• TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Mordor
                Mordor buy 3 orcss, 1 siegeTower and 2 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 orcs moved from S. Mirkwood to W. Mirkwood
                      Mordor take W. Mirkwood from Elves
                1 trolls moved from Rhovanion to Dol Goldur
                1 orcs moved from Dol Goldur to S. Mirkwood
                1 orcs moved from S. Gondor to S. Ithilien
                1 orcs moved from S. Ithilien to Minas Morgul


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Mordor
                Mordor buy 3 orcss, 1 siegeTower and 2 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 orcs moved from S. Mirkwood to W. Mirkwood
                      Mordor take W. Mirkwood from Elves
                1 trolls moved from Rhovanion to Dol Goldur
                1 orcs moved from Dol Goldur to S. Mirkwood
                1 orcs moved from S. Gondor to S. Ithilien
                1 orcs moved from S. Ithilien to Minas Morgul

    Combat - Mordor

    Non Combat Move - Mordor

    Place Units - Mordor
                3 orcss, 1 siegeTower and 1 trolls placed in Minas Morgul
                1 trolls placed in Udun

    Turn Complete - Mordor
                Mordor collect 25 PUs; end with 25 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rohan
                Rohan buy 1 heavyCavalry, 3 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rohan
                2 lightCavalrys moved from E. Emnet to E. Osg.
                1 lightCavalry moved from Westfold to Celebran
                      Elves take Fangorn from Saruman
                      Rohan take Celebran from Goblins
                1 lightCavalry moved from Celebran to Lorien
                4 spearInfantrys moved from Westfold to Adorn
                6 heavyCavalrys moved from Westfold to Adorn

    Combat - Rohan
                Battle in E. Osg.
                    Rohan attack with 2 lightCavalrys
                    Khand defend with 1 castle and 1 raiderCavalry
                        Rohan roll dice for 2 lightCavalrys in E. Osg., round 2 :  1/1 hits
                        Khand roll dice for 1 raiderCavalry in E. Osg., round 2 :  0/1 hits
                        1 raiderCavalry owned by the Khand lost in E. Osg.
                    Rohan win, taking E. Osg. from Khand with 2 lightCavalrys remaining. Battle score for attacker is 5
                    Casualties for Khand: 1 raiderCavalry
                Battle in Adorn
                    Rohan attack with 6 heavyCavalrys and 4 spearInfantrys
                    Saruman defend with 1 urukhai
                        Rohan roll dice for 6 heavyCavalrys and 4 spearInfantrys in Adorn, round 2 :  4/1 hits
                        Saruman roll dice for 1 urukhai in Adorn, round 2 :  1/1 hits
                        1 urukhai owned by the Saruman and 1 heavyCavalry owned by the Rohan lost in Adorn
                    Rohan win, taking Adorn from Saruman with 5 heavyCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 0
                    Casualties for Rohan: 1 heavyCavalry
                    Casualties for Saruman: 1 urukhai

    Non Combat Move - Rohan
                5 lightCavalrys moved from Westfold to N. Ithilien

    Place Units - Rohan
                3 spearInfantrys and 1 trebuche placed in Helms Deep
                1 heavyCavalry placed in Eastfold

    Turn Complete - Rohan
                Rohan collect 20 PUs; end with 20 PUs total

    Production/PUs Summary :

    Saruman : 14 / 18
        Freefolk : 17 / 19
        Mordor : 25 / 25
        Rohan : 20 / 20
        Goblins : 17 / 23
        Elves : 25 / 24
        Haradrim : 18 / 18
        Gondor : 31 / 31
        Rhun : 17 / 19
        Dale : 7 / 8
        Khand : 10 / 12
        Dwarves : 16 / 17


  • TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Goblins
                Goblins buy 3 shooterss, 3 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;

