TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 7 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to 112 Sea Zone
2 bombers moved from Germany to Norway
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 bomber moved from Novgorod to 125 Sea Zone
2 fighters and 7 tactical_bombers moved from Novgorod to Russia
1 bomber and 2 tactical_bombers moved from Ukraine to Russia
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 125 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 2 bombers
British defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 1 bomber, 2 fighters, 3 infantry and 9 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 bomber, 2 fighters, 3 infantry and 9 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 aaGun, 11 armour, 31 artilleries, 37 infantry and 27 mech_infantrys moved from Bryansk to Tambov
3 armour and 1 mech_infantry moved from Ukraine to Tambov
1 armour and 1 mech_infantry moved from Volgograd to Tambov
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 carrier and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
3 aaGuns and 14 infantry moved from France to Western Germany
1 mech_infantry moved from Belarus to Vyborg
2 fighters and 9 tactical_bombers moved from Russia to Belarus
2 mech_infantrys moved from Belarus to Vyborg
2 mech_infantrys moved from Belarus to Vyborg
12 mech_infantrys moved from Belarus to Tambov
1 bomber moved from 112 Sea Zone to Germany
2 bombers moved from Norway to Germany
1 bomber moved from 125 Sea Zone to Germany
2 infantry moved from Germany to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Western Germany
5 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
1 artillery and 7 infantry placed in Germany
1 tactical_bomber placed in Germany
1 tactical_bomber placed in Germany
1 tactical_bomber placed in Novgorod
3 armour placed in Ukraine
Turn Complete - Germans
Germans collect 46 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
let’s kill a lot of men!
top
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
2 armour, 5 artilleries, 100 infantry and 3 mech_infantrys moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
Combat - Russians
Battle in Vologda
Russians attack with 2 armour, 5 artilleries, 100 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Vologda from Italians with 2 armour, 5 artilleries, 99 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
6 aaGuns moved from Samara to Vologda
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
7 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow
1 bomber moved from India to Kweichow
1 bomber moved from Japan to Malaya
1 infantry moved from Shan State to Malaya
Combat - Japanese
Battle in Malaya
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 harbour and 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 7 fighters and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 bomber, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber, 7 fighters and 4 tactical_bombers moved from Kweichow to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Shan State to French Indo China
1 aaGun, 2 artilleries and 1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 bomber moved from Malaya to Shan State
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 submarines and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
6 fighters and 3 tactical_bombers moved from French Indo China to Kazakhstan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Japanese
3 infantry placed in French Indo China
1 infantry placed in West India
2 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,1,1,5,2,2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,4,3,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,3,2,1,5,6,1,6,1,1,2,4,6,5,5,2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,2,5,2,3,3,2,3,6,5,1,3,2,6,2,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,1,6,4,5,3,3,2,3,3,3,4
Japanese collect 8 PUs (21 lost to blockades); end with 8 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from Iceland to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
5 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from Philippines to French Indo China
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
2 destroyers moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
6 destroyers moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
4 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 75 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 78 Sea Zone to 72 Sea Zone
9 submarines moved from 20 Sea Zone to 37 Sea Zone
5 submarines moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
3 submarines moved from 39 Sea Zone to 77 Sea Zone
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
Americans attack with 6 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 artilleries, 1 factory_minor and 8 infantry
Americans win, taking French Indo China from Japanese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 aaGun, 3 artilleries and 8 infantry
Casualties for Americans: 1 fighter, 2 infantry and 1 mech_infantry
Battle in Paulau Island
Non Combat Move - Americans
1 carrier moved from 17 Sea Zone to 34 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 carrier and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Philippines
5 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
6 destroyers moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Central America to Gibraltar
1 aaGun moved from Eastern United States to 101 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Korea
1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Italians
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Italians
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Italians
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shantung to Anhwe
1 fighter moved from Kiangsu to Anhwe
9 infantry moved from Shensi to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Holland Belgium to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Kenya
British take Kenya from Japanese
1 armour and 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 19 Sea Zone to 21 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 1 artillery and 1 fighter
Japanese defend with 3 infantry; Germans defend with 1 infantry; Italians defend with 2 bombers
need casualty choice in Anglo-Sudan–UK got 2 hits. You have 3 j inf, 1 g inf, 2 i bmb.
