• TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Khand
                Khand buy 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 xbowInfantrys moved from Harad Road to S. Ithilien
                3 xbowInfantrys moved from Khand to Harad Road

    Non Combat Move - Khand

    Place Units - Khand
                1 warWolves and 2 xbowInfantrys placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 10 PUs total

  • '17

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Dwarves
                Dwarves buy 1 berzerkers and 1 zepplin; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                5 axeInfantrys, 4 berzerkerss, 6 cannons and 7 phalanxs moved from S. Dale to Rhun
                1 zepplin moved from N. Dale to Rhun
                1 berzerkers moved from N. Dale to E. Mirkwood
                      Elves take E. Mirkwood from Rhun
                1 berzerkers moved from N. Dale to Celduin
                      Dwarves take Celduin from Rhun

    Combat - Dwarves
                Battle in Rhun
                    Dwarves attack with 5 axeInfantrys, 4 berzerkerss, 6 cannons, 7 phalanxs and 1 zepplin
                    Rhun defend with 1 castle, 2 chariotArcherss, 2 fortificationss, 20 spearInfantrys and 1 trebuche
                        Dwarves roll dice for 5 axeInfantrys, 4 berzerkerss, 6 cannons, 7 phalanxs and 1 zepplin in Rhun, round 2 :  10/1 hits
                        Rhun roll dice for 2 chariotArcherss, 2 fortificationss, 20 spearInfantrys and 1 trebuche in Rhun, round 2 :  8/1 hits
                        7 spearInfantrys owned by the Rhun, 3 phalanxs owned by the Dwarves, 1 trebuche owned by the Rhun, 5 axeInfantrys owned by the Dwarves and 2 fortificationss owned by the Rhun lost in Rhun
                        Dwarves roll dice for 4 berzerkerss, 6 cannons, 4 phalanxs and 1 zepplin in Rhun, round 3 :  8/1 hits
                        Rhun roll dice for 2 chariotArcherss and 13 spearInfantrys in Rhun, round 3 :  5/0 hits
                        8 spearInfantrys owned by the Rhun, 4 phalanxs owned by the Dwarves and 1 cannon owned by the Dwarves lost in Rhun
                        Dwarves roll dice for 4 berzerkerss, 5 cannons and 1 zepplin in Rhun, round 4 :  6/1 hits
                        Rhun roll dice for 2 chariotArcherss and 5 spearInfantrys in Rhun, round 4 :  3/1 hits
                        5 spearInfantrys owned by the Rhun, 2 cannons owned by the Dwarves, 1 chariotArchers owned by the Rhun and 1 zepplin owned by the Dwarves lost in Rhun
                        Dwarves roll dice for 4 berzerkerss and 3 cannons in Rhun, round 5 :  4/0 hits
                        Rhun roll dice for 1 chariotArchers in Rhun, round 5 :  0/1 hits
                        1 chariotArchers owned by the Rhun lost in Rhun
                    Dwarves captures 17PUs while taking Rhun capital
                    Dwarves win, taking Rhun from Rhun with 4 berzerkerss and 3 cannons remaining. Battle score for attacker is -7
                    Casualties for Rhun: 2 chariotArcherss, 2 fortificationss, 20 spearInfantrys and 1 trebuche
                    Casualties for Dwarves: 5 axeInfantrys, 3 cannons, 7 phalanxs and 1 zepplin

    Non Combat Move - Dwarves
                1 cannon moved from N. Dale to Celduin

    Place Units - Dwarves
                1 berzerkers and 1 zepplin placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 24 PUs; end with 41 PUs total

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 34 / 35
        Mordor : 18 / 18
        Rohan : 20 / 21
        Goblins : 0 / 0
        Elves : 48 / 49
        Haradrim : 19 / 24
        Gondor : 32 / 34
        Rhun : 1 / 0
        Dale : 12 / 14
        Khand : 10 / 10
        Dwarves : 24 / 41

  • '17

    I think the good powers are pretty much invincible at this point.


  • yeah, me to. but I didn’t no if you wanted to go for total destruction.

  • '17

    Not really if there’s no suspense.


  • cool

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