Bold vrs Zhuk (allies +13)

  • 12

    that’s where cow would have rolled up about 10 units…  we still have a game though as it went roughly to odds.

  • 16 15 10

    @Boldfresh:

    that’s where cow would have rolled up about 10 units…  we still have a game though as it went roughly to odds.

    Hmm, I probably should have withdrew to West India……I’m out of practice and haven’t seen the J3 India in some time.  I had forgotten, but now I recall why Allies must be in postion to counter Yunnan and/or Shan on turn 2 lol.  Your Turn 1 air deployment scared me off from Burma but next time I see that deployment I’ll do something different.  Setbacks are the fastest way to learn I guess.

  • 12

    @Zhukov44:

    @Boldfresh:

    that’s where cow would have rolled up about 10 units…  we still have a game though as it went roughly to odds.

    Hmm, I probably should have withdrew to West India……I’m out of practice and haven’t seen the J3 India in some time.  I had forgotten, but now I recall why Allies must be in postion to counter Yunnan and/or Shan on turn 2 lol.  Your Turn 1 air deployment scared me off from Burma but next time I see that deployment I’ll do something different.  Setbacks are the fastest way to learn I guess.

    that’s true.  i’m just glad the battle didn’t skew hard one way or the other as battles of this sort so often do.

  • 12

    @Boldfresh:

    @Zhukov44:

    @Boldfresh:

    that’s where cow would have rolled up about 10 units…  we still have a game though as it went roughly to odds.

    Hmm, I probably should have withdrew to West India……I’m out of practice and haven’t seen the J3 India in some time.  I had forgotten, but now I recall why Allies must be in postion to counter Yunnan and/or Shan on turn 2 lol.  Your Turn 1 air deployment scared me off from Burma but next time I see that deployment I’ll do something different.  Setbacks are the fastest way to learn I guess.

    that’s true.  i’m just glad the battle didn’t skew hard one way or the other as battles of this sort so often do.

    and by one way or the other, i mostly mean i’m glad it didn’t skew in your favor…  :-P

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
                1 bomber moved from Hawaiian Islands to 32 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
                1 bomber moved from 32 Sea Zone to Philippines
                1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 26 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers, 5 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Tobruk to Libya
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                EDIT: 1 fighter moved from Tsinghai to Suiyuyan
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                3 infantry moved from Persia to Eastern Persia
                1 cruiser moved from 61 Sea Zone to 54 Sea Zone
                1 battleship moved from 62 Sea Zone to 33 Sea Zone

    Non Combat Move - British
                1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                2 fighters moved from United Kingdom to Scotland
                1 tactical_bomber moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                6 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                1 artillery moved from United Kingdom to Scotland

    Place Units - British
                1 carrier placed in 106 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield and 1 bomber; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Iraq to Syria
                2 fighters moved from Western Germany to Syria
                1 bomber moved from Southern Italy to Alexandria
                1 bomber moved from Southern Italy to Syria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 artilleries, 1 bomber and 2 infantry
                    ANZAC defend with 2 infantry
                    Italians win, taking Alexandria from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    Italians attack with 1 bomber, 2 fighters and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Syria from French with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Iraq to Northwest Persia
                1 bomber and 2 fighters moved from Syria to Iraq
                1 bomber moved from Alexandria to Iraq
                1 armour moved from Southern Italy to Yugoslavia
                2 aaGuns moved from Yugoslavia to Romania
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 armour and 2 mech_infantrys moved from Eastern Poland to Baltic States

    Place Units - Italians
                1 airfield placed in Iraq
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

  • 16 15 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Java to 35 Sea Zone

  • 16 15 10

    kamikazee on dd in 35?

  • 12

    no kami

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Java to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from United Kingdom to Scotland
                1 destroyer moved from 83 Sea Zone to 86 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                3 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
                2 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
                16 artilleries and 17 infantry moved from Poland to Baltic States
                2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
                1 fighter moved from Western Germany to 115 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                2 aaGuns moved from Western Germany to France
                1 armour moved from Egypt to 98 Sea Zone
                1 armour and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Greece to Yugoslavia
                1 infantry moved from Greece to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
                1 fighter moved from Southern Italy to 115 Sea Zone
                2 tactical_bombers moved from Southern Italy to Baltic States
                1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
                2 bombers moved from Iraq to Kwangsi
                2 tactical_bombers moved from Iraq to Eastern Poland
                1 tactical_bomber moved from Eastern Poland to Baltic States

    Place Units - Germans
                3 armour and 7 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany
                Germans undo move 2.
                Germans undo move 1.
                3 armour and 3 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                3 armour and 5 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                4 artilleries and 9 infantry moved from Novgorod to Archangel
                3 aaGuns moved from Belarus to Archangel
                5 infantry moved from Belarus to Archangel
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                2 infantry moved from Belarus to Archangel
                2 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Belarus to Bryansk
                9 infantry moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 aaGun moved from Belarus to Bryansk
                1 mech_infantry moved from Bryansk to Volgograd

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Chahar
                3 infantry moved from Anhwe to Hopei
                3 artilleries and 6 infantry moved from Kweichow to Hopei
                2 infantry moved from Kiangsi to Kwangtung
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                2 fighters moved from Japan to Kwangtung
                5 tactical_bombers moved from Yunnan to Kwangtung
                1 armour moved from West India to India
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Chahar

    Combat - Japanese
                Battle in Ceylon
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 2 infantry and 6 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Ceylon from UK_Pacific, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Hopei
                    Japanese attack with 3 artilleries and 9 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Chahar to Kwangsi
                1 bomber moved from Shensi to Kwangsi
                3 transports moved from 39 Sea Zone to 36 Sea Zone
                2 battleships, 2 carriers and 2 cruisers moved from 39 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Kwangtung to 36 Sea Zone
                3 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 aaGun moved from Kweichow to Hopei
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 infantry placed in India
                3 fighters and 1 infantry placed in Japan
                1 submarine placed in 6 Sea Zone
                3 destroyers placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Philippines to 37 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 37 Sea Zone to Queensland
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 destroyers and 5 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                12 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Tunisia to 91 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Scotland to 91 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Belgian Congo
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                3 infantry moved from Eastern Persia to Turkmenistan

    Combat - British

    Non Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 fighter moved from Scotland to 91 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 factory_minors and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians
                1 bomber moved from Southern Italy to 115 Sea Zone

    Combat - Italians
                Battle in 115 Sea Zone
                    Germans loiter and taunt with ; Italians attack with 1 bomber
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Italians win with no units remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 cruiser
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                2 bombers and 2 fighters moved from Iraq to Southern Italy
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Persia to Northwest Persia
                1 armour moved from Yugoslavia to Eastern Poland
                2 aaGuns and 2 infantry moved from Romania to Eastern Poland
                2 aaGuns, 1 artillery and 3 infantry moved from Eastern Poland to Belarus
                2 armour and 2 mech_infantrys moved from Baltic States to Belarus
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 factory_minor placed in Egypt
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

  • 12

    oops, quick edit coming.

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