    Combat Move - Goblins
                2 wargss moved from Celduin to N. Mirkwood
                      Goblins take E. Mirkwood from Elves
                1 trolls moved from Moria to Fangorn
                      Goblins take Celebran from Rohan
                      Goblins take Fangorn from Elves
                2 shooterss moved from N. Caves to Eregion
                1 stabbers moved from N. Caves to Eregion
                1 bats moved from Moria to Eregion


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Goblins
                Goblins buy 3 shooterss, 3 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;

    Combat Move - Goblins
                2 wargss moved from Celduin to N. Mirkwood
                      Goblins take E. Mirkwood from Elves
                1 trolls moved from Moria to Fangorn
                      Goblins take Celebran from Rohan
                      Goblins take Fangorn from Elves
                2 shooterss moved from N. Caves to Eregion
                1 stabbers moved from N. Caves to Eregion
                1 bats moved from Moria to Eregion

    Combat - Goblins
                Battle in N. Mirkwood
                    Goblins attack with 2 wargss
                    Elves defend with 1 hunters
                    Elves win with no units remaining. Battle score for attacker is -6
                    Casualties for Goblins: 2 wargss
                    Casualties for Elves: 1 hunters
                Battle in Eregion
                    Goblins attack with 1 bats, 2 shooterss and 1 stabbers
                    Elves defend with 1 hobbits and 1 hunters
                    Goblins win, taking Eregion from Elves with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 4
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 1 hobbits and 1 hunters

    Non Combat Move - Goblins
                1 shooters moved from S. Caves to Celebran
                3 stabberss moved from S. Caves to N. Dunland
                1 bats moved from Eregion to Moria

    Place Units - Goblins
                3 shooterss, 3 stabberss, 1 trolls and 1 wargs placed in Moria

    Turn Complete - Goblins
                Goblins collect 22 PUs; end with 22 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Elves
                Elves buy 4 hobbitss and 4 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                5 wizards moved from Drimrill Dale to Moria
                11 entss moved from Drimrill Dale to Moria
                2 hobbitss moved from Drimrill Dale to Moria
                8 hunterss moved from Lorien to Moria
                4 eagless moved from Lorien to Moria
                8 hunterss moved from Drimrill Dale to Moria
                1 griffin moved from Rivendell to Moria
                1 hunters moved from Drimrill Dale to Moria
                3 hunterss moved from Rivendell to Eregion
                1 hunters moved from Rivendell to Eregion

    Combat - Elves
                Battle in Eregion
                    Elves attack with 4 hunterss
                    Goblins defend with 1 shooters and 1 stabbers
                        Elves roll dice for 4 hunterss in Eregion, round 2 :  2/1 hits
                        Goblins roll dice for 1 shooters and 1 stabbers in Eregion, round 2 :  0/1 hits
                        1 stabbers owned by the Goblins and 1 shooters owned by the Goblins lost in Eregion
                    Elves win, taking Eregion from Goblins with 4 hunterss remaining. Battle score for attacker is 4
                    Casualties for Goblins: 1 shooters and 1 stabbers
                Battle in Moria
                    Elves attack with 4 eagless, 11 entss, 1 griffin, 2 hobbitss, 17 hunterss and 5 wizards
                    Goblins defend with 3 batss, 1 castle, 8 fortificationss, 9 shooterss, 11 stabberss, 3 trollss and 7 wargss
                        Elves roll dice for 4 eagless, 11 entss, 1 griffin, 2 hobbitss, 17 hunterss and 5 wizards in Moria, round 2 :  17/1 hits
                        Goblins roll dice for 3 batss, 8 fortificationss, 9 shooterss, 11 stabberss, 3 trollss and 7 wargss in Moria, round 2 :  9/1 hits
                        2 hobbitss owned by the Elves, 9 stabberss owned by the Goblins, 8 fortificationss owned by the Goblins and 7 hunterss owned by the Elves lost in Moria
                        Elves roll dice for 4 eagless, 11 entss, 1 griffin, 10 hunterss and 5 wizards in Moria, round 3 :  14/0 hits
                        Goblins roll dice for 3 batss, 9 shooterss, 2 stabberss, 3 trollss and 7 wargss in Moria, round 3 :  6/1 hits
                        3 batss owned by the Goblins, 2 stabberss owned by the Goblins, 2 shooterss owned by the Goblins, 6 hunterss owned by the Elves and 7 wargss owned by the Goblins lost in Moria
                        Elves roll dice for 4 eagless, 11 entss, 1 griffin, 4 hunterss and 5 wizards in Moria, round 4 :  12/0 hits
                        Goblins roll dice for 7 shooterss and 3 trollss in Moria, round 4 :  3/1 hits
                        3 trollss owned by the Goblins, 7 shooterss owned by the Goblins and 3 hunterss owned by the Elves lost in Moria
                    Elves captures 22PUs while taking Goblins capital
                    Elves win, taking Moria from Goblins with 4 eagless, 11 entss, 1 griffin, 1 hunters and 5 wizards remaining. Battle score for attacker is 56
                    Casualties for Goblins: 3 batss, 8 fortificationss, 9 shooterss, 11 stabberss, 3 trollss and 7 wargss
                    Casualties for Elves: 2 hobbitss and 16 hunterss

