TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
Eek forgot Samara. At least I rolled well :).
oh you forgot the uk units there? i don’t think it will matter. I don’t believe you can take a victory city before I11 unless i’m missing something big.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Kiangsu to Yunnan
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 carrier, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to 20 Sea Zone
1 tactical_bomber moved from Queensland to Philippines
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Malaya
ANZAC attack with 2 infantry
Italians defend with 1 harbour and 1 mech_infantry
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in Kwangsi
Battle in Yunnan
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC win, taking Kwangsi from Japanese with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Battle in Formosa
Non Combat Move - ANZAC
1 aaGun moved from Kiangsu to Anhwe
2 fighters moved from Yunnan to Kweichow
1 cruiser and 2 destroyers moved from 21 Sea Zone to 20 Sea Zone
1 carrier moved from 21 Sea Zone to 20 Sea Zone
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 76 PUs;
Germans buy 4 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vyborg to Norway
Germans take Norway from British
1 infantry moved from Western Germany to Denmark
Germans take Denmark from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
Combat - Germans
Non Combat Move - Germans
4 bombers and 2 tactical_bombers moved from Germany to France
3 infantry moved from Germany to Poland
3 aaGuns and 15 infantry moved from Western Germany to France
1 aaGun moved from Germany to Poland
2 fighters and 9 tactical_bombers moved from Belarus to Germany
1 bomber moved from Novgorod to France
1 tactical_bomber moved from Novgorod to France
1 mech_infantry moved from Vyborg to Archangel
3 mech_infantrys moved from Vyborg to Belarus
1 mech_infantry moved from Tambov to Smolensk
1 aaGun, 15 armour, 31 artilleries, 37 infantry and 40 mech_infantrys moved from Tambov to Russia
3 armour moved from Ukraine to Russia
1 aaGun moved from Rostov to Bryansk
1 transport moved from 81 Sea Zone to 95 Sea Zone
Place Units - Germans
3 fighters placed in France
1 fighter and 2 infantry placed in Russia
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
2 artilleries and 3 infantry moved from Vologda to Samara
1 armour moved from Vologda to Urals
Russians take Urals from Italians
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 armour moved from Vologda to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Italians
3 artilleries and 96 infantry moved from Vologda to Archangel
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Samara
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 armour and 2 mech_infantrys
Russians win, taking Samara from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Archangel
Russians attack with 3 artilleries and 96 infantry
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 3 artilleries and 96 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
6 aaGuns moved from Vologda to Archangel
3 mech_infantrys moved from Vologda to Kansu
1 fighter and 1 tactical_bomber moved from Kiangsu to Kansu
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Shan State to 37 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Japanese take French Equatorial Africa from British
1 infantry moved from Egypt to Alexandria
Japanese take Alexandria from British
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
5 fighters moved from Japan to Korea
2 infantry moved from Shan State to French Indo China
Combat - Japanese
Battle in French Indo China
Japanese attack with 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Japanese win, taking French Indo China from Americans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Korea
Japanese attack with 5 fighters
Americans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 9 submarines
9 submarines owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 37 Sea Zone to India
2 aaGuns and 3 infantry moved from West India to India
4 fighters moved from Korea to Japan
1 bomber moved from Kazakhstan to Germany
13 fighters and 7 tactical_bombers moved from Kazakhstan to Slovakia Hungary
1 fighter moved from Slovakia Hungary to Germany
1 tactical_bomber moved from Slovakia Hungary to Germany
1 infantry moved from Northern Italy to France
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Slovakia Hungary to Germany
11 fighters and 6 tactical_bombers moved from Slovakia Hungary to Poland
Place Units - Japanese
1 bomber placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,6,2,3,4,1,2,3,6,5,1,6,2,2,3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,5,1,4,6,2,4,2,4,6,4,5,5,6,4,6,1,4,5,3,3,4,1,1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,1,1,6,2,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,6,2,3,3,4,5,6,4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
Japanese collect 6 PUs (16 lost to blockades); end with 7 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 12 PUs
i assume you were hoping i would forget that poland is a victory city - and people certainly do that sometimes. good game zhuk, great to have you back. playoff time soon!
i assume you were hoping i would forget that poland is a victory city - and people certainly do that sometimes. good game zhuk, great to have you back. playoff time soon!
GG very well played. I knew I was cooked many rounds ago; however I wanted a little practice with Allies. Gj keeping the petal to the metal.