss and 1 spearInfantry moved from N. Dale to N. Rhun
                2 archerss, 1 heavyCavalry and 6 spearInfantrys moved from S. Dale to N. Rhun

    Combat - Dale
                Battle in N. Rhun
                    Dale attack with 4 archerss, 1 heavyCavalry and 7 spearInfantrys
                    Rhun defend with 1 chariotArchers, 1 warChariot and 1 warWagon
                        Dale roll dice for 4 archerss, 1 heavyCavalry and 7 spearInfantrys in N. Rhun, round 2 :  3/0 hits
                        Rhun roll dice for 1 chariotArchers, 1 warChariot and 1 warWagon in N. Rhun, round 2 :  2/1 hits
                        1 warChariot owned by the Rhun, 1 chariotArchers owned by the Rhun, 1 warWagon owned by the Rhun and 2 spearInfantrys owned by the Dale lost in N. Rhun
                    Dale win, taking N. Rhun from Rhun with 4 archerss, 1 heavyCavalry and 5 spearInfantrys remaining. Battle score for attacker is 13
                    Casualties for Rhun: 1 chariotArchers, 1 warChariot and 1 warWagon
                    Casualties for Dale: 2 spearInfantrys

    Non Combat Move - Dale
                1 archers and 2 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                3 lightCavalrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 14 PUs total

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 34 / 35
        Mordor : 18 / 18
        Rohan : 20 / 21
        Goblins : 0 / 0
        Elves : 47 / 49
        Haradrim : 19 / 24
        Gondor : 32 / 34
        Rhun : 10 / 17
        Dale : 12 / 14
        Khand : 10 / 11
        Dwarves : 16 / 13


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Khand
                Khand buy 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 xbowInfantrys moved from Harad Road to S. Ithilien
                3 xbowInfantrys moved from Khand to Harad Road

    Non Combat Move - Khand

    Place Units - Khand
                1 warWolves and 2 xbowInfantrys placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 10 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Dwarves
                Dwarves buy 1 berzerkers and 1 zepplin; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                5 axeInfantrys, 4 berzerkerss, 6 cannons and 7 phalanxs moved from S. Dale to Rhun
                1 zepplin moved from N. Dale to Rhun
                1 berzerkers moved from N. Dale to E. Mirkwood
                      Elves take E. Mirkwood from Rhun
                1 berzerkers moved from N. Dale to Celduin
                      Dwarves take Celduin from Rhun

    Combat - Dwarves
                Battle in Rhun
                    Dwarves attack with 5 axeInfantrys, 4 berzerkerss, 6 cannons, 7 phalanxs and 1 zepplin
                    Rhun defend with 1 castle, 2 chariotArcherss, 2 fortificationss, 20 spearInfantrys and 1 trebuche
                        Dwarves roll dice for 5 axeInfantrys, 4 berzerkerss, 6 cannons, 7 phalanxs and 1 zepplin in Rhun, round 2 :  10/1 hits
                        Rhun roll dice for 2 chariotArcherss, 2 fortificationss, 20 spearInfantrys and 1 trebuche in Rhun, round 2 :  8/1 hits
                        7 spearInfantrys owned by the Rhun, 3 phalanxs owned by the Dwarves, 1 trebuche owned by the Rhun, 5 axeInfantrys owned by the Dwarves and 2 fortificationss owned by the Rhun lost in Rhun
                        Dwarves roll dice for 4 berzerkerss, 6 cannons, 4 phalanxs and 1 zepplin in Rhun, round 3 :  8/1 hits
                        Rhun roll dice for 2 chariotArcherss and 13 spearInfantrys in Rhun, round 3 :  5/0 hits
                        8 spearInfantrys owned by the Rhun, 4 phalanxs owned by the Dwarves and 1 cannon owned by the Dwarves lost in Rhun
                        Dwarves roll dice for 4 berzerkerss, 5 cannons and 1 zepplin in Rhun, round 4 :  6/1 hits
                        Rhun roll dice for 2 chariotArcherss and 5 spearInfantrys in Rhun, round 4 :  3/1 hits
                        5 spearInfantrys owned by the Rhun, 2 cannons owned by the Dwarves, 1 chariotArchers owned by the Rhun and 1 zepplin owned by the Dwarves lost in Rhun
                        Dwarves roll dice for 4 berzerkerss and 3 cannons in Rhun, round 5 :  4/0 hits
                        Rhun roll dice for 1 chariotArchers in Rhun, round 5 :  0/1 hits
                        1 chariotArchers owned by the Rhun lost in Rhun
                    Dwarves captures 17PUs while taking Rhun capital
                    Dwarves win, taking Rhun from Rhun with 4 berzerkerss and 3 cannons remaining. Battle score for attacker is -7
                    Casualties for Rhun: 2 chariotArcherss, 2 fortificationss, 20 spearInfantrys and 1 trebuche
                    Casualties for Dwarves: 5 axeInfantrys, 3 cannons, 7 phalanxs and 1 zepplin

    Non Combat Move - Dwarves
                1 cannon moved from N. Dale to Celduin

    Place Units - Dwarves
                1 berzerkers and 1 zepplin placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 24 PUs; end with 41 PUs total

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 34 / 35
        Mordor : 18 / 18
        Rohan : 20 / 21
        Goblins : 0 / 0
        Elves : 48 / 49
        Haradrim : 19 / 24
        Gondor : 32 / 34
        Rhun : 1 / 0
        Dale : 12 / 14
        Khand : 10 / 10
        Dwarves : 24 / 41

  • '17

    I think the good powers are pretty much invincible at this point.


  • yeah, me to. but I didn’t no if you wanted to go for total destruction.

  • '17

    Not really if there’s no suspense.


  • cool

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