    Non Combat Move - Elves
                1 griffin moved from Moria to Lorien
                4 eagless moved from Moria to Lorien
                1 hunters and 2 wizards moved from Rivendell to Moria
                2 entss moved from High Mirkwood to N. Mirkwood
                1 ents and 1 hunters moved from Lake Town to N. Mirkwood

    Place Units - Elves
                4 hobbitss placed in Lorien
                3 hunterss placed in High Mirkwood
                1 hunters placed in Rivendell

    Turn Complete - Elves
                Elves collect 30 PUs; end with 52 PUs total

    Production/PUs Summary :

    Saruman : 14 / 18
        Freefolk : 17 / 19
        Mordor : 25 / 25
        Rohan : 19 / 20
        Goblins : 13 / 0
        Elves : 30 / 52
        Haradrim : 18 / 18
        Gondor : 31 / 31
        Rhun : 17 / 19
        Dale : 7 / 8
        Khand : 10 / 12
        Dwarves : 16 / 17


  • TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Haradrim
                Haradrim buy nothing; Remaining resources: 18 PUs;

    Combat Move - Haradrim
                4 corsairss, 4 oliphants and 6 spearInfantrys moved from S. Ithilien to E. Osg.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Haradrim
                Haradrim buy nothing; Remaining resources: 18 PUs;

    Combat Move - Haradrim
                4 corsairss, 4 oliphants and 6 spearInfantrys moved from S. Ithilien to E. Osg.

    Combat - Haradrim
                Battle in E. Osg.
                    Haradrim attack with 4 corsairss, 4 oliphants and 6 spearInfantrys
                    Rohan defend with 2 lightCavalrys; Gondor defend with 1 castle
                    Haradrim win, taking E. Osg. from Gondor with 4 corsairss, 4 oliphants and 5 spearInfantrys remaining. Battle score for attacker is 5
                    Casualties for Haradrim: 1 spearInfantry
                    Casualties for Rohan: 2 lightCavalrys

    Non Combat Move - Haradrim
                3 corsairss and 5 spearInfantrys moved from Debatable Land to S. Ithilien
                1 corsairs moved from Umbar to Debatable Land
                3 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar
                2 spearInfantrys moved from Umbar Peninsula to Umbar

    Turn Complete - Haradrim
                Haradrim collect 20 PUs; end with 38 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Gondor
                Gondor buy 1 spearInfantry, 5 towerGuards and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Gondor
                5 heavyCavalrys and 6 towerGuards moved from N. Ithilien to E. Osg.
                4 towerGuards moved from W. Osg. to E. Osg.
                3 heavyCavalrys moved from Anorien to E. Osg.
                7 galleons moved from S. Gondor Coast to Gilrain
                1 spearInfantry and 10 undeads moved from Lebennin to Gilrain
                6 galleons and 9 undeads moved from Gilrain to Anduin Mouth
                1 galleon, 1 spearInfantry and 1 undead moved from Gilrain to Anduin Mouth
                1 spearInfantry and 1 towerGuard moved from Lossarnach to Anduin Mouth
                2 spearInfantrys, 1 towerGuard and 10 undeads moved from Anduin Mouth to E. Osg.