lose the bombers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Holland Belgium to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Kenya
British take Kenya from Japanese
1 armour and 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 19 Sea Zone to 21 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 1 artillery and 1 fighter
Japanese defend with 3 infantry; Germans defend with 1 infantry; Italians defend with 2 bombers
2 armour owned by the British retreated to Belgian Congo
Italians win with 4 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 2 bombers
Battle in Southern France
British attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
2 fighters and 2 tactical_bombers moved from Southern France to Holland Belgium
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 battleship and 1 cruiser moved from 21 Sea Zone to 20 Sea Zone
Place Units - British
2 transports placed in 110 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield, 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Caucasus to Samara
1 infantry moved from Kazakhstan to Samara
1 artillery and 1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Volgograd
1 armour moved from Timguska to Samara
1 mech_infantry moved from Novosibirsk to Samara
1 armour moved from Yakut S.S.R. to Buryatia
Italians take Buryatia from Russians
1 armour moved from Buryatia to Sakha
Italians take Sakha from Russians
1 infantry moved from Western Germany to Denmark
2 bombers moved from Southern Italy to Denmark
1 mech_infantry moved from Yunnan to Malaya
Italians take Malaya from Americans
Combat - Italians
Battle in Denmark
Italians attack with 2 bombers and 1 infantry
British defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Volgograd
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Volgograd from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Italians attack with 1 armour, 1 infantry and 4 mech_infantrys
British defend with 3 infantry
Italians win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry and 2 mech_infantrys
Non Combat Move - Italians
1 aaGun moved from Rostov to Tambov
1 mech_infantry moved from Archangel to Novgorod
1 armour moved from Nenetsia to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Archangel to Novgorod
2 bombers moved from Denmark to France
1 aaGun, 10 artilleries and 7 infantry moved from Western Germany to France
1 artillery and 9 infantry moved from Northern Italy to France
2 fighters moved from 95 Sea Zone to France
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 95 Sea Zone
Place Units - Italians
1 airfield placed in Kazakhstan
4 artilleries and 6 infantry placed in Northern Italy
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,6,2,1,5,3,3,1,1,4,6,5,6,4,2,5,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,1,5,2,5,5,3,4,2,1,5
Italians collect 39 PUs (7 lost to blockades); end with 39 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs
courtesy notification: you have until I11 to recapture a european victory city.
Eek forgot Samara. At least I rolled well :).
oh you forgot the uk units there? i don’t think it will matter. I don’t believe you can take a victory city before I11 unless i’m missing something big.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Kiangsu to Yunnan
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 carrier, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to 20 Sea Zone
1 tactical_bomber moved from Queensland to Philippines
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Malaya
ANZAC attack with 2 infantry
Italians defend with 1 harbour and 1 mech_infantry
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in Kwangsi
Battle in Yunnan
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC win, taking Kwangsi from Japanese with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Battle in Formosa
Non Combat Move - ANZAC
1 aaGun moved from Kiangsu to Anhwe
2 fighters moved from Yunnan to Kweichow
1 cruiser and 2 destroyers moved from 21 Sea Zone to 20 Sea Zone
1 carrier moved from 21 Sea Zone to 20 Sea Zone
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 76 PUs;
Germans buy 4 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vyborg to Norway
Germans take Norway from British
1 infantry moved from Western Germany to Denmark
Germans take Denmark from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
Combat - Germans
Non Combat Move - Germans
4 bombers and 2 tactical_bombers moved from Germany to France
3 infantry moved from Germany to Poland
3 aaGuns and 15 infantry moved from Western Germany to France
1 aaGun moved from Germany to Poland
2 fighters and 9 tactical_bombers moved from Belarus to Germany
1 bomber moved from Novgorod to France
1 tactical_bomber moved from Novgorod to France
1 mech_infantry moved from Vyborg to Archangel
3 mech_infantrys moved from Vyborg to Belarus
1 mech_infantry moved from Tambov to Smolensk
1 aaGun, 15 armour, 31 artilleries, 37 infantry and 40 mech_infantrys moved from Tambov to Russia
3 armour moved from Ukraine to Russia
1 aaGun moved from Rostov to Bryansk
1 transport moved from 81 Sea Zone to 95 Sea Zone
Place Units - Germans
3 fighters placed in France
1 fighter and 2 infantry placed in Russia
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
2 artilleries and 3 infantry moved from Vologda to Samara
1 armour moved from Vologda to Urals
Russians take Urals from Italians
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 armour moved from Vologda to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Italians
3 artilleries and 96 infantry moved from Vologda to Archangel
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Samara
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 armour and 2 mech_infantrys
Russians win, taking Samara from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Archangel
Russians attack with 3 artilleries and 96 infantry
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 3 artilleries and 96 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
6 aaGuns moved from Vologda to Archangel
3 mech_infantrys moved from Vologda to Kansu
1 fighter and 1 tactical_bomber moved from Kiangsu to Kansu
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Shan State to 37 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Japanese take French Equatorial Africa from British
1 infantry moved from Egypt to Alexandria
Japanese take Alexandria from British
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
5 fighters moved from Japan to Korea
2 infantry moved from Shan State to French Indo China
Combat - Japanese
Battle in French Indo China
Japanese attack with 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Japanese win, taking French Indo China from Americans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Korea
Japanese attack with 5 fighters
Americans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 9 submarines
9 submarines owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 37 Sea Zone to India
2 aaGuns and 3 infantry moved from West India to India
4 fighters moved from Korea to Japan
1 bomber moved from Kazakhstan to Germany
13 fighters and 7 tactical_bombers moved from Kazakhstan to Slovakia Hungary
1 fighter moved from Slovakia Hungary to Germany
1 tactical_bomber moved from Slovakia Hungary to Germany
1 infantry moved from Northern Italy to France
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Slovakia Hungary to Germany
11 fighters and 6 tactical_bombers moved from Slovakia Hungary to Poland
Place Units - Japanese
1 bomber placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,6,2,3,4,1,2,3,6,5,1,6,2,2,3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,5,1,4,6,2,4,2,4,6,4,5,5,6,4,6,1,4,5,3,3,4,1,1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,1,1,6,2,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,6,2,3,3,4,5,6,4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
Japanese collect 6 PUs (16 lost to blockades); end with 7 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 12 PUs