    Combat - Gondor
                Battle in E. Osg.
                    Gondor attack with 8 heavyCavalrys, 2 spearInfantrys, 11 towerGuards and 10 undeads
                    Haradrim defend with 1 castle, 4 corsairss, 4 oliphants and 5 spearInfantrys
                        Gondor roll dice for 8 heavyCavalrys, 2 spearInfantrys, 11 towerGuards and 10 undeads in E. Osg., round 2 :  10/1 hits
                    Units damaged: 4 oliphants owned by the Haradrim
                        Haradrim roll dice for 4 corsairss, 4 oliphants and 5 spearInfantrys in E. Osg., round 2 :  4/1 hits
                        4 undeads owned by the Gondor, 2 spearInfantrys owned by the Haradrim and 4 corsairss owned by the Haradrim lost in E. Osg.
                        Gondor roll dice for 8 heavyCavalrys, 2 spearInfantrys, 11 towerGuards and 6 undeads in E. Osg., round 3 :  9/0 hits
                        Haradrim roll dice for 4 oliphants and 3 spearInfantrys in E. Osg., round 3 :  2/1 hits
                        2 undeads owned by the Gondor, 3 spearInfantrys owned by the Haradrim and 4 oliphants owned by the Haradrim lost in E. Osg.
                    Gondor win, taking E. Osg. from Haradrim with 8 heavyCavalrys, 2 spearInfantrys, 11 towerGuards and 4 undeads remaining. Battle score for attacker is 67
                    Casualties for Haradrim: 4 corsairss, 4 oliphants and 5 spearInfantrys
                    Casualties for Gondor: 6 undeads

    Non Combat Move - Gondor
                1 towerGuard moved from Anorien to W. Osg.
                3 heavyCavalrys moved from Minas Tirith to W. Osg.
                2 towerGuards moved from Minas Tirith to Lossarnach
                2 spearInfantrys moved from Lamedon to Anfalas

    Place Units - Gondor
                1 trebuche placed in Anfalas
                1 towerGuard and 1 trebuche placed in W. Osg.
                1 spearInfantry and 4 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 31 PUs; end with 31 PUs total

    Production/PUs Summary :

    Saruman : 14 / 18
        Freefolk : 17 / 19
        Mordor : 25 / 25
        Rohan : 19 / 20
        Goblins : 13 / 0
        Elves : 30 / 52
        Haradrim : 18 / 38
        Gondor : 31 / 31
        Rhun : 17 / 19
        Dale : 7 / 8
        Khand : 10 / 12
        Dwarves : 16 / 17


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rhun
                Rhun buy 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rhun

    Non Combat Move - Rhun
                2 chariotArcherss moved from N. Rhun to S. Dale
                5 spearInfantrys moved from N. Rhun to S. Dale
                8 chariotArcherss, 2 warChariots and 1 warWagon moved from Rhovanion to S. Dale
                1 chariotArchers and 5 spearInfantrys moved from Rhun to S. Dale
                2 warChariots moved from Udun to S. Rhovanion

    Place Units - Rhun
                5 spearInfantrys and 1 trebuche placed in Rhun

    Turn Complete - Rhun
                Rhun collect 17 PUs; end with 17 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dale
                Dale buy 1 heavyCavalry and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers and 1 spearInfantry moved from N. Dale to N. Rhun

    Combat - Dale
                Battle in N. Rhun
                    Dale attack with 1 archers and 1 spearInfantry
                    Rhun defend with 1 spearInfantry
                        Dale roll dice for 1 archers and 1 spearInfantry in N. Rhun, round 2 :  1/1 hits
                        Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 :  1/1 hits
                        1 spearInfantry owned by the Rhun and 1 archers owned by the Dale lost in N. Rhun
                    Dale win, taking N. Rhun from Rhun with 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Rhun: 1 spearInfantry
                    Casualties for Dale: 1 archers

    Non Combat Move - Dale
                1 archers and 2 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                1 heavyCavalry and 1 spearInfantry placed in Lake Town

    Turn Complete - Dale
                Dale collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Saruman : 14 / 18
        Freefolk : 17 / 19
        Mordor : 25 / 25
        Rohan : 19 / 20
        Goblins : 13 / 0
        Elves : 30 / 52
        Haradrim : 18 / 38
        Gondor : 31 / 31
        Rhun : 14 / 17
        Dale : 10 / 10
        Khand : 10 / 12
        Dwarves : 16 / 17


  • TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Khand
                Khand buy 3 xbowInfantrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 raiderCavalry moved from Minas Morgul to N. Ithilien
                1 warWolves moved from S. Ithilien to N. Ithilien
                1 warWolves moved from Minas Morgul to E. Osg.
                1 warWolves moved from S. Ithilien to E. Osg.
                2 raiderss moved from S. Ithilien to N. Ithilien
                2 raiderss moved from S. Ithilien to E. Osg.
                1 xbowInfantry moved from S. Ithilien to E. Osg.
                1 xbowInfantry moved from S. Ithilien to E. Osg.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Khand
                Khand buy 3 xbowInfantrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 raiderCavalry moved from Minas Morgul to N. Ithilien
                1 warWolves moved from S. Ithilien to N. Ithilien
                1 warWolves moved from Minas Morgul to E. Osg.
                1 warWolves moved from S. Ithilien to E. Osg.
                2 raiderss moved from S. Ithilien to N. Ithilien
                2 raiderss moved from S. Ithilien to E. Osg.
                1 xbowInfantry moved from S. Ithilien to E. Osg.
                1 xbowInfantry moved from S. Ithilien to E. Osg.

    Combat - Khand
                Battle in N. Ithilien
                    Khand attack with 1 raiderCavalry, 2 raiderss and 1 warWolves
                    Rohan defend with 5 lightCavalrys
                    Khand win, taking N. Ithilien from Gondor with 1 raiderCavalry and 2 raiderss remaining. Battle score for attacker is 17
                    Casualties for Rohan: 5 lightCavalrys
                    Casualties for Khand: 1 warWolves
                Battle in E. Osg.
                    Khand attack with 2 raiderss, 2 warWolvess and 2 xbowInfantrys
                    Gondor defend with 1 castle, 8 heavyCavalrys, 2 spearInfantrys, 11 towerGuards and 4 undeads
                    Gondor win with 8 heavyCavalrys, 2 spearInfantrys, 11 towerGuards and 2 undeads remaining. Battle score for attacker is -18
                    Casualties for Gondor: 2 undeads
                    Casualties for Khand: 2 raiderss, 2 warWolvess and 2 xbowInfantrys

    Non Combat Move - Khand
                3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
                2 raiderCavalrys moved from Khand to S. Ithilien

    Place Units - Khand
                3 xbowInfantrys placed in Khand

    Turn Complete - Khand
                Khand collect 11 PUs; end with 11 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dwarves
                Dwarves buy 1 axeInfantry, 1 cannon and 1 zepplin; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry moved from N. Dale to E. Mirkwood
                      Elves take E. Mirkwood from Goblins
                1 axeInfantry moved from N. Dale to Celduin
                      Dwarves take Celduin from Goblins

    Combat - Dwarves

    Non Combat Move - Dwarves
                2 axeInfantrys moved from Iron Hills to N. Dale
                2 phalanxs moved from Iron Hills to N. Dale

    Place Units - Dwarves
                1 axeInfantry, 1 cannon and 1 zepplin placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 18 PUs; end with 18 PUs total

    Production/PUs Summary :

    Saruman : 14 / 18
        Freefolk : 17 / 19
        Mordor : 25 / 25
        Rohan : 19 / 20
        Goblins : 10 / 0
        Elves : 31 / 52
        Haradrim : 18 / 38
        Gondor : 30 / 31
        Rhun : 14 / 17
        Dale : 10 / 10
        Khand : 11 / 11
        Dwarves : 18 / 18


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Saruman
                Saruman buy 4 orcss and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs moved from Isengard to Westfold
                      Saruman take Westfold from Rohan
                1 raiders moved from Angren Bank to Pinnath Gelin
                      Saruman take Pinnath Gelin from Gondor
                1 raiders moved from S. Dunland to Isengard
                3 orcss, 7 raiderss, 1 trolls, 1 urukhai and 1 wizard moved from Isengard to Westfold

    Combat - Saruman

    Non Combat Move - Saruman

    Place Units - Saruman
                4 orcss and 1 trolls placed in Isengard

    Turn Complete - Saruman
                Saruman collect 20 PUs; end with 20 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Freefolk
                Freefolk buy 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 lightCavalry moved from Minhiriath to Enedwaith
                      Freefolk take N. Enedwaith from Saruman
                      Freefolk take Enedwaith from Goblins
                1 lightCavalry moved from Enedwaith to Enedwaith Coast
                      Freefolk take Enedwaith Coast from Saruman

    Combat - Freefolk

    Non Combat Move - Freefolk
                2 archerss and 2 hobbitss moved from Minhiriath to N. Enedwaith
                2 archerss and 2 spearInfantrys moved from Rhudaur to Eregion
                1 hobbits moved from Rhudaur to Eregion
                1 archers and 1 hobbits moved from E. Arnor to Rhudaur
                2 spearInfantrys moved from Cardolan to N. Enedwaith
                3 spearInfantrys moved from Cardolan to N. Enedwaith
                1 spearInfantry moved from Cardolan to Eregion
                1 archers moved from Cardolan to Eregion
                1 archers moved from Cardolan to N. Enedwaith
                1 lightCavalry moved from Cardolan to N. Enedwaith
                2 spearInfantrys moved from S. Downs to Cardolan
                1 catapult moved from S. Downs to Cardolan
                1 lightCavalry moved from Bree to N. Enedwaith
                1 archers and 1 hobbits moved from Bree to S. Downs
                1 lightCavalry moved from Fornost to Cardolan

    Place Units - Freefolk
                2 lightCavalrys and 1 spearInfantry placed in Bree
                2 lightCavalrys placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 20 PUs; end with 20 PUs total

    Production/PUs Summary :

    Saruman : 18 / 20
        Freefolk : 20 / 20
        Mordor : 25 / 25
        Rohan : 15 / 20
        Goblins : 9 / 0
        Elves : 31 / 52
        Haradrim : 18 / 38
        Gondor : 28 / 31
        Rhun : 14 / 17
        Dale : 10 / 10
        Khand : 11 / 11
        Dwarves : 18 / 18


  • TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Mordor
                Mordor buy 7 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Combat Move - Mordor
                10 orcss, 1 siegeTower and 1 trolls moved from Minas Morgul to S. Ithilien
                1 orcs moved from S. Mirkwood to Anduin East Bank
                      Mordor take Anduin East Bank from Elves
                1 orcs moved from W. Mirkwood to Carrock
                      Mordor take Carrock from Elves
                1 trolls moved from Dol Goldur to Gladden
                      Mordor take Gladden from Elves
                1 orcs, 2 siegeTowers and 2 trollss moved from Dol Goldur to S. Mirkwood


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Mordor
                Mordor buy 7 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Combat Move - Mordor
                10 orcss, 1 siegeTower and 1 trolls moved from Minas Morgul to S. Ithilien
                1 orcs moved from S. Mirkwood to Anduin East Bank
                      Mordor take Anduin East Bank from Elves
                1 orcs moved from W. Mirkwood to Carrock
                      Mordor take Carrock from Elves
                1 trolls moved from Dol Goldur to Gladden
                      Mordor take Gladden from Elves
                1 orcs, 2 siegeTowers and 2 trollss moved from Dol Goldur to S. Mirkwood

    Combat - Mordor

    Non Combat Move - Mordor

    Place Units - Mordor
                5 orcss placed in Minas Morgul
                Mordor undo move 1.
                4 orcss and 1 siegeTower placed in Minas Morgul
                1 orcs placed in Udun
                2 orcss placed in Barad Dur
                Mordor undo move 3.
                2 orcss placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 28 PUs; end with 28 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Rohan
                Rohan buy 4 heavyCavalrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 heavyCavalry, 2 spearInfantrys and 2 trebuches moved from Eastfold to Westfold
                5 heavyCavalrys and 4 spearInfantrys moved from Adorn to Westfold
                3 spearInfantrys and 1 trebuche moved from Helms Deep to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 6 heavyCavalrys, 9 spearInfantrys and 3 trebuches
                    Saruman defend with 4 orcss, 7 raiderss, 1 trolls, 1 urukhai and 1 wizard
                        Rohan roll dice for 6 heavyCavalrys, 9 spearInfantrys and 3 trebuches in Westfold, round 2 :  7/1 hits
                        Saruman roll dice for 4 orcss, 7 raiderss, 1 trolls, 1 urukhai and 1 wizard in Westfold, round 2 :  3/1 hits
                        3 spearInfantrys owned by the Rohan, 3 raiderss owned by the Saruman and 4 orcss owned by the Saruman lost in Westfold
                        Rohan roll dice for 6 heavyCavalrys, 6 spearInfantrys and 3 trebuches in Westfold, round 3 :  6/0 hits
                        Saruman roll dice for 4 raiderss, 1 trolls, 1 urukhai and 1 wizard in Westfold, round 3 :  2/1 hits
                        1 urukhai owned by the Saruman, 2 spearInfantrys owned by the Rohan, 4 raiderss owned by the Saruman and 1 trolls owned by the Saruman lost in Westfold
                        Rohan roll dice for 6 heavyCavalrys, 4 spearInfantrys and 3 trebuches in Westfold, round 4 :  5/1 hits
                        Saruman roll dice for 1 wizard in Westfold, round 4 :  0/1 hits
                        1 wizard owned by the Saruman lost in Westfold
                    Rohan win, taking Westfold from Saruman with 6 heavyCavalrys, 4 spearInfantrys and 3 trebuches remaining. Battle score for attacker is 44
                    Casualties for Rohan: 5 spearInfantrys
                    Casualties for Saruman: 4 orcss, 7 raiderss, 1 trolls, 1 urukhai and 1 wizard

    Non Combat Move - Rohan

    Place Units - Rohan
                4 heavyCavalrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    Production/PUs Summary :

    Saruman : 14 / 20
        Freefolk : 20 / 20
        Mordor : 28 / 28
        Rohan : 19 / 19
        Goblins : 9 / 0
        Elves : 28 / 52
        Haradrim : 18 / 38
        Gondor : 28 / 31
        Rhun : 14 / 17
        Dale : 10 / 10
        Khand : 11 / 11
        Dwarves : 18 / 18


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Combat Move - Goblins
                1 shooters moved from S. Caves to Celebran
                3 stabberss moved from N. Dunland to S. Dunland
                1 shooters moved from Celebran to Fangorn
                1 shooters moved from Anduin West Bank to Gladden
                1 trolls moved from Fangorn to Isengard

    Non Combat Move - Goblins

    Turn Complete - Goblins

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